Andy, chaotic female dunadan Feminist ##################### #,# ------- #`,,,,,,,,,,,,,,,,,,,# #,----------- |.....| #,-----------#######^########,|..{......| ----.....----,|..........,# #,,,,,,,,,,..........| |............,|.........|,# ##########,|......>..| ----.....----,|.........|,,, |.........|### |.....| #,|.........|,,# |.........-,,# #-|----- #,-.---------#,#-----------------------.-#,# ---- #,,# #,,,, ,,,|.............,,,,,,,,,,##,## .... #,## ######,##########,,|............|,,,,,#######`,, #,# #,,,,,,,,,,,,,,,#,,-.............--.--------##,# .... #,# #,--.-----#####,,,,--------------|.........|,,,# ...- #,# #,|......| ####,,,,`,,,,,,,,,,|.......|.|,### %| ---.--####,|......| ######,,,#,,,,,,|.........|,# -- |....-,,,,,|.....`| ######,-----------@# |....|#####|......| #,,,,,,,,,,^,@# |....| #,-....<.| #,############# |....|####,|.|...^| #,# |.....,,,,,-------- #,# ------###### #,# #,# [Andy the Rebel Woman] St8 Dx13 Co5 In5 Wi6 Ch11 FemDunFemCha Dlvl:1 G8 HP0(27) Pw27(27) AC-1 Xp2/23 T474 Par Latest messages [-7 -> 18] The yakuza member thrusts a pronged polearm. You are hit by a pronged polearm. [-7 -> 12] The yakuza member thrusts his pronged polearm. The yakuza member hits you! [-1 -> 11] You are hit by a pronged polearm! [-5 -> 6] You wake up. You hear a nearby zap. The sleep ray hits you! The sleep ray bounces! The sleep ray hits you! You are hit by a pronged polearm! [-5 -> 3] Warning: HP low! The yakuza member thrusts his pronged polearm. The yakuza member hits you! You die... Your inventory Weapons a - an uncursed +0 high-heeled sandal (weapon in hand) {1} b - 20 uncursed +0 shuriken (in quiver) {0} c - an uncursed +0 lance (alternate weapon; not wielded) {75} x - the uncursed +0 axe named Durin's Axe {24} Armor d - a cursed +0 pair of killer heels (being worn) {8} u - a blessed +0 orcish helm (being worn) {12} Comestibles q - an uncursed food ration {0} Scrolls l - 5 uncursed scrolls of healing {0} m - 4 uncursed scrolls of mana {0} n - 3 uncursed scrolls of phase door {0} o - 2 uncursed scrolls of standard id {0} p - an uncursed scroll of cure {0} r - a blessed scroll of remove curse {0} Wands s - a blessed wand of extra healing (2:5) {0} t - an uncursed wand of draining (0:3) {0} Tools e - a blessed leather leash {0} f - an uncursed stethoscope {0} v - an uncursed tin whistle {0} y - an uncursed +0 bronze pick {32} Gems g - an uncursed +0 morganite stone {1} h - 10 uncursed +0 rocks {0} i - an uncursed +0 worthless piece of teal glass {1} j - a blessed +3 disthene stone {1} k - an uncursed +0 worthless piece of yellowish brown glass {1} Final attributes You were playing in game master mode You were aligned Your alignment was 3 Your max alignment was 12 You carried 0 sins You could not have this property at all: contamination resistance You could not have this property extrinsically: magic resistance You could not have this property intrinsically: glib combat Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 8 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 160 Tool identification only worked 5 times out of 8 Scroll drop chance was reduced to 92% Ring drop chance was reduced to 52% Wand drop chance was reduced to 77% Amulet drop chance was reduced to 62% Potion drop chance was reduced to 80% Concealing monsters were spawned underneath items 49% of the time only Monster death drops spawned with only 91% chance The following skill could not be trained at all: shuriken The following skill was trained at half the usual rate: javelin The following skill was trained at one fifth the usual rate: crossbow The following skill was limited to basic proficiency: body armor The following skill was limited to skilled proficiency: devices The following skill was limited to expert proficiency: unicorn horn The following skill became untrainable if you tried to train it too early: protection spells (turn 6) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 63779 Monster spawn increase reached its maximum at turn 148636 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 582142 The monster class that cannot be genocided was worm The monster class that was spawned more often: wraith (freq bonus 2) The monster species that spawned more often: seasonably flashier effable splasher (freq bonus 5) The monster species that spawned more often: bright violet growth (freq bonus 15) The monster species that spawned more often: soft