Andy, neutral male argonian Feminist ####### --------- +@,,,,#--.......-- #####,,|.`.......+ ##,|.........| `,,..........| #,,|........<| --.....|.-- ,--------- [Andy the Rebel Woman] St17 Dx15 Co12 In3 Wi3 Ch16 FemArgMalNeu Dlvl:2 G21 HP17(17) Pw12(12) AC-1 Xp1/0 T116 Latest messages You displaced Dora. You try to move the boulder, but in vain. Kaablamm! You hear an explosion in the distance! There is a wall in the way! You hear water falling on coins. Your rear region feels somewhat better. There is a wall in the way! Really attack the newt? [yn] (n) Dora swings her block-heeled combat boot at the newt. Dora hits the newt. The newt is killed! Dora eats a newt corpse {10}. You find a filler trap. You see here 16 gold pieces {0}. 16 gold pieces. There is a wall in the way! (3x) You find a secret door! The door resists! (2x) # Really quit [yes/no]? Final attributes You were playing in game master mode You were nominally aligned Your alignment was 0 Your max alignment was 12 You carried 0 sins You could not have this property at all: psi resistance You could not have this property extrinsically: infravision You could not have this property intrinsically: curse resistance Scroll identification only worked 100 times out of 194 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 6 Tool identification only worked 5 times out of 8 Monsters only dropped their equipment with 75% chance Scroll drop chance was reduced to 80% Musable item generation frequency had a negative bias of 99% Amulet drop chance was reduced to 51% Potion drop chance was reduced to 91% Concealing monsters were spawned underneath items 82% of the time only Monster death drops spawned with only 97% chance The following skill could not be trained at all: club The following skill was trained at half the usual rate: spirituality The following skill was trained at one fifth the usual rate: occult spells The following skill was limited to basic proficiency: general combat The following skill was limited to skilled proficiency: two-handed sword The following skill was limited to expert proficiency: martial arts The following skill became untrainable if you tried to train it too early: body spells (turn 3) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 50956 Monster spawn increase reached its maximum at turn 146387 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 911479 The monster class that cannot be genocided was lizard The monster class that was spawned more often: grue (freq bonus 24) The monster species that spawned more often: Ludwig (freq bonus 174) The monster species that spawned more often: Juen (freq bonus 100) The monster species that spawned more often: Devnull Pooka (freq bonus 112) The monster species that spawned more often: undead death eater (freq bonus 54) The monster species that spawned more often: threshold mushroom (freq bonus 78) The monster species that spawned more often: exacerbating really doze luteal (freq bonus 50) The monster species that spawned more often: romeo promisor sow feral (freq bonus 99) The monster species that spawned more often: floating melon (freq bonus 30) The monster species that spawned more often: leather golem (freq bonus 174) The monster species that spawned more often: ransomable psychoanalyst (freq bonus 50) The monster species that spawned more often: kidnap dockyard (freq bonus 50) The monster species that spawned more often: electrode (freq bonus 186) The monster species that spawned more often: pale warp fungus (freq bonus 124) The monster species that spawned more often: light hound (freq bonus 108) The monster species that spawned more often: Dimdrel, Queen of Trolls (freq bonus 27) The monster species that spawned more often: locking stable (freq bonus 108) The monster species that spawned more often: guts golem (freq bonus 54) The monster species that spawned more often: static blob (freq bonus 108) The monster species that spawned more often: winged horror (freq bonus 52) The monster species that spawned more often: decayed warp fungus (freq bonus 100) The monster trait that was more common: monsters with disintegration resistance (freq bonus 6) The monster trait that was more common: monsters that want quest artifacts (freq bonus 1) The monster trait that was more common: monsters with nurse dialogue (freq bonus 2) The monster trait that was more common: monsters of huge size (freq bonus 4) The monster trait that was more common: monsters whose attacks rust your equipment (freq bonus 1) The monster trait that was more common: monsters that hit as a +2 weapon (freq bonus 4) The monster trait that was more common: monsters that buzz (freq bonus 1) The monster species that never randomly spawned: larval octet The monster species that never randomly spawned: two-headed hydra The monster species that never randomly spawned: xenon pusillanimity The monster species that never randomly spawned: skillor trove The monster species that never randomly spawned: undead balrog The monster species that never randomly spawned: naga pitmaster The monster species that never randomly spawned: bad fungus The monster species that never randomly spawned: Olog-hai cleric The monster species that never randomly spawned: domestic naga The monster species that never randomly spawned: werecow The RNG hath decreed that this item was never generated: cloak of shifting (poke mongo cloak) The RNG hath decreed that this item was