Andy, lawful female inka Feminist ------ .....+ |....| +.@@.| |r..$| |....| ------ [Andy the Rebel Woman] St17 Dx12 Co10 In7 Wi3 Ch17 FemInkFemLaw Dlvl:1 G0 HP18(18) Pw14(14) AC6 Xp1/0 T2 Dim Latest messages Hello Andy, welcome to SlashEMExtended! You are a lawful female inka Feminist. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Important hint for newbies: Movement keys default to hjklyubn, also known as vi-keys, but you might want to use the number pad instead. If that is the case, hit shift-o to open the options and scroll down a few pages until you get to the compound options, find the one named number_pad and set it to 2. That will enable the number pad. Do not hit escape in the options menu or it will discard any changes you made - advance pages with spacebar instead! --Amy Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (this will probably require you to start a new game, but from that point on you'll always have the number pad enabled and won't have to set it up again every single time). If you still can't get it to work, join the #em.slashem.me IRC channel on Freenode and ask LarienTelrunya, Elronnd or other players for advice. You are lucky! Full moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were playing in game master mode You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: fear factor You could not have this property extrinsically: fear resistance You could not have this property intrinsically: detect monsters Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 16 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 3 Monsters only dropped their musable items with 67% chance Scroll drop chance was reduced to 91% Ring drop chance was reduced to 50% Wand drop chance was reduced to 73% Amulet drop chance was reduced to 63% Concealing monsters were spawned underneath items 69% of the time only Monster death drops spawned with only 94% chance The following skill could not be trained at all: shield The following skill was trained at half the usual rate: two-handed weapons The following skill was trained at one fifth the usual rate: matter spells The following skill was limited to basic proficiency: bare-handed combat The following skill was limited to skilled proficiency: dagger The following skill was limited to expert proficiency: occult spells The following skill became untrainable if you tried to train it too early: high heels (turn 11) Number of artifacts generated was 2 Number of fake artifacts generated was 2 Monster spawn increase started at turn 44609 Monster spawn increase reached its maximum at turn 150881 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2676114 The monster class that cannot be genocided was nymph The monster class that was spawned more often: archfiend (freq bonus 2) The monster species that spawned more often: Yig, Father of Serpents (freq bonus 16) The monster species that spawned more often: silesia unmixt (freq bonus 14) The monster species that spawned more often: zombie prostitute (freq bonus 5) The monster species that spawned more often: radioactive woman (freq bonus 6) The monster species that spawned more often: applejack topeka (freq bonus 5) The monster species that spawned more often: lieutenant (freq bonus 12) The monster species that spawned more often: great psychic dragon (freq bonus 12) The monster species that spawned more often: slime growth (freq bonus 30) The monster species that spawned more often: kamitori (freq bonus 6) The monster species that spawned more often: reiterative forjudge anear (freq bonus 24) The monster species that spawned more often: triceratops (freq bonus 24) The monster species that spawned more often: styx elemental (freq bonus 42) The monster species that spawned more often: restaurateur orig (freq bonus 64) The monster species that spawned more often: holyday migrated (freq bonus 8) The monster species that spawned more often: petty dark shape (freq bonus 12) The monster species that spawned more often: ice heel lady (freq bonus 21) The monster species that spawned more often: mud spider (freq bonus 72) The monster species that spawned more often: farting girl (freq bonus 5) The monster species that spawned more often: greenish giant (freq bonus 12) The monster species that spawned more often: ice troll (freq bonus 4) The monster trait that was more common: monsters whose attacks corrode your entire inventory (freq bonus 1) The monster trait that was more common: monsters whose attacks banish you (freq bonus 1) The monster species that never randomly spawned: fire spider The monster species that never randomly spawned: pillowy ladler The monster species that never randomly spawned: grandmaster ghost The monster species that never randomly spawned: lost ufo part The monster species that never randomly spawned: flying piercer The monster species that never randomly spawned: spook The monster species that never randomly spawned: guardian of the mountains The monster species that never randomly spawned: soft mold The monster species that never randomly spawned: Idiot Brain The monster species that never randomly spawned: gravity chicken The RNG hath decreed that this item was never generated: dragon horned headpiece (headpiece) The RNG hath decreed that this item was never generated: orange dragon scale shield (orange dragonhide shield) The RNG hath decreed that