Andy, neutral female automatic Feminist ---------- |@......b| |@.......| |........| ---+------ [Andy the Rebel Woman] St10 Dx13 Co6 In5 Wi5 Ch13 FemClkFemNeu Dlvl:1 G0 HP18(18) Pw13(13) AC0 Xp1/0 T2 Latest messages Hello Andy, welcome to SlashEMExtended! You are a neutral female automatic Feminist. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were playing in game master mode You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: contamination resistance You could not have this property extrinsically: psi resistance You could not have this property intrinsically: regeneration Scroll identification only worked 100 times out of 101 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 5 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 9 Tool identification only worked 5 times out of 47 Monsters only dropped their musable items with 84% chance Scroll drop chance was reduced to 88% Musable item generation frequency had a negative bias of 31% Ring drop chance was reduced to 85% Wand drop chance was reduced to 97% Potion drop chance was reduced to 85% Weapon drop chance was reduced to 70% Tool drop chance was reduced to 60% Food drop chance was reduced to 91% Concealing monsters were spawned underneath items 81% of the time only The following skill could not be trained at all: scimitar The following skill was trained at half the usual rate: saber The following skill was trained at one fifth the usual rate: knife The following skill was limited to basic proficiency: bare-handed combat The following skill was limited to skilled proficiency: club The following skill was limited to expert proficiency: javelin The following skill became untrainable if you tried to train it too early: missile weapons (turn 16) The following skill became untrainable if you tried to train it too early: boomerang (turn 40) The following skill became untrainable after a while: high heels (turn 35165) The following skill couldn't be trained before a certain turn number is reached: searching (turn 49215) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 79579 Monster spawn increase reached its maximum at turn 258109 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 7566534 The monster class that cannot be genocided was kobold The monster class that was spawned more often: human or elf (freq bonus 1) The monster species that spawned more often: magic-colored spore (freq bonus 24) The monster species that spawned more often: Gerion (freq bonus 4) The monster species that spawned more often: abnormal stalk (freq bonus 9) The monster species that spawned more often: diffused garlicky distractive yeti shegetz provokingly (freq bonus 24) The monster species that spawned more often: lodgment buttoned (freq bonus 28) The monster species that spawned more often: haughty centaur (freq bonus 8) The monster species that spawned more often: epidote mold (freq bonus 2) The monster species that spawned more often: caterpie (freq bonus 24) The monster species that spawned more often: bugbear (freq bonus 24) The monster species that spawned more often: jellyfish (freq bonus 9) The monster species that spawned more often: misappropriating enshrinement odyssey drilling grippy (freq bonus 6) The monster species that spawned more often: lavation burrer (freq bonus 6) The monster species that spawned more often: pike (freq bonus 36) The monster species that spawned more often: furloughing phlox (freq bonus 8) The monster species that spawned more often: artillery water nymph (freq bonus 30) The monster species that spawned more often: karate sister (freq bonus 12) The monster species that spawned more often: cursed ghost (freq bonus 96) The monster species that spawned more often: mush man (freq bonus 4) The monster species that spawned more often: shadow shape (freq bonus 6) The monster species that spawned more often: gazer (freq bonus 15) The monster trait that was more common: monsters that hit as a +1 weapon (freq bonus 2) The monster species that never randomly spawned: hidden warp patch The monster species that never randomly spawned: promise psychopathology The monster species that never randomly spawned: obscurely mistbow The monster species that never randomly spawned: lullabied inflectional undiscouraged boastful The monster species that never randomly spawned: japanese lady The monster species that never randomly spawned: duck warrior The monster species that never randomly spawned: petty acehack horror The monster species that never randomly spawned: white stalk The monster species that never randomly spawned: jumping cattle The monster species that never randomly spawned: trudging disserve downsized The RNG hath decreed that this item was never generated: bigscript stone (gray) The RNG hath decreed that this item was never generated: no-light stone (gray) The RNG hath decreed that this item was never generated: wounds (SLASHTHEM IS NOT A FORK OF SLASHEM EXTENDED) The RNG hath decreed that this item was never generated: inertia (grass green) The RNG hath decreed that this item was never generated: holy wafer ((null)) The RNG hath decreed that this item was never generated: gain dexterity (obsidian) The RNG hath decreed that this item was never generated: helm of fear (horned helmet) The RNG hath decreed that this