Andy, chaotic female incantifier Feminist ----- ---- -.|.-- ------ |..| -----.....---, |..|.--- |..| --.....[....%.%# |.......| ---.-- |............,-# |-......--- |..-- |...... .....|# -...^....%---|..| ---.....--...----- --...%---%.....|.-- --..- -.....[.-- |...^-- |..---%|.| --%--.....--..| |....| ---- |.|<| |..| ......-- --..-- |...| --.-- ..%...| ---- --..| |..| ......| --.| |-.| ......|---- |.| --..| -)...--..- |.| |...| -...)..%..- |.------------..- .-----..@. |..|.%........... ... --.......-------- ----....| ---.-- [Andy the Fingernail Scratcher] St8 Dx13 Co12 In6 Wi4 Ch16 FemIncFemCha Min:4 G83 HP69(70) Pw113(113) AC0 Xp7/789 T1454 Latest messages What do you want to eat? [$a-cf-jqt-vyC-F or ?*,] This rock is delicious! What do you want to eat? [$a-cf-jqt-vyC-F or ?*,] This rock is delicious! What do you want to eat? [$a-cf-jqt-vyC-F or ?*,] This rock is delicious! What do you want to eat? [$a-cf-jqt-vyC-F or ?*,] This red gem is delicious! There is a wall in the way! (2x) You see here a dart {0}. You hit the dwarf. The dwarf hits you! You hit the dwarf! The dwarf hits you! You hit the dwarf. You kill the dwarf! You see here a dwarf corpse {900}. (2x) There is a wall in the way! # Really quit [yes/no]? Your inventory Weapons a - a blessed +1 high-heeled sandal (weapon in hand) {1} b - 20 uncursed +0 shuriken (in quiver) {0} c - an uncursed +0 lance (alternate weapon; not wielded) {75} q - an uncursed +0 brittle spear {50} u - the blessed +2 ranseur named Cold Soul {20} Armor d - an uncursed +0 pair of killer heels {8} r - an uncursed +0 lab coat (being worn) {4} t - an uncursed +0 orcish helm (being worn) {12} z - an uncursed +0 pair of gnomish boots (being worn) {4} B - the blessed +1 gnomish helm named Shard of Heaven {1} D - an uncursed +0 enchanted (of Team Nastytrap) chain mail (being worn) {120} Comestibles s - 2 cursed cream pies {0} Scrolls k - 6 uncursed scrolls of healing {0} l - 4 uncursed scrolls of mana {0} m - 3 uncursed scrolls of phase door {0} o - an uncursed scroll of cure {0} G - an uncursed scroll of standard id {0} Spellbooks H - an uncursed spellbook of psybeam (0:1) {0} Rings C - an uncursed ring of warning {0} Wands E - an uncursed wand of magic missile (0:5) {0} Tools e - an uncursed leather leash {0} f - an uncursed stethoscope {0} v - a blessed tin whistle {0} x - an uncursed blindfold {0} y - an uncursed lock pick {0} F - an uncursed +0 pick-axe {32} Gems g - 15 uncursed +0 rocks {0} h - 4 uncursed +0 worthless pieces of pink glass {4} i - 8 uncursed -2 rocks {0} j - 5 uncursed +0 worthless pieces of white glass {5} Final attributes You were playing in game master mode You were fervently aligned Your alignment was 13 Your max alignment was 13 You carried 1 sins You could not have this property at all: contamination resistance You could not have this property extrinsically: drain resistance You could not have this property intrinsically: fear resistance Scroll identification only worked 100 times out of 103 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 16 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 123 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 60% chance Monsters only dropped their equipment with 68% chance Scroll drop chance was reduced to 95% Musable item generation frequency had a negative bias of 88% Wand drop chance was reduced to 70% Amulet drop chance was reduced to 63% Potion drop chance was reduced to 64% Concealing monsters were spawned underneath items 49% of the time only The following skill could not be trained at all: two-weapon combat The following skill was trained at half the usual rate: dagger The following skill was trained at one fifth the usual rate: elemental spells The following skill was limited to basic proficiency: occult spells The following skill was limited to skilled proficiency: two-handed sword The following skill was limited to expert proficiency: searching The following skill became untrainable if you tried to train it too early: bare-handed combat (turn 10) Number of artifacts generated was 1 Number of fake artifacts generated was 6 Monster spawn increase started at turn 107511 Monster spawn increase reached its maximum at turn 175272 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 