Andy, chaotic female problematic Feminist ###################### -----###,,,,,,,,,,,,,,,,,,,,###,#---- |...-,,#,##################,,,,@....| |...|#,#,# ###,,,# ...| |...|#,#,# #,#,# |# |...|,`,,# |...|#,#,# |....,,, |...|#,# |...-^,, |...|#,,, |...-,,,---.-- -----#,,.....| ###|....| |<..#| |.^... |....| |....| ------ [Andy the Rebel Woman] St13 Dx16 Co13 In11 Wi3 Ch19 FemProFemCha Dlvl:1 G0 HP-1(17) Pw11(11) AC-2 Xp1/1 T93 Latest messages You kill the grid bug! There is a wall in the way! You see here a jelly wand {0}. p - a jelly wand {0}. What do you want to write with? [- a-cg-jp or ?*] You write in the dust with a wand of secret door detection {0}. What do you want to write in the dust here? You stop. Dora is in the way! You displaced Dora. Specify unknown object by cursor? [ynq] (q) Please move the cursor to an unknown object. (For instructions type a ?) ^ a trap (glass bolt trap) Pick an object. # In what direction? [hykulnjb><] Whoops... A glass bolt shoots out at you! You are hit by a glass bolt! You die... Your inventory Weapons a - an uncursed +1 high-heeled sandal (weapon in hand) {1} b - 20 blessed +1 shuriken (in quiver) {0} c - an uncursed +0 lance (alternate weapon; not wielded) {75} Armor d - a cursed +0 pair of killer heels (being worn) {8} Scrolls k - 5 uncursed scrolls of healing {0} l - 4 uncursed scrolls of mana {0} m - 3 uncursed scrolls of phase door {0} n - 2 uncursed scrolls of standard id {0} o - an uncursed scroll of cure {0} Wands p - a heavily cursed wand of secret door detection (0:12) {0} Tools e - an uncursed leather leash {0} f - an uncursed stethoscope {0} Gems g - 2 uncursed +0 worthless pieces of cyan glass {2} h - an uncursed +0 worthless piece of teal glass {1} i - 21 uncursed +0 rocks {0} j - 2 uncursed +0 worthless pieces of black glass {2} Final attributes You were playing in game master mode You were haltingly aligned Your alignment was 1 Your max alignment was 11 You carried 0 sins You could not have this property at all: manaleech You could not have this property extrinsically: sickopathy You could not have this property intrinsically: sickness resistance Ring identification only worked 4 times out of 18 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 23 Tool identification only worked 5 times out of 7 Scroll drop chance was reduced to 87% Musable item generation frequency had a negative bias of 37% Amulet drop chance was reduced to 99% Potion drop chance was reduced to 87% The following skill could not be trained at all: attack spells The following skill was trained at half the usual rate: chaos spells The following skill was trained at one fifth the usual rate: two-handed weapons The following skill was limited to basic proficiency: protection spells The following skill was limited to skilled proficiency: chaos spells The following skill was limited to expert proficiency: chaos spells The following skill became untrainable if you tried to train it too early: hammer (turn 39) Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 16601 Monster spawn increase reached its maximum at turn 98913 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 8685204 The monster class that cannot be genocided was quadruped The monster class that was spawned more often: kobold (freq bonus 2) The monster species that spawned more often: attest touchdown (freq bonus 20) The monster species that spawned more often: gabble wallpapering (freq bonus 18) The monster species that spawned more often: supreme nasty eye (freq bonus 36) The monster species that spawned more often: axial laser (freq bonus 24) The monster species that spawned more often: secondary libelled (freq bonus 16) The monster species that spawned more often: bright star (freq bonus 24) The monster species that spawned more often: Emma (freq bonus 6) The monster species that spawned more often: enshroud enraptured (freq bonus 18) The monster species that spawned more often: ego gas spore (freq bonus 6) The monster species that spawned more often: eldritch stalk (freq bonus 8) The monster species that spawned more often: decayed colony (freq bonus 8) The monster species that spawned more often: vile lancer (freq bonus 28) The monster species that spawned more often: werestilettosandal (freq bonus 8) The monster species that spawned more often: Anji Mito (freq bonus 6) The monster species that spawned more often: werepiercer (freq bonus 20) The monster species that spawned more often: courtesy cattle (freq bonus 4) The monster species that spawned more often: apprentice shaman (freq bonus 15) The monster species that spawned more often: natsukemono (freq bonus 20) The monster species that spawned more often: arceus (freq bonus 6) The monster species that spawned more often: force mist cloud (freq bonus 18) The monster trait that was more common: monsters whose attacks make your equipment wet (freq bonus 12) The monster species that never randomly spawned: animated irregular heel The monster species that never randomly spawned: pig The monster species that never randomly spawned: short-faced bear The monster species that never randomly spawned: mimicked yeah The monster species that never randomly spawned: Tenebrous The monster species that never randomly spawned: sepia growth The monster species that never randomly spawned: player mimic The monster species that never randomly spawned: grille ophthalmoscopic The monster species that never randomly spawned: scene accelerando The monster species that never randomly spawned: cyborg ninja The monster class that always generated with extra speed: bat or bird The RNG hath decreed that this item was never