Andy, neutral female devilish Feminist -- -----.------ |.............| ............... |.........$..@| |...kk......@.| --------------- [Andy the Rebel Woman] St9 Dx15 Co8 In6 Wi4 Ch19 FemDevFemNeu Dlvl:1 G0 HP20(20) Pw13(13) AC-1 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a neutral female devilish Feminist. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Important hint for newbies: Movement keys default to hjklyubn, also known as vi-keys, but you might want to use the number pad instead. If that is the case, hit shift-o to open the options and scroll down a few pages until you get to the compound options, find the one named number_pad and set it to 2. That will enable the number pad. Do not hit escape in the options menu or it will discard any changes you made - advance pages with spacebar instead! --Amy Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (this will probably require you to start a new game, but from that point on you'll always have the number pad enabled and won't have to set it up again every single time). If you still can't get it to work, join the #em.slashem.me IRC channel on Freenode and ask LarienTelrunya, Elronnd or other players for advice. The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were playing in game master mode You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: searching You could not have this property extrinsically: fire resistance You could not have this property intrinsically: detect monsters Scroll identification only worked 100 times out of 131 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 7 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 198 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 76% chance Scroll drop chance was reduced to 91% Musable item generation frequency had a negative bias of 34% Amulet drop chance was reduced to 41% Potion drop chance was reduced to 88% Concealing monsters were spawned underneath items 48% of the time only The following skill could not be trained at all: two-weapon combat The following skill was trained at half the usual rate: healing spells The following skill was trained at one fifth the usual rate: shield The following skill was limited to basic proficiency: two-handed weapons The following skill was limited to skilled proficiency: divination spells The following skill was limited to expert proficiency: unicorn horn The following skill became untrainable if you tried to train it too early: unicorn horn (turn 25) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 55677 Monster spawn increase reached its maximum at turn 163199 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 13508352 The monster class that cannot be genocided was rub monster The monster class that was spawned more often: archfiend (freq bonus 2) The monster species that spawned more often: b-type (freq bonus 36) The monster species that spawned more often: susuwatari (freq bonus 18) The monster species that spawned more often: Roadblock Kop (freq bonus 30) The monster species that spawned more often: variag (freq bonus 5) The monster species that spawned more often: fire spider (freq bonus 4) The monster species that spawned more often: undead unicorn (freq bonus 48) The monster species that spawned more often: Pale Day (freq bonus 20) The monster species that spawned more often: maggot (freq bonus 48) The monster species that spawned more often: controlled trove (freq bonus 18) The monster species that spawned more often: metroid (freq bonus 9) The monster species that spawned more often: mumbling cloud (freq bonus 36) The monster species that spawned more often: chaotic spawn (freq bonus 8) The monster species that spawned more often: animated beautiful funnel-heeled pump (freq bonus 16) The monster species that spawned more often: uncultured vining (freq bonus 28) The monster species that spawned more often: water grue (freq bonus 18) The monster species that spawned more often: marysue turret (freq bonus 32) The monster species that spawned more often: allover cyanoacrylate (freq bonus 12) The monster species that spawned more often: fucked-up person (freq bonus 4) The monster species that spawned more often: lurker above (freq bonus 12) The monster species that spawned more often: octarine warp patch (freq bonus 36) The monster trait that was more common: monsters whose attacks can shoot magic missiles (freq bonus 8) The monster trait that was more common: monsters that can hide (freq bonus 8) The monster trait that was more common: monsters that want the Amulet of Yendor (freq bonus 1) The monster trait that was more common: monsters that count as orc (freq bonus 8) The monster trait that was more common: monsters that have engulfing attacks (freq bonus 1) The monster trait that was more common: monsters whose attacks wither your equipment (freq bonus 27) The monster trait that was more common: monsters whose attacks teleport your gear away (freq bonus 1) The monster trait that was more common: monsters that count as elf (freq bonus 4) The monster trait that was more common: monsters whose attacks cause fake messages to appear (freq bonus 2) The monster trait that was more common: monsters whose attacks cause Lethe waters to wash over you (freq bonus 2) The monster species that never randomly spawned: slime bomb The monster species that never randomly spawned: Pero Pero The monster species that never randomly spawned: aureolin spore The monster species that never randomly spawned: eastern ogre The monster species that never randomly spawned: bewailer oculist The monster species that never randomly spawned: copolymerization boldfaced The