Andy, chaotic female suxxor Feminist ----- ....+ |$@.| |.@.| ....| |...| --.-- [Andy the Rebel Woman] St15 Dx13 Co17 In6 Wi5 Ch16 FemSuxFemCha Dlvl:1 G1 HP21(21) Pw16(16) AC0 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a chaotic female suxxor Feminist. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Important hint for newbies: Movement keys default to hjklyubn, also known as vi-keys, but you might want to use the number pad instead. If that is the case, hit shift-o to open the options and scroll down a few pages until you get to the compound options, find the one named number_pad and set it to 2. That will enable the number pad. Do not hit escape in the options menu or it will discard any changes you made - advance pages with spacebar instead! --Amy Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (this will probably require you to start a new game, but from that point on you'll always have the number pad enabled and won't have to set it up again every single time). If you still can't get it to work, join the #em.slashem.me IRC channel on Freenode and ask LarienTelrunya, Elronnd or other players for advice. The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were playing in game master mode You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: speed You could not have this property extrinsically: petrification resistance You could not have this property intrinsically: disintegration resistance Scroll identification only worked 100 times out of 191 Potion identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 15 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 10% chance Scroll drop chance was reduced to 83% Musable item generation frequency had a negative bias of 68% Ring drop chance was reduced to 87% Wand drop chance was reduced to 54% Concealing monsters were spawned underneath items 53% of the time only The following skill could not be trained at all: bow The following skill was trained at half the usual rate: hammer The following skill was trained at one fifth the usual rate: polymorphing The following skill was limited to basic proficiency: healing spells The following skill was limited to skilled proficiency: searching The following skill was limited to expert proficiency: body armor The following skill became untrainable if you tried to train it too early: protection spells (turn 131) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 83780 Monster spawn increase reached its maximum at turn 126274 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 1828170 The monster class that cannot be genocided was archfiend The monster class that was spawned more often: rust monster or disenchanter (freq bonus 2) The monster species that spawned more often: stilton tortuosity capuchin fiddled (freq bonus 18) The monster species that spawned more often: volcano dragon (freq bonus 28) The monster species that spawned more often: troll mummy (freq bonus 216) The monster species that spawned more often: grontah sephirah (freq bonus 4) The monster species that spawned more often: tower statue (freq bonus 24) The monster species that spawned more often: venom warp fungus (freq bonus 10) The monster species that spawned more often: amorphous patch (freq bonus 48) The monster species that spawned more often: storm caller (freq bonus 5) The monster species that spawned more often: ether disease bearer (freq bonus 12) The monster species that spawned more often: rundown attender (freq bonus 20) The monster species that spawned more often: stone-chasm fly (freq bonus 4) The monster species that spawned more often: Denise's girl shoe (freq bonus 6) The monster species that spawned more often: ogroblin (freq bonus 10) The monster species that spawned more often: dwarf lass (freq bonus 6) The monster species that spawned more often: Miss Today (freq bonus 6) The monster species that spawned more often: Infested Noviere (freq bonus 16) The monster species that spawned more often: devious eel (freq bonus 36) The monster species that spawned more often: aggravator (freq bonus 10) The monster species that spawned more often: blue wizard (freq bonus 5) The monster species that spawned more often: giant teal toad (freq bonus 24) The monster trait that was more common: monsters whose attacks cancel you (freq bonus 8) The monster species that never randomly spawned: porter phaser stalk The monster species that never randomly spawned: stained glass golem The monster species that never randomly spawned: unassuming moonlet The monster species that never randomly spawned: posturer vole connecticut shuffled The monster species that never randomly spawned: azure force fungus The monster species that never randomly spawned: white laser The monster species that never randomly spawned: shining penetrator The monster species that never randomly spawned: Ella's wedge sandal The monster species that never randomly spawned: Doctor Materialismus The monster species that never randomly spawned: poison spitter The RNG hath decreed that this item was never generated: death (long) The RNG hath decreed that this item was never generated: platinum dragon scales ((null)) The RNG hath decreed that this item was never