Andy, neutral female ungenomoldic Feminist ---- |.. | +..# . |.F..| ------ [Andy the Clay Fungus] St13 Dx17 Co12 In8 Wi5 Ch18 FemUngFemNeu Dlvl:1 G0 HP96(96) Pw17(17) AC-2 HD16 Xp1/0 T1 Bli Latest messages Hello Andy, welcome to SlashEMExtended! You are a neutral female ungenomoldic Feminist. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Important hint for newbies: Movement keys default to hjklyubn, also known as vi-keys, but you might want to use the number pad instead. If that is the case, hit shift-o to open the options and scroll down a few pages until you get to the compound options, find the one named number_pad and set it to 2. That will enable the number pad. Do not hit escape in the options menu or it will discard any changes you made - advance pages with spacebar instead! --Amy Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (this will probably require you to start a new game, but from that point on you'll always have the number pad enabled and won't have to set it up again every single time). If you still can't get it to work, join the #em.slashem.me IRC channel on Freenode and ask LarienTelrunya, Elronnd or other players for advice. You turn into a clay fungus! Your boots are pushed off your feet! You find you must drop your weapon! Wiped out all ungenomolds. You feel dead inside. You try to feel what is lying here on the floor. The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were playing in game master mode You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: keen memory You could not have this property extrinsically: hallu party You could not have this property intrinsically: fear resistance Ring identification only worked 4 times out of 31 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 30 Tool identification only worked 5 times out of 8 Scroll drop chance was reduced to 88% Ring drop chance was reduced to 92% Wand drop chance was reduced to 92% Potion drop chance was reduced to 85% Concealing monsters were spawned underneath items 61% of the time only Monster death drops spawned with only 90% chance The following skill could not be trained at all: healing spells The following skill was trained at half the usual rate: healing spells The following skill was trained at one fifth the usual rate: general combat The following skill was limited to basic proficiency: elemental spells The following skill was limited to skilled proficiency: spear The following skill was limited to expert proficiency: occult spells The following skill became untrainable if you tried to train it too early: flail (turn 26) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 100 Monster spawn increase started at turn 55345 Monster spawn increase reached its maximum at turn 139456 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 3310845 The monster class that cannot be genocided was xorn The monster class that was spawned more often: leprechaun (freq bonus 2) The monster species that spawned more often: doll mistress (freq bonus 6) The monster species that spawned more often: hallucination image (freq bonus 12) The monster species that spawned more often: Ruea's plateau boot (freq bonus 28) The monster species that spawned more often: reshaper (freq bonus 14) The monster species that spawned more often: baby lindworm (freq bonus 10) The monster species that spawned more often: evil superbeholder (freq bonus 4) The monster species that spawned more often: bright blue mushroom (freq bonus 9) The monster species that spawned more often: adult red dragon (freq bonus 6) The monster species that spawned more often: amorphous fungus (freq bonus 6) The monster species that spawned more often: starling evened robing shalt (freq bonus 9) The monster species that spawned more often: Mad Bucking Fastard (freq bonus 24) The monster species that spawned more often: nether patch (freq bonus 16) The monster species that spawned more often: glass elemental (freq bonus 36) The monster species that spawned more often: undead tourist (freq bonus 8) The monster species that spawned more often: force overemphasized (freq bonus 28) The monster species that spawned more often: non anomic damaging scope (freq bonus 14) The monster species that spawned more often: spore shrieker (freq bonus 12) The monster species that spawned more often: carful ecumenicism (freq bonus 4) The monster species that spawned more often: malformed flying polyp (freq bonus 8) The monster species that spawned more often: virus demon (freq bonus 6) The monster trait that was more common: monsters whose attacks increase the sin counter (freq bonus 6) The monster trait that was more common: monsters whose attacks become stronger the more often they hit (freq bonus 6) The monster trait that was more common: monsters whose attacks are randomized with a very evil RNG (freq bonus 2) The monster trait that was more common: monsters whose attacks do acid damage (freq bonus 2) The monster trait that was more common: monsters that are not a valid polymorph form (freq bonus 3) The monster trait that was more common: monsters with drain resistance (freq bonus 2) The monster trait that was more common: monsters who can cast arcane spells (freq bonus 1) The monster species that never randomly spawned: blue warp fungus The monster species that never randomly spawned: thick elf-lord The monster species that never randomly spawned: masochistic tetrapod The monster species that never randomly spawned: featherbrain flicked footgear The monster species that never randomly spawned: orange jelly The monster species that never randomly spawned: attractive trove The monster species that never randomly spawned: black poison The monster species that never randomly spawned: orange monster The monster species that never randomly spawned: Jueblex The monster species that never randomly spawned: undead otaku The RNG hath decreed that this item was never generated: shit stone (gray) The RNG hath decreed that this item was never generated: gain strength (granite) The RNG hath decreed that this item was never generated: x'mas cake ((null)) The RNG hath decreed that this item was never generated: chainwhip ((null)) The RNG hath decreed that this item was never generated: infofuck stone (gray) The RNG hath decreed that this item was never generated: troll leather armor ((null)) The RNG hath decreed that this item was never generated: rifle ((null)) The RNG hath decreed that this item was never generated: form shifting (constant) The RNG hath decreed that this item was never generated: credit card ((null)) The RNG hath decreed that this item was never generated: memory (turquoise) The RNG hath decreed that this item was generated more often: gnomish helm (little red hat, freq bonus 12) The RNG hath decreed that this item was generated more often: sniper beam (corrupted, freq bonus 15) The RNG hath decreed that this item was generated more often: apophyllite (teal, freq bonus 17) The RNG hath decreed that this item was generated more often: searching (tiger eye, freq bonus 11) The RNG hath decreed that this item was generated more often: dwarvish battle-axe (beaked axe, freq bonus 46) The RNG hath decreed that this item was generated more often: stairwell stomping boots (plateau boots, freq bonus 5) The RNG hath decreed that this item was generated more often: gnomish boots (little black boots, freq bonus 13) The RNG hath decreed that this item was generated more often: soft sneakers (light footwear, freq bonus 7) The RNG hath decreed that this item was generated more often: destructive heels (weapon light boots, freq bonus 16) The RNG hath decreed that this item was generated more often: paranoia helmet (anti-government helmet, freq bonus 18) The RNG hath decreed that this item was generated more often: halberd (angled poleaxe, freq bonus 7) The RNG hath decreed that this item was generated more often: helm of safeguard (orange visored helmet, freq bonus 18) The RNG hath decreed that this item was generated more often: sado maso gloves (grey-shaded gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: more helmet (less helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: elven arrow (runed arrow, freq bonus 8) The RNG hath decreed that this item was generated more often: cure numbness (opaque, freq bonus 5) The RNG hath decreed that this item was generated more often: helmet of anti searching (ruined helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: cocoa (nettle, freq bonus 5) The RNG hath decreed that this item was generated more often: luckstone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: gauntlets of the force (spacey gloves, freq bonus 3) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 37) The RNG hath decreed that this item was always generated cursed: out of memory helmet (masked helmet) The RNG hath decreed that this item was always generated cursed: maximum damage stone (gray) The RNG hath decreed that this item was always generated cursed: iron shoes (hard shoes) The RNG hath decreed that this item was always generated cursed: sustain ability (bronze) The RNG hath decreed that this item was always generated cursed: carrot ((null)) The RNG hath decreed that this item was always generated cursed: unfair stilettos (beautiful heels) The RNG hath decreed that this item was always generated cursed: spellbinder (multiplicative) The RNG hath decreed that this item was always generated cursed: sack (bag) The RNG hath decreed that this item was always generated cursed: flicker visor (rural helmet) The RNG hath decreed that this item was always generated cursed: grayout cloak (bleached cloak) The RNG hath decreed that this trap was always invisible: horror trap The RNG hath decreed that this trap was generated more often: throwing star trap (freq bonus 7) Next attribute increase check would have come at turn 340 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were cold resistant You were poison resistant You were immune to sickness You were prevented from having keen memory (0) You were prevented from hallu partying (0) You were warned You had automatic searching You had 1500 points of nutrition remaining You could survive without air You were polymorphing You were polymorphed into a clay fungus Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tinanya, Helen and Rejda Your deity was Helen The version you were playing was: Unix SlashEMExtended Version 2.1.7 (4b5f8601) - last build Fri Mar 16 07:09:24 2018. You could not have safely prayed (291) You survived You didn't know any spells. Techniques known in the end Name Level Status world fall 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) poke ball 1 R Prepared(0) research 1 R Prepared(0) weapon practice 1 R Prepared(0) calm steed 1 R Prepared(0) turn undead 1 R Prepared(0) blessing 1 R Prepared(0) draw blood 1 R Prepared(0) surgery 1 R Prepared(0) double thrownage 1 R Prepared(0) eddy wind 1 R Prepared(0) Discoveries Weapons shuriken (throwing star) Armor killer heels (spider boots) Scrolls scroll of healing (TICHAMIRA ZVINO PANGUVA PAMAWERE) scroll of mana (INTRUDER ALERT) scroll of phase door (COCKATRICE CORPSES ARE DELICIOUS) scroll of standard id (S VEKTORI R TENSORI) scroll of cure (YOU REALLY BECOME STRONGER) * scroll of extra healing (JETZT FAHREN SIE DOCH BITTE ENDLICH ZU) * scroll of greater mana restoration (SEVEN MINUS) scroll of genocide (XOR ME HSALS) Wands wand of death (stoutwood) Tools leather leash (leash) Gems worthless piece of blue glass (blue) worthless piece of radiant glass (radiant) worthless piece of orange glass (orange) worthless piece of black glass (black) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You genocided 1 type of monster You never polymorphed an object You changed form 1 time You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Expert) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Expert) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Master) (20 of 160) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Expert) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Feminist... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.