never generated: mana battery (gloaming) The RNG hath decreed that this item was never generated: melon ((null)) The RNG hath decreed that this item was never generated: WC (LETS PLAY NETHACK) The RNG hath decreed that this item was never generated: deafness stone (gray) The RNG hath decreed that this item was never generated: victorian underwear ((null)) The RNG hath decreed that this item was never generated: kyrt shirt ((null)) The RNG hath decreed that this item was never generated: cloak of flame (vestiary) The RNG hath decreed that this item was never generated: gauntlets of power (riding gloves) The RNG hath decreed that this item was never generated: bronze morning star ((null)) The RNG hath decreed that this item was generated more often: amulet of strangulation (oval, freq bonus 4) The RNG hath decreed that this item was generated more often: relocation (FUCK THE NOTELEPORT RULES, freq bonus 59) The RNG hath decreed that this item was generated more often: fuckup melee gauntlets (slaying gloves, freq bonus 12) The RNG hath decreed that this item was generated more often: parfait ((null), freq bonus 42) The RNG hath decreed that this item was generated more often: vampire blood (blood-red, freq bonus 24) The RNG hath decreed that this item was generated more often: lenses ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of invisibility (opera cloak, freq bonus 21) The RNG hath decreed that this item was generated more often: broadsword ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: detect water (generous, freq bonus 8) The RNG hath decreed that this item was generated more often: egostone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: cloak of inventorylessness (glass cloak, freq bonus 69) The RNG hath decreed that this item was generated more often: tooth of an algolian suntiger (very sharp tooth, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of magical breathing (octagonal, freq bonus 43) The RNG hath decreed that this item was generated more often: cancellation (sparkly, freq bonus 29) The RNG hath decreed that this item was generated more often: shades of grey stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: really heavy iron ball ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: loadboulder (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: helm of fear (horned helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: toxic (holed, freq bonus 4) The RNG hath decreed that this item was always generated cursed: trap creation (endangered) The RNG hath decreed that this item was always generated cursed: clouds (featherweight) The RNG hath decreed that this item was always generated cursed: orcish dagger (crude dagger) The RNG hath decreed that this item was always generated cursed: poison resistance (pearl) The RNG hath decreed that this item was always generated cursed: cloak of fumbling (shaking cloak) The RNG hath decreed that this item was always generated cursed: cure wounds (yerba mate) The RNG hath decreed that this item was always generated cursed: pack of floppies (box containing little plastic cards) The RNG hath decreed that this item was always generated cursed: super mantle (red mantle) The RNG hath decreed that this item was always generated cursed: skeleton key (key) The RNG hath decreed that this item was always generated cursed: vibroblade (gray short sword) The RNG hath decreed that this trap was always invisible: bigscript trap The RNG hath decreed that this trap was generated more often: heap trap (freq bonus 4) Next attribute increase check would have come at turn 607 Strength training was 0 Dexterity training was -1 Wisdom training was 4 Constitution training was 6 You had the following problem: Monsters build new traps for you to blunder into. (0) You were prevented from having infravision (0) You were prevented from having psi resistance (0) You had 1383 points of nutrition remaining You could swim You could survive without air Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tinanya, Helen and Rejda Your deity was Helen The version you were playing was: Unix SlashEMExtended Version 2.1.7 (4b5f8601) - last build Fri Mar 16 07:09:24 2018. You could have safely prayed (81) You survived You didn't know any spells. Techniques known in the end Name Level Status healing hands 1 R Prepared(0) panic digging 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Amulets amulet of change (octagonal) Weapons shuriken (throwing star) Armor killer heels (hiking boots) Scrolls scroll of healing (ELECTRICAL AND VERTICAL DRIVING CAR) scroll of mana (BIEN TACHYMETRE GRESILLEMENT) scroll of phase door (ARE YOU ONE OF THOSE CRAZY SENPAITACHI) scroll of standard id (GNIK SISI VLE) scroll of cure (MAYBE GIVE FELLOW THE PROP) * scroll of extra healing (KERNOD WEL) * scroll of greater mana restoration (FRINDS ELF ATTACK) Tools leather leash (leash) Gems worthless piece of green glass (green) worthless piece of yellow glass (yellow) whetstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (21 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Expert) (23 of 160) petkeeping [Basic] (max Expert) (22 of 160) martial arts [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Expert) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Master) (20 of 160) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Expert) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Feminist...