Andy, lawful female angelic Feminist ------------------------ ------- ------ ----.............[........------------.|.--.--- |^..<| ---------- |.....-------------------...........|.....^...--- --.|..| |........-- --*----- -----------......`......|---..|--- |..).---..---- |.#| --------......||...-- ---..||......--|%-- |..#..---.--- ------..--..--)| |.....||.^| --`...#.%.| |.....||.-- - ----#.^[------ --- |.....--.| --#. |...........--- --.-- --.....(..----- |.#---- |.---.--%.....| ----- --...---.............-- |.#--.---.| |.|....#..| |...--- |.#.##..*.............| --#..#..#..| |....%..--- ---.....-- -#| |.....%--...^---..#..-| |#*##>..#.----.....#.| --..^.....| --.----......-----.| |......-- --..--.##.h.#.^#...#.| --..-.....------.^[...............| -...#%| -------..-#....#..#.-- |.........^..^....---.......------- |....-| |#hX---#...^...| |.........%--.....|...^.^...| ---..`..| |@..- |#^##.##.- --.--.......`........---...-- -......-- --..# |#..#.#..# -----.----..........| --.-- #.....-- --.- --#.| -.- --- --..--#|.--- - -.--.-- --- ---- --- ---- --- ------ [Andy the Fingernail Scratcher] St7 Dx8 Co13 In4 Wi4 Ch15 FemAngFemLaw Min:3 G0 HP-1(78) Pw75(75) AC2 Xp7/1159 T2081 Latest messages The army dwarf thrusts his dagger. The army dwarf misses. The army dwarf thrusts his dagger. The army dwarf misses. You don't have anything to drink. The army dwarf thrusts his dagger. The army dwarf hits you! You're pushed back! The army dwarf thrusts his dagger. The army dwarf misses. The army dwarf throws 2 daggers! You are hit by the 1st dagger. You are hit by the 2nd dagger. You hear the howling of the CwnAnnwn... The army dwarf wields a worm tooth {2}! The army dwarf swings his worm tooth. The army dwarf hits you! The army dwarf swings his worm tooth. The army dwarf hits you! You die... Your inventory Weapons a - an uncursed +0 high-heeled sandal (weapon in hand) {1} b - 20 uncursed +3 shuriken (in quiver) {0} c - an uncursed +3 lance (alternate weapon; not wielded) {75} u - the uncursed +0 great houchou named Prick Pass {16} Armor d - a cursed +0 pair of killer heels (being worn) {8} r - a blessed +1 orcish helm (being worn) {12} A - the heavily cursed rusty -2 cloak of transformation named Allcolor Prism (being worn) {4} F - a cursed +0 pair of water walking boots {8} Comestibles y - 4 uncursed cream pies {0} G - 3 uncursed carrots {0} Scrolls l - 5 uncursed scrolls of healing {0} m - 4 uncursed scrolls of mana {0} n - 4 uncursed scrolls of phase door {0} o - an uncursed scroll of standard id {0} p - an uncursed scroll of cure {0} J - a cursed scroll of standard id {0} Spellbooks v - an uncursed spellbook of levelport (0:0) {0} C - an uncursed spellbook of chemistry (0:1) {0} Rings D - an uncursed +1 ring of gain dexterity {0} E - an uncursed ring of sickness resistance {0} Wands w - an uncursed wand of draining (0:11) {0} x - an uncursed wand of magic missile (0:5) {0} B - an uncursed wand of healing (0:7) {0} Tools e - an uncursed leather leash {0} f - an uncursed stethoscope {0} t - an uncursed bottle {1} H - a cursed skeleton key {0} Gems g - an uncursed -1 worthless piece of red glass {1} h - 9 uncursed +0 rocks {0} i - 10 uncursed -1 rocks {0} j - an uncursed +0 flint stone k - 7 uncursed -3 rocks {0} q - a blessed +0 worthless piece of yellow glass {1} I - an uncursed +0 worthless piece of radiant glass {1} Final attributes You were playing in game master mode You were devoutly aligned Your alignment was 17 Your max alignment was 17 You carried 2 sins You could not have this property at all: sleep resistance You could not have this property extrinsically: wonderlegs You could not have this property intrinsically: sickopathy Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 13 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 134 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 83% chance Scroll drop chance was reduced to 86% Ring drop chance was reduced to 99% Potion drop chance was reduced to 94% Concealing monsters were spawned underneath items 86% of the time only Monster death drops spawned with only 89% chance The following skill could not be trained at all: healing spells The following skill was trained at half the usual rate: broadsword The following skill was trained at one fifth the usual rate: broadsword The following skill was limited to basic proficiency: attack spells The following skill was limited to skilled proficiency: whip The following skill was limited to expert proficiency: