Andy, lawful female felid Feminist -+----------- |...........| |.......@...| |......@....| |...........| |...........| |...........| ------------- [Andy the Rebel Woman] St9 Dx6 Co5 In5 Wi3 Ch13 FemFelFemLaw+UD Dlvl:1 G0 HP16(16) Pw12(12) AC1 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a lawful female rougelike windinhabitant felid Feminist. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Important hint for newbies: Movement keys default to hjklyubn, also known as vi-keys, but you might want to use the number pad instead. If that is the case, hit shift-o to open the options and scroll down a few pages until you get to the compound options, find the one named number_pad and set it to 2. That will enable the number pad. Do not hit escape in the options menu or it will discard any changes you made - advance pages with spacebar instead! --Amy Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (this will probably require you to start a new game, but from that point on you'll always have the number pad enabled and won't have to set it up again every single time). If you still can't get it to work, join the #em.slashem.me IRC channel on Freenode and ask LarienTelrunya, Elronnd or other players for advice. The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were playing in game master mode You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: curse resistance You could not have this property extrinsically: sickopathy You could not have this property intrinsically: fear factor Scroll identification only worked 100 times out of 116 Potion identification only worked 3 times out of 10 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 13 Tool identification only worked 5 times out of 9 Monsters only dropped their equipment with 87% chance Scroll drop chance was reduced to 74% Musable item generation frequency had a negative bias of 14% Ring drop chance was reduced to 91% Wand drop chance was reduced to 90% Amulet drop chance was reduced to 59% Potion drop chance was reduced to 30% Concealing monsters were spawned underneath items 61% of the time only Monster death drops spawned with only 91% chance The following skill could not be trained at all: matter spells The following skill was trained at half the usual rate: searching The following skill was trained at one fifth the usual rate: healing spells The following skill was limited to basic proficiency: axe The following skill was limited to skilled proficiency: divination spells The following skill was limited to expert proficiency: bare-handed combat The following skill became untrainable if you tried to train it too early: bare-handed combat (turn 21) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 41537 Monster spawn increase reached its maximum at turn 257440 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 729470 The monster class that cannot be genocided was ogre The monster class that was spawned more often: angelic being (freq bonus 1) The monster species that spawned more often: plasma vortex (freq bonus 69) The monster species that spawned more often: spryest graving palatably (freq bonus 12) The monster species that spawned more often: stalking sensei lichen (freq bonus 30) The monster species that spawned more often: human flesh golem (freq bonus 8) The monster species that spawned more often: poring (freq bonus 4) The monster species that spawned more often: sliding troll (freq bonus 18) The monster species that spawned more often: giant tan bat (freq bonus 12) The monster species that spawned more often: thrasher (freq bonus 6) The monster species that spawned more often: greener spirit (freq bonus 4) The monster species that spawned more often: mourner spirit (freq bonus 7) The monster species that spawned more often: rocking-horse-fly (freq bonus 3) The monster species that spawned more often: half-dragon zombie (freq bonus 10) The monster species that spawned more often: corpse hound (freq bonus 6) The monster species that spawned more often: five-headed hydra (freq bonus 18) The monster species that spawned more often: bullywug shaman (freq bonus 24) The monster species that spawned more often: animated ice cubes (freq bonus 36) The monster species that spawned more often: Hendric (freq bonus 6) The monster species that spawned more often: Linus the Cat (freq bonus 18) The monster species that spawned more often: antimatter vampire (freq bonus 6) The monster species that spawned more often: ice animal (freq bonus 16) The monster trait that was more common: monsters that hit as a +1 weapon (freq bonus 2) The monster trait that was more common: monsters that can be genocided (freq bonus 1) The monster trait that was more common: monsters that count as dwarf (freq bonus 1) The monster trait that was more common: monsters that cling to the ceiling (freq bonus 4) The monster trait that was more common: monsters whose attacks rot your equipment (freq bonus 8) The monster trait that was more common: monsters that conceal under items (freq bonus 2) The monster trait that was more common: monsters whose attacks do physical damage (freq bonus 2) The monster trait that was more common: monsters that make sheep sounds (freq bonus 4) The monster trait that was more common: monsters that hit as a +2 weapon (freq bonus 2) The monster species that never randomly spawned: exalt wagonette The monster species that never randomly spawned: expended turret The monster species that never randomly spawned: forest hulk The monster species that never randomly spawned: iced mammoth The monster species that never randomly spawned: stone troll The monster species that never randomly spawned: colony shrieker The monster species that