Andy, chaotic female wind Feminist --------- |......r| |....@..| |.....@.| ........| --------- [Andy the Rebel Woman] St14 Dx13 Co12 In7 Wi3 Ch15 FemWinFemCha Dlvl:1 G0 HP17(17) Pw11(11) AC0 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a chaotic female wind Feminist. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Important hint for newbies: Movement keys default to hjklyubn, also known as vi-keys, but you might want to use the number pad instead. If that is the case, hit shift-o to open the options and scroll down a few pages until you get to the compound options, find the one named number_pad and set it to 2. That will enable the number pad. Do not hit escape in the options menu or it will discard any changes you made - advance pages with spacebar instead! --Amy Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (this will probably require you to start a new game, but from that point on you'll always have the number pad enabled and won't have to set it up again every single time). If you still can't get it to work, join the #em.slashem.me IRC channel on Freenode and ask LarienTelrunya, Elronnd or other players for advice. The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were playing in game master mode You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: teleport control You could not have this property extrinsically: warning You could not have this property intrinsically: telepathy Scroll identification only worked 100 times out of 198 Ring identification only worked 4 times out of 16 Amulet identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 57 Gem identification only worked 100 times out of 208 Monsters only dropped their musable items with 92% chance Monsters only dropped their equipment with 85% chance Scroll drop chance was reduced to 84% Wand drop chance was reduced to 98% Potion drop chance was reduced to 84% The following skill could not be trained at all: protection spells The following skill was trained at half the usual rate: axe The following skill was trained at one fifth the usual rate: spirituality The following skill was limited to basic proficiency: lightsaber The following skill was limited to skilled proficiency: enchantment spells The following skill was limited to expert proficiency: attack spells The following skill became untrainable if you tried to train it too early: dagger (turn 9) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 35498 Monster spawn increase reached its maximum at turn 219818 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 735995 The monster class that cannot be genocided was worm The monster class that was spawned more often: ogre (freq bonus 1) The monster species that spawned more often: octarine force fungus (freq bonus 18) The monster species that spawned more often: maligning impregnably confirmatory hushing frosh dewlap (freq bonus 60) The monster species that spawned more often: Uruk-hai (freq bonus 12) The monster species that spawned more often: ebony grue (freq bonus 12) The monster species that spawned more often: siege door (freq bonus 4) The monster species that spawned more often: ancient red dragon (freq bonus 3) The monster species that spawned more often: cavitation scarcer (freq bonus 6) The monster species that spawned more often: neighing trembling (freq bonus 8) The monster species that spawned more often: large spider (freq bonus 8) The monster species that spawned more often: Ilsensine The Fallen (freq bonus 2) The monster species that spawned more often: acid sphere (freq bonus 24) The monster species that spawned more often: siena patch (freq bonus 8) The monster species that spawned more often: moa constrictor (freq bonus 12) The monster species that spawned more often: flauntiest undistilled (freq bonus 9) The monster species that spawned more often: Elvenqueen (freq bonus 4) The monster species that spawned more often: blue nightmare (freq bonus 4) The monster species that spawned more often: The Grand Lunar (freq bonus 2) The monster species that spawned more often: contamination mold (freq bonus 6) The monster species that spawned more often: japanese lord (freq bonus 18) The monster species that spawned more often: Uniform Kop (freq bonus 6) The monster trait that was more common: monsters that eat meat (freq bonus 1) The monster trait that was more common: monsters that have explosion attacks (freq bonus 6) The monster trait that was more common: monsters whose attacks cancel you (freq bonus 2) The monster trait that was more common: monsters that require +2 weapons to hit (freq bonus 2) The monster trait that was more common: monsters whose attacks shock you with high voltage (freq bonus 1) The monster trait that was more common: monsters that count as vampire (freq bonus 4) The monster trait that was more common: monsters whose attacks deactivate your intrinsics (freq bonus 2) The monster trait that was more common: monsters that talk like whores (freq bonus 1) The monster trait that was more common: monsters that howl at the moon (freq bonus 3) The monster trait that was more common: unknown (freq bonus 10) The monster species that never randomly spawned: unseen potato The monster species that never randomly spawned: cursed ghost The monster species that never randomly spawned: Olog-hai lunatic The monster species that never randomly spawned: tentacle newt The monster species that never randomly spawned: siege kobold The monster species that never randomly spawned: Cthugha, the Living Flame The monster species that never randomly spawned: rogering usage insole riverside mailer dune The monster species that never randomly spawned: green koopa The monster species that never randomly