Andy, lawful female lich Feminist --------------- ..............| |...........@@| +.............| |............. |.............| --------------- [Andy the Rebel Woman] St11 Dx10 Co7 In5 Wi6 Ch10 FemLicFemLaw Dlvl:1 G0 HP16(16) Pw11(11) AC-3 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a lawful female lich Feminist. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Important hint for newbies: Movement keys default to hjklyubn, also known as vi-keys, but you might want to use the number pad instead. If that is the case, hit shift-o to open the options and scroll down a few pages until you get to the compound options, find the one named number_pad and set it to 2. That will enable the number pad. Do not hit escape in the options menu or it will discard any changes you made - advance pages with spacebar instead! --Amy Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (this will probably require you to start a new game, but from that point on you'll always have the number pad enabled and won't have to set it up again every single time). If you still can't get it to work, join the #em.slashem.me IRC channel on Freenode and ask LarienTelrunya, Elronnd or other players for advice. You are lucky! Full moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were playing in game master mode You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: the Force You could not have this property extrinsically: wallwalking You could not have this property intrinsically: fear factor Potion identification only worked 3 times out of 9 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 124 Scroll drop chance was reduced to 93% Musable item generation frequency had a negative bias of 84% Ring drop chance was reduced to 94% Wand drop chance was reduced to 42% Amulet drop chance was reduced to 99% Potion drop chance was reduced to 80% The following skill could not be trained at all: petkeeping The following skill was trained at half the usual rate: morning star The following skill was trained at one fifth the usual rate: two-handed weapons The following skill was limited to basic proficiency: elemental spells The following skill was limited to skilled proficiency: two-handed sword The following skill was limited to expert proficiency: attack spells The following skill became untrainable if you tried to train it too early: general combat (turn 9) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 36268 Monster spawn increase reached its maximum at turn 120820 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 3477024 The monster class that cannot be genocided was cockatrice The monster class that was spawned more often: piece of food (freq bonus 4) The monster color that was spawned more often: white (freq bonus 1) The monster species that spawned more often: glare colony (freq bonus 18) The monster species that spawned more often: mud congregational unpacker lapidated downshift (freq bonus 40) The monster species that spawned more often: Ruth's block-heeled lady boot (freq bonus 14) The monster species that spawned more often: leveldrain turret (freq bonus 11) The monster species that spawned more often: ringneck planted (freq bonus 14) The monster species that spawned more often: irresistible spore (freq bonus 20) The monster species that spawned more often: edgy warp fungus (freq bonus 10) The monster species that spawned more often: joust hunter (freq bonus 12) The monster species that spawned more often: rat swarm (freq bonus 42) The monster species that spawned more often: wolver (freq bonus 18) The monster species that spawned more often: nasty troll (freq bonus 14) The monster species that spawned more often: smart penetrator (freq bonus 12) The monster species that spawned more often: ixitxachitl priest (freq bonus 12) The monster species that spawned more often: tightrope garden (freq bonus 126) The monster species that spawned more often: visible stalker (freq bonus 15) The monster species that spawned more often: Tatewaki Kuno (freq bonus 21) The monster species that spawned more often: spirit drinker (freq bonus 18) The monster species that spawned more often: lib aberration (freq bonus 27) The monster species that spawned more often: billhook sleepily (freq bonus 10) The monster species that spawned more often: inferno hound (freq bonus 15) The monster trait that was more common: monsters that have spit attacks (freq bonus 2) The monster trait that was more common: monsters that spawn in large groups (freq bonus 6) The monster trait that was more common: monsters that cling to the ceiling (freq bonus 5) The monster trait that was more common: monsters whose attacks do acid damage (freq bonus 1) The monster trait that was more common: monsters whose attacks can put you to sleep (freq bonus 2) The monster trait that was more common: monsters whose attacks dim you (freq bonus 1) The monster trait that was more common: unknown (freq bonus 4) The monster trait that was more common: monsters that have sting attacks (freq bonus 4) The monster species that never randomly spawned: swamp naga hatchling The monster species that never randomly spawned: inferno The monster species that never randomly spawned: snakelike frightfully The monster species that never randomly spawned: faithfully plainclothesman The monster species that never randomly spawned: complimenting ringing bier overspreading hefting fallen them insoluble The monster species that never randomly spawned: morphologist antipacifist The monster species that never randomly spawned: Njusha's sweet sandal The monster species that never randomly spawned: cerulean spore The monster species that never randomly spawned: troglodyte beastlord The monster species that never randomly spawned: voltalisk The RNG hath decreed that this item was never generated: summon elm (celestial) The RNG hath decreed that this