Andy, neutral female nordish Feminist --------###### |.......,,,,,# -------- |#.#%..|####,# |......| |......| #,# |.>...%| |......| #,# . |..(.).. -----+--,###,, |......| %@II^, -----.-- @##### #,,# ##,, #,,, -.-----.- ### |..<....- ,,# |....._.|####,# |...)....I,*,,#### ---------####,,,$, ###### [Andy the Fingernail Scratcher] St16 Dx9 Co8 In6 Wi7 Ch12 FemNorFemNeu Dlvl:2 G0 HP-28(77) Pw1(79) AC10 Xp9/2921 T1258 Latest messages You hear some noises. [-24 -> 53] You hit it. It acts as though it has got a headache. [-19 -> 34] The housebat bites you! [-2 -> 32] You kill the housebat! You hear the howling of the CwnAnnwn... [-28 -> 6] Warning: HP low! You see here 4 cyan gems {4}. You feel less aggravated. What do you want to read? [lmnop or ?*] As you read the scroll, it disappears. You feel revitalized. It picks up a dagger {4}. It acts as though it has got a headache. It hits you! You die... Your inventory Weapons a - a blessed +4 high-heeled sandal (weapon in hand) {1} b - 20 uncursed +0 shuriken (in quiver) {0} c - an uncursed +0 lance (alternate weapon; not wielded) {75} G - the blessed +5 rifle named The Worldstone Hold {12} H - the uncursed +0 dwarvish mattock named Zankai Hung Ze Tung Do Hai {48} Armor d - a cursed +0 pair of killer heels {8} u - an uncursed +0 leather armor {60} D - a cursed -3 orcish chain mail {120} Comestibles q - 5 uncursed oranges {0} v - an uncursed tin of spinach {0} y - 6 cursed cream pies {0} B - a blessed food ration {0} I - 4 uncursed cream pies {0} J - 4 blessed lemons {0} K - an uncursed food ration {0} Scrolls l - 4 uncursed scrolls of mana {0} m - 3 uncursed scrolls of phase door {0} n - 2 uncursed scrolls of standard id {0} p - a blessed scroll of standard id {0} Wands E - an uncursed wand of fire (0:2) {0} F - an uncursed wand of digging (0:6) {0} Tools e - a blessed leather leash {0} f - an uncursed stethoscope {0} Gems g - 12 uncursed +0 rocks {0} h - 9 blessed +0 rocks {0} Final attributes You were playing in game master mode You were devoutly aligned Your alignment was 18 Your max alignment was 18 You carried 0 sins You could not have this property at all: stunnopathy You could not have this property extrinsically: peacevision You could not have this property intrinsically: speed Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 6 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 11 Monsters only dropped their musable items with 82% chance Monsters only dropped their equipment with 28% chance Scroll drop chance was reduced to 85% Potion drop chance was reduced to 74% Concealing monsters were spawned underneath items 79% of the time only Monster death drops spawned with only 90% chance The following skill could not be trained at all: long sword The following skill was trained at half the usual rate: knife The following skill was trained at one fifth the usual rate: javelin The following skill was limited to basic proficiency: healing spells The following skill was limited to skilled proficiency: bare-handed combat The following skill was limited to expert proficiency: two-weapon combat The following skill became untrainable if you tried to train it too early: devices (turn 22) Number of artifacts generated was 2 Number of fake artifacts generated was 12 Monster spawn increase started at turn 25851 Monster spawn increase reached its maximum at turn 83127 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 3490128 The monster class that cannot be genocided was piece of food The monster class that was spawned more often: flying fish (freq bonus 4) The monster species that spawned more often: churel (freq bonus 16) The monster species that spawned more often: deep troll (freq bonus 6) The monster species that spawned more often: The Jade Dragon (freq bonus 18) The monster species that spawned more often: young deep dragon (freq bonus 60) The monster species that spawned more often: gromdomg (freq bonus 18) The monster species that spawned more often: mendable pope (freq bonus 18) The monster species that spawned more often: sludge warp patch (freq bonus 6) The monster species that spawned more often: blanched taximan (freq bonus 14) The monster species that spawned more often: alarm light (freq bonus 18) The monster species that spawned more often: boring dragon (freq bonus 27) The monster species that spawned more often: Pos Recursive (freq bonus 10) The monster species that spawned more often: Tiiwii (freq bonus 12) The monster species that spawned more often: lethe spore (freq bonus 32) The monster species that spawned more often: dagashi (freq bonus 30) The monster species that spawned more often: padawan (freq bonus 14) The monster species that spawned more often: pagan lady (freq bonus 6) The monster species that spawned more often: instrumentally bawdy acclaimer (freq bonus 8) The monster species that spawned more often: bullywug (freq bonus 12) The monster species that spawned more often: ennoble rowed birdseye (freq bonus 12) The monster species that spawned more often: unhinged guerrilla (freq bonus 18) The monster trait that was more common: monsters with fire resistance (freq bonus 2) The monster trait that was more common: monsters whose attacks make your equipment wet (freq bonus 2) The monster species that never randomly spawned: ultra demon The monster species that never randomly spawned: rubbernecked weigh The monster species that never randomly spawned: officeholder furling tangible flayed The monster species that never randomly spawned: giant cave bear The monster species that never randomly spawned: young adult black dragon The monster species that never randomly spawned: Felix The monster species that never randomly spawned: black lizard The monster species that never randomly spawned: initiatory communally The monster species that never randomly spawned: electromagnetism grasping buildup The monster species that never randomly spawned: gnome rogue leader The monster class that more likely to generate with musable stuff: golem The RNG hath decreed that this item was never generated: flying (winged) The RNG hath decreed that this item was never generated: white dragon scale mail ((null)) The RNG hath decreed that this item was never generated: pill ((null)) The RNG hath decreed that this item was never generated: acid ingestion (unhealthy) The RNG hath decreed that this item was never generated: plugsuit (tightly fitting suit) The RNG hath decreed that this item was never generated: pin bolt ((null)) The RNG hath decreed that this item was never generated: black spell stone (gray) The RNG hath decreed that this item was never generated: yumi (long bow) The RNG hath decreed that this item was never generated: large shield ((null)) The RNG hath decreed that this item was never generated: bunny uniform (red leather armor) The RNG hath decreed that this item was generated more often: infravision (unwritten, freq bonus 14) The RNG hath decreed that this item was generated more often: inka stinger ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: helm of starvation (guzzle helmet, freq bonus 20) The RNG hath decreed that this item was generated more often: citrine (yellow, freq bonus 19) The RNG hath decreed that this item was generated more often: message filter helmet (netradiation helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: Hawaiian shorts (flowery shorts and lei, freq bonus 29) The RNG hath decreed that this item was generated more often: flood (watery, freq bonus 6) The RNG hath decreed that this item was generated more often: platinum saber ((null), freq bonus 194) The RNG hath decreed that this item was generated more often: pancake ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: lenses ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: stone of cursing (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: aggravate monster (sapphire, freq bonus 55) The RNG hath decreed that this item was generated more often: amulet versus death spell (torus, freq bonus 10) The RNG hath decreed that this item was generated more often: rhythmic star ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: power healing (ON TIMON TIME ON TIME, freq bonus 7) The RNG hath decreed that this item was generated more often: black dragon scale mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: course javelin ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: blesscursing (above, freq bonus 8) The RNG hath decreed that this item was generated more often: sensor cloak (minded cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: magic whistle (whistle, freq bonus 9) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 58) The RNG hath decreed that this item was always generated cursed: volcanic glass fragment (gray) The RNG hath decreed that this item was always generated cursed: battle-axe (double-headed axe) The RNG hath decreed that this item was always generated cursed: leather drum (drum) The RNG hath decreed that this item was always generated cursed: floatcloak (levuntation cloak) The RNG hath decreed that this item was always generated cursed: heap stone (gray) The RNG hath decreed that this item was always generated cursed: sawed-off shotgun ((null)) The RNG hath decreed that this item was always generated cursed: frost horn (horn) The RNG hath decreed that this item was always generated cursed: studded leather armor ((null)) The RNG hath decreed that this item was