Andy, neutral female haxorish Feminist ------ |$@@.# |..#..| +.#.#). -- ---- [Andy the Rebel Woman] St7 Dx6 Co5 In6 Wi3 Ch15 FemHaxFemNeu Dlvl:1 G0 HP19(19) Pw14(14) AC1 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a neutral female haxorish Feminist. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Important hint for newbies: Movement keys default to hjklyubn, also known as vi-keys, but you might want to use the number pad instead. If that is the case, hit shift-o to open the options and scroll down a few pages until you get to the compound options, find the one named number_pad and set it to 2. That will enable the number pad. Do not hit escape in the options menu or it will discard any changes you made - advance pages with spacebar instead! --Amy Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (this will probably require you to start a new game, but from that point on you'll always have the number pad enabled and won't have to set it up again every single time). If you still can't get it to work, join the #em.slashem.me IRC channel on Freenode and ask LarienTelrunya, Elronnd or other players for advice. The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were playing in game master mode You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: shock resistance You could not have this property extrinsically: infravision You could not have this property intrinsically: confusion resistance Scroll identification only worked 100 times out of 192 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 11 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 35 Gem identification only worked 100 times out of 148 Tool identification only worked 5 times out of 15 Wand drop chance was reduced to 98% Potion drop chance was reduced to 97% Monster death drops spawned with only 80% chance The following skill could not be trained at all: searching The following skill was trained at half the usual rate: bare-handed combat The following skill was trained at one fifth the usual rate: high heels The following skill was limited to basic proficiency: hammer The following skill was limited to skilled proficiency: bow The following skill was limited to expert proficiency: crossbow The following skill became untrainable if you tried to train it too early: enchantment spells (turn 44) Number of artifacts generated was 0 Number of fake artifacts generated was 3 Monster spawn increase started at turn 49575 Monster spawn increase reached its maximum at turn 138278 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 7338228 The monster class that cannot be genocided was elemental The monster class that was spawned more often: trove (freq bonus 1) The monster species that spawned more often: phase growth (freq bonus 10) The monster species that spawned more often: mage (freq bonus 20) The monster species that spawned more often: educationally punched (freq bonus 7) The monster species that spawned more often: portuguese clandestine (freq bonus 15) The monster species that spawned more often: sweeping eye (freq bonus 5) The monster species that spawned more often: vampiric growth (freq bonus 8) The monster species that spawned more often: cursed force fungus (freq bonus 3) The monster species that spawned more often: arabesque naga hatchling (freq bonus 2) The monster species that spawned more often: heritability ropiest (freq bonus 3) The monster species that spawned more often: edgy warp patch (freq bonus 30) The monster species that spawned more often: reaper force fungus (freq bonus 21) The monster species that spawned more often: warty force fungus (freq bonus 96) The monster species that spawned more often: Nicole's pretty boot (freq bonus 6) The monster species that spawned more often: accumulative galvanically (freq bonus 8) The monster species that spawned more often: amnesia patch (freq bonus 21) The monster species that spawned more often: Pustulence (freq bonus 84) The monster species that spawned more often: evasive GI trooper (freq bonus 8) The monster species that spawned more often: xebec legged (freq bonus 32) The monster species that spawned more often: clefairy (freq bonus 12) The monster species that spawned more often: romeo promisor sow feral (freq bonus 18) The monster trait that was more common: monsters that are poisonous when eaten (freq bonus 6) The monster species that never randomly spawned: ivory mushroom The monster species that never randomly spawned: drone growth The monster species that never randomly spawned: hydrofoil magnate The monster species that never randomly spawned: skulk blade The monster species that never randomly spawned: translucent warp fungus The monster species that never randomly spawned: porter python The monster species that never randomly spawned: satiric suspenseful The monster species that never randomly spawned: bone gasher The monster species that never randomly spawned: Femen warlord The monster species that never randomly spawned: hell orc The monster class that always generated with extra speed: unicorn or horse The RNG hath decreed that this item was never generated: cloak of leech (energizer cloak) The RNG hath decreed that this item was never generated: tin ((null)) The RNG hath decreed that this item was never generated: meter