Andy, neutral female american Feminist -------- | |....@.. .8... |...@..| | |.r....| --|----- [Andy the Rebel Woman] St9 Dx11 Co11 In6 Wi4 Ch10 FemAmeFemNeu Dlvl:1 G0 HP18(18) Pw13(13) AC2 Xp1/0 T2 Latest messages Hello Andy, welcome to SlashEMExtended! You are a neutral female american Feminist. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were playing in game master mode You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: drain resistance You could not have this property extrinsically: manaleech You could not have this property intrinsically: quad attacks Scroll identification only worked 100 times out of 164 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 14 Implant identification only worked 1 times out of 43 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 35 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 134 Monsters only dropped their musable items with 99% chance Monsters only dropped their equipment with 91% chance Scroll drop chance was reduced to 75% Wand drop chance was reduced to 81% Potion drop chance was reduced to 87% Weapon drop chance was reduced to 91% Armor drop chance was reduced to 81% Tool drop chance was reduced to 85% Food drop chance was reduced to 94% Concealing monsters were spawned underneath items 68% of the time only Monster death drops spawned with only 83% chance The following skill could not be trained at all: enchantment spells The following skill was trained at half the usual rate: matter spells The following skill was trained at one fifth the usual rate: lance The following skill was limited to basic proficiency: scimitar The following skill was limited to skilled proficiency: missile weapons The following skill was limited to expert proficiency: scimitar The following skill became untrainable if you tried to train it too early: divination spells (turn 119) The following skill became untrainable if you tried to train it too early: polymorphing (turn 820) The following skill became untrainable after a while: polymorphing (turn 19745) The following skill couldn't be trained before a certain turn number is reached: javelin (turn 58186) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 17915 Monster spawn increase reached its maximum at turn 109797 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 527800 The monster class that cannot be genocided was apelike creature The monster class that was spawned more often: fungus or mold (freq bonus 4) The monster species that spawned more often: giant green dragonfly (freq bonus 18) The monster species that spawned more often: psychic monster (freq bonus 8) The monster species that spawned more often: fiery nymph (freq bonus 14) The monster species that spawned more often: obsidian turret (freq bonus 10) The monster species that spawned more often: dwarf thief (freq bonus 24) The monster species that spawned more often: chickpea shadowboxed aforesaid (freq bonus 33) The monster species that spawned more often: small turret (freq bonus 11) The monster species that spawned more often: Duke Nukem player (freq bonus 10) The monster species that spawned more often: luminescent patch (freq bonus 30) The monster species that spawned more often: werebat (freq bonus 12) The monster species that spawned more often: jaracaca (freq bonus 14) The monster species that spawned more often: reuvir (freq bonus 18) The monster species that spawned more often: white naga (freq bonus 20) The monster species that spawned more often: Alexia's soft sneaker (freq bonus 54) The monster species that spawned more often: redguard lady (freq bonus 36) The monster species that spawned more often: Klara's high-heeled sandal (freq bonus 16) The monster species that spawned more often: musician (freq bonus 6) The monster species that spawned more often: soft colony (freq bonus 14) The monster species that spawned more often: mashed plasticizer (freq bonus 28) The monster species that spawned more often: Irradiated Angel (freq bonus 14) The monster trait that was more common: monsters whose attacks blind you (freq bonus 4) The monster species that never randomly spawned: Succubus Lieutenant The monster species that never randomly spawned: mastodon The monster species that never randomly spawned: wind elemental The monster species that never randomly spawned: unbalanced idiot The monster species that never randomly spawned: progressional repeating The monster species that never randomly spawned: pale growth The monster species that never randomly spawned: pink unicorn The monster species that never randomly spawned: Rock-N-Roll King The monster species that never randomly spawned: stargazer The monster species that never randomly spawned: ice golem The RNG hath decreed that this item was never generated: create monster (turquoise) The RNG hath decreed that this item was never generated: orcish ring mail (crude ring mail) The RNG hath decreed that this item was never generated: oolong tea (wormwood) The RNG hath decreed that this item