Andy, neutral female droven Feminist ----- -------------- |...| |..<...%..^..| |...| |.|.^........| |...|#,----------|--- |...|,,,,,,,,,,,,,, |....,,#########,,# |...|, -------- #-.--- |..)...| ,#,,, |......| ###,,,,# .).@...| ####,,,##,# |......| #,,,,#,##,# -------- ,####,####,--.-- ##,,,,,# #,|...| --.------,,##### #,|...| |......$|,## #,-...| |.......|,# ##|...| |.....0..,# ----- ---------## [Andy the Rebel Woman] St10 Dx9 Co15 In10 Wi6 Ch14 FemDroFemNeu Dlvl:1 G0 HP-6(16) Pw17(17) AC2 Xp1/15 T111 Latest messages You are momentarily blinded by a flash of light. You shudder for a moment. You see here a gold piece {0}. You step onto a teleport trap! You inhale a cloud of spores! The spores were poisoned! [-5 -> 11] You inhale a cloud of spores! The spores were poisoned! [-8 -> 3] Warning: HP low! In what direction? [hykulnjb><] You kill the source of wrath! In what direction? [hykulnjb><] You kill the white jelly! You inhale a cloud of spores! The spores were poisoned! You feel weaker! You lose Strength You die... Final attributes You were playing in game master mode You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: displacement You could not have this property extrinsically: improved vision You could not have this property intrinsically: telepathy Scroll identification only worked 100 times out of 203 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 38 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 131 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 87% chance Monsters only dropped their equipment with 95% chance Scroll drop chance was reduced to 95% Musable item generation frequency had a negative bias of 14% Ring drop chance was reduced to 34% Wand drop chance was reduced to 98% Potion drop chance was reduced to 70% Monster death drops spawned with only 93% chance The following skill could not be trained at all: elemental spells The following skill was trained at half the usual rate: polymorphing The following skill was trained at one fifth the usual rate: polymorphing The following skill was limited to basic proficiency: enchantment spells The following skill was limited to skilled proficiency: trident The following skill was limited to expert proficiency: devices The following skill became untrainable if you tried to train it too early: high heels (turn 1) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 58849 Monster spawn increase reached its maximum at turn 123287 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 715046 The monster class that cannot be genocided was xorn The monster class that was spawned more often: rodent (freq bonus 6) The monster species that spawned more often: floating skull (freq bonus 42) The monster species that spawned more often: Cthulhu (freq bonus 14) The monster species that spawned more often: water dragon (freq bonus 48) The monster species that spawned more often: redditor (freq bonus 27) The monster species that spawned more often: fake warp patch (freq bonus 16) The monster species that spawned more often: Conse (freq bonus 8) The monster species that spawned more often: tunnel worm (freq bonus 54) The monster species that spawned more often: petty river moccasin (freq bonus 66) The monster species that spawned more often: gila monster (freq bonus 9) The monster species that spawned more often: gatling archer (freq bonus 16) The monster species that spawned more often: orange light (freq bonus 21) The monster species that spawned more often: giant sludge shoggoth (freq bonus 36) The monster species that spawned more often: contamination mushroom (freq bonus 40) The monster species that spawned more often: ebony mold (freq bonus 54) The monster species that spawned more often: silver snake (freq bonus 24) The monster species that spawned more often: Conny's combat boot (freq bonus 16) The monster species that spawned more often: golden bat (freq bonus 27) The monster species that spawned more often: elemental girl (freq bonus 18) The monster species that spawned more often: gun turret (freq bonus 14) The monster species that spawned more often: gray sniper (freq bonus 96) The monster trait that was more common: monsters that eat meat (freq bonus 2) The monster trait that was more common: monsters whose attacks cause you to hallucinate (freq bonus 6) The monster trait that was more common: monsters with identity-specific nastiness attacks (freq bonus 1) The monster trait that was more common: monsters whose attacks abduct you (freq bonus 1) The monster species that never randomly spawned: farter lich The monster species that never randomly spawned: unnethackplus horror The monster species that never randomly spawned: signified pitifuller The monster species that never randomly spawned: doffed dose heliocentrically wealthiest yelper The monster species that never randomly spawned: buzzy beetle The monster species that never randomly spawned: petty roast culf The monster species that never randomly spawned: nycademon The monster species that never randomly spawned: ancient order mindcrafter The monster species that never randomly spawned: drydrip fungus The monster species that never randomly spawned: Bull Gates The monster class that always generated with extra speed: naga The RNG hath decreed that this item was never generated: watermelon ((null)) The RNG hath decreed that this item was never generated: spell memory stone (gray) The RNG hath decreed that this item was never generated: grass whistle (whistle) The RNG hath decreed that this item was never generated: slice of pizza ((null)) The RNG hath decreed that this item was