mushroom (freq bonus 6) The monster species that spawned more often: olograph seigneurage (freq bonus 24) The monster species that spawned more often: undefined ufo part (freq bonus 8) The monster species that spawned more often: dark green sentai (freq bonus 4) The monster species that spawned more often: genier (freq bonus 20) The monster species that spawned more often: charcoal growth (freq bonus 12) The monster species that spawned more often: agent black force patch (freq bonus 12) The monster species that spawned more often: shuffled subfamily (freq bonus 3) The monster species that spawned more often: acid beast (freq bonus 12) The monster species that spawned more often: pole duck (freq bonus 12) The monster species that spawned more often: orgic saccharification (freq bonus 3) The monster species that spawned more often: vagabond cussedly (freq bonus 8) The monster species that spawned more often: swamp fern sprout (freq bonus 3) The monster species that spawned more often: computer elemental (freq bonus 32) The monster species that spawned more often: alien pod (freq bonus 10) The monster species that spawned more often: Gridin (freq bonus 12) The monster species that spawned more often: giant black dragonfly (freq bonus 42) The monster species that spawned more often: frost beast (freq bonus 3) The monster trait that was more common: monsters that make cow sounds (freq bonus 3) The monster trait that was more common: monsters that are uncommon by a factor 3 (freq bonus 1) The monster trait that was more common: monsters whose attacks cause darkness (freq bonus 2) The monster trait that was more common: monsters that are strong (freq bonus 4) The monster trait that was more common: monsters that count as minion (freq bonus 1) The monster trait that was more common: monsters that have butt attacks (freq bonus 2) The monster trait that was more common: monsters whose attacks push you back (freq bonus 1) The monster species that never randomly spawned: negator ooze The monster species that never randomly spawned: ojyama puyo The monster species that never randomly spawned: irresistible force patch The monster species that never randomly spawned: death watch beetle The monster species that never randomly spawned: petrography horror The monster species that never randomly spawned: bone beetle The monster species that never randomly spawned: humanlike dragon The monster species that never randomly spawned: oyaji The monster species that never randomly spawned: obsidian gargoyle The monster species that never randomly spawned: petty ice nymph The monster class that always generated with extra speed: elemental The RNG hath decreed that this item was never generated: low boots (walking shoes) The RNG hath decreed that this item was never generated: food detection (YUM YUM) The RNG hath decreed that this item was never generated: rose quartz (pink) The RNG hath decreed that this item was never generated: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS) The RNG hath decreed that this item was never generated: blank paper (unlabeled) The RNG hath decreed that this item was never generated: blood dragon scale mail ((null)) The RNG hath decreed that this item was never generated: ruby dragon scale mail ((null)) The RNG hath decreed that this item was never generated: nether beam (underworld) The RNG hath decreed that this item was never generated: helm of opposite alignment (crested helmet) The RNG hath decreed that this item was never generated: tiger cloak (taiga cloak) The RNG hath decreed that this item was generated more often: special mop ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: anti-disquiet cloak (grass cloak, freq bonus 211) The RNG hath decreed that this item was generated more often: high boots (jackboots, freq bonus 22) The RNG hath decreed that this item was generated more often: bossfight stone (gray, freq bonus 28) The RNG hath decreed that this item was generated more often: crystal plate mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: runesword (runic broadsword, freq bonus 27) The RNG hath decreed that this item was generated more often: boss visor ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: leech (andalusite, freq bonus 3) The RNG hath decreed that this item was generated more often: proof weapon (YOU ARE DOOMED, freq bonus 37) The RNG hath decreed that this item was generated more