this item was never generated: wind (blowing) The RNG hath decreed that this item was never generated: gentleman's suit (expensive clothes) The RNG hath decreed that this item was never generated: dizzy helmet (rotating helmet) The RNG hath decreed that this item was never generated: mithril whip ((null)) The RNG hath decreed that this item was never generated: bec de corbin (beaked polearm) The RNG hath decreed that this item was never generated: cyan stone (teal) The RNG hath decreed that this item was never generated: psybeam (avada kedavra) The RNG hath decreed that this item was never generated: difficult gloves (vampiric gloves) The RNG hath decreed that this item was generated more often: bubblebeam (biblic, freq bonus 12) The RNG hath decreed that this item was generated more often: felt-tip marker ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: helm of detect monsters (golden helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of poison warning (splatted, freq bonus 6) The RNG hath decreed that this item was generated more often: spawn cloak (voluminous cloak, freq bonus 25) The RNG hath decreed that this item was generated more often: bell ((null), freq bonus 39) The RNG hath decreed that this item was generated more often: gauntlets of swimming (black gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: rhythmic star ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: red tea (baloon flower, freq bonus 22) The RNG hath decreed that this item was generated more often: mare trident ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: counterclockwise stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: fire bolt (flaming, freq bonus 5) The RNG hath decreed that this item was generated more often: anhydrite (teal, freq bonus 10) The RNG hath decreed that this item was generated more often: yellow dragon scales ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: sawed-off shotgun ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: gain energy (cloudy, freq bonus 5) The RNG hath decreed that this item was generated more often: destruction stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of prism (prismatic, freq bonus 11) The RNG hath decreed that this item was generated more often: dig (parchment, freq bonus 13) The RNG hath decreed that this item was generated more often: osbane katana ((null), freq bonus 8) The RNG hath decreed that this item was always generated cursed: remove blessing (light cyan) The RNG hath decreed that this item was always generated cursed: rotten stone (gray) The RNG hath decreed that this item was always generated cursed: undo genocide (42) The RNG hath decreed that this item was always generated cursed: stinking cloud (distorted) The RNG hath decreed that this item was always generated cursed: scimitar (curved sword) The RNG hath decreed that this item was always generated cursed: heavy elysium ball ((null)) The RNG hath decreed that this item was always generated cursed: sinking (SPORKHACK ASCENSION) The RNG hath decreed that this item was always generated cursed: amulet of directional swap (obfuscated) The RNG hath decreed that this item was always generated cursed: black opal (black) The RNG hath decreed that this item was always generated cursed: meat stick ((null)) The RNG hath decreed that this trap was always invisible: pet trap The RNG hath decreed that this trap was generated more often: non-prayer trap (freq bonus 34) Next attribute increase check would have come at turn 248 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were dimmed (0) You had the following problem: Monsters build new traps for you to blunder into. (0) You were prevented from having fear resistance (0) You were prevented from having an increased fear factor (0) You recognized peaceful creatures You had infravision You had 1499 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tinanya, Helen and Rejda Your deity was Tinanya The version you were playing was: Unix SlashEMExtended Version 2.1.7 (4b5f8601) - last build Fri Mar 16 07:09:24 2018. You could not have safely prayed (235) You survived Spells known in the end Name Level Category Fail Memory a - nature beam 8 elemental 100% 700% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons shuriken (throwing star) Armor killer heels (yellow sneakers) Scrolls scroll of healing (FLURRY GRUESOME ABILITY OF ALL RISED) scroll of mana (SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT) scroll of phase door (JUMPING UP AND DOWN TO NUMBED ENEMY) scroll of standard id (CANT FIND O ID) scroll of cure (LOOK EN WITH EYES TO LOW ATTACK) * scroll of extra healing (BUY C1AL1S CHEAP HERE) * scroll of greater mana restoration (SECTUM SEMPRA) Spellbooks spellbook of nature beam (embossed) Tools inka leash (leash) Gems touchstone (gray) worthless piece of red glass (red) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Expert) (20 of 160) spirituality [Unskilled] (max Basic) (0 of 20) petkeeping [Basic] (max Expert) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Expert) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Master) (20 of 160) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Expert) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Master) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Feminist... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.