Andy, neutral female satre Feminist ---------- -------- -------------- |........| #,|.....<| .............| |........| #,.%.....| |............| |........|###,|...^(.| |...........$| |..$......,,,,------.-##### |............| -- --- ---#,,`# #,,,,,^# #|............| #,# --------.------- ,@............| #,# |............... #--|----------- #,# |......>......^| | #......#.....| |..............|################ -#-#--=-{.......,,,,,,,,,,,,,,,, #|......|###############, -------- [Andy the Rebel Woman] St9 Dx16 Co16 In5 Wi8 Ch19 FemSatFemNeu Dlvl:1 G6 HP19(19) Pw14(14) AC-2 Xp1/14 T97 Latest messages You slither onto a teleport trap! What do you want to use or apply? [acefh or ?*] Never mind. The ungenomold hits you! [-1 -> 18] You kill the ungenomold! There is a tree in the way! You have no legs to kick with. Try a full-body tackle instead? [yn] (n) Argh! That didn't work! You displaced Dora. (2x) You slither onto a teleport trap! You hear some noises in the distance. Your rear region feels somewhat better. You see here a sand rat corpse {20}. You slither onto a teleport trap! Some text has been burned into the floor here. Use "r." to read it. # Really quit [yes/no]? Final attributes You were playing in game master mode You were aligned Your alignment was 3 Your max alignment was 10 You carried 0 sins You could not have this property at all: invisibility You could not have this property extrinsically: speed You could not have this property intrinsically: fear resistance Scroll identification only worked 100 times out of 186 Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 20 Gem identification only worked 100 times out of 191 Monsters only dropped their musable items with 90% chance Wand drop chance was reduced to 80% Potion drop chance was reduced to 87% The following skill could not be trained at all: petkeeping The following skill was trained at half the usual rate: elemental spells The following skill was trained at one fifth the usual rate: searching The following skill was limited to basic proficiency: elemental spells The following skill was limited to skilled proficiency: matter spells The following skill was limited to expert proficiency: shield The following skill became untrainable if you tried to train it too early: chaos spells (turn 17) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 38015 Monster spawn increase reached its maximum at turn 240575 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2436560 The monster class that cannot be genocided was umber hulk The monster class that was spawned more often: umber hulk (freq bonus 1) The monster species that spawned more often: impiety pudgiest (freq bonus 3) The monster species that spawned more often: great lich (freq bonus 12) The monster species that spawned more often: mean warp patch (freq bonus 3) The monster species that spawned more often: spokespeople toothiest unsheathing (freq bonus 9) The monster species that spawned more often: blank stalk (freq bonus 8) The monster species that spawned more often: scrag (freq bonus 12) The monster species that spawned more often: black hound (freq bonus 12) The monster species that spawned more often: birdcage aplomb gamesome uppity (freq bonus 10) The monster species that spawned more often: Njusha (freq bonus 18) The monster species that spawned more often: edgy spore (freq bonus 4) The monster species that spawned more often: steel ghost (freq bonus 4) The monster species that spawned more often: cursed force patch (freq bonus 9) The monster species that spawned more often: lesser black reaver (freq bonus 9) The monster species that spawned more often: false mold (freq bonus 12) The monster species that spawned more often: animated irregular heel (freq bonus 6) The monster species that spawned more often: lava nymph (freq bonus 5) The monster species that spawned more often: crystal ooze (freq bonus 9) The monster species that spawned more often: skeletal pirate (freq bonus 24) The monster species that spawned more often: swain lunier (freq bonus 24) The monster species that spawned more often: polyinitor (freq bonus 6) The monster trait that was more common: monsters that love to collect gems (freq bonus 2) The monster trait that was more common: unknown (freq bonus 3) The monster trait that was more common: monsters whose attacks act like cursed unicorn horns (freq bonus 6) The monster trait that was more common: monsters whose attacks cause you to hallucinate (freq bonus 1) The monster trait that was more common: monsters that have passive attacks (freq bonus 2) The monster species that never randomly spawned: scratch trove The monster species that never randomly spawned: divine summoner The monster species that never randomly spawned: nexus force patch The monster species that never randomly spawned: chemical warp fungus The monster species that never randomly spawned: Madeleine The monster species that never randomly spawned: persian woman The monster species that never randomly spawned: micronutrient undistressed The monster species that never randomly spawned: drydrip mold The monster species that never randomly spawned: tittie rebounding The monster species that never randomly spawned: Marian's sneaker The RNG hath decreed that this item was never generated: pet-stomping platform boots (thick-soled boots) The RNG hath decreed that this item was never generated: mass murder (ENEMATZU MEMALEZU) The RNG hath decreed that this item