gauntlets (parked gloves) The RNG hath decreed that this item was never generated: gain mana (DAMN IT) The RNG hath decreed that this item was never generated: gravity beam (heavy) The RNG hath decreed that this item was never generated: low stat stone (gray) The RNG hath decreed that this item was never generated: sinful heels (red sneakers) The RNG hath decreed that this item was never generated: black dragon scales ((null)) The RNG hath decreed that this item was never generated: reroll artifact (marvelous) The RNG hath decreed that this item was never generated: disenchantment stone (gray) The RNG hath decreed that this item was generated more often: recovery (reddish, freq bonus 16) The RNG hath decreed that this item was generated more often: dark elven arrow (black runed arrow, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of freedom (angband cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: club ((null), freq bonus 28) The RNG hath decreed that this item was generated more often: icky blade ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: silver long sword ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: really heavy iron ball ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: deep dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: helm of sensory deprivation (tight helmet, freq bonus 34) The RNG hath decreed that this item was generated more often: down level (silvervine, freq bonus 110) The RNG hath decreed that this item was generated more often: troll hide (disgusting cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: green dragon scale shield (green dragonhide shield, freq bonus 11) The RNG hath decreed that this item was generated more often: sky dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: blue lightsaber (lightsaber, freq bonus 10) The RNG hath decreed that this item was generated more often: repair weapon (fine-printed, freq bonus 4) The RNG hath decreed that this item was generated more often: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS, freq bonus 5) The RNG hath decreed that this item was generated more often: infravision (zinc, freq bonus 10) The RNG hath decreed that this item was generated more often: elemental minion (propaganda, freq bonus 6) The RNG hath decreed that this item was generated more often: bigscript stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: spellbinder (multiplicative, freq bonus 8) The RNG hath decreed that this item was always generated cursed: tele level (GON GET YA) The RNG hath decreed that this item was always generated cursed: gain constitution (opal) The RNG hath decreed that this item was always generated cursed: amulet of contamination resistance (gradual) The RNG hath decreed that this item was always generated cursed: inka sling ((null)) The RNG hath decreed that this item was always generated cursed: helm of detoxification (anachrononononaut helmet) The RNG hath decreed that this item was always generated cursed: diarrhea (eyefloating) The RNG hath decreed that this item was always generated cursed: dwarvish spear (stout spear) The RNG hath decreed that this item was always generated cursed: mare trident ((null)) The RNG hath decreed that this item was always generated cursed: zoom shot crossbow ((null)) The RNG hath decreed that this item was always generated cursed: amulet of bones (charnel) The RNG hath decreed that this trap was always invisible: lock trap The RNG hath decreed that this trap was generated more often: Only %a%s can go there! (freq bonus 6) Next attribute increase check would have come at turn 482 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You had the following problem: Monsters build new traps for you to blunder into. (0) You were prevented from having shock resistance (0) You were prevented from having infravision (0) You had 1500 points of nutrition remaining Your luck was zero You had extra health (1) Your mana bonus was zero Your pantheon consisted of Tinanya, Helen and Rejda Your deity was Helen The version you were playing was: Unix SlashEMExtended Version 2.1.7 (4b5f8601) - last build Fri Mar 16 07:09:24 2018. You could have safely prayed (105) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons shuriken (throwing star) Armor killer heels (sputa boots) Scrolls scroll of healing (TIP BLOKA L DA NENAVIDIT VAS) scroll of mana (ONE RESULT IS MORE POWER) scroll of phase door (THE TYPE OF ICE BLOCK HATES YOU) scroll of standard id (CHONPHIESAKHULON KUCHEA PEAKY DEL MINMEN CHEA NEI CHHNAM 2015 NIH) scroll of cure (EIGOWA KIRAIDES) * scroll of extra healing (IRC CHANNEL SLASHEMEXTENDED) * scroll of greater mana restoration (VAS CORP BET MANI) Tools leather leash (leash) Gems spinel (red) worthless piece of yellowish brown glass (yellowish brown) flint stone (gray) healthstone (gray) worthless piece of black glass (black) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Expert) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Expert) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Master) (20 of 160) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Expert) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Feminist... Youescaped from the dungeon with 600 points, Since you escaped early, the score list will not be checked.