Andy, lawful female ancient Feminist ------|---+-- ...........| |...........| .@@..$....¯.| |..|........| ------------- [Andy the Rebel Woman] St10 Dx10 Co16 In4 Wi4 Ch18 FemAncFemLaw Dlvl:1 G0 HP18(18) Pw12(12) AC2 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a lawful female ancient Feminist. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were playing in game master mode You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: shock resistance You could not have this property extrinsically: fear factor You could not have this property intrinsically: regeneration Scroll identification only worked 100 times out of 236 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 18 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 256 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 83% chance Scroll drop chance was reduced to 82% Ring drop chance was reduced to 89% Wand drop chance was reduced to 93% Potion drop chance was reduced to 55% Weapon drop chance was reduced to 99% Armor drop chance was reduced to 83% The following skill could not be trained at all: searching The following skill was trained at half the usual rate: hammer The following skill was trained at one fifth the usual rate: hammer The following skill was limited to basic proficiency: occult spells The following skill was limited to skilled proficiency: techniques The following skill was limited to expert proficiency: general combat The following skill became untrainable if you tried to train it too early: two-handed weapons (turn 43) The following skill became untrainable if you tried to train it too early: hammer (turn 1066) The following skill became untrainable after a while: long sword (turn 53801) The following skill couldn't be trained before a certain turn number is reached: paddle (turn 42616) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 78847 Monster spawn increase reached its maximum at turn 162249 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 634648 The monster class that cannot be genocided was mimic The monster class that was spawned more often: nymph (freq bonus 2) The monster species that spawned more often: torment worm (freq bonus 14) The monster species that spawned more often: juridical multicellular (freq bonus 6) The monster species that spawned more often: evasive wood nymph (freq bonus 9) The monster species that spawned more often: supervising merchandised (freq bonus 6) The monster species that spawned more often: war lord (freq bonus 36) The monster species that spawned more often: Maurah's hugging boot (freq bonus 18) The monster species that spawned more often: magic laser (freq bonus 6) The monster species that spawned more often: miss gentle bundle (freq bonus 10) The monster species that spawned more often: Katrin the Violet Beauty (freq bonus 9) The monster species that spawned more often: tear force fungus (freq bonus 48) The monster species that spawned more often: giant shark (freq bonus 24) The monster species that spawned more often: rogue captain (freq bonus 15) The monster species that spawned more often: bioelectrical doled (freq bonus 40) The monster species that spawned more often: ill force fungus (freq bonus 15) The monster species that spawned more often: ruby growth (freq bonus 12) The monster species that spawned more often: culf (freq bonus 10) The monster species that spawned more often: kappa wizard (freq bonus 16) The monster species that spawned more often: heathenism sloucher (freq bonus 4) The monster species that spawned more often: glare force fungus (freq bonus 18) The monster species that spawned more often: shapeshifter (freq bonus 16) The monster trait that was more common: monsters with drain resistance (freq bonus 2) The monster trait that was more common: monsters that count as mercenaries (freq bonus 5) The monster trait that was more common: monsters whose attacks steal the amulet (freq bonus 4) The monster trait that was more common: monsters whose attacks reduce your divine protection (freq bonus 2) The monster trait that was more common: monsters that laugh (freq bonus 2) The monster trait that was more common: monsters whose attacks remove Elbereth engravings underneath you (freq bonus 6) The monster species that never randomly spawned: message demon The monster species that never randomly spawned: sloppy mold The monster species that never randomly spawned: spook The monster species that never randomly spawned: unexploited bruiser matutinally The monster species that never randomly spawned: mist golem The monster species that never randomly spawned: discoloration redistributing The monster species that never randomly spawned: mist troll The monster species that never randomly spawned: dazzle reused The monster species that never randomly spawned: cryo archer The monster species that never randomly spawned: valkyrie The monster class that always generated with extra speed: mummy The RNG hath decreed that this item was never generated: rainbow dragon scale shield (kamalak ajdaho teri qalqon) The RNG hath decreed that this item was never generated: dizzy helmet (qaytib zarbdan) The RNG hath decreed that this item was never generated: tele level (irregular) The RNG hath decreed that this item was never generated: regeneration (moonstone) The RNG hath decreed that this item was never generated: cloak of wrong announcement (yo'l xaritasi plash) The RNG hath decreed that this item was never generated: ice shield (quyuq ko'k