Andy, lawful female immunizer Feminist ---- |..| .|.| --- --..-- .)^. ------- --- ---- |..--- |....| .... |..--..------)--|..-- |.%..| |-..-- ..| |.......|....).||...-- ---..| |...| --.......---%.|--...| --.-- ---...--- |.....--- -->| |...-- |-.--- |.......| |--.|.| |.| -.%..-------.%..-- --.|.....-- |...|.| |.||`.(%...%.........| --.^|......-- ---.--|.| |.-|.---...^...--....-- |.....---...| |...| |.| |..|s| --.............---.|.--- ---.| |..-- |.| --.|@| |.|.----..........|-- --- |..| |.| |.|%| --.|-- |....-----.--------- |.-----.| |...| |..| |....| |.........^. |.---...--- |.-----.-- |.|..-- |....------- |..|......-- --.----..| |.|...| ---..%.| |....|.....| |...||...| |....-- |-...| -------.|.-- --.----..| ----- |...-- ----- --- ---- --.-- --- [Andy the Fingernail Scratcher] St9 Dx17 Co9 In3 Wi7 Ch18 FemImmFemLaw Min:5 G137 HP-8(64) Pw95(95) AC2 Xp9/2674 T2181 Sat Latest messages WARNING: HP LOW! # ARE YOU SURE YOU WANT TO PRAY? [YN] (N) YOU BEGIN PRAYING TO TINANYA. YOU ARE SURROUNDED BY A SHIMMERING LIGHT. THE PETTY BLACK WIDOW STARTS TO ATTACK YOU, BUT PULLS BACK. (4x) YOU FINISH YOUR PRAYER. YOU FEEL THAT TINANYA IS WELL-PLEASED. YOU FEEL BETTER. WHAT DO YOU WANT TO READ? [K-MOPGIKN-P OR ?*] AS YOU READ THE SCROLL, IT DISAPPEARS. YOU FEEL HEALTHIER! THE PETTY BLACK WIDOW BITES YOU! [-21 -> 7] WARNING: HP LOW! THE PETTY BLACK WIDOW BITES YOU! [-1 -> 6] WARNING: HP LOW! THE PETTY BLACK WIDOW BITES YOU! YOU DIE... Your inventory Amulets y - an uncursed amulet of blindness {0} Weapons a - a cursed +4 high-heeled sandal (weapon in hand) {1} b - 19 uncursed +0 shuriken (in quiver) {0} c - an uncursed +0 lance (alternate weapon; not wielded) {75} B - 4 cursed -1 daggers {16} F - an uncursed +0 sniper rifle {20} Armor d - an uncursed +1 pair of killer heels {8} r - an uncursed +0 leather jacket (being worn) {12} z - an uncursed +0 mummy wrapping (being worn) {2} D - an uncursed +0 dwarvish cloak {4} E - an uncursed +0 pair of iron shoes (being worn) {20} Comestibles C - an uncursed cream pie {0} H - 2 blessed bananas {0} M - 3 uncursed bananas {0} Scrolls k - 7 uncursed scrolls of healing {0} l - 4 uncursed scrolls of mana {0} m - 3 uncursed scrolls of phase door {0} o - an uncursed scroll of cure {0} G - a blessed scroll of healing {0} O - an uncursed scroll of gold detection {0} P - a blessed scroll of phase door {0} Spellbooks N - an uncursed spellbook of backfire (0:1) {0} Potions v - a potion of unholy water {0} Rings p - an uncursed ring of cold resistance (on right hand) {0} I - an uncursed ring of infravision {0} K - a cursed ring of polymorph {0} Tools e - a cursed leather leash {0} f - an uncursed stethoscope {0} Gems g - 11 uncursed +2 rocks {0} h - 18 uncursed +0 rocks {0} j - 9 uncursed +1 rocks {0} x - 2 blessed +0 kunzite stones {2} Final attributes You were playing in game master mode You were devoutly aligned Your alignment was 19 Your max alignment was 19 You carried 0 sins You could not have this property at all: acid resistance You could not have this property extrinsically: hallu party You could not have this property intrinsically: burnopathy Scroll identification only worked 100 times out of 194 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 14 Amulet identification only worked 15 times out of 26 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 7 Gem identification only worked 100 times out of 106 Monsters only dropped their musable items with 62% chance Monsters only dropped their equipment with 95% chance Scroll drop chance was reduced to 92% Musable item generation frequency had a negative bias of 71% Wand drop chance was reduced to 61% Concealing monsters were spawned underneath items 96% of the time only Monster death drops spawned with only 97% chance The following skill could not be trained at all: long sword The following skill was trained at half the usual rate: missile weapons The following skill was trained at one fifth the usual rate: enchantment spells The following skill was limited to basic proficiency: protection spells The following skill was limited to skilled proficiency: general combat The following skill was limited to expert proficiency: mace The following skill became untrainable if you tried to train it too early: healing spells (turn 47) Number of artifacts generated was 1 Number of fake artifacts generated was 4 Monster spawn increase started at turn 111731 Monster spawn increase reached its maximum at turn 184924 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1730504 