Andy, chaotic female leprechaun Feminist ----------------- |............@..| .............@..| - -------------.- [Andy the Rebel Woman] St13 Dx7 Co11 In4 Wi4 Ch17 FemLepFemCha+QZ Dlvl:1 G0 HP17(17) Pw13(13) AC3 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a chaotic female aquarian amnesiac leprechaun Feminist. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were playing in game master mode You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: half physical damage You could not have this property extrinsically: energy regeneration You could not have this property intrinsically: magic resistance Scroll identification only worked 100 times out of 126 Ring identification only worked 4 times out of 8 Wand identification only worked 3 times out of 18 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 174 Monsters only dropped their musable items with 95% chance Monsters only dropped their equipment with 78% chance Scroll drop chance was reduced to 53% Musable item generation frequency had a negative bias of 25% Ring drop chance was reduced to 87% Amulet drop chance was reduced to 95% Weapon drop chance was reduced to 82% Food drop chance was reduced to 99% Concealing monsters were spawned underneath items 48% of the time only The following skill could not be trained at all: crossbow The following skill was trained at half the usual rate: body spells The following skill was trained at one fifth the usual rate: elemental spells The following skill was limited to basic proficiency: martial arts The following skill was limited to skilled proficiency: techniques The following skill was limited to expert proficiency: sling The following skill became untrainable if you tried to train it too early: elemental spells (turn 12) The following skill became untrainable if you tried to train it too early: two-handed sword (turn 390) The following skill became untrainable after a while: crossbow (turn 43319) The following skill couldn't be trained before a certain turn number is reached: divination spells (turn 11838) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 52403 Monster spawn increase reached its maximum at turn 158851 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 1242384 The monster class that cannot be genocided was leprechaun The monster class that was spawned more often: quadruped (freq bonus 1) The monster species that spawned more often: gore bearer (freq bonus 8) The monster species that spawned more often: four-footed snake (freq bonus 4) The monster species that spawned more often: carthaginian teacher (freq bonus 8) The monster species that spawned more often: eldritch growth (freq bonus 8) The monster species that spawned more often: enchantress (freq bonus 15) The monster species that spawned more often: kobold alchemist (freq bonus 3) The monster species that spawned more often: young blue dragon (freq bonus 9) The monster species that spawned more often: hoop indwell recommitted (freq bonus 3) The monster species that spawned more often: xerophthalmia salvagee (freq bonus 20) The monster species that spawned more often: giant spawn mimic (freq bonus 6) The monster species that spawned more often: sage (freq bonus 30) The monster species that spawned more often: lucky colorator (freq bonus 9) The monster species that spawned more often: civilian repainted (freq bonus 4) The monster species that spawned more often: blue dragon worm (freq bonus 6) The monster species that spawned more often: forest giant (freq bonus 12) The monster species that spawned more often: large twen (freq bonus 5) The monster species that spawned more often: Little Marie (freq bonus 15) The monster species that spawned more often: weresnake (freq bonus 4) The monster species that spawned more often: astral elemental (freq bonus 15) The monster species that spawned more often: kamehameha fighter (freq bonus 15) The monster trait that was more common: monsters that gurgle (freq bonus 2) The monster trait that was more common: monsters that have no head (freq bonus 3) The monster trait that was more common: monsters whose attacks heal you (freq bonus 1) The monster trait that was more common: monsters who attack with plasma clouds (freq bonus 2) The monster trait that was more common: monsters that can turn you to slime when eaten (freq bonus 1) The monster trait that was more common: monsters of tiny size (freq bonus 6) The monster species that never randomly spawned: implicitly unraveled The monster species that never randomly spawned: Malphas The monster species that never randomly spawned: master twen The monster species that never randomly spawned: nether lich The monster species that never randomly spawned: riflery nonconformist The monster species that never randomly spawned: unre The monster species that never randomly spawned: dire snake The monster species that never randomly spawned: obsidian turret The monster species that never randomly spawned: skeleton troll The monster species that never randomly spawned: dungeon fern spore The RNG hath decreed that this item was never generated: boots of interruption (velcro sandals) The RNG hath decreed that this item was never generated: paralysis (shivering) The RNG hath decreed that this item was never generated: elementalism (4OFAE OF9 SCC9) The RNG hath decreed that this item was never generated: map level (crumbling) The RNG hath