matter spells The following skill became untrainable if you tried to train it too early: two-handed weapons (turn 48) Number of artifacts generated was 2 Number of fake artifacts generated was 1 Monster spawn increase started at turn 40014 Monster spawn increase reached its maximum at turn 89708 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 3383320 The monster class that cannot be genocided was unicorn or horse The monster class that was spawned more often: trapper or lurker above (freq bonus 3) The monster species that spawned more often: pikachu (freq bonus 15) The monster species that spawned more often: party breaker (freq bonus 54) The monster species that spawned more often: zookeeper (freq bonus 30) The monster species that spawned more often: venture capitalist (freq bonus 48) The monster species that spawned more often: Michaela (freq bonus 22) The monster species that spawned more often: ebony colony (freq bonus 48) The monster species that spawned more often: dark lancer (freq bonus 12) The monster species that spawned more often: misappropriating ostomy (freq bonus 10) The monster species that spawned more often: five-headed hydra (freq bonus 14) The monster species that spawned more often: Gudrun (freq bonus 4) The monster species that spawned more often: threshold force fungus (freq bonus 10) The monster species that spawned more often: decoction childproof (freq bonus 24) The monster species that spawned more often: eldritch mind flayer (freq bonus 44) The monster species that spawned more often: Ruea's noble sandal (freq bonus 18) The monster species that spawned more often: criminal garbage houses (freq bonus 20) The monster species that spawned more often: mafia type (freq bonus 16) The monster species that spawned more often: bled fearing (freq bonus 8) The monster species that spawned more often: mountain orc (freq bonus 12) The monster species that spawned more often: sucker warp patch (freq bonus 30) The monster species that spawned more often: pizazz stargazing broadway millstone (freq bonus 10) The monster trait that was more common: monsters whose attacks allow the monster to heal its damaged hit points (freq bonus 1) The monster trait that was more common: monsters whose attacks cause inertia (freq bonus 6) The monster trait that was more common: monsters that cling to the ceiling (freq bonus 2) The monster trait that was more common: monsters that originate from Vanilla NetHack or SLASH'EM (freq bonus 2) The monster trait that was more common: monsters that have lash attacks (freq bonus 4) The monster species that never randomly spawned: transgression eye The monster species that never randomly spawned: Pylops The monster species that never randomly spawned: frog The monster species that never randomly spawned: hutched checkerboard The monster species that never randomly spawned: swarming girl The monster species that never randomly spawned: nightly force fungus The monster species that never randomly spawned: rotten icky thing The monster species that never randomly spawned: Kira Yoshinaka, bane of the Ako The monster species that never randomly spawned: storm support The monster species that never randomly spawned: river giant The RNG hath decreed that this item was never generated: impossibly heavy elysium ball ((null)) The RNG hath decreed that this item was never generated: long stake ((null)) The RNG hath decreed that this item was never generated: reroll artifact (marvelous) The RNG hath decreed that this item was never generated: amulet of explosion (nuclear) The RNG hath decreed that this item was never generated: stoning (CURSED TIN OF COCKATRICE MEAT) The RNG hath decreed that this item was never generated: fire golem (jetting) The RNG hath decreed that this item was never generated: unaffected candle (candle) The RNG hath decreed that this item was never generated: weight stone (gray) The RNG hath decreed that this item was never generated: cheese ((null)) The RNG hath decreed that this item was never generated: helm of speed (cone-shaped helmet) The RNG hath decreed that this item was generated more often: detect monsters (exploding, freq bonus 17) The RNG hath decreed that this item was generated more often: cloak of the force (starwars cloak, freq bonus 14) The RNG hath decreed that this item was generated more often: detect food (cyan, freq bonus 9) The RNG hath decreed that this item was generated more often: chloroform (blackthorn, freq bonus 24) The