Andy, lawful female curser Feminist ------ |..... --....| ....@.| |.{@.-- .....| ------ [Andy the Rebel Woman] St8 Dx10 Co6 In3 Wi3 Ch16 FemCurFemLaw Dlvl:1 G0 HP16(16) Pw11(11) AC2 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a lawful female curser Feminist. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were playing in game master mode You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: drain resistance You could not have this property extrinsically: disintegration resistance You could not have this property intrinsically: infravision Scroll identification only worked 100 times out of 327 Ring identification only worked 4 times out of 20 Amulet identification only worked 15 times out of 18 Implant identification only worked 1 times out of 40 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 200 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 52% chance Scroll drop chance was reduced to 85% Ring drop chance was reduced to 99% Wand drop chance was reduced to 79% Potion drop chance was reduced to 98% Armor drop chance was reduced to 77% Concealing monsters were spawned underneath items 92% of the time only Monster death drops spawned with only 94% chance The following skill could not be trained at all: enchantment spells The following skill was trained at half the usual rate: attack spells The following skill was trained at one fifth the usual rate: bare-handed combat The following skill was limited to basic proficiency: form VII (Juyo) The following skill was limited to skilled proficiency: occult spells The following skill was limited to expert proficiency: healing spells The following skill became untrainable if you tried to train it too early: healing spells (turn 37) The following skill became untrainable if you tried to train it too early: spirituality (turn 558) The following skill became untrainable after a while: protection spells (turn 12798) The following skill couldn't be trained before a certain turn number is reached: healing spells (turn 38588) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 69485 Monster spawn increase reached its maximum at turn 190175 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1208340 The monster class that cannot be genocided was sea monster The monster class that was spawned more often: zombie (freq bonus 5) The monster species that spawned more often: asshole teacher without own house (freq bonus 28) The monster species that spawned more often: trap warp fungus (freq bonus 24) The monster species that spawned more often: aerologist misruling (freq bonus 66) The monster species that spawned more often: galaxy warmer (freq bonus 36) The monster species that spawned more often: grandmaster mind flayer (freq bonus 36) The monster species that spawned more often: clear centipede (freq bonus 24) The monster species that spawned more often: vampire yeek (freq bonus 18) The monster species that spawned more often: copper mushroom patch (freq bonus 52) The monster species that spawned more often: weeping archangel (freq bonus 14) The monster species that spawned more often: blue growth (freq bonus 16) The monster species that spawned more often: mean troll (freq bonus 21) The monster species that spawned more often: Jack (freq bonus 84) The monster species that spawned more often: aggravated draconian (freq bonus 16) The monster species that spawned more often: yellow stalk (freq bonus 42) The monster species that spawned more often: aro sephirah (freq bonus 36) The monster species that spawned more often: tradename ragwort punster (freq bonus 48) The monster species that spawned more often: psi light (freq bonus 14) The monster species that spawned more often: grinding deity (freq bonus 28) The monster species that spawned more often: torpedoed interactive (freq bonus 22) The monster species that spawned more often: bramble thresher (freq bonus 11) The monster trait that was more common: silent monsters (freq bonus 3) The monster trait that was more common: monsters that can see invisible (freq bonus 1) The monster species that never randomly spawned: firebreather The monster species that never randomly spawned: meso The monster species that never randomly spawned: pile of heavy coins The monster species that never randomly spawned: aua The monster species that never randomly spawned: kieutenant The monster species that never randomly spawned: mirror golem The monster species that never randomly spawned: skeletal king The monster species that never randomly spawned: Corina's stiletto boot The monster species that never randomly spawned: novel fungus The monster species that never randomly spawned: Thorin II Oakenshield The monster class that always generated with extra speed: archfiend The RNG hath decreed that this item was never generated: disgusting ball ((null)) The RNG hath decreed that this item was never generated: darkness (colluded) The RNG hath decreed that this item was never generated: yellow sweets ((null)) The RNG hath decreed that this item was never generated: flame sphere (canvas) The RNG hath decreed that this item was never generated: green sweets ((null)) The RNG hath decreed that this item was never generated: gimp cloak (pitch cloak) The RNG hath decreed that this item was never generated: form