often: black sweets ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: orcish chain mail (crude chain mail, freq bonus 8) The RNG hath decreed that this item was generated more often: yatagan ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: blood loss (romantic, freq bonus 34) The RNG hath decreed that this item was generated more often: platinum saber ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: striped shirt ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: cloak of conflict (politician cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: PETA-compliant shirt ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: special camouflaged clothes (camouflage patterned clothes, freq bonus 8) The RNG hath decreed that this item was generated more often: bad effect (numbing, freq bonus 11) The RNG hath decreed that this item was generated more often: PETA-compliant shirt ((null), freq bonus 6) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 87) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 8) The RNG hath decreed that this item was always generated cursed: helm of bad alignment (hydra helmet) The RNG hath decreed that this item was always generated cursed: figurine ((null)) The RNG hath decreed that this item was always generated cursed: eater stone (gray) The RNG hath decreed that this item was always generated cursed: devil star ((null)) The RNG hath decreed that this item was always generated cursed: helm of thirst (echo helmet) The RNG hath decreed that this item was always generated cursed: towel ((null)) The RNG hath decreed that this item was always generated cursed: droven arrow (obsidian arrow) The RNG hath decreed that this item was always generated cursed: diamond smasher ((null)) The RNG hath decreed that this item was always generated cursed: amulet of reflection (hexagonal) The RNG hath decreed that this item was always generated cursed: cloak of drain life (colorless cloak) The RNG hath decreed that this trap was always invisible: map amnesia trap The RNG hath decreed that this trap was generated more often: weak sight trap (freq bonus 2) Next attribute increase check would have come at turn 612 Strength training was 0 Dexterity training was 0 Wisdom training was 3 Constitution training was 21 You were paralyzed (-3) You had the following problem: Monsters build new traps for you to blunder into. (0) You were prevented from having magic resistance (0) You were prevented from having contamination resistance (0) You had 1068 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tinanya, Helen and Rejda Your deity was Rejda The version you were playing was: Unix SlashEMExtended Version 2.1.7 (4b5f8601) - last build Fri Mar 16 07:09:24 2018. You could have safely prayed (92) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 2 R LIMIT(0) panic digging 2 R LIMIT(0) phase door 2 R LIMIT(0) invoke deity 2 R LIMIT(0) Discoveries Artifacts Durin's Axe [lawful axe] Weapons shuriken (throwing star) Armor killer heels (heavy boots) orcish helm (iron skull cap) Scrolls scroll of healing (CARPE DIEM) scroll of mana (ZLORFIK) scroll of phase door (9H) scroll of standard id (THREATS APART TO EXCHANGE AND LOW ATTACK MORAL) scroll of cure (SUCH A FLEECY LYNN) * scroll of extra healing (YOU STEPPED INTO A HEAP OF SHIT) * scroll of greater mana restoration (YOU HAVE BEEN VIOLATED) scroll of remove curse (PUZZLED EQUIPOISE SOLIDIFICATION FARM) Potions potion of ESP (mulberry) Wands wand of draining (stoutwood) wand of extra healing (jelly) Tools leather leash (leash) tin whistle (whistle) Gems morganite stone (pink) worthless piece of teal glass (teal) disthene stone (teal) worthless piece of yellowish brown glass (yellowish brown) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 4 times You killed 5 monsters You read items or engraved 4 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills high heels [Basic] (max Grand Master) (22 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Expert) (22 of 160) petkeeping [Basic] (max Expert) (23 of 160) martial arts [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills axe [Unskilled] (max Basic) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Expert) (22 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Master) (20 of 160) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Expert) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Feminist...