RNG hath decreed that this item was generated more often: starvation (underestimated, freq bonus 127) The RNG hath decreed that this item was generated more often: sneakers (turning shoes, freq bonus 35) The RNG hath decreed that this item was generated more often: pendant (looped, freq bonus 20) The RNG hath decreed that this item was generated more often: illiteracy (illegible, freq bonus 13) The RNG hath decreed that this item was generated more often: restore ability (light brown, freq bonus 14) The RNG hath decreed that this item was generated more often: underlayer cloak (up-down cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: leather saddle (saddle, freq bonus 5) The RNG hath decreed that this item was generated more often: runesword (runic broadsword, freq bonus 12) The RNG hath decreed that this item was generated more often: elysium scourge ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: log ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: fire (ANDOVA BEGARIN, freq bonus 7) The RNG hath decreed that this item was generated more often: opening (zinc, freq bonus 7) The RNG hath decreed that this item was generated more often: sapphire dragon scales ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: dancing shoes (soft footwear, freq bonus 111) The RNG hath decreed that this item was generated more often: practice (insulating, freq bonus 5) The RNG hath decreed that this item was generated more often: mushroom ((null), freq bonus 3) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 54) The RNG hath decreed that this item was always generated cursed: dehydrating stone (gray) The RNG hath decreed that this item was always generated cursed: grappling hook (iron hook) The RNG hath decreed that this item was always generated cursed: x'mas cake ((null)) The RNG hath decreed that this item was always generated cursed: gauntlets of the force (spacey gloves) The RNG hath decreed that this item was always generated cursed: disruption shield (disrupted) The RNG hath decreed that this item was always generated cursed: jumpsuit (silver clothes) The RNG hath decreed that this item was always generated cursed: red tea (baloon flower) The RNG hath decreed that this item was always generated cursed: flint spear ((null)) The RNG hath decreed that this item was always generated cursed: sound effect helmet (musical helmet) The RNG hath decreed that this item was always generated cursed: water walking boots (jungle boots) The RNG hath decreed that this trap was always invisible: paralysis trap The RNG hath decreed that this trap was generated more often: falling loadstone trap (freq bonus 2) Next attribute increase check would have come at turn 4430 Strength training was 44 Dexterity training was 37 Wisdom training was 16 Constitution training was 44 You were cold resistant You were shock resistant You were poison resistant You were magic-protected You had the following problem: Your display failed. (0) You had the following problem: Your possessions sometimes unidentified themselves. (679) You had the following problem: Monsters build new traps for you to blunder into. (0) You had reduced power of magical effects (0) You were possessed by the ghost of Wendy. (58) You were prevented from having sleep resistance (0) You were prevented from having wonderlegs (0) You saw invisible You had infravision You had 1572 points of nutrition remaining You could fly You were polymorphing You had reflection You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tinanya, Helen and Rejda Your deity was Tinanya The version you were playing was: Unix SlashEMExtended Version 2.1.7 (4b5f8601) - last build Fri Mar 16 07:09:24 2018. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - levelport 8 body 100% 93% b - chemistry 1 divine 42% 99% Techniques known in the end Name Level Status dazzle 7 R Prepared(0) appraisal 7 R Prepared(0) panic digging 7 R Prepared(0) phase door 7 R Prepared(0) turn undead 7 R Prepared(0) invoke deity 7 R Prepared(0) Discoveries Artifacts Prick Pass [chaotic great houchou] Allcolor Prism [unaligned cloak of transformation] Weapons shuriken (throwing star) Armor killer heels (rainbow boots) cloak of transformation (fleeceling cloak) orcish helm (iron skull cap) water walking boots (fleecy boots) Scrolls scroll of healing (FUCK OFF YOU MISS ASS) scroll of mana (IHTFP) scroll of phase door (THE THE GHOSTSES) scroll of standard id (YO FIQ I PLAYED YOUR VARIANT AND DIED TO SOME UTTER