Andy, chaotic female dwarven Feminist -----.- |.....| |.....+ +..@..| ------- [Andy the Fingernail Scratcher] St10 Dx12 Co7 In3 Wi4 Ch15 FemDwaFemCha Dlvl:4 G37 HP-4(41) Pw42(42) AC-3 Xp6/532 T1688 Latest messages You inhale a cloud of spores! The spores were poisoned! [-5 -> 23] You hit the two-winged shape! The two-winged shape misses. Your killer heels block the two-winged shape's attack. You inhale a cloud of spores! The spores were poisoned! [-5 -> 18] You hit the two-winged shape! You inhale a cloud of spores! The spores were poisoned! [-5 -> 13] You kill the two-winged shape! You inhale a cloud of spores! The spores were poisoned! [-5 -> 10] You inhale a cloud of spores! The spores were poisoned! You die... Your inventory Weapons a - an uncursed +0 high-heeled sandal (weapon in hand) {1} b - 20 blessed +0 shuriken (in quiver) {0} c - an uncursed +0 lance (alternate weapon; not wielded) {75} u - the uncursed +1 bamboo spear named Golembane {12} Armor d - a cursed +3 pair of killer heels (being worn) {8} r - the blessed +0 shield of reflection named The Shield of Saint Cuthbert {20} v - the uncursed +0 helm of true sight named Bettervision (being worn) {20} Scrolls k - 4 uncursed scrolls of healing {0} l - 4 uncursed scrolls of mana {0} m - 3 uncursed scrolls of phase door {0} n - an uncursed scroll of standard id {0} o - an uncursed scroll of cure {0} Rings p - a cursed ring of aggravate monster {0} Tools e - an uncursed leather leash {0} f - an uncursed stethoscope {0} Gems g - 21 uncursed +0 rocks {0} h - an uncursed +3 worthless piece of pink glass {1} i - an uncursed -1 worthless piece of orange glass {1} j - an uncursed +0 dioptase stone {1} Final attributes You were playing in game master mode You were piously aligned Your alignment was 20 Your max alignment was 20 You carried 0 sins You could not have this property at all: petrification resistance You could not have this property extrinsically: burnopathy You could not have this property intrinsically: jumping Scroll identification only worked 100 times out of 154 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 16 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 11 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 44% chance Monsters only dropped their equipment with 94% chance Scroll drop chance was reduced to 69% Ring drop chance was reduced to 70% Wand drop chance was reduced to 55% Potion drop chance was reduced to 79% Concealing monsters were spawned underneath items 86% of the time only The following skill could not be trained at all: body spells The following skill was trained at half the usual rate: knife The following skill was trained at one fifth the usual rate: martial arts The following skill was limited to basic proficiency: high heels The following skill was limited to skilled proficiency: body spells The following skill was limited to expert proficiency: elemental spells The following skill became untrainable if you tried to train it too early: mace (turn 17) Number of artifacts generated was 3 Number of fake artifacts generated was 2 Monster spawn increase started at turn 35841 Monster spawn increase reached its maximum at turn 111741 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 605668 The monster class that cannot be genocided was ant or other insect The monster class that was spawned more often: unicorn or horse (freq bonus 6) The monster species that spawned more often: black bear cub (freq bonus 44) The monster species that spawned more often: kerrisin (freq bonus 20) The monster species that spawned more often: bearded devil (freq bonus 11) The monster species that spawned more often: conscious fungus (freq bonus 24) The monster species that spawned more often: Mariya (freq bonus 42) The monster species that spawned more often: bioelectrical doled (freq bonus 48) The monster species that spawned more often: holy fishing rod (freq bonus 8) The monster species that spawned more often: flame giant (freq bonus 56) The monster species that spawned more often: cursed ghost (freq bonus 21) The monster species that spawned more often: clear centipede (freq bonus 14) The monster species that spawned more often: great cyan dragon (freq bonus 120) The monster species that spawned more often: large pseudo rat (freq bonus 16) The monster species that spawned more often: stalkish (freq bonus 20) The monster species that spawned more often: scrap titan (freq bonus 96) The monster species that spawned more often: bang lich (freq bonus 30) The monster species that spawned more often: totally bad patch (freq bonus 48) The monster species that spawned more often: storm naga hatchling (freq bonus 28) The monster species that spawned more often: turk schoolbag (freq bonus 16) The monster species that spawned more often: pricolic (freq bonus 32) The monster species that spawned more often: etiolate trothed theorization matriarchy (freq bonus 132) The monster trait that was more common: monsters that growl (freq bonus 1) The monster trait that was more common: monsters whose attacks wound your legs (freq bonus 2) The monster trait that was more common: monsters who can cast clerical spells (freq bonus 2) The monster trait that was more common: monsters whose attacks cause gravity to warp around you (freq bonus 8) The monster trait that was more common: monsters that count as werecreatures (freq bonus 14) The monster trait that was more common: monsters whose attacks act like cursed unicorn horns (freq bonus 1) The monster trait that was more common: monsters whose attacks hit you with nether forces (freq bonus 1) The monster trait that was more common: monsters who attack with the touch of death (freq bonus 3) The monster species that never randomly spawned: blazing fern spore The monster species that never randomly spawned: bad force patch The monster species that never randomly spawned: white louse The monster species that never randomly spawned: spider fagus The monster species that never randomly spawned: petty-dwarf mage The monster species that never randomly spawned: straightener herculean The monster species that never randomly spawned: budo lichen The monster species that never randomly spawned: herdswomen forefend The monster species that never randomly spawned: colluded fungus The monster species that never randomly spawned: zombified dog The monster class that always generated with extra speed: ghost The RNG hath decreed that this item was never generated: mood (ridged) The RNG hath decreed that this item was never generated: ribbed plate mail ((null)) The RNG hath decreed that this item was never generated: field gloves (camouflage