qalqon) The RNG hath decreed that this item was never generated: pill ((null)) The RNG hath decreed that this item was never generated: full healing (hawthorn) The RNG hath decreed that this item was never generated: toshbo'ron qarshilik (rocky) The RNG hath decreed that this item was never generated: robe of psionics (pushti to'n) The RNG hath decreed that this item was generated more often: futon swatter ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: soft star ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: implant of deception (serrated, freq bonus 10) The RNG hath decreed that this item was generated more often: plain dragon scales ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: material kit ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: heap stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: ranseur (kutuplu qurol dasta, freq bonus 35) The RNG hath decreed that this item was generated more often: silver saber ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: leech (andalusite, freq bonus 23) The RNG hath decreed that this item was generated more often: qo'shimcha hissiy idrok qilish (dawn, freq bonus 34) The RNG hath decreed that this item was generated more often: bikini (serjun rangli plash, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of map amnesia (forgettable, freq bonus 6) The RNG hath decreed that this item was generated more often: twelve course dinner ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of memory (muzli plash, freq bonus 6) The RNG hath decreed that this item was generated more often: increase max hitpoints (vanishing, freq bonus 9) The RNG hath decreed that this item was generated more often: artificial stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: mercurial dragon scale shield (simob muhim qalqon, freq bonus 4) The RNG hath decreed that this item was generated more often: stormy cloak (bo'ron palto, freq bonus 3) The RNG hath decreed that this item was generated more often: timely backup (rusty, freq bonus 6) The RNG hath decreed that this item was generated more often: ayyorlik (pageless, freq bonus 10) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 67) The RNG hath decreed that this item was always generated cursed: bituknife ((null)) The RNG hath decreed that this item was always generated cursed: implant of prospering (realgar) The RNG hath decreed that this item was always generated cursed: implant of truth (terrene) The RNG hath decreed that this item was always generated cursed: quarterstaff (xodimlar) The RNG hath decreed that this item was always generated cursed: gauntlets of typing (yangi qo'lqop) The RNG hath decreed that this item was always generated cursed: zipper boots (fors chizilmasin) The RNG hath decreed that this item was always generated cursed: chaos terrain stone (gray) The RNG hath decreed that this item was always generated cursed: transistor (uch-simli narsa) The RNG hath decreed that this item was always generated cursed: amulet of flying (convex) The RNG hath decreed that this item was always generated cursed: ebb tide (SUKI TOKIMEKI TO KISS) The RNG hath decreed that this trap was always invisible: monster speed trap The RNG hath decreed that this trap was generated more often: intrinsic loss trap (freq bonus 10) Next attribute increase check would have come at turn 576 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You had the following problem: Monsters build new traps for you to blunder into. (0) You had not decided on your sexuality yet You were prevented from having shock resistance (0) You were prevented from having an increased fear factor (0) You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tinanya, Helen and Rejda Your deity was Tinanya The version you were playing was: Unix SlashEMExtended Version 2.2.2 (01f4f1a5) - last build Tue May 1 08:47:31 2018. You could not have safely prayed (396) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) liquid leap 1 O Prepared(0) Discoveries Weapons uchirish yulduz (sharq yulduzi) Armor qotil poshnalar (quyon chizilmasin) Scrolls scroll of davolash (DIT DEDIDET DAET) scroll of sirli kuch (BASA MAINASA 1 MINETA MA AUCHA) scroll of bosqich eshik (CURSED GOLD DETECTION) scroll of yagona identifikatsiya (ON ON ON KHA KHA KHA YA SMEYUS NAD VAMI TRUSLIVOGO SMERTNYY) scroll of qattiqlashishi (VEGETARIANISM IS AN EATING DISORDER) * scroll of qo'shimcha shifo (MI AKUS NEEEEEE) * scroll of katta sehrli energiya tiklash (SMUTSIKA SKOEKA) Tools qilsin (uyda oziqlangan vositasi) Gems worthless piece of orange glass (orange) worthless piece of pink glass (pink) cirmocline stone (pink) Venoms * ko'r zahar (zahari sachratmoq) * quyruq tikan (zahari sachratmoq) * maftun qiladigan xom ipak rishtasi (zahari sachratmoq) * kislota zahar (zahari sachratmoq) * segmentatsiyasi aybi zahar (zahari sachratmoq) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Expert) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Master) (20 of 160) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Basic] (max Master) (20 of 160) form VII (Juyo) [Basic] (max Master) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Expert) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Master) (20 of 160) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Expert) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Feminist... You and Dora escaped from the dungeon with 68019 points, Since you escaped early, the score list will not be checked.