770583 The monster class that cannot be genocided was piece of food The monster class that was spawned more often: unicorn or horse (freq bonus 1) The monster species that spawned more often: thick potato (freq bonus 24) The monster species that spawned more often: stamen powerboat clamorer handout unrelinquished (freq bonus 18) The monster species that spawned more often: preaching rootlet sub (freq bonus 18) The monster species that spawned more often: thorn brute (freq bonus 6) The monster species that spawned more often: couchantly granular clacked (freq bonus 15) The monster species that spawned more often: bramble warp patch (freq bonus 8) The monster species that spawned more often: snotling (freq bonus 30) The monster species that spawned more often: large fox (freq bonus 4) The monster species that spawned more often: mirror golem (freq bonus 4) The monster species that spawned more often: notable patch (freq bonus 9) The monster species that spawned more often: rainbow warp fungus (freq bonus 12) The monster species that spawned more often: clock warp patch (freq bonus 12) The monster species that spawned more often: assertion failure (freq bonus 9) The monster species that spawned more often: undead growth (freq bonus 4) The monster species that spawned more often: excruciating roquefort (freq bonus 18) The monster species that spawned more often: floridly echolocation aftermarket interlined shiksa traduction (freq bonus 18) The monster species that spawned more often: relight raiding (freq bonus 3) The monster species that spawned more often: koldier (freq bonus 27) The monster species that spawned more often: nice dutch girl (freq bonus 10) The monster species that spawned more often: circumnavigation deductibility voyageur mitigative (freq bonus 42) The monster trait that was more common: monsters that have intrinsic reflection (freq bonus 4) The monster species that never randomly spawned: briefest fertilizable repassed totalitarianism orange The monster species that never randomly spawned: anthrazite mold The monster species that never randomly spawned: unbridledly conditioned afghan The monster species that never randomly spawned: Amelje's hugging boot The monster species that never randomly spawned: warty force fungus The monster species that never randomly spawned: unreal force fungus The monster species that never randomly spawned: renunciatory neediest The monster species that never randomly spawned: sticky mold The monster species that never randomly spawned: bovinity siphonic regularizer The monster species that never randomly spawned: viper archer The RNG hath decreed that this item was never generated: robe of fast casting (black robe) The RNG hath decreed that this item was never generated: genocide (extraordinary) The RNG hath decreed that this item was never generated: banana ((null)) The RNG hath decreed that this item was never generated: hydra bow ((null)) The RNG hath decreed that this item was never generated: chatbox cloak (weeb cloak) The RNG hath decreed that this item was never generated: map stone (gray) The RNG hath decreed that this item was never generated: candy bar ((null)) The RNG hath decreed that this item was never generated: amulet of undead warning (occult) The RNG hath decreed that this item was never generated: amulet of danger (doomed) The RNG hath decreed that this item was never generated: elven dagger (runed dagger) The RNG hath decreed that this item was generated more often: elven toga ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: psybeam (psionic, freq bonus 32) The RNG hath decreed that this item was generated more often: nuclear hostage chain ((null), freq bonus 56) The RNG hath decreed that this item was generated more often: meltdown (salted, freq bonus 15) The RNG hath decreed that this item was generated more often: speed monster (brass, freq bonus 13) The RNG hath decreed that this item was generated more often: helm of detoxification (anachrononononaut helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: cure freeze (snowy, freq bonus 7) The RNG hath decreed that this item was generated more often: fishing pole ((null), freq bonus 102) The RNG hath decreed that