The monster class that cannot be genocided was blob The monster class that was spawned more often: rust monster or disenchanter (freq bonus 2) The monster species that spawned more often: overworked police officer (freq bonus 8) The monster species that spawned more often: triad (freq bonus 5) The monster species that spawned more often: cave lizard (freq bonus 8) The monster species that spawned more often: succubus (freq bonus 3) The monster species that spawned more often: melanin snowfall (freq bonus 6) The monster species that spawned more often: titivated nonprofessional (freq bonus 6) The monster species that spawned more often: nurse (freq bonus 16) The monster species that spawned more often: green koopa (freq bonus 10) The monster species that spawned more often: indifferent wraith (freq bonus 3) The monster species that spawned more often: infernal gel (freq bonus 27) The monster species that spawned more often: obstructing subjecting salter (freq bonus 9) The monster species that spawned more often: gecko mummy (freq bonus 5) The monster species that spawned more often: duton (freq bonus 24) The monster species that spawned more often: Mister Blackman (freq bonus 20) The monster species that spawned more often: motioning abjure (freq bonus 8) The monster species that spawned more often: Muraki Kazutaka (freq bonus 144) The monster species that spawned more often: migo force drone (freq bonus 16) The monster species that spawned more often: iodizing humanitarian electrocardiogram unsatisfying cooeeing (freq bonus 18) The monster species that spawned more often: trump (freq bonus 12) The monster species that spawned more often: misplace pierce hemlock (freq bonus 12) The monster trait that was more common: monsters whose attacks push you back (freq bonus 2) The monster trait that was more common: monsters whose attacks make you more hungry (freq bonus 3) The monster trait that was more common: monsters whose attacks dim you (freq bonus 2) The monster trait that was more common: monsters that are always spawned hostile (freq bonus 4) The monster trait that was more common: monsters that can swim (freq bonus 1) The monster trait that was more common: monsters whose attacks cause slippery fingers (freq bonus 2) The monster trait that was more common: monsters that count as elf (freq bonus 2) The monster species that never randomly spawned: property challenge The monster species that never randomly spawned: stone serpent The monster species that never randomly spawned: timid goblin The monster species that never randomly spawned: sepia force fungus The monster species that never randomly spawned: mini gremlin The monster species that never randomly spawned: dim mushroom The monster species that never randomly spawned: gunwale electrically The monster species that never randomly spawned: plasma force patch The monster species that never randomly spawned: sulfur force patch The monster species that never randomly spawned: disfranchise postformed knacked restated The RNG hath decreed that this item was never generated: gauntlets of steel (steel gloves) The RNG hath decreed that this item was never generated: extra healing (HEALHEALHEALHEAL) The RNG hath decreed that this item was never generated: shit stone (gray) The RNG hath decreed that this item was never generated: Hacker's Food ((null)) The RNG hath decreed that this item was never generated: bunny uniform (red leather armor) The RNG hath decreed that this item was never generated: free action (twisted) The RNG hath decreed that this item was never generated: misfire (vajra orb) The RNG hath decreed that this item was never generated: cure dim (colorglad) The RNG hath decreed that this item was never generated: blindfold ((null)) The RNG hath decreed that this item was never generated: trap knowledge stone (gray) The RNG hath decreed that this item was generated more often: darkness (colluded, freq bonus 32) The RNG hath decreed that this item was generated more often: rainbow dragon scale shield (rainbow dragonhide shield, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of bad trapping (slowing gown, freq bonus 12) The RNG hath decreed that this item was generated more often: demonology (IA CTHULHU, freq bonus 3) The RNG hath decreed that this item was generated more often: gain level (leveled, freq bonus 3) The RNG hath decreed that this item was generated more often: jacinth (orange, freq bonus 7) The RNG hath decreed that this item was generated more often: