Andy, lawful female suxxor Feminist -------- -- |.........| .@........| |@........| |..¯......| ----------- [Andy the Rebel Woman] St12 Dx7 Co7 In6 Wi5 Ch17 FemSuxFemLaw Dlvl:1 G0 HP21(21) Pw16(16) AC6 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a lawful female suxxor Feminist. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Important hint for newbies: Movement keys default to hjklyubn, also known as vi-keys, but you might want to use the number pad instead. If that is the case, hit shift-o to open the options and scroll down a few pages until you get to the compound options, find the one named number_pad and set it to 2. That will enable the number pad. Do not hit escape in the options menu or it will discard any changes you made - advance pages with spacebar instead! --Amy Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (this will probably require you to start a new game, but from that point on you'll always have the number pad enabled and won't have to set it up again every single time). If you still can't get it to work, join the #em.slashem.me IRC channel on Freenode and ask LarienTelrunya, Elronnd or other players for advice. You are lucky! Full moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were playing in game master mode You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: quad attacks You could not have this property extrinsically: displacement You could not have this property intrinsically: fire resistance Potion identification only worked 3 times out of 13 Wand identification only worked 3 times out of 48 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 125 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 78% chance Book drop chance was reduced to 91% Ring drop chance was reduced to 71% Potion drop chance was reduced to 81% Monster death drops spawned with only 91% chance The following skill could not be trained at all: occult spells The following skill was trained at half the usual rate: body armor The following skill was trained at one fifth the usual rate: sling The following skill was limited to basic proficiency: high heels The following skill was limited to skilled proficiency: firearms The following skill was limited to expert proficiency: matter spells The following skill became untrainable if you tried to train it too early: chaos spells (turn 11) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 39450 Monster spawn increase reached its maximum at turn 103845 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 569520 The monster class that cannot be genocided was pudding or ooze The monster class that was spawned more often: flying fish (freq bonus 1) The monster species that spawned more often: determinacy vaporize (freq bonus 9) The monster species that spawned more often: werelichen (freq bonus 6) The monster species that spawned more often: terrible jermlaine (freq bonus 14) The monster species that spawned more often: reproducing imp (freq bonus 4) The monster species that spawned more often: kakuna (freq bonus 6) The monster species that spawned more often: anthrazite stalk (freq bonus 20) The monster species that spawned more often: doom ape (freq bonus 3) The monster species that spawned more often: small item trove (freq bonus 12) The monster species that spawned more often: regenerating mind flayer (freq bonus 10) The monster species that spawned more often: abnormal vampire (freq bonus 6) The monster species that spawned more often: ankylosaurus (freq bonus 4) The monster species that spawned more often: undead bat (freq bonus 30) The monster species that spawned more often: defeated nacred unsubmissive propagating scruffier pilothouse (freq bonus 18) The monster species that spawned more often: devious girl (freq bonus 9) The monster species that spawned more often: undead rocker (freq bonus 12) The monster species that spawned more often: sanctimonious-looking preacher (freq bonus 8) The monster species that spawned more often: anthemed bocci (freq bonus 28) The monster species that spawned more often: rage scythe (freq bonus 18) The monster species that spawned more often: hacker teacher (freq bonus 4) The monster species that spawned more often: spoken cheaper (freq bonus 6) The monster trait that was more common: monsters that are poisonous when eaten (freq bonus 2) The monster trait that was more common: monsters whose attacks increase your carried weight (freq bonus 2) The monster trait that was more common: monsters that never move (freq bonus 6) The monster trait that was more common: monsters that spawn in very large groups (freq bonus 2) The monster trait that was more common: monsters that are uncommon by a factor 3 (freq bonus 1) The monster trait that was more common: monsters whose attacks cause map amnesia (freq bonus 12) The monster trait that was more common: monsters that wait for you to come (freq bonus 9) The monster trait that was more common: monsters that hit as a +3 weapon (freq bonus 2) The monster trait that was more common: monsters that have claw attacks (freq bonus 3) The monster trait that was more common: monsters that have mind flayer capabilities (freq bonus 4) The monster species that never randomly spawned: eastern rainbowfly The monster species that never randomly spawned: nuclear physicist The monster species that never randomly spawned: blinker The monster species that never randomly spawned: disgusting warp patch The monster species that never randomly spawned: animated roller blade The monster species that never randomly spawned: tunnel horror The monster species that never randomly spawned: porter deactivator vortex The monster species that never randomly spawned: flying moyatto ball The monster species that never randomly