always generated cursed: placeholder gloves (spanish gloves) The RNG hath decreed that this item was always generated cursed: mecha-irazu ((null)) The RNG hath decreed that this trap was always invisible: too heavy trap The RNG hath decreed that this trap was generated more often: arrow trap (freq bonus 4) Next attribute increase check would have come at turn 3944 Strength training was 7 Dexterity training was 31 Wisdom training was 20 Constitution training was 0 You were cold resistant You had the following problem: Everything displayed in various shades of grey. (0) You had the following problem: Inventory item descriptions appear in fleecy colors, which is actually not all that problematic. :-) (0) You had the following problem: Monsters didn't respect Elbereth. (0) You were prevented from having peacevision (0) You were prevented from having stunnopathy (0) You fumbled You had 1270 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tinanya, Helen and Rejda Your deity was Helen The version you were playing was: Unix SlashEMExtended Version 2.1.7 (4b5f8601) - last build Fri Mar 16 07:09:24 2018. You could have safely prayed (227) You are dead You didn't know any spells. Techniques known in the end Name Level Status berserk 9 R Prepared(0) appraisal 9 R Prepared(0) panic digging 9 R Prepared(0) phase door 9 R Prepared(0) invoke deity 9 R Prepared(0) concentrating 2 R Prepared(0) disarm 1 O Prepared(0) Discoveries Weapons shuriken (throwing star) dwarvish mattock (broad pick) Armor killer heels (balanced boots) orcish chain mail (crude chain mail) Scrolls scroll of healing (IO IO O PHRIXRIZO EOA) scroll of mana (NYAH NYAH CATCHMEIFYOUCAA AN) scroll of phase door (ECNETOPINMO) scroll of standard id (ABABILA) scroll of cure (KIRJE) * scroll of extra healing (TRUE RISE BY STRANGE SMELL) * scroll of greater mana restoration (GNAY GNIY) scroll of teleportation (GOOD LUCK CATCHING RARE POKEMON ON A HIGHWAY) scroll called Hm.., (MAPIRO MAHAMA DIROMAT) scroll of genocide (KLATHA DATHA NY ARYATHA) scroll of lockout (GINOH DIVAD) Potions potion called Something (violet) Wands wand of fire (stemlike) wand of digging (wooly) Tools leather leash (leash) Gems worthless piece of white glass (white) worthless piece of violet glass (violet) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures a giant grasshopper 2 killer bees 0 petty giant ants (1 created) 0 large beetles (1 created) a blob 0 nexus blobs (1 created) 0 blue blobs (1 created) 0 fuel barrels (3 created) a slug a quivering blob a speeding blob 0 cockatoos (2 created) 2 jackals 0 foxes (1 created) a coyote (2 created) 0 dingos (1 created) 0 ego gas spores (1 created) 0 gobhoblins (1 created) a hobbit thief 0 dwarves (1 created) 0 group dwarves (2 created) 2 army dwarves 0 white jellies (1 created) a kobold 0 mud kobolds (1 created) 0 kobold lords (1 created) a petty kobold shaman (2 created) a morlock a mimic 0 slow wood nymphs (1 created) 0 goblins (1 created) a hobgoblin a Mordor orc (2 created) 0 baby river hogs (1 created) a rothe (2 created) an osquip 0 sewer rats (1 created) 0 visor sewer rats (1 created) 0 giant garbage rats (1 created) a plague eater a rock mole (2 created) 0 shadow beasts (1 created) a cave spider a hole spider 0 metallic blue centipedes (1 created) 0 man eating plants (1 created) 0 red killer tomatoes (2 created) a grain vortex a plasma cloud 0 vampire clouds (1 created) 0 vortices (1 created) 0 crawling worm masses (1 created) 0 larvae (4 created) a dung worm (3 created) a fictional bug 0 porter yellow lights (1 created) 2 housebats a mohat 0 large bats (1 created) 0 foul crows (1 created) a white harpy a low centaur an emu (2 created) 0 the hiddens (1 created) 0 lichens (5 created) a porter lichen (2 created) 0 ivy lichens (1 created) 0 passivity lichens (1 created) 0 immobile spores (1 created) a digestolichen (0 created) 0 brown mushrooms (1 created) a yellow growth 0 yellow fungi (1 created) a yellow stalk 0 golden molds (1 created) 0 golden fungi (1 created) 0 golden mushrooms (1 created) 0 red patches (1 created) 0 red warp patches (1 created) 0 reddish molds (1 created) 0 sucker fungi (1 created) 0 mind molds (1 created) 0 conscious molds (1 created) 0 blister fungi (1 created) a shrieker a crunchy spore (0 created) 0 sub-gnomes (2 created) 0 gnomes (2 created) a gnome stalker 0 gnome friendloaders (1 created) 0 gnomish wizards (1 created) 0 gnome warriors (1 created) 3 New Kops (6 created) 0 low minators (2 created) 3 kestrels (6 created) 2 Kops 0 Kop Reinforcers (2 created) 4 Keystone Kops (9 created) 0 Uniform Kops (2 created) 0 Keystone Warders (1 created) a Keystone Detective (3 created) an Undead Kop 10 Kop Sergeants (20 created) 0 Bulletproof