generated: bag of holding (bag) The RNG hath decreed that this item was never generated: eater stone (gray) The RNG hath decreed that this item was never generated: crystal shield (glass shield) The RNG hath decreed that this item was never generated: Leo Nemaeus hide (lion skin) The RNG hath decreed that this item was never generated: cloak of inventorylessness (glass cloak) The RNG hath decreed that this item was never generated: water dragon scale shield (water dragonhide shield) The RNG hath decreed that this item was never generated: cutting (inane) The RNG hath decreed that this item was never generated: wizard lock (dark green) The RNG hath decreed that this item was never generated: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS) The RNG hath decreed that this item was never generated: ice shield (dark blue shield) The RNG hath decreed that this item was generated more often: bunny uniform (red leather armor, freq bonus 7) The RNG hath decreed that this item was generated more often: identify (KERNOD WEL, freq bonus 7) The RNG hath decreed that this item was generated more often: poison resistance (pearl, freq bonus 4) The RNG hath decreed that this item was generated more often: captcha stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: paralysis (automatic, freq bonus 47) The RNG hath decreed that this item was generated more often: trident ((null), freq bonus 32) The RNG hath decreed that this item was generated more often: levitation (cyan, freq bonus 24) The RNG hath decreed that this item was generated more often: teleport away (gold, freq bonus 47) The RNG hath decreed that this item was generated more often: amulet of wrong seeing (too expensive, freq bonus 12) The RNG hath decreed that this item was generated more often: iron shoes (hard shoes, freq bonus 6) The RNG hath decreed that this item was generated more often: high-heeled sandal ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: egoism (enviable, freq bonus 9) The RNG hath decreed that this item was generated more often: grayout cloak (bleached cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: resistance (castor bean, freq bonus 4) The RNG hath decreed that this item was generated more often: geolysis (GICCC, freq bonus 97) The RNG hath decreed that this item was generated more often: elven mithril-coat ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: silver dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: electric sword ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: eternium blade ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: time shift (green eyed, freq bonus 8) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 61) The RNG hath decreed that this item was always generated cursed: world fall (charming) The RNG hath decreed that this item was always generated cursed: dimness (viva) The RNG hath decreed that this item was always generated cursed: dememorize (zylon) The RNG hath decreed that this item was always generated cursed: warding (YOU DO NOT GO PAST AT ME) The RNG hath decreed that this item was always generated cursed: anger peaceful monster (volatile) The RNG hath decreed that this item was always generated cursed: quiz stone (gray) The RNG hath decreed that this item was always generated cursed: heavy shield ((null)) The RNG hath decreed that this item was always generated cursed: volt rock (mistranslated) The RNG hath decreed that this item was always generated cursed: bean ((null)) The RNG hath decreed that this item was always generated cursed: memory (turquoise) The RNG hath decreed that this trap was always invisible: laser trap The RNG hath decreed that this trap was generated more often: auto destruct trap (freq bonus 24) Next attribute increase check would have come at turn 1120 Strength training was 0 Dexterity training was 0 Wisdom training was 3 Constitution training was 4 You had the following problem: An auto destruct mechanism was initiated. (20) You had the following problem: Monsters build new traps for you to blunder into. (0) You were possessed by the ghost of Nadja. (1492) You were prevented from having manaleech (0) You were prevented from having sickopathy (0) You had 1405 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tinanya, Helen and Rejda Your deity was Rejda The version you were playing was: Unix SlashEMExtended Version 2.1.7 (4b5f8601) - last build Fri Mar 16 07:09:24 2018. You could have safely prayed (94) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) panic digging 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Discoveries Weapons shuriken (throwing star) Armor killer heels (riding boots) Scrolls scroll of healing (MULEPUPUSCHE A BIG ONE) scroll of mana (DEAR FIQ IM SORRY TO SAY IT BUT YOUR WAND BALANCE PATCH SUCKS) scroll of phase door (SABRA BRIATHA BRISARA) scroll of standard id (WOE AKUET AAAAAAA) scroll of cure (SHIFTLY ITEM TRICK HIT CONTINUE) * scroll of extra healing (MY NAME IS MISTER SIR) * scroll of greater mana restoration (YOU DO NOT GO PAST AT ME) Wands wand of secret door detection (jelly) Tools leather leash (leash) Gems worthless piece of cyan glass (cyan) worthless piece of teal glass (teal) worthless piece of black glass (black) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (21 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Expert) (22 of 160) petkeeping [Basic] (max Expert) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Expert) (21 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Master) (20 of 160) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Expert) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Feminist...