Andy, lawful male angelic Feminist ####--------------- ------- ###,,,|....#......#.. ----------- |.....|#####,,,##|.........#%#.| |.........| |......,,,,,,%,,,..........#...| |.........|## |.....|###,######|...#.##..#.#.| ##|..........,# |.....-,,,,# -------.-------## #,-.........|,# |.....|##### #,,%,,,,# ##,# ##,|.........|,# |.....| -.-----## #,,# ##,,|.........|,## --- |.....| |.....| ##,## #,,#-----------,[# ..| |.....| |.....-- ##,,#####,## #,#### ...=| |.<...| |...>..|####,,,,,,,,,,, #^,%@...$..| |.....| |.......,,`#,------#,## ###### ....| |.....| |......|##,,,.....|,,# ----- ------- |......+,,,##|....|,## -------- #,# |....|,# ......,# |....|## ------ [Andy the Wannabe Maneater] St11 Dx9 Co12 In5 Wi4 Ch17 FemAngMalLaw Dlvl:2 G48 HP-6(56) Pw41(41) AC-4 Xp4/132 T547 Leg Latest messages You are still in a pit. (3x) You hear a combo fuel barrel reading a scroll of healing {0}. You are still in a pit. You crawl to the edge of the pit. An arrow shoots out at you! You are hit by an arrow! [-3 -> 13] You kill the combo fuel barrel! You are caught in the combo fuel barrel's explosion! [-9 -> 5] Warning: HP low! Do you really want to fly into that pit? [yn] (n) The statue comes to life! You kill the vicar! t - a formula one helmet {20}. formula one helmet - This is a piece of armor. Color: white. Material: tar. Appearance: formula one helmet. It can be worn for protection (armor class, magic cancellation etc.). Racecar drivers usually wear this helm. It will make you a little faster, but all monsters will also be a bit faster if you wear it! Unfortunately you don't know more about it. You will gain more information if you identify this item. KAABLAMM!!! You triggered a land mine! You die... Your inventory Weapons a - an uncursed +0 high-heeled sandal (weapon in hand) {1} b - 20 uncursed -2 shuriken (in quiver) {0} c - an uncursed +0 lance (alternate weapon; not wielded) {75} Armor d - a cursed +0 pair of killer heels (being worn) {8} s - an uncursed +0 bar chain mail (being worn) {120} t - a cursed -1 helm of storms {20} Scrolls l - 5 uncursed scrolls of healing {0} m - 4 uncursed scrolls of mana {0} n - 3 uncursed scrolls of phase door {0} o - 2 uncursed scrolls of standard id {0} p - an uncursed scroll of cure {0} q - an uncursed scroll of blank paper {0} Tools e - an uncursed leather leash {0} f - an uncursed stethoscope {0} r - an uncursed mirror {0} Gems g - 2 blessed +6 worthless pieces of violet glass named Spineridge {2} h - an uncursed +0 worthless piece of cyan glass {1} i - 6 uncursed -1 rocks {0} j - 8 uncursed -3 rocks {0} k - 10 uncursed +0 rocks {0} Final attributes You were playing in game master mode You were fervently aligned Your alignment was 12 Your max alignment was 12 You carried 0 sins You could not have this property at all: flying You could not have this property extrinsically: wallwalking You could not have this property intrinsically: drunken boxing Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 31 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 33 Gem identification only worked 100 times out of 171 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 31% chance Monsters only dropped their equipment with 97% chance Scroll drop chance was reduced to 86% Amulet drop chance was reduced to 73% Potion drop chance was reduced to 76% Concealing monsters were spawned underneath items 87% of the time only The following skill could not be trained at all: divination spells The following skill was trained at half the usual rate: firearms The following skill was trained at one fifth the usual rate: martial arts The following skill was limited to basic proficiency: elemental spells The following skill was limited to skilled proficiency: elemental spells The following skill was limited to expert proficiency: club The following skill became untrainable if you tried to train it too early: elemental spells (turn 51) Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 44198 Monster spawn increase reached its maximum at turn 104822 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 7988849 The monster class that cannot be genocided was leprechaun The monster class that was spawned more often: zombie (freq bonus 3) The monster species that spawned more often: Evillan (freq bonus 24) The monster species that spawned more often: ill patch (freq bonus 10) The monster species that spawned more often: vampire ruler (freq bonus 36) The monster species that spawned more often: incoming tribunate (freq bonus 54) The monster species that spawned more often: acid worm (freq bonus 12) The monster species that spawned more often: undead geek (freq bonus 42) The monster species that spawned more often: sea fod (freq bonus 15) The monster species that spawned more often: psychlich (freq bonus 5) The monster species that spawned more often: goal regularize (freq bonus 144) The monster species that spawned more often: elph (freq bonus 24) The monster species that spawned more often: eyewing (freq bonus 10) The monster species that spawned more often: Succubus Kchief (freq bonus 15) The monster species that spawned more often: archer (freq bonus 8) The monster species that spawned more often: magic fungus (freq bonus 12) The monster species that spawned more often: greedily authenticator (freq bonus 10) The monster species that spawned more often: novice warrior (freq bonus 60) The monster species that spawned more often: werespider (freq bonus 36) The monster species that spawned more often: sweet soul (freq bonus 7) The monster species that spawned more often: lowercase minotaur (freq bonus 20) The monster species that spawned more often: umbra spore (freq bonus 7) The monster trait that was more common: monsters that won't react unless you get up close (freq bonus 5) The monster trait that was more common: monsters from the Evil Variant (freq bonus 3) The monster trait that was more common: joke monsters (freq bonus 1) The monster trait that was more common: monsters with poison resistance (freq bonus 2) The monster trait that was more common: monsters that neigh (freq bonus 1) The monster trait that was more common: monsters whose attacks slow you (freq bonus 2) The monster species that never randomly spawned: teal patch The monster species that never randomly spawned: fusile tip heartbreaker roadblock premeditation The monster species that never randomly spawned: locomoted