Andy, lawful female gelatinous Feminist @ [Andy the Rebel Woman] St15 Dx13 Co16 In7 Wi4 Ch18 FemGelFemLaw Dlvl:1 G0 HP17(17) Pw15(15) AC3 Xp1/0 T1 Bli Latest messages Hello Andy, welcome to SlashEMExtended! You are a lawful female gelatinous Feminist. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Important hint for newbies: Movement keys default to hjklyubn, also known as vi-keys, but you might want to use the number pad instead. If that is the case, hit shift-o to open the options and scroll down a few pages until you get to the compound options, find the one named number_pad and set it to 2. That will enable the number pad. Do not hit escape in the options menu or it will discard any changes you made - advance pages with spacebar instead! --Amy Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (this will probably require you to start a new game, but from that point on you'll always have the number pad enabled and won't have to set it up again every single time). If you still can't get it to work, join the #em.slashem.me IRC channel on Freenode and ask LarienTelrunya, Elronnd or other players for advice. You are lucky! Full moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were playing in game master mode You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: the Force You could not have this property extrinsically: cold resistance You could not have this property intrinsically: drunken boxing Scroll identification only worked 100 times out of 279 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 15 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 118 Scroll drop chance was reduced to 73% Musable item generation frequency had a negative bias of 30% Ring drop chance was reduced to 52% Wand drop chance was reduced to 93% Amulet drop chance was reduced to 88% Potion drop chance was reduced to 87% Concealing monsters were spawned underneath items 86% of the time only Monster death drops spawned with only 95% chance The following skill could not be trained at all: polearms The following skill was trained at half the usual rate: shuriken The following skill was trained at one fifth the usual rate: healing spells The following skill was limited to basic proficiency: elemental spells The following skill was limited to skilled proficiency: two-handed weapons The following skill was limited to expert proficiency: polymorphing The following skill became untrainable if you tried to train it too early: trident (turn 1) Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 22076 Monster spawn increase reached its maximum at turn 178886 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 4606992 The monster class that cannot be genocided was major demon The monster class that was spawned more often: rub monster (freq bonus 4) The monster species that spawned more often: gray slayer (freq bonus 42) The monster species that spawned more often: shadow wraith (freq bonus 8) The monster species that spawned more often: armored rubber (freq bonus 12) The monster species that spawned more often: leprechaun wizard master (freq bonus 21) The monster species that spawned more often: sucker growth (freq bonus 21) The monster species that spawned more often: conspiratorially purified (freq bonus 30) The monster species that spawned more often: shadolith (freq bonus 16) The monster species that spawned more often: lava dragon (freq bonus 8) The monster species that spawned more often: controller mimic (freq bonus 40) The monster species that spawned more often: lavender warp fungus (freq bonus 6) The monster species that spawned more often: deliberation gonadectomizing astatine effectual (freq bonus 6) The monster species that spawned more often: remonetization childbearing (freq bonus 48) The monster species that spawned more often: harelipped spawned (freq bonus 10) The monster species that spawned more often: dwarf lord stonebreaker (freq bonus 7) The monster species that spawned more often: blending titanothere (freq bonus 20) The monster species that spawned more often: storm atronach (freq bonus 6) The monster species that spawned more often: killer duck (freq bonus 28) The monster species that spawned more often: Sogetsu Kazama (freq bonus 18) The monster species that spawned more often: Kraken, the Fiend of Water (freq bonus 18) The monster species that spawned more often: brown starlit sky (freq bonus 24) The monster trait that was more common: monsters that are fleecy-colored <3 (freq bonus 4) The monster species that never randomly spawned: blue centipede The monster species that never randomly spawned: undead scorpion The monster species that never randomly spawned: web turret The monster species that never randomly spawned: gray force patch The monster species that never randomly spawned: porter taker spore The monster species that never randomly spawned: icicle smasher The monster species that never randomly spawned: adventurer gnome The monster species that never randomly spawned: uncondensed fixe temperamental The monster species that never randomly spawned: ambush thief The monster species that never randomly spawned: pale warp fungus The RNG hath decreed that this item was never generated: yellow dragon scale mail ((null)) The RNG hath decreed that this item was never generated: teleportation (silver) The RNG hath decreed that this item was never generated: pasta ((null)) The RNG hath decreed that this item was never generated: BFG ammo ((null)) The RNG hath decreed that this item was never generated: stealer stone (gray) The RNG hath decreed that this item was never generated: dancing shoes (soft footwear) The RNG hath decreed that this item was never generated: mind shielding (oblivion) The RNG hath decreed that this item was never generated: boat oar ((null)) The RNG hath decreed that this item was never generated: holy shield (god-given) The RNG hath decreed that this item was never generated: stun monster (octarine) The RNG hath decreed that this item was generated more often: wakeup call stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: bigscript helm (great helmet, freq bonus 21) The RNG hath decreed that this item was generated more often: extra healing (plaid, freq bonus 7) The RNG hath decreed that this item was generated more often: sailor blouse ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: swimming (aquatic, freq bonus 9) The RNG hath decreed that this item was generated more often: verisiert stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: manacloak (dragonhide cloak, freq bonus 40) The RNG hath decreed that this item was generated more often: frilled apron (apron, freq bonus 11) The RNG hath decreed that this item was generated more often: armor specialization (YOU HAVE TO TAKE A CRAP AND THERE IS NO TOILET NEARBY, freq bonus 9) The RNG hath decreed that this item was generated more often: bow ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: reduce max hitpoints (noticeable, freq bonus 10) The RNG hath decreed that this item was generated more often: finger of death (stained, freq bonus 9) The RNG hath decreed that this item was generated more often: terere (nanika, freq bonus 6) The RNG hath decreed that this item was generated more often: sakura mochi ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: turquoise (green, freq bonus 18) The RNG hath decreed that this item was generated more often: printed shirt ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: stone of thirst (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: colossus blade ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: blood dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: high-heeled skiers (buffalo boots, freq bonus 18) The RNG hath decreed that this item was always generated cursed: cloak of banishing fear (magenta cloak) The RNG hath decreed that this item was always generated cursed: destroy weapon (TOME IS A CREATION BY DARKGOD) The RNG hath decreed that this item was always generated cursed: protection from shape changers (shiny) The RNG hath decreed that this item was always generated cursed: grayout cloak (bleached cloak) The RNG hath decreed that this item was always generated cursed: burrow (beautiful) The RNG hath decreed that this item was always generated cursed: flood (watery) The RNG hath decreed that this item was always generated cursed: hunger (topaz) The RNG hath decreed that this item was always generated cursed: umbrella ((null)) The RNG hath decreed that this item was always generated cursed: sniper rifle ((null)) The RNG hath decreed that this item was always generated cursed: mana (I WANT TO SEE URANUS TOO) The RNG hath decreed that this trap was always invisible: bisection trap The RNG hath decreed that this trap was generated more often: yellow spell trap (freq bonus 2) Next attribute increase check would have come at turn 502 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were fire resistant You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were acid resistant You were petrification resistant You had the following problem: Monsters build new traps for you to blunder into. (0) You were prevented from using the force like a real jedi (0) You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tinanya, Helen and Rejda Your deity was Tinanya The version you were playing was: Unix SlashEMExtended Version 2.1.7 (4b5f8601) - last build Fri Mar 16 07:09:24 2018. You could not have safely prayed (203) You survived You didn't know any spells. Techniques known in the end Name Level Status liquid leap 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons shuriken (throwing star) Armor killer heels (cast iron boots) Scrolls scroll of healing (DIV HALF BY ADD MORAL AND ATTACK BY MENTAL) scroll of mana (HP LOWED BY HOT AND HEAL BY WATE) scroll of phase door (WAND BALANCE PATCH MY ASS) scroll of standard id (SEHR GEEHRTE FRAU FLUEGELBUESCHEL) scroll of cure (HAKUNA MATATA) * scroll of extra healing (HEM DE POSAR L OPPONENT SOTA PRESSIO LLAVORS GUANYAREM) * scroll of greater mana restoration (ON TIMON TIME ON TIME) Tools leather leash (leash) Gems worthless piece of white glass (white) worthless piece of black glass (black) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Expert) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Expert) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Master) (20 of 160) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Expert) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Feminist... You and Dora escaped from the dungeon with 20 points, Since you escaped early, the score list will not be checked.