Andy, neutral female incantifier Feminist ----------- # |.........| ..$.....@.. |.......@.| ----------- [Andy the Rebel Woman] St15 Dx9 Co11 In5 Wi4 Ch15 FemIncFemNeu Dlvl:1 G0 HP17(17) Pw10(10) AC2 Xp1/0 T2 Latest messages Hello Andy, welcome to SlashEMExtended! You are a neutral female incantifier Feminist. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were playing in game master mode You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: half spell damage You could not have this property extrinsically: disintegration resistance You could not have this property intrinsically: clairvoyance Potion identification only worked 3 times out of 9 Armor identification only worked 15 times out of 24 Monsters only dropped their musable items with 50% chance Monsters only dropped their equipment with 97% chance Scroll drop chance was reduced to 84% Ring drop chance was reduced to 76% Weapon drop chance was reduced to 75% Food drop chance was reduced to 99% Concealing monsters were spawned underneath items 50% of the time only The following skill could not be trained at all: techniques The following skill was trained at half the usual rate: saber The following skill was trained at one fifth the usual rate: general combat The following skill was limited to basic proficiency: occult spells The following skill was limited to skilled proficiency: occult spells The following skill was limited to expert proficiency: high heels The following skill became untrainable if you tried to train it too early: enchantment spells (turn 31) The following skill became untrainable if you tried to train it too early: shuriken (turn 340) The following skill became untrainable after a while: two-handed weapons (turn 24895) The following skill couldn't be trained before a certain turn number is reached: javelin (turn 53658) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 26348 Monster spawn increase reached its maximum at turn 84318 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 694971 The monster class that cannot be genocided was mimic The monster class that was spawned more often: imp or minor demon (freq bonus 2) The monster species that spawned more often: energy growth (freq bonus 30) The monster species that spawned more often: High-elf (freq bonus 48) The monster species that spawned more often: cannon sadist (freq bonus 21) The monster species that spawned more often: knapsack bull (freq bonus 9) The monster species that spawned more often: mortgagee derailleur (freq bonus 18) The monster species that spawned more often: black spider (freq bonus 10) The monster species that spawned more often: giant aarghel (freq bonus 96) The monster species that spawned more often: soulless cutter (freq bonus 5) The monster species that spawned more often: anathematizing medicament (freq bonus 12) The monster species that spawned more often: black patch (freq bonus 10) The monster species that spawned more often: resurfacing allegiance (freq bonus 24) The monster species that spawned more often: timeless guardian (freq bonus 16) The monster species that spawned more often: Promoted Kop (freq bonus 24) The monster species that spawned more often: doppelsauger (freq bonus 8) The monster species that spawned more often: black mamba (freq bonus 15) The monster species that spawned more often: Amorous Lady (freq bonus 12) The monster species that spawned more often: purchase head (freq bonus 16) The monster species that spawned more often: werecoins (freq bonus 9) The monster species that spawned more often: static force leprechaun (freq bonus 32) The monster species that spawned more often: adult mercurial dragon (freq bonus 8) The monster trait that was more common: monsters that have lash attacks (freq bonus 2) The monster trait that was more common: monsters of tiny size (freq bonus 8) The monster trait that was more common: monsters whose attacks cause fake messages to appear (freq bonus 2) The monster trait that was more common: monsters that count as undead (freq bonus 1) The monster trait that was more common: monsters whose attacks allow the monster to heal its damaged hit points (freq bonus 4) The monster trait that was more common: monsters whose attacks suck off your gear (freq bonus 9) The monster trait that was more common: monsters that count as undead (freq bonus 1) The monster trait that was more common: monsters of large size (freq bonus 2) The monster trait that was more common: monsters that growl (freq bonus 4) The monster species that never randomly spawned: mimic vortex The monster species that never randomly spawned: uninterruptedly emote coloured avifauna The monster species that never randomly spawned: garo The monster species that never randomly spawned: swab slabber The monster species that never randomly spawned: night clan The monster species that never randomly spawned: stone elemental The monster species that never randomly spawned: Kristin's plateau boot The monster species that never randomly spawned: sticky patch The monster species that never randomly spawned: funny boar The monster species that never randomly spawned: matador quietism The RNG hath decreed that this item was never generated: cyan dragon scales ((null)) The RNG hath decreed that this item was never generated: nether beam (underworld) The RNG hath decreed that this item was never generated: form shifting (constant) The