never generated: copper dragon scale shield (copper dragonhide shield) The RNG hath decreed that this item was never generated: starvation stone (gray) The RNG hath decreed that this item was never generated: battery stone (gray) The RNG hath decreed that this item was never generated: green mate (St.John's Wort) The RNG hath decreed that this item was never generated: green mate (St.John's Wort) The RNG hath decreed that this item was never generated: stone dragon scales ((null)) The RNG hath decreed that this item was generated more often: whetstone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: earth (KIRJE, freq bonus 16) The RNG hath decreed that this item was generated more often: gnomish helm (little red hat, freq bonus 7) The RNG hath decreed that this item was generated more often: green tea (forget-me-not, freq bonus 21) The RNG hath decreed that this item was generated more often: poison blast (tattered, freq bonus 71) The RNG hath decreed that this item was generated more often: tinfoil helmet (aluminium helmet, freq bonus 15) The RNG hath decreed that this item was generated more often: skill up (OPGELEVELT, freq bonus 6) The RNG hath decreed that this item was generated more often: conflict (monospace, freq bonus 4) The RNG hath decreed that this item was generated more often: dart of disintegration ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: gauntlets of missing information (nondescript gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: deafness stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: elven short sword (runed short sword, freq bonus 11) The RNG hath decreed that this item was generated more often: fleece stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: droven dagger (obsidian dagger, freq bonus 5) The RNG hath decreed that this item was generated more often: droven spear (long obsidian spear, freq bonus 11) The RNG hath decreed that this item was generated more often: transistor (three-wired thing, freq bonus 20) The RNG hath decreed that this item was generated more often: orange dragon scale shield (orange dragonhide shield, freq bonus 8) The RNG hath decreed that this item was generated more often: magic device stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: magic dragon scales ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of sliming (mauve cloak, freq bonus 10) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 65) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 8) The RNG hath decreed that this item was always generated cursed: cure random status (fleecy-colored) The RNG hath decreed that this item was always generated cursed: cloak of transformation (black cloak) The RNG hath decreed that this item was always generated cursed: cloak of disenchantment (shell cloak) The RNG hath decreed that this item was always generated cursed: nether beam (crashbug) The RNG hath decreed that this item was always generated cursed: dragon eyepatch ((null)) The RNG hath decreed that this item was always generated cursed: danger (finger-smashing) The RNG hath decreed that this item was always generated cursed: fleece bolt ((null)) The RNG hath decreed that this item was always generated cursed: orcish ring mail (crude ring mail) The RNG hath decreed that this item was always generated cursed: hippie heels (red overknees) The RNG hath decreed that this item was always generated cursed: ice beam (chilly) The RNG hath decreed that this trap was always invisible: nastiness trap The RNG hath decreed that this trap was generated more often: trashing trap (freq bonus 1) Next attribute increase check would have come at turn 375 Strength training was 0 Dexterity training was 2 Wisdom training was 0 Constitution training was 2 You had the following problem: Monsters build new traps for you to blunder into. (0) You were prevented from having displacement (0) You were prevented from having a sight bonus (0) You had 1386 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tinanya, Helen and Rejda Your deity was Helen The version you were playing was: Unix SlashEMExtended Version 2.1.7 (4b5f8601) - last build Fri Mar 16 07:09:24 2018. You could have safely prayed (50) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) panic digging 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Discoveries Weapons shuriken (throwing star) * dark elven short sword (black runed short sword) * dark elven arrow (black runed arrow) * dark elven bow (black runed bow) * dark elven dagger (black runed dagger) Armor killer heels (mud boots) Scrolls scroll of healing (JE SUIS COVFEFE) scroll of mana (SEGMENTATION FAULT) scroll of phase door (PRIUS SA) scroll of standard id (I AM VERY DISGUSTED WITH THE TRASHY MAN) scroll of cure (PESKY RETICULANS IMPROVEMENTS MOAR EVERYTHING) * scroll of extra healing (SHENME SHIHOU TENGTONG FABU) * scroll of greater mana restoration (CHUTZPAH) Tools leather leash (leash) Gems garnet stone (red) worthless piece of blue glass (blue) worthless piece of black glass (black) worthless piece of radiant glass (radiant) worthless piece of teal glass (teal) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You killed 4 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (21 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Expert) (21 of 160) petkeeping [Basic] (max Expert) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Expert) (22 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Master) (20 of 160) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Expert) (22 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Feminist...