item was never generated: orihalcyon gauntlets (fighting gloves) The RNG hath decreed that this item was never generated: cloak of nakedness (wafer-thin cloak) The RNG hath decreed that this item was never generated: sky dragon scales ((null)) The RNG hath decreed that this item was never generated: boots of molasses (thigh boots) The RNG hath decreed that this item was never generated: hiding (hidden tea) The RNG hath decreed that this item was never generated: aggravate monster (grating) The RNG hath decreed that this item was never generated: cloak of sickness (green cloak) The RNG hath decreed that this item was never generated: bloodsucking shoes (yellow sneakers) The RNG hath decreed that this item was never generated: cure critical wounds (roast mate) The RNG hath decreed that this item was generated more often: blacky helmet (middle-earth helmet, freq bonus 18) The RNG hath decreed that this item was generated more often: yellow sweets ((null), freq bonus 28) The RNG hath decreed that this item was generated more often: wax candle (candle, freq bonus 12) The RNG hath decreed that this item was generated more often: special mop ((null), freq bonus 125) The RNG hath decreed that this item was generated more often: gauntlets of reverse enchantment (inverse gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of quadruple attack (signet, freq bonus 20) The RNG hath decreed that this item was generated more often: otama ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: manacloak (dragonhide cloak, freq bonus 20) The RNG hath decreed that this item was generated more often: mana bolt (irresistible, freq bonus 6) The RNG hath decreed that this item was generated more often: green dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: archaic cloak (greek cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: platinum fire hook (beaked staff, freq bonus 3) The RNG hath decreed that this item was generated more often: antimatter (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION, freq bonus 4) The RNG hath decreed that this item was generated more often: evil gloves (fatal gloves, freq bonus 2) The RNG hath decreed that this item was generated more often: conflict (ruby, freq bonus 3) The RNG hath decreed that this item was generated more often: bubblebeam (biblic, freq bonus 5) The RNG hath decreed that this item was generated more often: necklace (conical, freq bonus 3) The RNG hath decreed that this item was generated more often: gauntlets of panic (slit gloves, freq bonus 5) The RNG hath decreed that this item was generated more often: helm of steel (steel helmet, freq bonus 13) The RNG hath decreed that this item was generated more often: polyform (radiant green, freq bonus 11) The RNG hath decreed that this item was always generated cursed: wine (violet-red) The RNG hath decreed that this item was always generated cursed: cloak of shifting (poke mongo cloak) The RNG hath decreed that this item was always generated cursed: morion (black) The RNG hath decreed that this item was always generated cursed: silver long sword ((null)) The RNG hath decreed that this item was always generated cursed: remove curse (wiry) The RNG hath decreed that this item was always generated cursed: cyan dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: speedbug boots (profiled boots) The RNG hath decreed that this item was always generated cursed: blue dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: chaos terrain (TIGHT SPANDEX SHIRT) The RNG hath decreed that this item was always generated cursed: mithril whip ((null)) The RNG hath decreed that this trap was always invisible: time trap The RNG hath decreed that this trap was generated more often: muteness trap (freq bonus 4) Next attribute increase check would have come at turn 406 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were cold resistant You were sleep resistant You were poison resistant You were level-drain resistant You were immune to sickness You had the following problem: Monsters build new traps for you to blunder into. (0) You were prevented from having phasing (0) You were prevented from using the force like a real jedi (0) You were aware of the presence of something You were warned of undead You had infravision You had 1500 points of nutrition remaining You could teleport You had teleport control You could survive without air You regenerated You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tinanya, Helen and Rejda Your deity was Tinanya The version you were playing was: Unix SlashEMExtended Version 2.1.7 (4b5f8601) - last build Fri Mar 16 07:09:24 2018. You could not have safely prayed (196) You survived Spells known in the end Name Level Category Fail Memory a - summon undead 5 attack 95% 400% Techniques known in the end Name Level Status blood ritual 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons shuriken (throwing star) Armor killer heels (sputa boots) Scrolls scroll of healing (JUBILEX IS MY BEST FRIEND) scroll of mana (WATASHI WA ANATA GA SOKO NI NEMUTTE ITA KIKIMASHITA) scroll of phase door (SHIVAN VEIDIMADUR NANAST STIGIO) scroll of standard id (TRY HARD) scroll of cure (POLSKA TO WIELKI KRAJ) * scroll of extra healing (MINMAY REMOVEREMOVEREMOVE RUINATION) * scroll of greater mana restoration (CUTE DRAG BODY REDUCIVES TO RISE SPEE) Spellbooks spellbook of summon undead (impregnated) Tools leather leash (leash) Gems worthless piece of red glass (red) worthless piece of violet glass (violet) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Expert) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Expert) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Master) (20 of 160) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Expert) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Feminist... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.