bill-guisarme (hooked polearm, freq bonus 7) The RNG hath decreed that this item was generated more often: quite heavy iron ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: yellow dragon scale mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: helm of discovery (viking helmet, freq bonus 13) The RNG hath decreed that this item was generated more often: talc (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of evil crafting (evilpatch, freq bonus 3) The RNG hath decreed that this item was generated more often: voulge (pole cleaver, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of magical breathing (octagonal, freq bonus 7) The RNG hath decreed that this item was generated more often: polymorph (golden, freq bonus 4) The RNG hath decreed that this item was generated more often: fire resistance (iron, freq bonus 12) The RNG hath decreed that this item was generated more often: amulet of depetrify (charmed, freq bonus 11) The RNG hath decreed that this item was generated more often: interruption stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: create create scroll (PLUS 100 MAGIC MARKER, freq bonus 5) The RNG hath decreed that this item was generated more often: school uniform ((null), freq bonus 2) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 66) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 97) The RNG hath decreed that this item was always generated cursed: ya (bamboo arrow) The RNG hath decreed that this item was always generated cursed: share pain (octogonal) The RNG hath decreed that this item was always generated cursed: sleep (runed) The RNG hath decreed that this item was always generated cursed: helm of starvation (guzzle helmet) The RNG hath decreed that this item was always generated cursed: platinum dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: nastiness (forking) The RNG hath decreed that this item was always generated cursed: yumi (long bow) The RNG hath decreed that this item was always generated cursed: drain mana (empty) The RNG hath decreed that this item was always generated cursed: mutation (fleecy) The RNG hath decreed that this item was always generated cursed: long sword ((null)) The RNG hath decreed that this trap was always invisible: quiz trap The RNG hath decreed that this trap was generated more often: speed trap (freq bonus 5) Next attribute increase check would have come at turn 5512 Strength training was 50 Dexterity training was 25 Wisdom training was 22 Constitution training was 22 The escalating chokhmah attack damage was 1 You were cold resistant You had the following problem: Everything displayed in various shades of grey. (0) You had BIGscript. (0) You had the following problem: Reading spellbooks confused you. (0) You had 2515 points of nutrition remaining You aggravated monsters Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tinanya, Helen and Rejda Your deity was Tinanya The version you were playing was: Unix SlashEMExtended Version 2.1.7 (4b5f8601) - last build Fri Mar 16 07:09:24 2018. You could have safely prayed (187) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 9 R LIMIT(0) panic digging 9 R LIMIT(0) phase door 9 R LIMIT(0) invoke deity 9 R LIMIT(0) disarm 2 O LIMIT(0) Discoveries Amulets amulet of blindness (moony) Weapons shuriken (throwing star) Armor killer heels (ski heels) dwarvish cloak (hooded cloak) iron shoes (hard shoes) Scrolls scroll of healing (YELLOWBEARD SCOURGE OF THE SEA) scroll of mana (APOFFEA BUTT) scroll of phase door (THE WATER NYMPH GENTLY PULLS DOWN YOUR PANTS) scroll of standard id (THE MINES END TROPHY IN NETHACK FOURK DOES NOT WORK) scroll of cure (TO CAJOLE TO AT SAME TIME GIVE UP SO LOOKS) * scroll of extra healing (KILOBAT GIGABAT TERABAT) * scroll of greater mana restoration (FUCK THE NOTELEPORT RULES) scroll called Remove Curse (NEW VERSIONS ARE BETTER THAN OLD ONES) scroll of gold detection (ONLY EFFECTIVE STUNT IS HITTING) Spellbooks spellbook of backfire (sublime) Potions potion of gain ability (orange) potion of gain energy (concocted) potion of full healing (marigold) potion of water (clear) Rings ring of cold resistance (secree) ring of infravision (insulating) ring of polymorph (soft) Wands wand of starvation (tentacled) Tools leather leash (leash) Gems worthless piece of white glass (white) kunzite stone (pink) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures a giant grasshopper (2 created) a giant force ant an acid blob a fox a xof an oak sage a housecat a hobbit gentleman 0 normal