BULLSHIT) scroll of cure (CATCHES ERYONES EYE) * scroll of extra healing (THE AMY RAN A HALF MARATHON UNTRAINED IN 2H 38MIN) * scroll of greater mana restoration (ESPECIALLY WITH HIGH HEELS) Spellbooks spellbook of levelport (magnificent) spellbook of chemistry (sweet) Potions potion of levitation (foaming) potion called Black (black) Rings ring of gain dexterity (beautiful) ring of sickness resistance (osmium) Wands wand of magic missile (rosewood) wand of draining (ectoplasm) wand of healing (elongated) Tools leather leash (leash) skeleton key (key) Gems worthless piece of red glass (red) flint stone (gray) worthless piece of yellow glass (yellow) worthless piece of radiant glass (radiant) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 fireflies (1 created) a jackal 2 pack jackals a thick jackal 2 exploding jackals a little dog a dog a floating nose 0 signum vitiosums (1 created) an army dwarf (3 created) a dental brace guy 2 hobbit lords a hobbit caster a hidden kobold a cave kobold a mini leprechaun a femmymondaine a neevil 4 marine goblins an uncommon orc 0 porter rock piercers (1 created) a black rat 2 rattatas 0 eevees (1 created) 2 contaminated bugs (3 created) a stone bug a thrush an undead bat a duck warrior 0 lichens (1 created) a porter lichen an immobile mold 0 yellow fungi (1 created) a mean mold (0 created) a red growth 0 cyan patches (1 created) a reddish patch 2 sub-gnomes 2 gnomes a little grey alien a panotty an intermediate gnome a gnome lord a gnome watcher a gnomish wizard a gnomish caster a packer a gnome warrior 0 Keystone Policemen (1 created) 6 Undead Kops a kobold mummy an elf mummy a blue naga hatchling 0 golden naga hatchlings (1 created) a low ooze a vampiroid 0 aggravating wallwalkers (1 created) a guranguta 0 wailing spirits (1 created) 2 dwarf zombies (4 created) a weaum zombie a kasa-obake 0 paper golems (1 created) a friendly adventurer a drunkard a mangy-looking leper a weary-looking traveler 2 coal miners 0 block-heeled girls (1 created) 0 item masters (8 created) 0 shopkeepers (1 created) a newt a gray newt a demitwen a pile of copper coins (2 created) a floor grue 0 mini rub monsters (1 created) a 42 trove 107 creatures born. 79 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 4 times You eaten food with animal by-products 4 times You eaten meat 4 times You have communicated with the gods 2 times You prayed to the gods 2 times You hit with a wielded weapon 72 times You killed 63 monsters You read items or engraved 16 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (12 slots left) Fighting Skills high heels [Basic] (max Grand Master) (39 of 160) general combat [Unskilled] (max Expert) (7 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Expert) (23 of 160) petkeeping [Basic] (max Expert) (22 of 160) martial arts [Unskilled] (max Expert) (2 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills long sword [Unskilled] (max Basic) (1 of 20) scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Expert) (91 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Master) (20 of 160) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Expert) (21 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (1 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Feminist... You died in The Gnomish Mines on dungeon level 3 with 4756 points, and 0 pieces of gold, after 2081 moves. Killer: a monster (army dwarf) You were level 7 with a maximum of 78 hit points when you died. You reached the 24th place on the top 10000 list. No Points Name Hp [max] 1 305268 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 5]. Killed by a monster (the elder priestess of Moloch). - [128] 2 48389 Rew-Ana-Aur-Fem-Law died in The Dungeons of Doom on level 13. Killed by a monster (child spirit), while panic digging. - [118] 3 45278 Coolfrog-Abu-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by trying to contact their deity in Gehennom. - [88] 22 5181 Nirol-Ran-Gig-Fem-Law died in The Dungeons of Doom on level 4 [max 5]. Killed by a monster (hallucinogen-distorted farting boy), while frozen by a potion. - [96] 23 4883 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a bullet. - [73] *24 4756 Andy-Fem-Ang-Fem-Law died in The Gnomish Mines on level 3. Killed by a monster (army dwarf). - [78] 25 4126 Nirol-Bul-Bas-Fem-Cha quit in The Dungeons of Doom on level 3 [max 5]. 45 [71] 26 4114 Andy-Fem-Thu-Fem-Law died in The Dungeons of Doom on level 3. Killed by an icy touch. - [86]