generated: chatter stone (gray) The RNG hath decreed that this item was never generated: plate mail ((null)) The RNG hath decreed that this item was never generated: high-heeled sandal ((null)) The RNG hath decreed that this item was never generated: helmet beard ((null)) The RNG hath decreed that this item was never generated: RapiRapi ((null)) The RNG hath decreed that this item was never generated: alchemy smock (apron) The RNG hath decreed that this item was never generated: heavy clay ball ((null)) The RNG hath decreed that this item was never generated: earthquake (battered) The RNG hath decreed that this item was generated more often: mace ((null), freq bonus 114) The RNG hath decreed that this item was generated more often: autocursing (gentle, freq bonus 18) The RNG hath decreed that this item was generated more often: free action (twisted, freq bonus 11) The RNG hath decreed that this item was generated more often: good night (wish parser, freq bonus 6) The RNG hath decreed that this item was generated more often: bean ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: spell memory stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: healer uniform (clean white clothes, freq bonus 8) The RNG hath decreed that this item was generated more often: nunchiaku ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: troll hide (disgusting cloak, freq bonus 41) The RNG hath decreed that this item was generated more often: blue lightsaber (lightsaber, freq bonus 6) The RNG hath decreed that this item was generated more often: paper shotgun ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: dilithium crystal (white, freq bonus 6) The RNG hath decreed that this item was generated more often: alter reality (FORGETABOUTIT, freq bonus 5) The RNG hath decreed that this item was generated more often: stone of permanence (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: rhythmic star ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: entrapping (blasted, freq bonus 5) The RNG hath decreed that this item was generated more often: corpse ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: randomized helmet (RNG helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: kitchen apron (apron, freq bonus 4) The RNG hath decreed that this item was generated more often: summon elm (celestial, freq bonus 7) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 7) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 31) The RNG hath decreed that this item was always generated cursed: budo no sasu ((null)) The RNG hath decreed that this item was always generated cursed: ESP (dawn) The RNG hath decreed that this item was always generated cursed: school cap ((null)) The RNG hath decreed that this item was always generated cursed: infofuck stone (gray) The RNG hath decreed that this item was always generated cursed: orcish ring mail (crude ring mail) The RNG hath decreed that this item was always generated cursed: command demon (gehenna) The RNG hath decreed that this item was always generated cursed: silk spear ((null)) The RNG hath decreed that this item was always generated cursed: hippie heels (red overknees) The RNG hath decreed that this item was always generated cursed: gauntlets of missing information (nondescript gloves) The RNG hath decreed that this item was always generated cursed: cloak of physical resistance (pastel cloak) The RNG hath decreed that this trap was always invisible: covetousness trap The RNG hath decreed that this trap was generated more often: secret attack trap (freq bonus 3) Next attribute increase check would have come at turn 2238 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had the following problem: Monsters build new traps for you to blunder into. (0) You were prevented from having petrification resistance (0) You were prevented from having speed (0) You had 1500 points of nutrition remaining You were extremely unlucky (-13) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tinanya, Helen and Rejda Your deity was Rejda The version you were playing was: Unix SlashEMExtended Version 2.1.7 (4b5f8601) - last build Fri Mar 16 07:09:24 2018. You could not have safely prayed (165) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons shuriken (throwing star) Armor killer heels (spider boots) Scrolls scroll of healing (BUNDLEBUNDLEBUNDLE) scroll of mana (FASTLY JUMP TO ENEMY WITH INVISIBLES FISRTLY) scroll of phase door (BREADANDBUTTER POPGUN NUKE) scroll of standard id (TWO PHYSICISTS AND TWO MATHEMATICIANS DRIVE WITH THE COURSE) scroll of cure (THERE IS NO SPOON) * scroll of extra healing (OH DEAR YOU IM BUILDING FUMES FOR YOU) * scroll of greater mana restoration (EDO MATIESTO) Tools leather leash (leash) Gems worthless piece of black glass (black) worthless piece of radiant glass (radiant) chalcedon stone (cyan) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Expert) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Master) (20 of 160) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Expert) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Feminist... Youescaped from the dungeon with 801 points, Since you escaped early, the score list will not be checked.