Andy, chaotic female orcish Feminist ############################################################################### ############################################################################### #####------###########---------#########,###################################### #####|#<^.-,##########|.......|#####----.--######################-------------# #####|.#..|,##########|.......|##,,,-.....|######################|...........|# #####---.--,##########|........,,,##|......,#####################|...........|# ########,##,##########|.......|#####-------,#####################|...........|# #######,,##,##########-.--|----############,##################,,,-...........|# ########,##,###########,##,,,##############,####,,,,,@,,,,,,.,,##-----.-------# ########,,,,,##########,,,##,###########,,,,,,,,,#########,,,,,,,,,,,,,######## ########,##,,,,,#########,##,##########,,##)#############,,#################### #######,,###,,`,,########,,,,,,,,,,,,,,,,,,,,,`########,,,##################### ####---.------,#,,,,,,,,*,,,,,,,,,,,,,,,##,---+-###,,,,,####################### ####|........|,###,-.-------+---######,###,|....,#-|----------------########### ####|........|,###,|............,,,,,,,###,|...|,#|................|########### ####|........|,###,|...........|##########)-...|,,+................|########### ####|...>....|,,,,,|............###########|...|##|................|########### ####|.........,,^,,|...........|###########|...|##|................|########### ####|{.......|####,............|###########-----##|................|########### ####----------#####-------------##################------------------########### ############################################################################### [Andy the Rebel Woman] St5 Dx12 Co6 In7 Wi5 Ch8 FemOrcFemCha Dlvl:1 G31 HP-2(16) Pw11(11) AC1 Xp1/11 T182 Latest messages You read: "?oes tn s als? apply o pi?k-axes when ycu start |?gginc?". Do you really want to step into that spiked pit? [yn] (n) Dora picks up an orcish dagger {4}. Dora drops an orcish dagger {4}. You displaced Dora. You step onto a level teleport trap! You are momentarily blinded by a flash of light. You shudder for a moment. There is a wall in the way! You try to move the boulder, but in vain. You see here an orcish dagger {4}. Something is engraved here on the ground. Use "r." to read it. A freezing cloud shoots from ground! [-10 -> 5] A tower of flame erupts from the ground! [-2 -> 3] Warning: HP low! A lightning bolt hits you! You die... Your inventory Amulets q - an uncursed amulet of ESP {0} Weapons a - an uncursed +0 high-heeled sandal (weapon in hand) {1} b - 20 uncursed +1 shuriken (in quiver) {0} c - an uncursed +0 lance (alternate weapon; not wielded) {75} Armor d - a cursed +0 pair of killer heels (being worn) {8} Comestibles h - an uncursed tripe ration {0} i - an uncursed food ration {0} Scrolls j - 5 uncursed scrolls of healing {0} k - 4 uncursed scrolls of mana {0} l - 3 uncursed scrolls of phase door {0} m - 2 uncursed scrolls of standard id {0} n - an uncursed scroll of cure {0} s - an uncursed scroll of enchant armor {0} Wands o - an uncursed wand of magic mapping (0:14) {0} p - an uncursed wand of acid (0:1) {0} r - an uncursed wand of trap disarming (0:19) {0} Tools e - an uncursed leather leash {0} f - an uncursed stethoscope {0} Gems g - 38 uncursed +0 rocks {0} Final attributes You were playing in game master mode You were haltingly aligned Your alignment was 1 Your max alignment was 10 You carried 0 sins You could not have this property at all: curse resistance You could not have this property extrinsically: glib combat You could not have this property intrinsically: displacement Potion identification only worked 3 times out of 12 Ring identification only worked 4 times out of 20 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 520 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 82% chance Scroll drop chance was reduced to 99% Musable item generation frequency had a negative bias of 27% Wand drop chance was reduced to 99% Potion drop chance was reduced to 87% Concealing monsters were spawned underneath items 62% of the time only The following skill could not be trained at all: lightsaber The following skill was trained at half the usual rate: morning star The following skill was trained at one fifth the usual rate: hammer The following skill was limited to basic proficiency: shuriken The following skill was limited to skilled proficiency: shield The following skill was limited to expert proficiency: whip The following skill became untrainable if you tried to train it too early: polymorphing (turn 12) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 45381 Monster spawn increase reached its maximum