Andy, lawful female satre Feminist -----#---- |.:.@....| |...@....| -........| |........| .........| ---------- [Andy the Rebel Woman] St8 Dx11 Co12 In5 Wi5 Ch19 FemSatFemLaw+Ms Dlvl:1 G0 HP19(19) Pw14(14) AC0 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a lawful female mazewalker levelscaler satre Feminist. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Important hint for newbies: Movement keys default to hjklyubn, also known as vi-keys, but you might want to use the number pad instead. If that is the case, hit shift-o to open the options and scroll down a few pages until you get to the compound options, find the one named number_pad and set it to 2. That will enable the number pad. Do not hit escape in the options menu or it will discard any changes you made - advance pages with spacebar instead! --Amy Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (this will probably require you to start a new game, but from that point on you'll always have the number pad enabled and won't have to set it up again every single time). If you still can't get it to work, join the #em.slashem.me IRC channel on Freenode and ask LarienTelrunya, Elronnd or other players for advice. The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were playing in game master mode You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: shock resistance You could not have this property extrinsically: jumping You could not have this property intrinsically: confusion resistance Scroll identification only worked 100 times out of 195 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 6 Gem identification only worked 100 times out of 263 Tool identification only worked 5 times out of 13 Monsters only dropped their musable items with 61% chance Monsters only dropped their equipment with 88% chance Scroll drop chance was reduced to 89% Wand drop chance was reduced to 87% Amulet drop chance was reduced to 51% Potion drop chance was reduced to 85% Monster death drops spawned with only 79% chance The following skill could not be trained at all: morning star The following skill was trained at half the usual rate: shuriken The following skill was trained at one fifth the usual rate: bare-handed combat The following skill was limited to basic proficiency: healing spells The following skill was limited to skilled proficiency: enchantment spells The following skill was limited to expert proficiency: protection spells The following skill became untrainable if you tried to train it too early: chaos spells (turn 4) Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 65381 Monster spawn increase reached its maximum at turn 477510 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 2542180 The monster class that cannot be genocided was flying fish Today, this monster class was always generated invisible: ogre The monster class that was spawned more often: Zouthern animal (freq bonus 2) The monster species that spawned more often: hurrahed depreciation (freq bonus 5) The monster species that spawned more often: wood elf warrior (freq bonus 20) The monster species that spawned more often: minx (freq bonus 15) The monster species that spawned more often: iron weed (freq bonus 8) The monster species that spawned more often: Infested Shiere (freq bonus 24) The monster species that spawned more often: copper dragon bat (freq bonus 12) The monster species that spawned more often: gun chick (freq bonus 14) The monster species that spawned more often: night clan (freq bonus 9) The monster species that spawned more often: desert force patch (freq bonus 10) The monster species that spawned more often: giant pink dragonfly (freq bonus 12) The monster species that spawned more often: ivory stalk (freq bonus 6) The monster species that spawned more often: toked anele coeducation (freq bonus 10) The monster species that spawned more often: heisenbug (freq bonus 15) The monster species that spawned more often: angry watchman (freq bonus 5) The monster species that spawned more often: dissatisfied president (freq bonus 3) The monster species that spawned more often: duergar (freq bonus 10) The monster species that spawned more often: docent interstitially (freq bonus 6) The monster species that spawned more often: Electrodini (freq bonus 6) The monster species that spawned more often: girly girl (freq bonus 20) The monster species that spawned more often: transshipment rancidifying (freq bonus 16) The monster trait that was more common: monsters whose attacks increase your carried weight (freq bonus 4) The monster trait that was more common: monsters which petrify others on touch (freq bonus 2) The monster trait that was more common: monsters that have a proper name (freq bonus 1) The monster trait that was more common: monsters that are uncommon by a factor 5 (freq bonus 8) The monster trait that was more common: monsters whose attacks cancel you (freq bonus 3) The monster trait that was more common: monsters that wander randomly (freq bonus 2) The monster trait that was more common: monsters whose attacks drain magical energy (freq bonus 2) The monster trait that was more common: monsters that have weapon attacks (freq bonus 4) The monster trait that was more common: monsters who attack with the touch of death (freq bonus 4) The monster trait that was more common: monsters whose attacks can put you to sleep (freq bonus 3) The monster species that never randomly spawned: nexus fungus The monster species that never randomly spawned: buttonhook guanin The monster species that never randomly spawned: team ant member The monster species that never randomly spawned: holy cow The monster species that never randomly