Andy, lawful female aureal Feminist -------- .......| ---------- |>.....| -------- |........| |*.....| |+++$.+| |.)....>.| ####-------- |......| |++++++ |.....^..| #,,%-@@.@..| |......| |.... -.-#------ #,##|@@...<| -^-###-- -|- #,,,,########,# |.0....| #`,,,#######,# ####,,,,,##,,,# |@.....| ###,),)),,,,### ###--.--,### ---....| #,,,###,,,,,,,# |..%.,# ####--|--- -%-----------+- |...|####,,,,,,,, ,,,,,..............| |...+,,,,,#####,# #####,,,,|.............| |...|###### #,## #,,,,,##,|.%^..........| ----- #,,# #,######,|.............| #-.---.--------------,# #,..............| |...`....{.........`,# ##--------------- |..................|## -------------------- [Andy the Fingernail Scratcher] St10 Dx13 Co13 In7 Wi5 Ch15 FemAurFemLaw Dlvl:3 G50 HP0(53) Pw41(41) AC-11 Xp7/884 T1369 Par Leg Latest messages THE FARTING GIRL SWINGS HER WEDGED LITTLE-GIRL SANDAL. THE MASSIVE WEDGE HEEL THUNDERS PAINFULLY ON YOUR HEAD! [-1 -> 23] THE FARTING GIRL MISSES. THE CRAPPY BRAT SWINGS HER SOFT GIRL SNEAKER. THE CRAPPY BRAT HITS YOU! [-3 -> 20] THE FARTING GIRL SWINGS HER WEDGED LITTLE-GIRL SANDAL. THE MASSIVE WEDGE HEEL THUNDERS PAINFULLY ON YOUR HEAD! [-1 -> 19] THE FARTING GIRL HITS YOU! [-7 -> 12] THE FARTING BOY SWINGS HIS SOFT GIRL SNEAKER. THE SOFT LEATHER SNEAKER ACTUALLY FEELS QUITE SOOTHING. THE FARTING BOY HITS YOU! [-7 -> 7] WARNING: HP LOW! THE CRAPPY BRAT SWINGS HER SOFT GIRL SNEAKER. THE CRAPPY BRAT HITS YOU! YOU DIE... Your inventory Weapons a - the blessed +2 high-heeled sandal named Cliffkiller (weapon in foreclaw) {1} b - 19 uncursed +0 shuriken (in quiver) {0} c - an uncursed +0 lance (alternate weapon; not wielded) {75} s - the uncursed +0 dark elven short sword named Sleepless Nights {12} A - an uncursed +0 battle-axe {48} Armor d - a cursed +5 pair of killer heels (being worn) {8} q - an uncursed +0 small shield (being worn) {12} r - the uncursed +0 helm of safeguard named Nuclear Bomb (being worn) {20} t - the uncursed +2 lab coat named Anguirel (being worn) {4} Scrolls k - 4 uncursed scrolls of healing {0} l - 4 uncursed scrolls of mana {0} m - 4 uncursed scrolls of phase door {0} o - an uncursed scroll of cure {0} w - a blessed scroll of identify {0} Potions v - a potion of holy water {0} x - a cursed potion of object detection {0} Wands B - an uncursed wand of speed monster (0:0) {0} Tools e - an uncursed leather leash {0} f - an uncursed stethoscope {0} Gems g - 19 uncursed +0 rocks {0} h - an uncursed +0 worthless piece of cyan glass {1} i - an uncursed +0 chrysoberyl stone {1} j - an uncursed -1 worthless piece of pink glass {1} y - 9 uncursed +0 worthless pieces of orange glass {9} z - 13 uncursed +0 worthless pieces of red glass {13} Final attributes You were playing in game master mode You were devoutly aligned Your alignment was 16 Your max alignment was 16 You carried 0 sins You could not have this property at all: drain resistance You could not have this property extrinsically: drain resistance You could not have this property intrinsically: fear factor Potion identification only worked 3 times out of 12 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 195 Scroll drop chance was reduced to 61% Musable item generation frequency had a negative bias of 76% Ring drop chance was reduced to 85% Amulet drop chance was reduced to 72% Potion drop chance was reduced to 90% Concealing monsters were spawned underneath items 60% of the time only The following skill could not be trained at all: two-handed weapons The following skill was trained at half the usual rate: two-weapon combat The following skill was trained at one fifth the usual rate: bare-handed combat The following skill was limited to basic proficiency: attack spells The following skill was limited to skilled proficiency: enchantment spells The following skill was limited to expert proficiency: quarterstaff The following skill became untrainable if you tried to train it too early: bare-handed combat (turn 13) Number of artifacts generated was 2 Number of fake artifacts generated was 9 Monster spawn increase started at turn 39730 Monster spawn increase reached its maximum at turn 115219 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 1035938 The monster class that cannot be genocided was rodent The monster class that was spawned more often: quadruped (freq bonus 8) The monster species that spawned more often: hod pranced sniffling (freq bonus 20) The monster species that spawned more often: music elemental (freq bonus 56) The monster species that spawned more often: tectonic walled (freq bonus 11) The monster species that spawned more often: plain draconian (freq bonus 33) The monster species that spawned