spawned: Melissa's wedge-heeled combat boot The monster species that never randomly spawned: Andrej The monster class that always generated with extra speed: grue The RNG hath decreed that this item was never generated: speed boots (combat boots) The RNG hath decreed that this item was never generated: map level (crumbling) The RNG hath decreed that this item was never generated: basterd sword (huge sword) The RNG hath decreed that this item was never generated: baseball bat ((null)) The RNG hath decreed that this item was never generated: pendant (looped) The RNG hath decreed that this item was never generated: mirror (looking glass) The RNG hath decreed that this item was never generated: ice shield (dark blue shield) The RNG hath decreed that this item was never generated: cloak of conflict (politician cloak) The RNG hath decreed that this item was never generated: quarterstaff (staff) The RNG hath decreed that this item was never generated: amulet of unchanging (concave) The RNG hath decreed that this item was generated more often: cloak of drain resistance (vampiric cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: banishing fear (voluminous, freq bonus 17) The RNG hath decreed that this item was generated more often: paralysis (automatic, freq bonus 25) The RNG hath decreed that this item was generated more often: sleepstone (gray, freq bonus 46) The RNG hath decreed that this item was generated more often: cloak of banishing fear (magenta cloak, freq bonus 19) The RNG hath decreed that this item was generated more often: bad effect stone (gray, freq bonus 25) The RNG hath decreed that this item was generated more often: bigscript helm (great helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: red dragon scales ((null), freq bonus 36) The RNG hath decreed that this item was generated more often: destruction stone (gray, freq bonus 33) The RNG hath decreed that this item was generated more often: amulet versus death spell (torus, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of unlight (absorbing cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: searching (miracle, freq bonus 4) The RNG hath decreed that this item was generated more often: amnesia (sparkling, freq bonus 14) The RNG hath decreed that this item was generated more often: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA, freq bonus 15) The RNG hath decreed that this item was generated more often: flood tide (TEKMAKMAYACON, freq bonus 3) The RNG hath decreed that this item was generated more often: jacinth (orange, freq bonus 2) The RNG hath decreed that this item was generated more often: anti disintegration (doorstopping, freq bonus 2) The RNG hath decreed that this item was generated more often: droven plate mail (crested black plate, freq bonus 12) The RNG hath decreed that this item was generated more often: remove blessing (light cyan, freq bonus 14) The RNG hath decreed that this item was generated more often: red dragon scales ((null), freq bonus 3) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 80) The RNG hath decreed that this item was always generated cursed: flood tide (TEKMAKMAYACON) The RNG hath decreed that this item was always generated cursed: chrysocolla (cyan) The RNG hath decreed that this item was always generated cursed: shield of peace ((null)) The RNG hath decreed that this item was always generated cursed: tinfoil helmet (aluminium helmet) The RNG hath decreed that this item was always generated cursed: mineral hostage chain ((null)) The RNG hath decreed that this item was always generated cursed: dragon eyepatch ((null)) The RNG hath decreed that this item was always generated cursed: chromatic beam (chromatic) The RNG hath decreed that this item was always generated cursed: blood dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: partial plate mail ((null)) The RNG hath decreed that this item was always generated cursed: true sight (adamantium) The RNG hath decreed that this trap was always invisible: natalje trap The RNG hath decreed that this trap was generated more often: glue trap (freq bonus 4) Next attribute increase check would have come at turn 162 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had the following problem: Monsters build new traps for you to blunder into. (0) You had the following problem: Your spells became green. (0) You had the following problem: Item destruction may happen randomly. (0) You were prevented from having warning (0) You were prevented from having teleport control (0) You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tinanya, Helen and Rejda Your deity was Rejda The version you were playing was: Unix SlashEMExtended Version 2.1.7 (4b5f8601) - last build Fri Mar 16 07:09:24 2018. You could not have safely prayed (211) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons shuriken (throwing star) Armor killer heels (steel boots) Scrolls scroll of healing (VO BIEN VOI MUOI CHAN UON) scroll of mana (IRC LAUNCH STRANGEBOT SUDO SCREEN) scroll of phase door (ID 9739285327 INFO CRYPTEDFILES BIZ) scroll of standard id (SEX OCYMISOX) scroll of cure (YNORI ERUP) * scroll of extra healing (I WANT TO HERB MY BIKE UP) * scroll of greater mana restoration (POWER DAMAGE BY HEALTH POINT) Tools leather leash (leash) Gems worthless piece of orange glass (orange) destruction stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Expert) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Expert) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Master) (20 of 160) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Expert) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Feminist... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.