spawned: star-spawn of Cthulhu The monster species that never randomly spawned: Stella The monster species that never randomly spawned: storm giant The monster species that never randomly spawned: nippon ma intercommunication The monster species that never randomly spawned: dependance scragging The monster species that never randomly spawned: octopog The RNG hath decreed that this item was never generated: blue dragon scale shield (blue dragonhide shield) The RNG hath decreed that this item was never generated: mana bolt (irresistible) The RNG hath decreed that this item was never generated: cloak of fumbling (shaking cloak) The RNG hath decreed that this item was never generated: booze (brown) The RNG hath decreed that this item was never generated: spined ball ((null)) The RNG hath decreed that this item was never generated: bulletproof chainwhip ((null)) The RNG hath decreed that this item was never generated: cloak of reflection (funeral cloak) The RNG hath decreed that this item was never generated: war hat (wide metal helm) The RNG hath decreed that this item was never generated: red dragon scales ((null)) The RNG hath decreed that this item was never generated: runesword (runic broadsword) The RNG hath decreed that this item was generated more often: unknown gauntlets (awesome gloves, freq bonus 13) The RNG hath decreed that this item was generated more often: leather saddle (saddle, freq bonus 14) The RNG hath decreed that this item was generated more often: wedged little-girl sandal ((null), freq bonus 34) The RNG hath decreed that this item was generated more often: arcane rapier ((null), freq bonus 44) The RNG hath decreed that this item was generated more often: lunch of boiled egg ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: dissolve food (hungry, freq bonus 12) The RNG hath decreed that this item was generated more often: red dragon scale mail ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: assault rifle ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: amber (yellowish brown, freq bonus 9) The RNG hath decreed that this item was generated more often: parfait ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: gauntlets of typing (brand-new gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: bell ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: clone monster (multiple, freq bonus 13) The RNG hath decreed that this item was generated more often: magic mapping (shapeless, freq bonus 3) The RNG hath decreed that this item was generated more often: worthless piece of teal glass (teal, freq bonus 14) The RNG hath decreed that this item was generated more often: tar chain mail ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: full plate mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of polymorph control (transformer, freq bonus 10) The RNG hath decreed that this item was generated more often: bugle ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: emerald dragon scale mail ((null), freq bonus 11) The RNG hath decreed that this item was always generated cursed: gray dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: dropless stone (gray) The RNG hath decreed that this item was always generated cursed: disthene (teal) The RNG hath decreed that this item was always generated cursed: twelve course dinner ((null)) The RNG hath decreed that this item was always generated cursed: plasteel gloves (white gloves) The RNG hath decreed that this item was always generated cursed: platinum saber ((null)) The RNG hath decreed that this item was always generated cursed: mood (ridged) The RNG hath decreed that this item was always generated cursed: dream eater (dreamy) The RNG hath decreed that this item was always generated cursed: jasper (red) The RNG hath decreed that this item was always generated cursed: petrify (petrified) The RNG hath decreed that this trap was always invisible: intrinsic loss trap The RNG hath decreed that this trap was generated more often: numbness trap (freq bonus 4) Next attribute increase check would have come at turn 515 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 You had the following problem: Monsters build new traps for you to blunder into. (0) You were prevented from having shock resistance (0) You were prevented from having jumping (0) You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tinanya, Helen and Rejda Your deity was Tinanya The version you were playing was: Unix SlashEMExtended Version 2.1.7 (4b5f8601) - last build Fri Mar 16 07:09:24 2018. You could not have safely prayed (675) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) reinforce memory 1 R Prepared(0) Discoveries Weapons shuriken (throwing star) Armor killer heels (jade boots) Scrolls scroll of healing (ALL TEAM ELFS IS MORE POWER IN SUNNY) scroll of mana (FFN LYTH GNS EHBL FYYVXNGFAV LRAQBE RCBU V) scroll of phase door (YOU REALLY BECOME STRONGER) scroll of standard id (STARODAVNI DOMENY TAYEMNYTSI HEY) scroll of cure (MIMIMIMIMIMIMIMIMIMIMI) * scroll of extra healing (I LONG TO SEE LYNN AND EMILY PLAY THIS GAME AGAIN) * scroll of greater mana restoration (ATTACK BY UNKNOWABLES MAYBE CANT DO) Tools leather leash (leash) Gems worthless piece of blue glass (blue) worthless piece of pink glass (pink) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Skilled) (20 of 160) searching [Basic] (max Expert) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Expert) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Master) (20 of 160) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Expert) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Feminist... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.