Andy, chaotic female yokuda Feminist -----s--- |.......| |@....P.| |.@...... --------- [Andy the Rebel Woman] St10 Dx7 Co13 In7 Wi4 Ch10 FemYokFemCha Dlvl:1 G0 HP23(23) Pw10(10) AC3 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a chaotic female yokuda Feminist. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Important hint for newbies: Movement keys default to hjklyubn, also known as vi-keys, but you might want to use the number pad instead. If that is the case, hit shift-o to open the options and scroll down a few pages until you get to the compound options, find the one named number_pad and set it to 2. That will enable the number pad. Do not hit escape in the options menu or it will discard any changes you made - advance pages with spacebar instead! --Amy Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (this will probably require you to start a new game, but from that point on you'll always have the number pad enabled and won't have to set it up again every single time). If you still can't get it to work, join the #em.slashem.me IRC channel on Freenode and ask LarienTelrunya, Elronnd or other players for advice. You are lucky! Full moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were playing in game master mode You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: speed You could not have this property extrinsically: searching You could not have this property intrinsically: glib combat Potion identification only worked 3 times out of 25 Amulet identification only worked 15 times out of 39 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 7 Monsters only dropped their musable items with 99% chance Monsters only dropped their equipment with 69% chance Scroll drop chance was reduced to 77% Wand drop chance was reduced to 99% Amulet drop chance was reduced to 24% Potion drop chance was reduced to 87% The following skill could not be trained at all: searching The following skill was trained at half the usual rate: petkeeping The following skill was trained at one fifth the usual rate: general combat The following skill was limited to basic proficiency: mace The following skill was limited to skilled proficiency: high heels The following skill was limited to expert proficiency: morning star The following skill became untrainable if you tried to train it too early: general combat (turn 50) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 139249 Monster spawn increase reached its maximum at turn 251789 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 11646960 The monster class that cannot be genocided was zombie The monster class that was spawned more often: (null) (freq bonus 1) The monster species that spawned more often: sorrowful gouda (freq bonus 12) The monster species that spawned more often: skull druj (freq bonus 8) The monster species that spawned more often: Banpei-kun (freq bonus 18) The monster species that spawned more often: bit (freq bonus 15) The monster species that spawned more often: downfall turret (freq bonus 3) The monster species that spawned more often: magma vortex (freq bonus 5) The monster species that spawned more often: fancy stalk (freq bonus 8) The monster species that spawned more often: insurmountable warp patch (freq bonus 12) The monster species that spawned more often: loyalest tentier (freq bonus 10) The monster species that spawned more often: ruby force fungus (freq bonus 18) The monster species that spawned more often: shard warp patch (freq bonus 12) The monster species that spawned more often: uncertainty demon (freq bonus 8) The monster species that spawned more often: Rock-N-Roll King (freq bonus 6) The monster species that spawned more often: cobwebbier rancid unconcerned hesitating (freq bonus 7) The monster species that spawned more often: real fire hound (freq bonus 20) The monster species that spawned more often: thick prostitute (freq bonus 3) The monster species that spawned more often: ore twen (freq bonus 3) The monster species that spawned more often: dopplezon (freq bonus 28) The monster species that spawned more often: Maurah (freq bonus 12) The monster species that spawned more often: Paul (freq bonus 6) The monster trait that was more common: monsters whose attacks paralyze you (freq bonus 4) The monster species that never randomly spawned: ten of spades The monster species that never randomly spawned: large dingo The monster species that never randomly spawned: driftwood effectuation palatal creakily The monster species that never randomly spawned: differently robbed The monster species that never randomly spawned: warrior changed The monster species that never randomly spawned: savings cash The monster species that never randomly spawned: armored deflation overenthusiastically The monster species that never randomly spawned: unequipping wall The monster species that never randomly spawned: microscopic space fleet The monster species that never randomly spawned: purple warp fungus The RNG hath decreed that this item was never generated: bank stone (gray) The RNG hath decreed that this item was never generated: shield of peace ((null)) The RNG hath decreed that this item was never generated: dark elven dagger (black runed dagger) The RNG hath