this item was generated more often: IC (many-wired thing, freq bonus 30) The RNG hath decreed that this item was generated more often: cloak of sliming (mauve cloak, freq bonus 25) The RNG hath decreed that this item was generated more often: lump of royal jelly ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: eucalyptus leaf ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: robe of defense (octarine robe, freq bonus 6) The RNG hath decreed that this item was generated more often: platinum saber ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: robe of nastiness (camo robe, freq bonus 3) The RNG hath decreed that this item was generated more often: brass dragon scale shield (brass dragonhide shield, freq bonus 10) The RNG hath decreed that this item was generated more often: blue lightsaber (lightsaber, freq bonus 8) The RNG hath decreed that this item was generated more often: rocket launcher ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: helm of chaotic (tasseled helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: blue spell helmet (bluy helmet, freq bonus 9) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 48) The RNG hath decreed that this item was always generated cursed: power failure (perverted) The RNG hath decreed that this item was always generated cursed: charging (buzzing) The RNG hath decreed that this item was always generated cursed: cream pie ((null)) The RNG hath decreed that this item was always generated cursed: wind (blowing) The RNG hath decreed that this item was always generated cursed: stairwell stomping boots (plateau boots) The RNG hath decreed that this item was always generated cursed: battle-axe (double-headed axe) The RNG hath decreed that this item was always generated cursed: cloak of invisibility (opera cloak) The RNG hath decreed that this item was always generated cursed: cyan dragon scale shield (cyan dragonhide shield) The RNG hath decreed that this item was always generated cursed: helm of sensory deprivation (tight helmet) The RNG hath decreed that this item was always generated cursed: dwarvish mithril-coat ((null)) The RNG hath decreed that this trap was always invisible: fear trap The RNG hath decreed that this trap was generated more often: slime trap (freq bonus 6) Next attribute increase check would have come at turn 6508 Strength training was 50 Dexterity training was 40 Wisdom training was 16 Constitution training was 2 You were poison resistant You were magic-protected You were acid resistant You had the following problem: Your display failed. (0) You had a hearing break. (242) You had the following problem: Being weak from hunger damaged your health. (149) You had the following problem: Monsters are moving faster. (0) You had the following problem: Your techniques didn't work. (0) You were prevented from having drain resistance (0) You were prevented from having contamination resistance (0) You leeched mana You had 627 points of nutrition remaining You were lucky (3) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tinanya, Helen and Rejda Your deity was Rejda The version you were playing was: Unix SlashEMExtended Version 2.1.7 (4b5f8601) - last build Fri Mar 16 07:09:24 2018. You could have safely prayed (0) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 7 R Prepared(0) panic digging 7 R Prepared(0) phase door 7 R Prepared(0) invoke deity 7 R Prepared(0) Discoveries Artifacts Cold Soul [lawful ranseur] Weapons shuriken (throwing star) ranseur (hilted polearm) Armor killer heels (snow boots) gnomish helm (little red hat) lab coat (white coat) orcish helm (iron skull cap) gnomish boots (little black boots) Scrolls scroll of healing (E4 E5 DH5 G6 DXE5PLUS HAR HAR HAR) scroll of mana (WHY IS THERE NO FUCKING PROMPT) scroll of phase door (DADDY WHAT DOES AGGRAVATE MONSTER MEAN) scroll of standard id (BITHOURARA ASOUEMARA) scroll of cure (ELF VERY ACCURASY) * scroll of extra healing (CAMAMNMALCHA XJ) * scroll of greater mana restoration (OH MY GOD EVERYTHING IS WRITTEN IN ALL CAPS) scroll called Remove Curse (PERKELEEN AMY MITAE VITUN HELVETTIAE TAEMAEKIN SAATANAN PASKAPERSE ON TARKOITTAVINAAN) scroll of fire (THE MISSINGNO DOES NOT CAUSE CRASH BUGS) Spellbooks spellbook of