tanka deleing The monster species that never randomly spawned: nitric acid cloud The monster species that never randomly spawned: Idiot Brain The monster species that never randomly spawned: spider The monster species that never randomly spawned: energy stalk The monster species that never randomly spawned: river moccasin The monster species that never randomly spawned: giant killer bee The monster species that never randomly spawned: unabbreviated shipping weeklong serene The RNG hath decreed that this item was never generated: stomping boots (platform boots) The RNG hath decreed that this item was never generated: inka boot ((null)) The RNG hath decreed that this item was never generated: radar (everlasting) The RNG hath decreed that this item was never generated: create horde (black) The RNG hath decreed that this item was never generated: fixing (complete) The RNG hath decreed that this item was never generated: displacer beast hide ((null)) The RNG hath decreed that this item was never generated: recovery (reddish) The RNG hath decreed that this item was never generated: paper shotgun ((null)) The RNG hath decreed that this item was never generated: heavy elasthan ball ((null)) The RNG hath decreed that this item was never generated: toxic (holed) The RNG hath decreed that this item was generated more often: mercurial athame ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: meltdown (salted, freq bonus 31) The RNG hath decreed that this item was generated more often: icky shield ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: cure sickness (indigo, freq bonus 9) The RNG hath decreed that this item was generated more often: touchstone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: gain energy (cloudy, freq bonus 19) The RNG hath decreed that this item was generated more often: floatcloak (levuntation cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: stairstrap stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: short sword ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: cloak of stability (heavy cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: orcish ring mail (crude ring mail, freq bonus 10) The RNG hath decreed that this item was generated more often: worthless piece of red glass (red, freq bonus 10) The RNG hath decreed that this item was generated more often: sinking (SPORKHACK ASCENSION, freq bonus 3) The RNG hath decreed that this item was generated more often: halite (white, freq bonus 6) The RNG hath decreed that this item was generated more often: full healing (heretical, freq bonus 6) The RNG hath decreed that this item was generated more often: wakeup call stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: mary sue gloves (princess gloves, freq bonus 15) The RNG hath decreed that this item was generated more often: amulet of D-type equipment (strange, freq bonus 7) The RNG hath decreed that this item was generated more often: mutation (fleecy, freq bonus 7) The RNG hath decreed that this item was generated more often: helm of obscured display (resounding helmet, freq bonus 7) The RNG hath decreed that this item was always generated cursed: lightning (rainbow) The RNG hath decreed that this item was always generated cursed: magic mapping (shapeless) The RNG hath decreed that this item was always generated cursed: plasteel helm ((null)) The RNG hath decreed that this item was always generated cursed: pink spell cloak (glaring cloak) The RNG hath decreed that this item was always generated cursed: star rod (rod) The RNG hath decreed that this item was always generated cursed: iron shoes (hard shoes) The RNG hath decreed that this item was always generated cursed: jumping (torn) The RNG hath decreed that this item was always generated cursed: destroy armor (JUYED AWK YACC) The RNG hath decreed that this item was always generated cursed: men's underwear ((null)) The RNG hath decreed that this item was always generated cursed: shield of peace ((null)) The RNG hath decreed that this trap was always invisible: melee prefix trap The RNG hath decreed that this trap was generated more often: glyph of protection (freq bonus 2) Next attribute increase check would have come at turn 1942 Strength training was -2 Dexterity training was 4 Wisdom training was 3 Constitution training was 1 You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were magic-protected You had the following problem: Monsters build new traps for you to blunder into. (0) You had the following problem: Monsters didn't respect Elbereth. (0) You were prevented from having flying (0) You were prevented from having phasing (0) You had wounded legs (123) You saw invisible You had infravision You had 933 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tinanya, Helen and Rejda Your deity was Tinanya The version you were playing was: Unix SlashEMExtended Version 2.1.7 (4b5f8601) - last build Fri Mar 16 07:09:24 2018. You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status dazzle 4 R Prepared(0) appraisal 4 R Prepared(0) panic digging 4 R Prepared(0) phase door 4 R Prepared(0) turn undead 4 R Prepared(0) invoke deity 4 R Prepared(0) Discoveries Weapons shuriken (throwing star) Armor killer heels (stroking boots) helm of storms (formula one helmet) Scrolls scroll of healing (SNOWMAN WITHOUT SNOW) scroll of mana (FLOAT BY SHOCK MAGNET 5) scroll of phase door (ELAM EBOW) scroll of standard id (23571113171923293137) scroll of cure (DINKIER MISDO MONOPOLIZATION WALLEYE) * scroll of extra healing (ANTONIO DUCKERAS MADE ME A SHOE FETISHIST) * scroll of greater mana restoration (PROR PERPERCA) scroll of blank paper (unlabeled) Tools leather leash (leash) mirror (looking glass) Gems worthless piece of violet glass (violet) worthless piece of cyan glass (cyan) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 12 times You killed 20 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills high heels [Basic] (max Grand Master) (28 of 160) general combat [Unskilled] (max Expert) (1 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Expert) (23 of 160) petkeeping [Basic] (max Expert) (24 of 160) martial arts [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Expert) (32 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Master) (20 of 160) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Expert) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Feminist...