monster species that never randomly spawned: evasive fox The monster species that never randomly spawned: namesake anemic The monster species that never randomly spawned: Marike's worn-out sneaker The monster species that never randomly spawned: Geryon The monster class that always generated with extra speed: (null) The RNG hath decreed that this item was never generated: acquirement (THE RESULT IS THE FRUIT) The RNG hath decreed that this item was never generated: boogeyman helmet (frequent helmet) The RNG hath decreed that this item was never generated: inertia control (contro) The RNG hath decreed that this item was never generated: droven spear (long obsidian spear) The RNG hath decreed that this item was never generated: extra healing (plaid) The RNG hath decreed that this item was never generated: highlevel stone (gray) The RNG hath decreed that this item was never generated: right mouse button stone (gray) The RNG hath decreed that this item was never generated: radium (crimson) The RNG hath decreed that this item was never generated: jumping boots (hiking boots) The RNG hath decreed that this item was never generated: nether beam (crashbug) The RNG hath decreed that this item was generated more often: rifle ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: secret whip ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: hostage chain ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: piano ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: bestest cloak (slexual cloak, freq bonus 91) The RNG hath decreed that this item was generated more often: kouhaku manjyuu ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: cure numbness (opaque, freq bonus 9) The RNG hath decreed that this item was generated more often: orange dragon scale shield (orange dragonhide shield, freq bonus 20) The RNG hath decreed that this item was generated more often: counterclockwise stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: wedge sandals (heeled sandals, freq bonus 31) The RNG hath decreed that this item was generated more often: boots of acid resistance (buckled boots, freq bonus 2) The RNG hath decreed that this item was generated more often: healing (bamboo, freq bonus 6) The RNG hath decreed that this item was generated more often: PETA-compliant shirt ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: extra healing (HEALHEALHEALHEAL, freq bonus 9) The RNG hath decreed that this item was generated more often: helm of detect monsters (golden helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: kitchen apron (apron, freq bonus 5) The RNG hath decreed that this item was generated more often: amazonite (cyan, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of anti experience (ringwraith, freq bonus 6) The RNG hath decreed that this item was generated more often: cutting laser ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: chromatic beam (chromatic, freq bonus 5) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 19) The RNG hath decreed that this item was always generated cursed: disintegration (solid) The RNG hath decreed that this item was always generated cursed: boots of molasses (thigh boots) The RNG hath decreed that this item was always generated cursed: enchant weapon (DAIYEN FOOELS) The RNG hath decreed that this item was always generated cursed: gravity beam (lacquered) The RNG hath decreed that this item was always generated cursed: genocide (omnipotent) The RNG hath decreed that this item was always generated cursed: amulet of strangulation (oval) The RNG hath decreed that this item was always generated cursed: barrier shield ((null)) The RNG hath decreed that this item was always generated cursed: silver slingstone (gray) The RNG hath decreed that this item was always generated cursed: caltrop ((null)) The RNG hath decreed that this item was always generated cursed: cloak of protection (tattered cape) The RNG hath decreed that this trap was always invisible: blade wire The RNG hath decreed that this trap was generated more often: lycanthropy trap (freq bonus 2) Next attribute increase check would have come at turn 2372 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were fire resistant You were poison resistant You were level-drain resistant You had the following problem: Monsters build new traps for you to blunder into. (0) You were prevented from having automatic searching (0) You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tinanya, Helen and Rejda Your deity was Helen The version you were playing was: Unix SlashEMExtended Version 2.1.7 (4b5f8601) - last build Fri Mar 16 07:09:24 2018. You could not have safely prayed (316) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons shuriken (throwing star) Armor killer heels (platform boots) Scrolls scroll of healing (WH40K) scroll of mana (WORDS CANNOT BEGIN TO DESCRIBE HOW BAD THE WAND BALANCE PATCH IS) scroll of phase door (SAVE SOME POWER AFTER BEATTACK) scroll of standard id (BERUEHRSKI NIXI SONST IS FEHLVERSUCHSKI) scroll of cure (01DOTE) * scroll of extra healing (ACROBAT BATTLEBOOK UNARMEDCOMBAT) * scroll of greater mana restoration (GNIK SISI VLE) Tools leather leash (leash) Gems worthless piece of radiant glass (radiant) worthless piece of cyan glass (cyan) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Expert) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Expert) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Master) (20 of 160) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Expert) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Feminist... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.