RNG hath decreed that this item was never generated: elven mace ((null)) The RNG hath decreed that this item was never generated: searching (tiger eye) The RNG hath decreed that this item was never generated: helm of lawful (chain-aventailed helmet) The RNG hath decreed that this item was never generated: ice (ice-cold) The RNG hath decreed that this item was never generated: create sink (THRU THE FLOOR) The RNG hath decreed that this item was never generated: psybeam (psionic) The RNG hath decreed that this item was never generated: implant of winter (energizing) The RNG hath decreed that this item was generated more often: multitrapping stone (gray, freq bonus 39) The RNG hath decreed that this item was generated more often: cloak of unlight (absorbing cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: worthless piece of radiant glass (radiant, freq bonus 13) The RNG hath decreed that this item was generated more often: implant of hope (quixotic, freq bonus 12) The RNG hath decreed that this item was generated more often: coffee (laurel, freq bonus 6) The RNG hath decreed that this item was generated more often: helm of speed (cone-shaped helmet, freq bonus 16) The RNG hath decreed that this item was generated more often: extreme power (turquoise, freq bonus 10) The RNG hath decreed that this item was generated more often: small shield ((null), freq bonus 61) The RNG hath decreed that this item was generated more often: kibi dango ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: resistance (DESREVER TSEPMET, freq bonus 11) The RNG hath decreed that this item was generated more often: metal club (heavy club, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of curse catching (dnethack cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: orcish guard shield (livid worped-moon shield, freq bonus 3) The RNG hath decreed that this item was generated more often: vault cloak (geek cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: tron stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: lab coat (white coat, freq bonus 7) The RNG hath decreed that this item was generated more often: dilithium crystal (white, freq bonus 11) The RNG hath decreed that this item was generated more often: finger of death (stained, freq bonus 3) The RNG hath decreed that this item was generated more often: fedora ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: cancellation (shining, freq bonus 33) The RNG hath decreed that this item was always generated cursed: soft lady shoe ((null)) The RNG hath decreed that this item was always generated cursed: create familiar (glittering) The RNG hath decreed that this item was always generated cursed: world fall (charming) The RNG hath decreed that this item was always generated cursed: polymorph (silver) The RNG hath decreed that this item was always generated cursed: conglomerate pick ((null)) The RNG hath decreed that this item was always generated cursed: cloak of reflection (funeral cloak) The RNG hath decreed that this item was always generated cursed: uninformation stone (gray) The RNG hath decreed that this item was always generated cursed: boots of swimming (fin boots) The RNG hath decreed that this item was always generated cursed: blood loss (romantic) The RNG hath decreed that this item was always generated cursed: inka stinger ((null)) The RNG hath decreed that this trap was always invisible: negative trap The RNG hath decreed that this trap was generated more often: clockwise spin trap (freq bonus 1) Next attribute increase check would have come at turn 402 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had the following problem: Monsters build new traps for you to blunder into. (0) You had not decided on your sexuality yet You were prevented from having disintegration resistance (0) You were prevented from having half spell damage (0) You leeched mana You had 1499 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tinanya, Helen and Rejda Your deity was Helen The version you were playing was: Unix SlashEMExtended Version 2.2.2 (01f4f1a5) - last build Tue May 1 08:47:31 2018. You could not have safely prayed (207) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons shuriken (throwing star) Armor killer heels (snow boots) Scrolls scroll of healing (HOW CONVENIENT) scroll of mana (SUS QUO SUM) scroll of phase door (IKISIPHTHEARARACHARAEPHTHISIKE) scroll of standard id (FORMAT C) scroll of cure (KERIO WONT TOUCH MAPGLYPH DOT C WITH A 10 FOOT POLE) * scroll of extra healing (ARE YOU ONE OF THOSE CRAZY SENPAITACHI) * scroll of greater mana restoration (SMOKING KILLS) Tools leather leash (leash) Gems worthless piece of radiant glass (radiant) worthless piece of white glass (white) fluorite stone (violet) chrysoberyl stone (yellow) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Expert) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Master) (20 of 160) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Basic] (max Master) (20 of 160) form VII (Juyo) [Basic] (max Master) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Expert) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Master) (20 of 160) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Expert) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Feminist... Youescaped from the dungeon with 1800 points, Since you escaped early, the score list will not be checked.