item was never generated: cure hallucination (glowing) The RNG hath decreed that this item was never generated: amulet of quick attack (leftangular) The RNG hath decreed that this item was never generated: bubblebeam (biblic) The RNG hath decreed that this item was generated more often: nurse cap ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: oil lamp (lamp, freq bonus 3) The RNG hath decreed that this item was generated more often: prehnite (radiant, freq bonus 3) The RNG hath decreed that this item was generated more often: healing (purple-red, freq bonus 7) The RNG hath decreed that this item was generated more often: paper shotgun ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: sensor cloak (minded cloak, freq bonus 171) The RNG hath decreed that this item was generated more often: felt-tip marker ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: green dragon scales ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: sky dragon scale shield (sky dragonhide shield, freq bonus 13) The RNG hath decreed that this item was generated more often: clouds (featherweight, freq bonus 39) The RNG hath decreed that this item was generated more often: elven helm (runed helm, freq bonus 6) The RNG hath decreed that this item was generated more often: implant of bile (pure, freq bonus 4) The RNG hath decreed that this item was generated more often: earth (KIRJE, freq bonus 10) The RNG hath decreed that this item was generated more often: apply nail polish (sublime, freq bonus 17) The RNG hath decreed that this item was generated more often: cure numbness (opaque, freq bonus 40) The RNG hath decreed that this item was generated more often: sleeping (effervescent, freq bonus 6) The RNG hath decreed that this item was generated more often: tele level (irregular, freq bonus 7) The RNG hath decreed that this item was generated more often: chain coif ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: printed shirt ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: pink spell stone (gray, freq bonus 5) The RNG hath decreed that this item was always generated cursed: cloak of elementalism (team splat cloak) The RNG hath decreed that this item was always generated cursed: gimp cloak (pitch cloak) The RNG hath decreed that this item was always generated cursed: cream pie ((null)) The RNG hath decreed that this item was always generated cursed: banishing fear (fearsome) The RNG hath decreed that this item was always generated cursed: low stats (cheap) The RNG hath decreed that this item was always generated cursed: quarterstaff (staff) The RNG hath decreed that this item was always generated cursed: command undead (dark) The RNG hath decreed that this item was always generated cursed: turquoise (green) The RNG hath decreed that this item was always generated cursed: secret whip ((null)) The RNG hath decreed that this item was always generated cursed: amethyst (violet) The RNG hath decreed that this trap was always invisible: cancellation trap The RNG hath decreed that this trap was generated more often: dart trap (freq bonus 1) Next attribute increase check would have come at turn 335 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were poison resistant You were immune to sickness You were petrification resistant You had the following problem: Monsters build new traps for you to blunder into. (0) You had not decided on your sexuality yet You were prevented from having psi resistance (0) You were prevented from having contamination resistance (0) You had 1498 points of nutrition remaining You could survive without air Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tinanya, Helen and Rejda Your deity was Helen The version you were playing was: Unix SlashEMExtended Version 2.2.2 (01f4f1a5) - last build Tue May 1 08:47:31 2018. You could not have safely prayed (159) You survived You didn't know any spells. Techniques known in the end Name Level Status missile flurry 1 R Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) booze 1 R Prepared(0) Discoveries Weapons shuriken (throwing star) Armor killer heels (balanced boots) Scrolls scroll of healing (GICCC) scroll of mana (PRZECIAZONY) scroll of phase door (VARFOR PRATAR DU SA OM MIN FLICKVAN) scroll of standard id (ADEON HOLDS 4TH RANK BUT HAS BEEN KILLED BY A NEWT) scroll of cure (LDL 750 MG SLASH DL) * scroll of extra healing (M7M6YU) * scroll of greater mana restoration (THE WATER NYMPH GENTLY PULLS DOWN YOUR PANTS) Potions potion of oil (cranberry) Tools leather leash (leash) Gems agate stone (orange) worthless piece of cyan glass (cyan) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Expert) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) implants [Unskilled] (max Skilled) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Master) (20 of 160) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Basic] (max Master) (20 of 160) form VII (Juyo) [Basic] (max Master) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Expert) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Master) (20 of 160) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Expert) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Feminist... Youescaped from the dungeon with 200 points, Since you escaped early, the score list will not be checked.