was never generated: plain dragon scale shield (plain dragonhide shield) The RNG hath decreed that this item was never generated: undo genocide (42) The RNG hath decreed that this item was never generated: leather drum (drum) The RNG hath decreed that this item was never generated: gauntlets of leech (fingerless gloves) The RNG hath decreed that this item was never generated: chaos bolt (credited) The RNG hath decreed that this item was never generated: destructive heels (weapon light boots) The RNG hath decreed that this item was never generated: amulet of neck brace (nonvorpal) The RNG hath decreed that this item was generated more often: worthless piece of violet glass (violet, freq bonus 22) The RNG hath decreed that this item was generated more often: troll shield ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: flimsy dart ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: magic whistle (whistle, freq bonus 8) The RNG hath decreed that this item was generated more often: riding crop ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: mirror shield (polished shield, freq bonus 16) The RNG hath decreed that this item was generated more often: tarrier ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: unskilled stone (gray, freq bonus 21) The RNG hath decreed that this item was generated more often: lock manipulation (castle, freq bonus 7) The RNG hath decreed that this item was generated more often: yellow dragon scale shield (yellow dragonhide shield, freq bonus 18) The RNG hath decreed that this item was generated more often: mommy stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: walking stick ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: bow ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: plasteel gloves (white gloves, freq bonus 19) The RNG hath decreed that this item was generated more often: spiked battle boot ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: egoist cloak (prolo cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: heavy grabbing gloves (digger gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: orcish guard shield (livid worped-moon shield, freq bonus 13) The RNG hath decreed that this item was generated more often: broom ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: implant of vileness (muscular, freq bonus 7) The RNG hath decreed that this item was always generated cursed: cloak of confusion (ripped cloak) The RNG hath decreed that this item was always generated cursed: repeatable boots (heap of shit boots) The RNG hath decreed that this item was always generated cursed: darkness (colluded) The RNG hath decreed that this item was always generated cursed: godmode (heavenly) The RNG hath decreed that this item was always generated cursed: implant of hacking (dun) The RNG hath decreed that this item was always generated cursed: blindness (yellow) The RNG hath decreed that this item was always generated cursed: battery stone (gray) The RNG hath decreed that this item was always generated cursed: cold resistance (brass) The RNG hath decreed that this item was always generated cursed: enrage (YOU AND YOUR FRIENDS ARE DEAD) The RNG hath decreed that this item was always generated cursed: amulet of blindness (radiant) The RNG hath decreed that this trap was always invisible: training trap The RNG hath decreed that this trap was generated more often: interface screw trap (freq bonus 18) Next attribute increase check would have come at turn 468 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You had the following problem: Monsters build new traps for you to blunder into. (0) You had not decided on your sexuality yet You were prevented from having drain resistance (0) You were prevented from having manaleech (0) You had 1499 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tinanya, Helen and Rejda Your deity was Helen The version you were playing was: Unix SlashEMExtended Version 2.2.2 (e0684468) - last build Mon May 14 23:31:22 2018. You could not have safely prayed (263) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons shuriken (throwing star) Armor killer heels (battle boots) Scrolls scroll of healing (IO SORO IO NEBOUTOSOUALETH AKTIOPHI ERESCHIGAL) scroll of mana (YOU REALLY BECOME STRONGER) scroll of phase door (DPIEV WENWWSG UNNZMI) scroll of standard id (XREVB YBIRF GB CYNL FYNFU RZ RKGRAQRQ) scroll of cure (MUUTATATOTOTS MOMMYXOMUHU THEGIAGGOSTUONO) * scroll of extra healing (DUCTUM ADIS) * scroll of greater mana restoration (NIYONIAI) Tools leather leash (leash) Gems worthless piece of radiant glass (radiant) worthless piece of cyan glass (cyan) worthless piece of white glass (white) worthless piece of green glass (green) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills (none) Weapon Skills whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills (none) Goodbye Andy the Feminist... You and Dora escaped from the dungeon with 14 points, Since you escaped early, the score list will not be checked.