at turn 116308 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 6146400 The monster class that cannot be genocided was apelike creature The monster class that was spawned more often: trapper or lurker above (freq bonus 1) The monster species that spawned more often: small kappa (freq bonus 9) The monster species that spawned more often: furious stalk (freq bonus 84) The monster species that spawned more often: zombie car (freq bonus 9) The monster species that spawned more often: bad mushroom (freq bonus 6) The monster species that spawned more often: paraguay gatekeeper (freq bonus 42) The monster species that spawned more often: disfranchise postformed knacked restated (freq bonus 12) The monster species that spawned more often: venom spider (freq bonus 24) The monster species that spawned more often: player gremlin (freq bonus 4) The monster species that spawned more often: freezolisk (freq bonus 16) The monster species that spawned more often: anime woman (freq bonus 10) The monster species that spawned more often: suppler tattletale autopsic gushy (freq bonus 6) The monster species that spawned more often: aggravated hurricane (freq bonus 16) The monster species that spawned more often: evil warrior (freq bonus 8) The monster species that spawned more often: boa preparing laureate (freq bonus 4) The monster species that spawned more often: The Boar of Everholt (freq bonus 24) The monster species that spawned more often: nightly force fungus (freq bonus 6) The monster species that spawned more often: giant random monster (freq bonus 4) The monster species that spawned more often: viso shifter (freq bonus 9) The monster species that spawned more often: silver snake (freq bonus 36) The monster species that spawned more often: bleated refereed (freq bonus 6) The monster trait that was more common: monsters whose attacks teleport you (freq bonus 4) The monster trait that was more common: monsters that talk like whores (freq bonus 1) The monster trait that was more common: monsters that can be genocided (freq bonus 3) The monster trait that was more common: monsters that imitate (freq bonus 4) The monster trait that was more common: monsters that can be seen with infravision (freq bonus 2) The monster trait that was more common: monsters that are always male (freq bonus 1) The monster trait that was more common: monsters that never move (freq bonus 3) The monster trait that was more common: monsters whose attacks are specific to their internal ID (freq bonus 1) The monster trait that was more common: monsters that won't react unless you get up close (freq bonus 3) The monster trait that was more common: monsters that spawn in large groups (freq bonus 4) The monster species that never randomly spawned: Greta's lady pump The monster species that never randomly spawned: blue-red force patch The monster species that never randomly spawned: drow novice The monster species that never randomly spawned: yuki-playa The monster species that never randomly spawned: fire toad The monster species that never randomly spawned: trash subnormally intriguing foxiest The monster species that never randomly spawned: Miriam The monster species that never randomly spawned: hydration dissuasively The monster species that never randomly spawned: shard stalk The monster species that never randomly spawned: ghost gloam The RNG hath decreed that this item was never generated: gridbug conduct boots (chess boots) The RNG hath decreed that this item was never generated: blood loss stone (gray) The RNG hath decreed that this item was never generated: white sweets ((null)) The RNG hath decreed that this item was never generated: punishment (edgy) The RNG hath decreed that this item was never generated: cloak of starving (purple cloak) The RNG hath decreed that this item was never generated: psychic dragon scales ((null)) The RNG hath decreed that this item was never generated: wing cloak (angelic cloak) The RNG hath decreed that this item was never generated: inventory id (NOW YOU SEE IT) The RNG hath decreed that this item was never generated: enchant weapon (dull) The RNG hath decreed that this item was never generated: rubber boots ((null)) The RNG hath decreed that this item was generated more often: deep dragon scales ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: cartridge of having a horror (dream helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: standard id (WHAT THE FUCK IS THIS, freq bonus 9) The RNG hath decreed that this item was generated more often: vivianite (cyan, freq bonus 7) The RNG hath decreed that this item was generated more often: antimatter (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION, freq bonus 31) The RNG hath