shifting (constant) The RNG hath decreed that this item was never generated: water walking boots (jungle boots) The RNG hath decreed that this item was never generated: javelin (throwing spear) The RNG hath decreed that this item was never generated: stone of cursing (gray) The RNG hath decreed that this item was generated more often: nether beam (crashbug, freq bonus 28) The RNG hath decreed that this item was generated more often: tubing pliers ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: fly swatter ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: genocide (extraordinary, freq bonus 5) The RNG hath decreed that this item was generated more often: random enchantment (GODFATHER OF ALL ROGUELIKES, freq bonus 8) The RNG hath decreed that this item was generated more often: restore ability (light brown, freq bonus 30) The RNG hath decreed that this item was generated more often: amulet of D-type equipment (strange, freq bonus 32) The RNG hath decreed that this item was generated more often: metal sling ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: high-heeled sandal ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: plate mail ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: elven arrow (runed arrow, freq bonus 117) The RNG hath decreed that this item was generated more often: flanged mace ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: rainbow dragon scale mail ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: charging (HACKEM MUCHE, freq bonus 12) The RNG hath decreed that this item was generated more often: tempest horn (horn, freq bonus 7) The RNG hath decreed that this item was generated more often: levitation (cyan, freq bonus 35) The RNG hath decreed that this item was generated more often: genocide (ELBIB YLOH, freq bonus 6) The RNG hath decreed that this item was generated more often: chaos terrain (TIGHT SPANDEX SHIRT, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of physical resistance (pastel cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: ice (IMMORTAL DUNGEON, freq bonus 6) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 77) The RNG hath decreed that this item was always generated cursed: epidote (green) The RNG hath decreed that this item was always generated cursed: inka spear ((null)) The RNG hath decreed that this item was always generated cursed: salt chunk (gray) The RNG hath decreed that this item was always generated cursed: purple dragon scale shield (purple dragonhide shield) The RNG hath decreed that this item was always generated cursed: silver chakram (silver circular blade) The RNG hath decreed that this item was always generated cursed: binning kit ((null)) The RNG hath decreed that this item was always generated cursed: fire (simmering) The RNG hath decreed that this item was always generated cursed: reverse identify (OH CAPTAIN MY CAPTAIN) The RNG hath decreed that this item was always generated cursed: greyout stone (gray) The RNG hath decreed that this item was always generated cursed: worm tooth ((null)) The RNG hath decreed that this trap was always invisible: acidpool The RNG hath decreed that this trap was generated more often: glyph of summoning (freq bonus 15) Next attribute increase check would have come at turn 698 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You had the following problem: Monsters build new traps for you to blunder into. (0) You had not decided on your sexuality yet You were prevented from having disintegration resistance (0) You were prevented from having drain resistance (0) You had 1500 points of nutrition remaining Your luck was zero You had extra health (1) Your mana bonus was zero Your pantheon consisted of Tinanya, Helen and Rejda Your deity was Tinanya The version you were playing was: Unix SlashEMExtended Version 2.2.2 (01f4f1a5) - last build Tue May 1 08:47:31 2018. You could have safely prayed (54) You survived You didn't know any spells. Techniques known in the end Name Level Status blessing 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons shuriken (throwing star) Armor killer heels (roman sandals) Scrolls scroll of healing (23571113171923293137) scroll of mana (SHIN KICK OF LOVE) scroll of phase door (AURE ENTULUVA) scroll of standard id (CURSED TIN OF COCKATRICE MEAT) scroll of cure (SLEX PROTECTION IS 4K FLAT IE NETHACK FOURK) * scroll of extra healing (APEC AMMUNITION PRODUCERS EXPLOITING CUSTOMERS) * scroll of greater mana restoration (THE KURWA CHALLENGE CAUSED ELRONND TO DEVELOP PTSD) Tools leather leash (leash) Gems worthless piece of blue glass (blue) healthstone (gray) worthless piece of yellowish brown glass (yellowish brown) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Expert) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Master) (20 of 160) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Basic] (max Master) (20 of 160) form VII (Juyo) [Basic] (max Master) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Expert) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Master) (20 of 160) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Expert) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Feminist... You and Dora escaped from the dungeon with 12 points, Since you escaped early, the score list will not be checked.