spawned: master backup The monster species that never randomly spawned: revenued repaginated skydiving The monster class that always generated with extra speed: zombie The RNG hath decreed that this item was never generated: code editing (sourcecode) The RNG hath decreed that this item was never generated: cloak of displacement (piece of cloth) The RNG hath decreed that this item was never generated: entire level stone (gray) The RNG hath decreed that this item was never generated: robe (red robe) The RNG hath decreed that this item was never generated: elven mithril-coat ((null)) The RNG hath decreed that this item was never generated: gain mana (DAMN IT) The RNG hath decreed that this item was never generated: orange ((null)) The RNG hath decreed that this item was never generated: magic dragon scale mail ((null)) The RNG hath decreed that this item was never generated: invulnerability (icy) The RNG hath decreed that this item was never generated: arcane gauntlets (runic gloves) The RNG hath decreed that this item was generated more often: cure wounds (yerba mate, freq bonus 30) The RNG hath decreed that this item was generated more often: destroy armor (destructive, freq bonus 17) The RNG hath decreed that this item was generated more often: bidenhander ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: gauntlets of stealing (polnish gloves, freq bonus 59) The RNG hath decreed that this item was generated more often: increase max hitpoints (vanishing, freq bonus 18) The RNG hath decreed that this item was generated more often: eerie cloak (ghostly cloak, freq bonus 31) The RNG hath decreed that this item was generated more often: difficult shield ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: true sight (adamantium, freq bonus 6) The RNG hath decreed that this item was generated more often: fast forward stone (gray, freq bonus 75) The RNG hath decreed that this item was generated more often: egostone (gray, freq bonus 25) The RNG hath decreed that this item was generated more often: dioptase (radiant, freq bonus 3) The RNG hath decreed that this item was generated more often: elven shield (blue and green shield, freq bonus 5) The RNG hath decreed that this item was generated more often: white dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: tele level (irregular, freq bonus 6) The RNG hath decreed that this item was generated more often: pile bunker ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: hold air (deep blue, freq bonus 3) The RNG hath decreed that this item was generated more often: starvation (underestimated, freq bonus 10) The RNG hath decreed that this item was generated more often: respawn stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: kyrt shirt ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: plain dragon scales ((null), freq bonus 10) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 59) The RNG hath decreed that this item was always generated cursed: flanged mace ((null)) The RNG hath decreed that this item was always generated cursed: heroism (tan) The RNG hath decreed that this item was always generated cursed: heavy glass ball ((null)) The RNG hath decreed that this item was always generated cursed: silver dragon scale shield (silver dragonhide shield) The RNG hath decreed that this item was always generated cursed: hippie heels (red overknees) The RNG hath decreed that this item was always generated cursed: victorian underwear ((null)) The RNG hath decreed that this item was always generated cursed: malachite (green) The RNG hath decreed that this item was always generated cursed: thunder (rollover) The RNG hath decreed that this item was always generated cursed: mining helm (round helmet) The RNG hath decreed that this item was always generated cursed: insulate (long) The RNG hath decreed that this trap was always invisible: weakness trap The RNG hath decreed that this trap was generated more often: bones trap (freq bonus 2) Next attribute increase check would have come at turn 323 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You had the following problem: Monsters build new traps for you to blunder into. (0) You had the following problem: Time went by faster. (0) You were prevented from having displacement (0) You were prevented from having quad attacks (0) You had 1500 points of nutrition remaining You were extremely unlucky (-13) You had extra health (1) Your mana bonus was zero Your pantheon consisted of Tinanya, Helen and Rejda Your deity was Tinanya The version you were playing was: Unix SlashEMExtended Version 2.1.7 (4b5f8601) - last build Fri Mar 16 07:09:24 2018. You could not have safely prayed (207) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons shuriken (throwing star) Armor killer heels (lolita boots) Scrolls scroll of healing (THE WAND BALANCE PATCH MAKES IT SO THAT YOUR WANDS WILL ALWAYS EXPLODE) scroll of mana (PSERPHERCHO THNERBECH CHARCHERBER YEICH) scroll of phase door (BLUE SCREEN OF DEATH) scroll of standard id (CLONE MONSTER) scroll of cure (PROGRAM RECEIVED SIGNAL SIGSEGV) * scroll of extra healing (MYS SKIN WITH ACID) * scroll of greater mana restoration (XIAO CAOMEI WO DE BAOBEI) Tools leather leash (leash) Gems healthstone (gray) worthless piece of yellow glass (yellow) worthless piece of teal glass (teal) fast forward stone (gray) worthless piece of orange glass (orange) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Expert) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Expert) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Master) (20 of 160) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Expert) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Feminist... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.