psybeam (cute) Potions potion of salt water (cooling) Rings ring of warning (opal) Wands wand of magic missile (decayed) Tools leather leash (leash) tin whistle (whistle) Gems worthless piece of pink glass (pink) worthless piece of white glass (white) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 2 jackals (5 created) a fox a stoat a kitten 2 jermlaines a hobbit veteran a hobbit a normal hobbit a hobbit thief 2 dwarves a group dwarf 2 pack kobolds 0 mynocks (1 created) a blue faerie 0 garo nymphs (1 created) 3 goblins a marine goblin (2 created) a mega goblin 2 group goblins 2 goblin cops a gas goblin a hobgoblin 0 gas clouds (1 created) a force hobgoblin 0 barbed orcs (1 created) 2 low snotlings 2 hill orcs a snotling 0 furry rothes (4 created) an evasive sewer rat (2 created) a visor sewer rat (2 created) a rabbit a scavenger a giant white mouse 3 giant rats 2 hole spiders a poison millipede 0 metallic blue centipedes (1 created) 0 tiny lurkers (1 created) a spark bug 0 yellow lights (1 created) 3 bats 0 lichens (1 created) a deathmold a yellow colony 0 golden patches (1 created) a cyan growth 0 sucker molds (1 created) a sub-gnome 2 gnomes a gnome stalker a little grey alien an intermediate gnome 0 gnome lords (1 created) 0 group gnome lords (1 created) 0 gnomish wizards (1 created) 0 grabbers (1 created) a gnome lady 0 mummies (1 created) an ogre mummy 0 low speezes (1 created) a gray ooze a small rust monster 0 brass-monkeys (1 created) 3 kobold zombies (4 created) a gnome zombie 0 karakasas (1 created) 0 straw golems (1 created) 0 block-heeled girls (1 created) 0 shopkeepers (1 created) a newt 0 colorless mushroom patches (1 created) 0 sukkiri flowers (1 created) 0 poison creepers (1 created) 0 batman plants (3 created) 0 dungeon fern spores (1 created) 0 glacier fern spores (2 created) a blazing fern spore (2 created) 0 grey mushroom patches (1 created) 0 white mushroom patches (1 created) 0 clear mewlips (1 created) 0 shrieker mushroom patches (1 created) 0 blue mushroom patches (1 created) 0 razorvines (1 created) a floor grue 0 novice medium walls (1 created) a dart turret 119 creatures born. 70 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You followed a strict vegan diet You eaten 28 times You were an atheist You never prayed to the gods You hit with a wielded weapon 100 times You killed 63 monsters You read items or engraved 6 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (12 slots left) Fighting Skills high heels [Basic] (max Grand Master) (31 of 160) general combat [Unskilled] (max Expert) (10 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Expert) (31 of 160) petkeeping [Basic] (max Expert) (26 of 160) martial arts [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Expert) (120 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Master) (20 of 160) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Expert) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (1 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Feminist... You quit in The Gnomish Mines on dungeon level 4 with 3419 points, and 83 pieces of gold, after 1454 moves. Killer: quit You were level 7 with a maximum of 70 hit points when you quit. You reached the 34th place on the top 10000 list. No Points Name Hp [max] 1 2153189 Bluescreen-Yeo-Bre-Fem-Law died in The Dungeons of Doom on level 44 [max 54]. Killed by a monster (maidenhack horror). - [302] 2 305268 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 5]. Killed by a monster (the elder priestess of Moloch). - [128] 3 48389 Rew-Ana-Aur-Fem-Law died in The Dungeons of Doom on level 13. Killed by a monster (child spirit), while panic digging. - [118] 32 3751 Andy-Fem-Aur-Fem-Law died in The Dungeons of Doom on level 3 [max 4]. Killed by a monster (crappy brat), while dragging an iron ball. - [53] 33 3734 Nirol-Poi-Agb-Fem-Neu died in The Dungeons of Doom on level 2 [max 3]. Killed by a monster (Mr. Ntgnut, the shopkeeper). - [73] *34 3419 Andy-Fem-Inc-Fem-Cha quit in The Gnomish Mines on level 4. 69 [70] 35 3231 thor-Ele-Cen-Mal-Law died in The Dungeons of Doom on level 4. Killed by a monster (large rothe). - [97] 36 3191 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by an acid venom. - [62]