decreed that this item was generated more often: polymorph (silver, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of D-type equipment (strange, freq bonus 7) The RNG hath decreed that this item was generated more often: atsuzoko boots ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: tron boots (balanced boots, freq bonus 13) The RNG hath decreed that this item was generated more often: alacrity (black signet, freq bonus 19) The RNG hath decreed that this item was generated more often: striking (ebony, freq bonus 8) The RNG hath decreed that this item was generated more often: tallow candle (candle, freq bonus 9) The RNG hath decreed that this item was generated more often: really heavy iron ball ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: bath towel ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: RapiRapi ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: forbidden knowledge (uninscribed, freq bonus 2) The RNG hath decreed that this item was generated more often: impossibly heavy iron ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: yatagan ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: energy bolt (infinity plus one, freq bonus 5) The RNG hath decreed that this item was generated more often: dream eater (tapered, freq bonus 10) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 99) The RNG hath decreed that this item was always generated cursed: flood tide (TEKMAKMAYACON) The RNG hath decreed that this item was always generated cursed: helo crossbow ((null)) The RNG hath decreed that this item was always generated cursed: volcanic glass fragment (gray) The RNG hath decreed that this item was always generated cursed: unlucky stone (gray) The RNG hath decreed that this item was always generated cursed: drain resistance (brittle) The RNG hath decreed that this item was always generated cursed: banishing fear (fearsome) The RNG hath decreed that this item was always generated cursed: sodalith (blue) The RNG hath decreed that this item was always generated cursed: phase door (LESBIANISM FOR EVERYONE) The RNG hath decreed that this item was always generated cursed: clay chain ((null)) The RNG hath decreed that this item was always generated cursed: confusing gloves (warped gloves) The RNG hath decreed that this trap was always invisible: madness trap The RNG hath decreed that this trap was generated more often: kop cube (freq bonus 2) Next attribute increase check would have come at turn 340 Strength training was 6 Dexterity training was 3 Wisdom training was 5 Constitution training was 13 You were poison resistant You had the following problem: Monsters build new traps for you to blunder into. (0) You were prevented from having curse resistance (0) You were prevented from having glib combat (0) You had infravision You had 1307 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tinanya, Helen and Rejda Your deity was Rejda The version you were playing was: Unix SlashEMExtended Version 2.1.7 (4b5f8601) - last build Fri Mar 16 07:09:24 2018. You could have safely prayed (63) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Amulets amulet of ESP (charnel) Weapons shuriken (throwing star) * orcish short sword (crude short sword) * orcish arrow (crude arrow) * orcish bow (crude bow) * orcish spear (crude spear) * orcish dagger (crude dagger) Armor killer heels (winter stilettos) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * orcish helm (iron skull cap) * orcish shield (red-eyed shield) * Uruk-hai shield (white-handed shield) * orcish cloak (coarse mantelet) Scrolls scroll of healing (IA CTHULHU) scroll of mana (ALT KHUAA CHA POKPAKHASHA PHUAKHAO CHAK SASANA THI SOV HAI) scroll of phase door (DO YOU WANT YOUR POSSESSIONS IDENTIFIED) scroll of standard id (I LONG TO SEE LYNN AND EMILY PLAY THIS GAME AGAIN) scroll of cure (MOVE RAISED BY FEARED) * scroll of extra healing (TAKE FOR FALLED FRIENDLY POWERS IS RISIED) * scroll of greater mana restoration (KOLLA OLPHILOGEMALA ACHEROIO) scroll of enchant armor (WE WILL HURT YOU) Wands wand of magic mapping (tengwar) wand of trap disarming (octogonal) wand of acid (filled) Tools leather leash (leash) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 4 times You killed 3 monsters You read items or engraved 7 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (22 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Expert) (21 of 160) petkeeping [Basic] (max Expert) (21 of 160) martial arts [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Expert) (21 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Master) (20 of 160) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Expert) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Feminist...