decreed that this item was never generated: dementia boots (ankle boots) The RNG hath decreed that this item was never generated: dream eater (dreamy) The RNG hath decreed that this item was never generated: bronze plate mail ((null)) The RNG hath decreed that this item was never generated: psychic dragon scale shield (psychic dragonhide shield) The RNG hath decreed that this item was never generated: implant of virility (frantic) The RNG hath decreed that this item was never generated: adom cloak (mysterious cloak) The RNG hath decreed that this item was generated more often: heavy elasthan ball ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: drum of earthquake (drum, freq bonus 17) The RNG hath decreed that this item was generated more often: magic dragon scale mail ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: necklace (conical, freq bonus 16) The RNG hath decreed that this item was generated more often: cloak of banishing fear (magenta cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: volcanic glass fragment (gray, freq bonus 24) The RNG hath decreed that this item was generated more often: Leo Nemaeus hide (lion skin, freq bonus 15) The RNG hath decreed that this item was generated more often: exercise stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: Ultimate Tsuyoshi Special (camo, freq bonus 11) The RNG hath decreed that this item was generated more often: implant of absorption (saintly, freq bonus 8) The RNG hath decreed that this item was generated more often: trap disarming (elysium, freq bonus 8) The RNG hath decreed that this item was generated more often: splint mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: cure stun (fat, freq bonus 8) The RNG hath decreed that this item was generated more often: tin opener ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: slice of pizza ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: bullwhip ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: sensor cloak (minded cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: create familiar (THERE ARE NOT ENOUGH MONSTERS IN SLASHEM EXTENDED, freq bonus 2) The RNG hath decreed that this item was generated more often: kitchen apron (apron, freq bonus 56) The RNG hath decreed that this item was generated more often: magic harp (harp, freq bonus 7) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 30) The RNG hath decreed that this item was always generated cursed: magical paintbrush ((null)) The RNG hath decreed that this item was always generated cursed: The Nemean Lion hide ((null)) The RNG hath decreed that this item was always generated cursed: elven leather helm (leather hat) The RNG hath decreed that this item was always generated cursed: orange dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: granite scourge ((null)) The RNG hath decreed that this item was always generated cursed: spined ball ((null)) The RNG hath decreed that this item was always generated cursed: amethyst (violet) The RNG hath decreed that this item was always generated cursed: disenchanting boots (jade boots) The RNG hath decreed that this item was always generated cursed: evil dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: restore ability (pink) The RNG hath decreed that this trap was always invisible: genetic trap The RNG hath decreed that this trap was generated more often: elif trap (freq bonus 3) Next attribute increase check would have come at turn 3070 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You had the following problem: Monsters build new traps for you to blunder into. (0) You had not decided on your sexuality yet You were prevented from having half physical damage (0) You were prevented from having mana regeneration (0) You had 1500 points of nutrition remaining You could teleport Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tinanya, Helen and Rejda Your deity was Rejda The version you were playing was: Unix SlashEMExtended Version 2.2.2 (01f4f1a5) - last build Tue May 1 08:47:31 2018. You could not have safely prayed (234) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons shuriken (throwing star) Armor killer heels (torn boots) Scrolls scroll of healing (ATTACK BY THROW A GOLD COIN) scroll of mana (DADDY WHAT DOES AGGRAVATE MONSTER MEAN) scroll of phase door (INTERNATIONAL SHOE SIZE CONVERSION TABLE) scroll of standard id (KNIRHS YMEV OLI) scroll of cure (SEXY PRINCESS CATHLETTE) * scroll of extra healing (YOU HAVE 200 QUESTIONS ABOUT THIS GAME SO YOU SHOULD ASK AMY) * scroll of greater mana restoration (ONE BELONGS BELONGED) Tools leather leash (leash) Gems peridot (radiant) worthless piece of teal glass (teal) worthless piece of red glass (red) worthless piece of yellowish brown glass (yellowish brown) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Expert) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Master) (20 of 160) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Basic] (max Master) (20 of 160) form VII (Juyo) [Basic] (max Master) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Expert) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Master) (20 of 160) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Expert) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Feminist... You and Dora escaped from the dungeon with 1220 points, Since you escaped early, the score list will not be checked.