decreed that this item was never generated: amulet of explosion (nuclear) The RNG hath decreed that this item was never generated: high-heeled skiers (buffalo boots) The RNG hath decreed that this item was never generated: K-ration ((null)) The RNG hath decreed that this item was never generated: cure monster (adorable) The RNG hath decreed that this item was never generated: paper sword ((null)) The RNG hath decreed that this item was never generated: chain and sickle ((null)) The RNG hath decreed that this item was never generated: paralysis (shivering) The RNG hath decreed that this item was generated more often: flail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: chromatic beam (chromatic, freq bonus 20) The RNG hath decreed that this item was generated more often: reinforced mace ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: flicker strip stone (gray, freq bonus 70) The RNG hath decreed that this item was generated more often: amulet of restful sleep (triangular, freq bonus 12) The RNG hath decreed that this item was generated more often: crossbow ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: oilskin sack (bag, freq bonus 11) The RNG hath decreed that this item was generated more often: welsh onion ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: robe of spell power (white robe, freq bonus 34) The RNG hath decreed that this item was generated more often: WC (LETS PLAY NETHACK, freq bonus 19) The RNG hath decreed that this item was generated more often: robe of psionics (pink robe, freq bonus 12) The RNG hath decreed that this item was generated more often: heavy conundrum ball ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: eyecloser ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: pick-axe ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: resist poison (big, freq bonus 17) The RNG hath decreed that this item was generated more often: gauntlets of slowing (ice-cold gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: limitation boots (velcro boots, freq bonus 10) The RNG hath decreed that this item was generated more often: force armor (gemstone-adorned clothing, freq bonus 8) The RNG hath decreed that this item was generated more often: hyper beam (pokemon logo, freq bonus 6) The RNG hath decreed that this item was generated more often: slow monster (tin, freq bonus 3) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 36) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 64) The RNG hath decreed that this item was always generated cursed: glass chain ((null)) The RNG hath decreed that this item was always generated cursed: adom cloak (mysterious cloak) The RNG hath decreed that this item was always generated cursed: helmet (plumed helmet) The RNG hath decreed that this item was always generated cursed: cloak of spray (brown burnoose) The RNG hath decreed that this item was always generated cursed: meat stick ((null)) The RNG hath decreed that this item was always generated cursed: chaos bolt (credited) The RNG hath decreed that this item was always generated cursed: grayout cloak (bleached cloak) The RNG hath decreed that this item was always generated cursed: blinding ray (noble) The RNG hath decreed that this item was always generated cursed: small piece of unrefined mithril (gray) The RNG hath decreed that this item was always generated cursed: pink spell cloak (glaring cloak) The RNG hath decreed that this trap was always invisible: rmb loss trap The RNG hath decreed that this trap was generated more often: drain trap (freq bonus 9) Next attribute increase check would have come at turn 217 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were poison resistant You were immune to sickness You had the following problem: Monsters build new traps for you to blunder into. (0) You were prevented from having automatic searching (0) You were prevented from having speed (0) You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tinanya, Helen and Rejda Your deity was Rejda The version you were playing was: Unix SlashEMExtended Version 2.1.7 (4b5f8601) - last build Fri Mar 16 07:09:24 2018. You could not have safely prayed (577) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons shuriken (throwing star) Armor killer heels (femmy boots) Scrolls scroll of healing (KRRRRRRRRRRRZ) scroll of mana (APOCALYPSE) scroll of phase door (VIA FERO DEO) scroll of standard id (I AM VERY DISGUSTED WITH THE TRASHY MAN) scroll of cure (POLSKA TO WIELKI KRAJ) * scroll of extra healing (FIQ DOESNT REALIZE THAT GENOCIDE IS MEANT TO BE USED BY THE PLAYER ONLY) * scroll of greater mana restoration (YASDORIAN TEAMSPLAT ELITE SPYING ACADEMY) Tools leather leash (leash) Gems worthless piece of orange glass (orange) touchstone (gray) worthless piece of green glass (green) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Expert) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Expert) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Master) (20 of 160) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Expert) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Feminist... You and Dora escaped from the dungeon with 10 points, Since you escaped early, the score list will not be checked.