Andy, chaotic female fenek Feminist ----- |F..| |@..| @...| ----- [Andy the Rebel Woman] St15 Dx16 Co12 In6 Wi7 Ch17 FemFenFemCha Dlvl:1 G0 HP17(17) Pw12(12) AC-12 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a chaotic female fenek Feminist. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Important hint for newbies: Movement keys default to hjklyubn, also known as vi-keys, but you might want to use the number pad instead. If that is the case, hit shift-o to open the options and scroll down a few pages until you get to the compound options, find the one named number_pad and set it to 2. That will enable the number pad. Do not hit escape in the options menu or it will discard any changes you made - advance pages with spacebar instead! --Amy Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (this will probably require you to start a new game, but from that point on you'll always have the number pad enabled and won't have to set it up again every single time). If you still can't get it to work, join the #em.slashem.me IRC channel on Freenode and ask LarienTelrunya, Elronnd or other players for advice. The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were playing in game master mode You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: fire resistance You could not have this property extrinsically: keen memory You could not have this property intrinsically: flying Scroll identification only worked 100 times out of 113 Ring identification only worked 4 times out of 8 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 13 Tool identification only worked 5 times out of 14 Scroll drop chance was reduced to 94% Wand drop chance was reduced to 79% Potion drop chance was reduced to 53% Monster death drops spawned with only 95% chance The following skill could not be trained at all: divination spells The following skill was trained at half the usual rate: two-weapon combat The following skill was trained at one fifth the usual rate: chaos spells The following skill was limited to basic proficiency: polymorphing The following skill was limited to skilled proficiency: occult spells The following skill was limited to expert proficiency: shield The following skill became untrainable if you tried to train it too early: elemental spells (turn 1) Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 28100 Monster spawn increase reached its maximum at turn 144200 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 583835 The monster class that cannot be genocided was ogre The monster class that was spawned more often: gremlin (freq bonus 4) The monster species that spawned more often: brass dragon bat (freq bonus 14) The monster species that spawned more often: hydra turret (freq bonus 15) The monster species that spawned more often: jumping eel (freq bonus 36) The monster species that spawned more often: fourteen-headed hydra (freq bonus 6) The monster species that spawned more often: jumping champion (freq bonus 30) The monster species that spawned more often: bloodsucker (freq bonus 36) The monster species that spawned more often: darndest faked (freq bonus 12) The monster species that spawned more often: nurgling (freq bonus 6) The monster species that spawned more often: clavicle clinical (freq bonus 18) The monster species that spawned more often: ipoo (freq bonus 12) The monster species that spawned more often: novice ranger (freq bonus 6) The monster species that spawned more often: werecentaur (freq bonus 18) The monster species that spawned more often: truck of peace (freq bonus 20) The monster species that spawned more often: eldritch mind flayer (freq bonus 24) The monster species that spawned more often: wallower scrimping (freq bonus 48) The monster species that spawned more often: statable salamander equilibrate (freq bonus 20) The monster species that spawned more often: eternium golem (freq bonus 42) The monster species that spawned more often: supreme nasty eye (freq bonus 7) The monster species that spawned more often: negator eye (freq bonus 48) The monster species that spawned more often: racist troll (freq bonus 9) The monster trait that was more common: monsters whose attacks burn your equipment with lava (freq bonus 1) The monster trait that was more common: monsters whose attacks steal your intrinsics (freq bonus 4) The monster trait that was more common: monsters whose attacks do cold damage (freq bonus 2) The monster trait that was more common: monsters whose attacks cause darkness (freq bonus 1) The monster trait that was more common: monsters that rattle with their bones (freq bonus 12) The monster trait that was more common: monsters that have breath attacks (freq bonus 1) The monster trait that was more common: monsters whose attacks shoot light rays (freq bonus 4) The monster trait that was more common: monsters who attack with psionic blasts (freq bonus 2) The monster trait that was more common: monsters that pick up magic items (freq bonus 5) The monster trait that was more common: monsters that revive after death (freq bonus 12) The monster species that never randomly spawned: redditor The monster species that never randomly spawned: very old white dragon The monster species that never randomly spawned: super nerd The monster species that never randomly spawned: dogbot The monster species that never randomly spawned: knight of the forgetting The monster species that never randomly spawned: fanatician The monster species that never randomly spawned: mum The monster species that never randomly spawned: icicle penetrator The monster species that never randomly spawned: street thug The monster species that never randomly spawned: effeminate