hobbits (1 created) a porter flying dwarf a cucumgappa a mutant human a pesky brain eater 0 bugbears (2 created) a dwarf lord mutant 0 faithfuls (1 created) a dretch (2 created) a normal jelly a kobold (2 created) a pack kobold (3 created) a carver a kobold shaman a tasloi lookout (2 created) 2 gizards 0 mini mimics (1 created) a mini permamimic a garo nymph a goblin 0 marine goblins (1 created) a rothe (2 created) an anteater a sewer rat 5 drains rats 2 giant rats (3 created) 0 wing bundle drivers (1 created) a thorn beast a cave spider a land spider a white centipede 0 piercoids (1 created) 0 zebra spiders (1 created) a striped spider a tiny lurker 0 grain vortices (2 created) 0 grid bugs (1 created) a pulse light a bat a baby gray dragon a baby black dragon a sylphie (2 created) a stalking lichen (0 created) 2 ungenomolds (1 created) 0 unalignment things (1 created) 0 orange molds (1 created) a green growth (0 created) 3 nattos (0 created) a pale mold 0 sparkling mushrooms (1 created) a conscious growth (0 created) a violet fungus (0 created) a spore mushroom (0 created) 3 sub-gnomes a gnome stalker a gnome thief a petty gnome thief a little grey alien (2 created) 2 intermediate gnomes (3 created) 0 gnome guards (1 created) a gnome comrade 5 gnome lords (6 created) a gnome watcher a gnomish wizard a gnome petrograph 0 grabbers (2 created) a packer (2 created) an angsty gnome a gnome prostitute 3 deep gnomes a burrower gnome 0 deep force gnomes (1 created) a tiny lich an adom mummy a gecko mummy 2 kobold mummies (3 created) a gnome mummy a felltwin a golden naga hatchling 0 house snakes (1 created) 0 kobold zombies (1 created) a goblin zombie a gnome zombie 4 crawling claws an orc zombie (4 created) an elf zombie a grunthack zombie a zombie a ghoul a rust golem a pitiful-looking beggar a squint-eyed rogue 0 block-heeled girls (1 created) 0 item masters (12 created) 0 bad item masters (4 created) 0 shopkeepers (1 created) a tortoise (3 created) a hata-mata 0 floating fish (1 created) a gray newt a twen a gray twen a baby cave lizard (2 created) 0 baby crocodiles (1 created) 0 chameleons (1 created) 0 grey mushroom patches (1 created) a shrieker mushroom patch a crude turret 0 scimitarfish (1 created) 0 cheep-cheeps (1 created) 0 cold troves (1 created) 169 creatures born. 112 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 10 times You eaten food with animal by-products 9 times You eaten meat 9 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 208 times You killed 104 monsters You read items or engraved 11 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You have broken your vow of celibacy 1 time Your skills at the end (14 slots left) Fighting Skills high heels [Basic] (max Grand Master) (41 of 160) general combat [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Expert) (32 of 160) petkeeping [Basic] (max Expert) (23 of 160) martial arts [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) hammer [Skilled] (max Expert) (228 of 540) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Master) (20 of 160) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Expert) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (1 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Feminist... You died in The Gnomish Mines on dungeon level 5 with 11090 points, and 137 pieces of gold, after 2181 moves. Killer: a monster (petty black widow) You were level 9 with a maximum of 64 hit points when you died. You reached the 14th place on the top 10000 list. No Points Name Hp [max] 1 305268 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 5]. Killed by a monster (the elder priestess of Moloch). - [128] 2 48389 Rew-Ana-Aur-Fem-Law died in The Dungeons of Doom on level 13. Killed by a monster (child spirit), while panic digging. - [118] 3 45278 Coolfrog-Abu-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by trying to contact their deity in Gehennom. - [88] 12 11650 Rew-Jed-Lic-Mal-Neu died in The Gnomish Mines on level 6. Killed by a bullet. - [108] 13 11208 35-Pok-Dro-Mal-Cha died in The Dungeons of Doom on level 2 [max 4]. Killed by a monster (high ping bastard). - [123] *14 11090 Andy-Fem-Imm-Fem-Law died in The Gnomish Mines on * level 5 [max 6]. Killed by a monster (petty black widow). - [64] 15 8338 mr0t-Pro-Ang-Fem-Neu died in The Dungeons of Doom on level 9. Killed by a monster (desert wing). - [96] 16 8054 Andy-Fem-Alb-Fem-Law died in The Dungeons of Doom on level 4. Drowned in a moat by a legged tuna. 62 [87]