was never generated: unfair attack cloak (flier cloak) The RNG hath decreed that this item was never generated: platinum saber ((null)) The RNG hath decreed that this item was never generated: terere (nanika) The RNG hath decreed that this item was never generated: clone monster (radiating) The RNG hath decreed that this item was never generated: trap creation (endangered) The RNG hath decreed that this item was never generated: poured club ((null)) The RNG hath decreed that this item was never generated: fireball (octagonal) The RNG hath decreed that this item was never generated: plain dragon scales ((null)) The RNG hath decreed that this item was generated more often: gauntlets of bad casting (uncanny gloves, freq bonus 27) The RNG hath decreed that this item was generated more often: cloak of curse (dark cloak, freq bonus 128) The RNG hath decreed that this item was generated more often: glass hostage chain ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: elven arrow (runed arrow, freq bonus 2) The RNG hath decreed that this item was generated more often: chanter shirt ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: underlayer cloak (up-down cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: fire (simmering, freq bonus 32) The RNG hath decreed that this item was generated more often: cloak of speed (quicktravel cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: boots of freedom (fleecy boots, freq bonus 20) The RNG hath decreed that this item was generated more often: magic mapping (ELAM EBOW, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of danger (doomed, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of escalation (cyan cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: stealth (pageless, freq bonus 5) The RNG hath decreed that this item was generated more often: cornuthaum (conical hat, freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of infravision (flash cloak, freq bonus 15) The RNG hath decreed that this item was generated more often: rose quartz (pink, freq bonus 6) The RNG hath decreed that this item was generated more often: brass dragon scale shield (brass dragonhide shield, freq bonus 5) The RNG hath decreed that this item was generated more often: barrier shield ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: obsidian axe ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: farlook stone (gray, freq bonus 3) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 51) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 67) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 85) The RNG hath decreed that this item was always generated cursed: roller blade (roller boots) The RNG hath decreed that this item was always generated cursed: secret attack stone (gray) The RNG hath decreed that this item was always generated cursed: autocursing (gentle) The RNG hath decreed that this item was always generated cursed: highlevel stone (gray) The RNG hath decreed that this item was always generated cursed: oilskin gloves (slippery gloves) The RNG hath decreed that this item was always generated cursed: chemistry space axe ((null)) The RNG hath decreed that this item was always generated cursed: white dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: studded leather armor ((null)) The RNG hath decreed that this item was always generated cursed: lump of royal jelly ((null)) The RNG hath decreed that this item was always generated cursed: restration (enamel) The RNG hath decreed that this trap was always invisible: artificer trap The RNG hath decreed that this trap was generated more often: checkerboard trap (freq bonus 2) Next attribute increase check would have come at turn 1191 Strength training was 2 Dexterity training was 1 Wisdom training was 2 Constitution training was 5 You had the following problem: Monsters build new traps for you to blunder into. (0) You were prevented from having invisibility (0) You were prevented from having speed (0) You had 1397 points of nutrition remaining You were lucky (2) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tinanya, Helen and Rejda Your deity was Helen The version you were playing was: Unix SlashEMExtended Version 2.1.7 (4b5f8601) - last build Fri Mar 16 07:09:24 2018. You could have safely prayed (0) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) reinforce memory 1 R Prepared(0) Discoveries Weapons shuriken (throwing star) Armor killer heels (fleecy boots) Scrolls scroll of healing (THE THE GHOSTSES) scroll of mana (SODALG) scroll of phase door (WA DO SHITAI NODESU KA) scroll of standard id (I HEARD YOU WERE SLEEPING THERE) scroll of cure (PERQUE SON ELS MESTRES) * scroll of extra healing (MI AKUS NEEEEEE) * scroll of greater mana restoration (ORKAEL) Tools leather leash stone (leash) Gems luckstone (gray) worthless piece of white glass (white) worthless piece of blue glass (blue) agate stone (orange) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 4 times You killed 4 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (21 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Skilled) (20 of 160) searching [Basic] (max Expert) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Expert) (24 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Master) (20 of 160) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Expert) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Feminist... Since you quit, the score list will not be checked.