draconian The monster class that always generated with extra speed: blob The RNG hath decreed that this item was never generated: carrying boots (side gore boots) The RNG hath decreed that this item was never generated: battle staff ((null)) The RNG hath decreed that this item was never generated: air current (court) The RNG hath decreed that this item was never generated: kokken ((null)) The RNG hath decreed that this item was never generated: enthronization (XUS MODA) The RNG hath decreed that this item was never generated: mass murder (ENEMATZU MEMALEZU) The RNG hath decreed that this item was never generated: heretic cloak (godless cloak) The RNG hath decreed that this item was never generated: sapphire (blue) The RNG hath decreed that this item was never generated: floatcloak (levuntation cloak) The RNG hath decreed that this item was never generated: heavy elysium ball ((null)) The RNG hath decreed that this item was generated more often: elemental minion (propaganda, freq bonus 15) The RNG hath decreed that this item was generated more often: cyan stone (teal, freq bonus 13) The RNG hath decreed that this item was generated more often: charging (HACKEM MUCHE, freq bonus 7) The RNG hath decreed that this item was generated more often: cartridge of having a horror (dream helmet, freq bonus 32) The RNG hath decreed that this item was generated more often: radioglasses ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: amethyst dragon scales ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: bullet ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: sailor blouse ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS, freq bonus 7) The RNG hath decreed that this item was generated more often: greyout stone (gray, freq bonus 24) The RNG hath decreed that this item was generated more often: statue ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: onion ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: stone to flesh (thick, freq bonus 2) The RNG hath decreed that this item was generated more often: gauntlets of fast casting (covered pair of gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: radium (crimson, freq bonus 11) The RNG hath decreed that this item was generated more often: no effect (fallen, freq bonus 18) The RNG hath decreed that this item was generated more often: silver bullet ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: war hammer ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: lucern hammer (pronged polearm, freq bonus 2) The RNG hath decreed that this item was generated more often: levitation (cyan, freq bonus 9) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 47) The RNG hath decreed that this item was always generated cursed: speedwagon's hat ((null)) The RNG hath decreed that this item was always generated cursed: infoless helmet (twisted visor helmet) The RNG hath decreed that this item was always generated cursed: charger ((null)) The RNG hath decreed that this item was always generated cursed: mercurial dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: incorrectly adjusted helmet (mechanical helmet) The RNG hath decreed that this item was always generated cursed: meter gauntlets (parked gloves) The RNG hath decreed that this item was always generated cursed: fog horn (horn) The RNG hath decreed that this item was always generated cursed: magic dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: orange ((null)) The RNG hath decreed that this item was always generated cursed: illiteracy (illegible) The RNG hath decreed that this trap was always invisible: fumbling trap The RNG hath decreed that this trap was generated more often: complete gray spell trap (freq bonus 4) Next attribute increase check would have come at turn 456 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had the following problem: Monsters build new traps for you to blunder into. (0) You were prevented from having fire resistance (0) You were prevented from having keen memory (0) You had automatic searching You had 1500 points of nutrition remaining Your luck was zero You had extra health (1) Your mana bonus was zero Your pantheon consisted of Tinanya, Helen and Rejda Your deity was Rejda The version you were playing was: Unix SlashEMExtended Version 2.1.7 (4b5f8601) - last build Fri Mar 16 07:09:24 2018. You could not have safely prayed (401) You survived You didn't know any spells. Techniques known in the end Name Level Status eviscerate 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) disarm 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons shuriken (throwing star) Armor killer heels (hugging boots) Scrolls scroll of healing (FLEECY HENCE TRUE QED THANK YOU GIVE ME THAT 1000000 DOLLARS) scroll of mana (PRZECIAZONY) scroll of phase door (EATING CATS IN ELONA SHOULD INCREASE YOUR KARMA RATHER THAN DECREASE IT) scroll of standard id (AM PO COLVATIO) scroll of cure (CONFIG SYS) * scroll of extra healing (HM MINUS 1R) * scroll of greater mana restoration (NETHACK FOURK CAUSES QUICKTRAVEL TO PUSH SOKO BOULDERS INTO CORNERS) Tools leather leash (leash) Gems worthless piece of yellowish brown glass (yellowish brown) tourmaline (green) worthless piece of radiant glass (radiant) healthstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Expert) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Expert) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Master) (20 of 160) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Expert) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Feminist... You and Dora escaped from the dungeon with 217 points, Since you escaped early, the score list will not be checked.