never randomly spawned: baker dictator The monster species that never randomly spawned: giant brown bear The monster species that never randomly spawned: exploitability turret The monster species that never randomly spawned: ogrillon The monster class that always generated with extra speed: zombie The RNG hath decreed that this item was never generated: chainwhip ((null)) The RNG hath decreed that this item was never generated: flame sphere (canvas) The RNG hath decreed that this item was never generated: troll shield ((null)) The RNG hath decreed that this item was never generated: plain dragon scale shield (plain dragonhide shield) The RNG hath decreed that this item was never generated: cloak of contamination resistance (ill cloak) The RNG hath decreed that this item was never generated: embossed plate mail ((null)) The RNG hath decreed that this item was never generated: locking (aluminum) The RNG hath decreed that this item was never generated: necklace (conical) The RNG hath decreed that this item was never generated: amulet of restful sleep (triangular) The RNG hath decreed that this item was never generated: spiked club ((null)) The RNG hath decreed that this item was generated more often: cloak of stat lock (straitjacket cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: instant amnesia (HAKUNA MATATA, freq bonus 5) The RNG hath decreed that this item was generated more often: destroy weapon (TOME IS A CREATION BY DARKGOD, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of unspelling (weaving cloak, freq bonus 33) The RNG hath decreed that this item was generated more often: sickle ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: fumble boots (riding boots, freq bonus 12) The RNG hath decreed that this item was generated more often: cold (short, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of turn loss (running cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: sin (TU HAI DEVIATO DAL PERCORSO MORTALE, freq bonus 56) The RNG hath decreed that this item was generated more often: shield of peace ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: nether beam (crashbug, freq bonus 19) The RNG hath decreed that this item was generated more often: unstable stethoscope ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: crystal sword ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: atsuzoko boots ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: flack helmet (green bowel, freq bonus 76) The RNG hath decreed that this item was generated more often: stinking cloud (vaporized, freq bonus 7) The RNG hath decreed that this item was generated more often: whetstone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: corrosion (heavy metal, freq bonus 8) The RNG hath decreed that this item was generated more often: super mantle (red mantle, freq bonus 8) The RNG hath decreed that this item was generated more often: broadsword ((null), freq bonus 8) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 31) The RNG hath decreed that this item was always generated cursed: opal (white) The RNG hath decreed that this item was always generated cursed: manastone (gray) The RNG hath decreed that this item was always generated cursed: detect food (cyan) The RNG hath decreed that this item was always generated cursed: gnomish helm (little red hat) The RNG hath decreed that this item was always generated cursed: keen memory (black lily) The RNG hath decreed that this item was always generated cursed: deep dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: emerald dragon scale shield (emerald dragonhide shield) The RNG hath decreed that this item was always generated cursed: autodestruct de vice boots (explosive boots) The RNG hath decreed that this item was always generated cursed: cure serious wounds (cacao) The RNG hath decreed that this item was always generated cursed: bad effect stone (gray) The RNG hath decreed that this trap was always invisible: counterclockwise spin trap The RNG hath decreed that this trap was generated more often: venom sprinkler (freq bonus 6) Next attribute increase check would have come at turn 332 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had the following problem: Monsters build new traps for you to blunder into. (0) You had the following problem: Messages are repeated randomly. (0) You had 9 lives left You were prevented from having curse resistance (0) You were prevented from having sickopathy (0) You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tinanya, Helen and Rejda Your deity was Tinanya The version you were playing was: Unix SlashEMExtended Version 2.1.7 (4b5f8601) - last build Fri Mar 16 07:09:24 2018. You could not have safely prayed (2110) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons shuriken (throwing star) Armor killer heels (combat boots) Scrolls scroll of healing (THATFEMINISTGIRL IS A VERY NICE PERSON) scroll of mana (GET SLEX TODAY) scroll of phase door (ABDA) scroll of standard id (TROPHY GET) scroll of cure (NORBERT DUANE MICHAEL) * scroll of extra healing (LDL 750 MG SLASH DL) * scroll of greater mana restoration (IN SUOMI KAUTTAVIIVA EM JATKETTU ON KANSALLINEN URHEILU) Tools leather leash (leash) Gems worthless piece of green glass (green) worthless piece of cyan glass (cyan) worthless piece of black glass (black) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Expert) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Expert) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Master) (20 of 160) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Expert) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Feminist... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.