Andy, lawful female lich Feminist ------------- ......@.....| |......@....| +.........°.| V -------.----- [Andy the Rebel Woman] St14 Dx7 Co10 In4 Wi6 Ch13 FemLicFemLaw Dlvl:1 G0 HP16(16) Pw11(11) AC3 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a lawful female lich Feminist. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Important hint for newbies: Movement keys default to hjklyubn, also known as vi-keys, but you might want to use the number pad instead. If that is the case, hit shift-o to open the options and scroll down a few pages until you get to the compound options, find the one named number_pad and set it to 2. That will enable the number pad. Do not hit escape in the options menu or it will discard any changes you made - advance pages with spacebar instead! --Amy Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (this will probably require you to start a new game, but from that point on you'll always have the number pad enabled and won't have to set it up again every single time). If you still can't get it to work, join the #em.slashem.me IRC channel on Freenode and ask LarienTelrunya, Elronnd or other players for advice. You are lucky! Full moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were playing in game master mode You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: petrification resistance You could not have this property extrinsically: energy regeneration You could not have this property intrinsically: magic resistance Scroll identification only worked 100 times out of 153 Potion identification only worked 3 times out of 10 Wand identification only worked 3 times out of 41 Spellbook identification only worked 2 times out of 14 Monsters only dropped their musable items with 98% chance Monsters only dropped their equipment with 92% chance Scroll drop chance was reduced to 78% Ring drop chance was reduced to 76% Wand drop chance was reduced to 90% Potion drop chance was reduced to 96% Concealing monsters were spawned underneath items 56% of the time only Monster death drops spawned with only 93% chance The following skill could not be trained at all: missile weapons The following skill was trained at half the usual rate: searching The following skill was trained at one fifth the usual rate: occult spells The following skill was limited to basic proficiency: mace The following skill was limited to skilled proficiency: enchantment spells The following skill was limited to expert proficiency: lightsaber The following skill became untrainable if you tried to train it too early: trident (turn 16) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 38367 Monster spawn increase reached its maximum at turn 126186 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 3000690 The monster class that cannot be genocided was cockatrice The monster class that was spawned more often: worm (freq bonus 2) The monster color that was spawned more often: transparent (freq bonus 12) The monster species that spawned more often: dark gray mold (freq bonus 30) The monster species that spawned more often: indefinite shouldest (freq bonus 24) The monster species that spawned more often: uncertainty demon (freq bonus 20) The monster species that spawned more often: speedy mountain nymph (freq bonus 48) The monster species that spawned more often: radially nonreciprocal (freq bonus 18) The monster species that spawned more often: feature (freq bonus 7) The monster species that spawned more often: ice spider (freq bonus 20) The monster species that spawned more often: hoofing incarnadined (freq bonus 3) The monster species that spawned more often: Miss Schrack (freq bonus 10) The monster species that spawned more often: frost salamander (freq bonus 6) The monster species that spawned more often: buckyball (freq bonus 4) The monster species that spawned more often: lava spore (freq bonus 18) The monster species that spawned more often: snake (freq bonus 8) The monster species that spawned more often: harrumph decree (freq bonus 64) The monster species that spawned more often: farting man (freq bonus 24) The monster species that spawned more often: condensate subteen (freq bonus 14) The monster species that spawned more often: powered steam vortex (freq bonus 12) The monster species that spawned more often: radiant colony (freq bonus 24) The monster species that spawned more often: great wyrm of chaos (freq bonus 24) The monster species that spawned more often: ultra white rat (freq bonus 9) The monster trait that was more common: monsters whose attacks curse your items (freq bonus 1) The monster trait that was more common: monsters whose attacks cause inertia (freq bonus 4) The monster trait that was more common: monsters whose attacks heal you (freq bonus 6) The monster trait that was more common: monsters whose attacks polymorph you (freq bonus 1) The monster trait that was more common: monsters who can cast clerical spells (freq bonus 4) The monster trait that was more common: monsters whose attacks do fire damage (freq bonus 2) The monster trait that was more common: monsters with cold resistance (freq bonus 2) The monster trait that was more common: monsters whose attacks hit you with nether forces (freq bonus 4) The monster species that never randomly spawned: electric grue The monster species that never randomly spawned: hand druj The monster species that never randomly spawned: cave crawler The monster species that never randomly spawned: gigantic pile of killer coins The monster species that never randomly spawned: war dragon The monster species that never randomly spawned: chaos eye The monster species that never randomly spawned: Microsoft employee The monster species that never randomly spawned: white dragon worm The monster species that never randomly spawned: master permamimic The monster species that never randomly spawned: simpleton fake The monster class that always