patterned gloves) The RNG hath decreed that this item was never generated: entrapping (scintillating) The RNG hath decreed that this item was never generated: soft girl sneaker ((null)) The RNG hath decreed that this item was never generated: boots of molasses (thigh boots) The RNG hath decreed that this item was never generated: enthronization (XUS MODA) The RNG hath decreed that this item was never generated: cloak of water squirting (blue cloak) The RNG hath decreed that this item was never generated: torch ((null)) The RNG hath decreed that this item was never generated: corrosion (heavy metal) The RNG hath decreed that this item was generated more often: booze (brown, freq bonus 12) The RNG hath decreed that this item was generated more often: spined ball ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: robe (red robe, freq bonus 8) The RNG hath decreed that this item was generated more often: extremely heavy iron ball ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: iron chain ((null), freq bonus 51) The RNG hath decreed that this item was generated more often: speedwagon's hat ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: paralysis (shivering, freq bonus 8) The RNG hath decreed that this item was generated more often: decoy making (cornflower, freq bonus 39) The RNG hath decreed that this item was generated more often: non-seeing stone (gray, freq bonus 24) The RNG hath decreed that this item was generated more often: amulet of polymorph control (transformer, freq bonus 12) The RNG hath decreed that this item was generated more often: water dragon scale shield (water dragonhide shield, freq bonus 5) The RNG hath decreed that this item was generated more often: chocoegg ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: confusion resistance (signet, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of magical drainage (deep cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: inka shackle ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: disconnected boots (living boots, freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of speed (quicktravel cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: gloves of energy draining (silk fingerlings, freq bonus 9) The RNG hath decreed that this item was generated more often: welsh onion ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of respawning (hammered cloak, freq bonus 3) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 64) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 14) The RNG hath decreed that this item was always generated cursed: robe of defense (octarine robe) The RNG hath decreed that this item was always generated cursed: helmet of anti searching (ruined helmet) The RNG hath decreed that this item was always generated cursed: proof weapon (YOU ARE DOOMED) The RNG hath decreed that this item was always generated cursed: rare helmet (silk helmet) The RNG hath decreed that this item was always generated cursed: hide ((null)) The RNG hath decreed that this item was always generated cursed: kitchen apron (apron) The RNG hath decreed that this item was always generated cursed: magic lamp (lamp) The RNG hath decreed that this item was always generated cursed: stone of cursing (gray) The RNG hath decreed that this item was always generated cursed: healing (white) The RNG hath decreed that this item was always generated cursed: cloak of practice (boxing gown) The RNG hath decreed that this trap was always invisible: anti-magic field The RNG hath decreed that this trap was generated more often: too heavy trap (freq bonus 1) Next attribute increase check would have come at turn 6996 Strength training was 34 Dexterity training was 21 Wisdom training was 9 Constitution training was 50 You had the following problem: Monsters build new traps for you to blunder into. (0) You had the following problem: Inventory item descriptions appear in fleecy colors, which is actually not all that problematic. :-) (0) You had the following problem: Monsters didn't respect Elbereth. (0) You were prevented from having petrification resistance (0) You were prevented from having burnopathy (0) You saw invisible You were telepathic You had automatic searching You had infravision You had 584 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tinanya, Helen and Rejda Your deity was Rejda The version you were playing was: Unix SlashEMExtended Version 2.1.7 (4b5f8601) - last build Fri Mar 16 07:09:24 2018. You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status rage eruption 6 R LIMIT(0) appraisal 6 R LIMIT(0) panic digging 6 R LIMIT(0) phase door 6 R LIMIT(0) invoke deity 6 R LIMIT(0) Discoveries Artifacts The Shield of Saint Cuthbert [lawful shield of reflection] Golembane [unaligned bamboo spear] Bettervision [unaligned helm of true sight] Weapons shuriken (throwing star) * dwarvish spear (stout spear) * dwarvish short sword (broad short sword) * dwarvish mattock (broad pick) Armor killer heels (sharp-edged sandals) * dwarvish iron helm (hard hat) * dwarvish cloak (hooded cloak) * dwarvish roundshield (large round shield) shield of reflection (polished silver shield) helm of true sight (horned helmet) Scrolls scroll of healing (ETAOIN SHRDLU) scroll of mana (KESALAN PATHARAN) scroll of phase door (THERE ARE NOT ENOUGH MONSTERS IN SLASHEM EXTENDED) scroll of standard id (EUROVISION FARCE CONTEST) scroll of cure (RATSANOPU) * scroll of extra healing (AJMO TO UCINITI) * scroll of greater mana restoration (BEAUTY FLAME ATTACK WITH BLUE AND BURNED) scroll of identify (BODY KNOCK ON EARTH WILL HURT) Potions potion of oil (orange tea) potion of hallucination (cyan) Rings ring of aggravate monster (shattering) Tools leather leash (leash) Gems worthless piece of pink glass (pink) worthless piece of orange glass (orange) dioptase stone (radiant) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 4 times You eaten food with animal by-products 3 times You eaten meat 3 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 75 times You killed 50 monsters You read items or engraved 7 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) general combat [Unskilled] (max Expert) (7 of 20) shield [Unskilled] (max Basic) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Expert) (48 of 160) petkeeping [Basic] (max Expert) (31 of 160) martial arts [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Expert) (95 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Basic) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Master) (20 of 160) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Expert) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Feminist...