Sergeants (1 created) an Uniform Sergeant (3 created) an Inspector Sergeant (3 created) a Policeman Sergeant (3 created) a Warder Sergeant (3 created) 0 Detective Sergeants (1 created) an Undead Sergeant 0 Kop Lieutenants (3 created) an Uniform Lieutenant 0 Officer Lieutenants (2 created) a Warder Lieutenant 0 Detective Lieutenants (1 created) an Undead Lieutenant (3 created) a Kop Kaptain (2 created) a Minator Kaptain 0 Policeman Kaptains (1 created) 0 freemason initiates (1 created) a koldier 0 Kop Kommissioners (1 created) a mummy 0 black naga hatchlings (2 created) a humanlike naga 0 bionic naga hatchlings (1 created) 0 minor ogres (1 created) 0 annoyed ogres (1 created) 0 gray oozes (2 created) 0 small rust monsters (1 created) 0 yellow snakes (1 created) a tapioca snake a baby umber hulk 0 kobold zombies (1 created) 0 gecko zombies (1 created) a dwarf zombie a straw golem (2 created) a friendly adventurer (2 created) a stupid looking cos-player (3 created) 0 boil-covered wretches (1 created) 0 village idiots (1 created) 2 battle-scarred veterans 0 weary-looking travelers (1 created) a karate scrub 0 normal humans (1 created) a human (2 created) 0 albaes (1 created) a senser 0 immunizers (1 created) 0 Woodland-elves (1 created) 0 pencil elves (1 created) 0 block-heeled girls (1 created) 0 shopkeepers (1 created) 10 tortoises (19 created) 3 hata-hatas (6 created) a rouge jellyfish 0 pikes (2 created) 3 large eels (5 created) 0 floating fish (1 created) 2 jellyfish (15 created) a tuna 0 annoying fish (1 created) a thick jellyfish (3 created) 0 babelfish (1 created) 0 functioning babelfish (1 created) a magikarp (3 created) a glam clam 4 piranhas (5 created) a visor piranha 3 giant eels (7 created) 2 eel-lizards (6 created) a swordfish 0 ribbon fish (1 created) 0 sharks (1 created) 0 flying sharks (1 created) 0 saddleback tortoises (1 created) 0 water watchers (1 created) 0 twens (1 created) 0 geckos (2 created) 0 plague poppies (2 created) a blazing fern spore 0 roast gooses (2 created) 0 charred kogepans (1 created) 0 killer tomatoes (1 created) 0 piles of copper coins (1 created) 0 piles of silver coins (1 created) 0 novice medium walls (2 created) a mini rub monster a clear icky thing (2 created) 0 dart turrets (1 created) 0 dagger turrets (3 created) a smart trove 0 lucky troves (2 created) 352 creatures born. 128 creatures vanquished. 0 bosses born. 0 bosses vanquished. Genocided species: master liches 1 species genocided. Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 155 times You killed 90 monsters You read items or engraved 11 times You genocided 1 type of monster You never polymorphed an object You never changed form You used no wishes You have broken your vow of celibacy 2 times Your skills at the end (15 slots left) Fighting Skills high heels [Basic] (max Grand Master) (33 of 160) general combat [Unskilled] (max Expert) (15 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Expert) (45 of 160) petkeeping [Basic] (max Expert) (30 of 160) martial arts [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) hammer [Skilled] (max Expert) (175 of 540) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Master) (20 of 160) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Expert) (22 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (1 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (2 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Feminist... You died in The Dungeons of Doom on dungeon level 2 with 11964 points, and 0 pieces of gold, after 1258 moves. Killer: a monster (invisible mancubus) You were level 9 with a maximum of 77 hit points when you died. You reached the 11th place on the top 10000 list. No Points Name Hp [max] 1 305268 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 5]. Killed by a monster (the elder priestess of Moloch). - [128] 2 48389 Rew-Ana-Aur-Fem-Law died in The Dungeons of Doom on level 13. Killed by a monster (child spirit), while panic digging. - [118] 3 45278 Coolfrog-Abu-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by trying to contact their deity in Gehennom. - [88] 9 12779 mr0t-Aci-Moo-Mal-Cha died in Grund's Stronghold on level 14. Killed by an orcish arrow. - [107] 10 12106 Coolfrog-Abu-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a monster (theme sheep). - [96] *11 11964 Andy-Fem-Nor-Fem-Neu died in The Dungeons of Doom on * level 2 [max 6]. Killed by a monster (invisible mancubus). - [77] 12 11693 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 3]. Killed by a monster (the elder priestess of Moloch), while paralyzed by a monster's gaze. - [46] 13 11650 Rew-Jed-Lic-Mal-Neu died in The Gnomish Mines on level 6. Killed by a bullet. - [108]