generated with extra speed: worm The RNG hath decreed that this item was never generated: drain resistance (brittle) The RNG hath decreed that this item was never generated: shotgun shell ((null)) The RNG hath decreed that this item was never generated: vanishing (fading) The RNG hath decreed that this item was never generated: clay chain ((null)) The RNG hath decreed that this item was never generated: orcish short sword (crude short sword) The RNG hath decreed that this item was never generated: shimmering dragon scales ((null)) The RNG hath decreed that this item was never generated: stormy cloak (storm coat) The RNG hath decreed that this item was never generated: cloak of curse (dark cloak) The RNG hath decreed that this item was never generated: magic mapping (ELAM EBOW) The RNG hath decreed that this item was never generated: vaporize (illgotten) The RNG hath decreed that this item was generated more often: colossus blade ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: lunch of boiled egg ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: erasure (FAGEYUDUD, freq bonus 6) The RNG hath decreed that this item was generated more often: lethe cloak (forgetful cloak, freq bonus 48) The RNG hath decreed that this item was generated more often: red tea (baloon flower, freq bonus 16) The RNG hath decreed that this item was generated more often: bronze mace ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: map stone (gray, freq bonus 27) The RNG hath decreed that this item was generated more often: jet (black, freq bonus 7) The RNG hath decreed that this item was generated more often: spellbinder (bound, freq bonus 24) The RNG hath decreed that this item was generated more often: scythe ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: command demon (gehenna, freq bonus 6) The RNG hath decreed that this item was generated more often: keen memory (black lily, freq bonus 7) The RNG hath decreed that this item was generated more often: destroy armor (JUYED AWK YACC, freq bonus 3) The RNG hath decreed that this item was generated more often: evil plate mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: automore stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: turquoise (green, freq bonus 8) The RNG hath decreed that this item was generated more often: competition boots (blue sneakers, freq bonus 11) The RNG hath decreed that this item was generated more often: make visible (appearing, freq bonus 2) The RNG hath decreed that this item was generated more often: cyan dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: orcish helm (iron skull cap, freq bonus 7) The RNG hath decreed that this item was always generated cursed: pill ((null)) The RNG hath decreed that this item was always generated cursed: enchant weapon (DAIYEN FOOELS) The RNG hath decreed that this item was always generated cursed: worthless piece of radiant glass (radiant) The RNG hath decreed that this item was always generated cursed: tron boots (balanced boots) The RNG hath decreed that this item was always generated cursed: whispers from beyond (detestable) The RNG hath decreed that this item was always generated cursed: amulet of explosion (nuclear) The RNG hath decreed that this item was always generated cursed: brass dragon scale shield (brass dragonhide shield) The RNG hath decreed that this item was always generated cursed: helm of lawful (chain-aventailed helmet) The RNG hath decreed that this item was always generated cursed: bow ((null)) The RNG hath decreed that this item was always generated cursed: amulet of drain resistance (warped) The RNG hath decreed that this trap was always invisible: beamer The RNG hath decreed that this trap was generated more often: blood loss trap (freq bonus 5) Next attribute increase check would have come at turn 456 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were cold resistant You were sleep resistant You were poison resistant You were level-drain resistant You were immune to sickness You had the following problem: Monsters build new traps for you to blunder into. (0) You were prevented from having petrification resistance (0) You were prevented from having mana regeneration (0) You were aware of the presence of something You were warned of undead You had infravision You had 1500 points of nutrition remaining You could teleport You had teleport control You could survive without air You regenerated You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tinanya, Helen and Rejda Your deity was Tinanya The version you were playing was: Unix SlashEMExtended Version 2.1.7 (4b5f8601) - last build Fri Mar 16 07:09:24 2018. You could not have safely prayed (450) You survived Spells known in the end Name Level Category Fail Memory a - summon undead 5 attack 95% 400% Techniques known in the end Name Level Status blood ritual 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons shuriken (throwing star) Armor killer heels (sharp-edged sandals) Scrolls scroll of healing (MODD ARCHWILIO) scroll of mana (ACROBAT BATTLEBOOK UNARMEDCOMBAT) scroll of phase door (UNPLAYABLE BINDER ROLE) scroll of standard id (C00000000000000000000000000005) scroll of cure (CLIENT ANACONDA SENT A BOGUS COMMAND PACKET) * scroll of extra healing (GERMANY SCORED DEAD LAST IN THE EFC TWICE IN A ROW) * scroll of greater mana restoration (MAER GEM HON YN GWESTEIWR ALMAENEG) Spellbooks spellbook of summon undead (printed) Tools leather leash (leash) Gems worthless piece of red glass (red) worthless piece of violet glass (violet) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Expert) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Expert) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Master) (20 of 160) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Expert) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Feminist... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.