more often: fenek (freq bonus 22) The monster species that spawned more often: adopted course (freq bonus 20) The monster species that spawned more often: pure chaos horde (freq bonus 27) The monster species that spawned more often: evil necro mage (freq bonus 30) The monster species that spawned more often: Katzou (freq bonus 132) The monster species that spawned more often: purple spore (freq bonus 20) The monster species that spawned more often: citywide snooting estate (freq bonus 26) The monster species that spawned more often: bled fearing (freq bonus 11) The monster species that spawned more often: burning monster (freq bonus 22) The monster species that spawned more often: dim mushroom (freq bonus 60) The monster species that spawned more often: amethyst dragon (freq bonus 20) The monster species that spawned more often: advanced gnome wizard (freq bonus 32) The monster species that spawned more often: punisher (freq bonus 20) The monster species that spawned more often: freeze bug (freq bonus 132) The monster species that spawned more often: man from mars (freq bonus 20) The monster species that spawned more often: strongest turret (freq bonus 52) The monster trait that was more common: monsters whose attacks shred your equipment (freq bonus 6) The monster trait that was more common: monsters of tiny size (freq bonus 3) The monster trait that was more common: monsters whose attacks make you insane (freq bonus 6) The monster trait that was more common: monsters that are breathless (freq bonus 4) The monster trait that was more common: unknown (freq bonus 3) The monster trait that was more common: monsters whose attacks cause darkness (freq bonus 2) The monster trait that was more common: monsters whose attacks make you lazy (freq bonus 2) The monster trait that was more common: monsters whose attacks freeze you with ice blocks (freq bonus 2) The monster species that never randomly spawned: atrociously symptomatically judicialized anodizing sultanic barrio The monster species that never randomly spawned: zedenp The monster species that never randomly spawned: bollard stillborn The monster species that never randomly spawned: drowned dead The monster species that never randomly spawned: grey icky thing The monster species that never randomly spawned: klingon The monster species that never randomly spawned: speed trove The monster species that never randomly spawned: lethe stalk The monster species that never randomly spawned: slime growth The monster species that never randomly spawned: Marie The RNG hath decreed that this item was never generated: leather cloak ((null)) The RNG hath decreed that this item was never generated: pendant (looped) The RNG hath decreed that this item was never generated: amulet of insomnia (awakening) The RNG hath decreed that this item was never generated: flood (watery) The RNG hath decreed that this item was never generated: anti disintegration (doorstopping) The RNG hath decreed that this item was never generated: paper arrow ((null)) The RNG hath decreed that this item was never generated: stone dragon scales ((null)) The RNG hath decreed that this item was never generated: pill ((null)) The RNG hath decreed that this item was never generated: holy shield (god-given) The RNG hath decreed that this item was never generated: stairwell stomping boots (plateau boots) The RNG hath decreed that this item was generated more often: highlevel stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: gauntlets of bad casting (uncanny gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of drain life (colorless cloak, freq bonus 20) The RNG hath decreed that this item was generated more often: high-heeled sandal ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: sexy leather pump ((null), freq bonus 100) The RNG hath decreed that this item was generated more often: plasteel helm ((null), freq bonus 33) The RNG hath decreed that this item was generated more often: bill-guisarme (hooked polearm, freq bonus 59) The RNG hath decreed that this item was generated more often: displacer beast hide ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: fire horn (horn, freq bonus 6) The RNG hath decreed that this item was generated more often: consort's suit (loud foppish suit, freq bonus 38) The RNG hath decreed that this item was generated more often: golden dragon scales ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: kokken ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: paranoia helmet (anti-government helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: bronze mace ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: quasar stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: no effect (fallen, freq bonus 8) The RNG hath decreed that this item was generated more often: mass healing (vermilion, freq bonus 11) The RNG hath decreed that this item was generated more often: plasteel gloves (white gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: filtering stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: gain corruption (wrath, freq bonus 3) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 76) The RNG hath decreed that this item was always generated cursed: empty line helmet (strip bandana) The RNG hath decreed that this item was always generated cursed: hugging boot ((null)) The RNG hath decreed that this item was always generated cursed: form shifting (constant) The RNG hath decreed that this item was always generated cursed: data chip ((null)) The RNG hath decreed that this item was always generated cursed: turn undead (copper) The RNG hath decreed that this item was always generated cursed: cloak of disenchantment (shell cloak) The RNG hath decreed that this item was always generated cursed: amethyst dragon scale shield (amethyst dragonhide shield) The RNG hath decreed that this item was always generated cursed: electric sword ((null)) The RNG hath decreed that this item was always generated cursed: mare trident ((null)) The RNG hath decreed that this item was always generated cursed: sludge (litter) The RNG hath decreed that this trap was always invisible: numbness trap The RNG hath decreed that this trap was generated more often: gray center trap (freq bonus 2) Next attribute increase check would have come at turn 3508 Strength training was 48 Dexterity training was 29 Wisdom training was 26 Constitution training was 49 You were fire resistant You were poison resistant You were acid resistant You were paralyzed (-1) You were punished You had the following problem: Monsters build new traps for you to blunder into. (0) You had BIGscript. (0) You had the following problem: Your techniques didn't work. (0) You were possessed by the ghost of Jeanetta. (106) You were prevented from having drain resistance (0) Your chance to block was 10% You had wounded rear limbs (82) You had infravision You had 2149 points of nutrition remaining You could swim You had reflection You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tinanya, Helen and Rejda Your deity was Tinanya The version you were playing was: Unix SlashEMExtended Version 2.1.7 (4b5f8601) - last build Fri Mar 16 07:09:24 2018. You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 7 R LIMIT(0) panic digging 7 R LIMIT(0) phase door 7 R LIMIT(0) invoke deity 7 R LIMIT(0) Discoveries Artifacts Nuclear Bomb [chaotic helm of safeguard] Sleepless Nights [chaotic dark elven short sword] Weapons shuriken (throwing star) dark elven short sword (black runed short sword) battle-axe (double-headed axe) Armor killer heels (pink sneakers) helm of safeguard (celtic helmet) lab coat (white coat) Scrolls scroll of healing (NACSTAC) scroll of mana (U HAVE MAIL) scroll of phase door (SO INFERO NO) scroll of standard id (EFFECT MORE APPEARING) scroll of cure (I WANT TO MAKE AN APPOINTMENT WITH DOCTOR ABORTION) * scroll of extra healing (DIFFER SEX CANT USE STUNTS) * scroll of greater mana restoration (IAIA IAKOUBIAI IO ERBETH) scroll of identify (ABJ LBH SHPXRQ HC LBH FUVGGL PHAG) Potions potion of oil (muddy) potion called Paralize (mulberry) potion of water (clear) potion of object detection (cloudy) Wands wand of speed monster (ebony) Tools leather leash (leash) Gems worthless piece of cyan glass (cyan) chrysoberyl stone (yellow) worthless piece of pink glass (pink) worthless piece of orange glass (orange) worthless piece of red glass (red) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 3 times You eaten food with animal by-products 3 times You eaten meat 3 times You were an atheist You never prayed to the gods You hit with a wielded weapon 90 times You killed 63 monsters You read items or engraved 5 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (12 slots left) Fighting Skills high heels [Basic] (max Grand Master) (35 of 160) general combat [Unskilled] (max Expert) (9 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Expert) (44 of 160) petkeeping [Basic] (max Expert) (26 of 160) martial arts [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills short sword [Unskilled] (max Basic) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Expert) (110 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Master) (20 of 160) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Expert) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Feminist...