Andy, chaotic female bastard Feminist --.----- .......| |%.....| .....@@| -------- [Andy the Rebel Woman] St15 Dx12 Co5 In4 Wi5 Ch5 FemBasFemCha Dlvl:1 G0 HP15(15) Pw10(10) AC-9 Xp1/0 T2 Latest messages Hello Andy, welcome to SlashEMExtended! You are a chaotic female bastard Feminist. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Important hint for newbies: Movement keys default to hjklyubn, also known as vi-keys, but you might want to use the number pad instead. If that is the case, hit shift-o to open the options and scroll down a few pages until you get to the compound options, find the one named number_pad and set it to 2. That will enable the number pad. Do not hit escape in the options menu or it will discard any changes you made - advance pages with spacebar instead! --Amy Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (this will probably require you to start a new game, but from that point on you'll always have the number pad enabled and won't have to set it up again every single time). If you still can't get it to work, join the #em.slashem.me IRC channel on Freenode and ask LarienTelrunya, Elronnd or other players for advice. The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were playing in game master mode You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: half spell damage You could not have this property extrinsically: stunnopathy You could not have this property intrinsically: stoned chilling Potion identification only worked 3 times out of 8 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 25 Scroll drop chance was reduced to 73% Ring drop chance was reduced to 74% Amulet drop chance was reduced to 19% Potion drop chance was reduced to 76% Monster death drops spawned with only 99% chance The following skill could not be trained at all: spirituality The following skill was trained at half the usual rate: two-handed sword The following skill was trained at one fifth the usual rate: martial arts The following skill was limited to basic proficiency: chaos spells The following skill was limited to skilled proficiency: divination spells The following skill was limited to expert proficiency: bare-handed combat The following skill became untrainable if you tried to train it too early: searching (turn 51) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 103025 Monster spawn increase reached its maximum at turn 438406 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 1654464 The monster class that cannot be genocided was fungus or mold The monster class that was spawned more often: wall monster (freq bonus 4) The monster species that spawned more often: magebane eye (freq bonus 12) The monster species that spawned more often: ax (freq bonus 5) The monster species that spawned more often: obsequy foremast (freq bonus 15) The monster species that spawned more often: dharma tropine (freq bonus 12) The monster species that spawned more often: master disintegrator (freq bonus 24) The monster species that spawned more often: nothing checker who is confused (freq bonus 72) The monster species that spawned more often: hehehe-he guy (freq bonus 20) The monster species that spawned more often: Micompos (freq bonus 36) The monster species that spawned more often: landmaid (freq bonus 10) The monster species that spawned more often: nautilus neer-do-well (freq bonus 36) The monster species that spawned more often: bewitched maia (freq bonus 12) The monster species that spawned more often: yawning trove (freq bonus 20) The monster species that spawned more often: rain-guessing dragon (freq bonus 6) The monster species that spawned more often: greener frog (freq bonus 6) The monster species that spawned more often: colorful indiscrete blab raglan marihuana (freq bonus 48) The monster species that spawned more often: suckoth blob (freq bonus 10) The monster species that spawned more often: indefinite shouldest (freq bonus 10) The monster species that spawned more often: traducing mimetic glacially mazurka (freq bonus 24) The monster species that spawned more often: Gridin (freq bonus 30) The monster species that spawned more often: ogre brigand thief (freq bonus 36) The monster trait that was more common: monsters that use an evil scentful perfume (freq bonus 2) The monster trait that was more common: monsters whose attacks can drain experience levels (freq bonus 6) The monster species that never randomly spawned: crimson warp patch The monster species that never randomly spawned: Charlotte The monster species that never randomly spawned: super bottle The monster species that never randomly spawned: cross-eyed mage The monster species that never randomly spawned: illusionism ethnology The monster species that never randomly spawned: Utsutsu Mujuro the Blind The monster species that never randomly spawned: Zoth-Ommog The monster species that never randomly spawned: joisted loggie wild homeliest wannest exuding The monster species that never randomly spawned: metal slug The monster species that never randomly spawned: manoeuvreing civil The monster class that always generated with extra speed: arachnid or centipede The RNG hath decreed that this item was never generated: whispering helmet (spired helmet) The RNG hath decreed that this item was never generated: repeatable boots (heap of shit boots) The RNG hath decreed that this item was never generated: yatagan ((null)) The RNG hath decreed that this item was never generated: bunny uniform (red leather armor) The RNG hath decreed that this item was never generated: amulet of danger (doomed) The RNG hath decreed that this item was never generated: steel-capped sandal ((null)) The RNG hath decreed that this item was never generated: failed exercise (thumb screwing) The RNG hath decreed that this item was never generated: magic candle (candle) The RNG hath decreed that this item was never generated: alchemy smock (apron) The RNG hath decreed that this item was never generated: broadsword ((null)) The RNG hath decreed that this item was generated more often: long sword ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: heavy granite ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: speedbug stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: monster speed stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: robe of protection (blue robe, freq bonus 11) The RNG hath decreed that this item was generated more often: shimmering dragon scale mail ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: katana (samurai sword, freq bonus 3) The RNG hath decreed that this item was generated more often: superscrolling (terrible, freq bonus 6) The RNG hath decreed that this item was generated more often: chemistry (brand-new, freq bonus 6) The RNG hath decreed that this item was generated more often: magic banana ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: white spell cloak (woven cloak, freq bonus 14) The RNG hath decreed that this item was generated more often: solar beam (beaming, freq bonus 10) The RNG hath decreed that this item was generated more often: lightning shield (dull yellow shield, freq bonus 4) The RNG hath decreed that this item was generated more often: spirit axe ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of magical breathing (octagonal, freq bonus 2) The RNG hath decreed that this item was generated more often: crystal helm (fish bowl, freq bonus 6) The RNG hath decreed that this item was generated more often: boss boots (rain boots, freq bonus 50) The RNG hath decreed that this item was generated more often: plate mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: psychic dragon scales ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: boots of acid resistance (buckled boots, freq bonus 6) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 22) The RNG hath decreed that this item was always generated cursed: remove blessing (light cyan) The RNG hath decreed that this item was always generated cursed: soft sneakers (light footwear) The RNG hath decreed that this item was always generated cursed: lock manipulation (castle) The RNG hath decreed that this item was always generated cursed: concrete nunchiaku ((null)) The RNG hath decreed that this item was always generated cursed: sinking (SPORKHACK ASCENSION) The RNG hath decreed that this item was always generated cursed: low effect stone (gray) The RNG hath decreed that this item was always generated cursed: condome ((null)) The RNG hath decreed that this item was always generated cursed: opal (white) The RNG hath decreed that this item was always generated cursed: helm of decontamination (engraved helmet) The RNG hath decreed that this item was always generated cursed: random speed (impenetrable) The RNG hath decreed that this trap was always invisible: alignment trap The RNG hath decreed that this trap was generated more often: tron trap (freq bonus 1) Next attribute increase check would have come at turn 1106 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had the following problem: Monsters build new traps for you to blunder into. (0) You were prevented from having half spell damage (0) You were prevented from having stunnopathy (0) You had 1499 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tinanya, Helen and Rejda Your deity was Rejda The version you were playing was: Unix SlashEMExtended Version 2.1.7 (4b5f8601) - last build Fri Mar 16 07:09:24 2018. You could not have safely prayed (1344) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls * scroll of extra healing (PHOL ENDE WODAN) * scroll of greater mana restoration (GOOD IS ALLOW AFTER TO HAVE THE TRAY ONLY USE IT) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Grand Master) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) martial arts [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Master) (0 of 20) Weapon Skills scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Master) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Master) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Master) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Feminist... Youescaped from the dungeon with 600 points, Since you escaped early, the score list will not be checked.