Andy, neutral female tumblrer Feminist -+------ |...... |......| |...o@.| |.....@| -------- [Andy the Rebel Woman] St12 Dx16 Co15 In4 Wi6 Ch24 FemTumFemNeu Dlvl:1 G0 HP17(17) Pw11(11) AC-6 Xp1/0 T2 Stn Latest messages Hello Andy, welcome to SlashEMExtended! You are a neutral female tumblrer Feminist. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Important hint for newbies: Movement keys default to hjklyubn, also known as vi-keys, but you might want to use the number pad instead. If that is the case, hit shift-o to open the options and scroll down a few pages until you get to the compound options, find the one named number_pad and set it to 2. That will enable the number pad. Do not hit escape in the options menu or it will discard any changes you made - advance pages with spacebar instead! --Amy Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (this will probably require you to start a new game, but from that point on you'll always have the number pad enabled and won't have to set it up again every single time). If you still can't get it to work, join the #em.slashem.me IRC channel on Freenode and ask LarienTelrunya, Elronnd or other players for advice. The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were playing in game master mode You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: sickness resistance You could not have this property extrinsically: speed You could not have this property intrinsically: half physical damage Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 7 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 218 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 76% chance Musable item generation frequency had a negative bias of 26% Wand drop chance was reduced to 93% Amulet drop chance was reduced to 86% Potion drop chance was reduced to 91% Concealing monsters were spawned underneath items 94% of the time only Monster death drops spawned with only 86% chance The following skill could not be trained at all: shield The following skill was trained at half the usual rate: long sword The following skill was trained at one fifth the usual rate: elemental spells The following skill was limited to basic proficiency: two-handed sword The following skill was limited to skilled proficiency: spirituality The following skill was limited to expert proficiency: body armor The following skill became untrainable if you tried to train it too early: mace (turn 86) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 71620 Monster spawn increase reached its maximum at turn 117273 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 8412236 The monster class that cannot be genocided was naga The monster class that was spawned more often: troll (freq bonus 6) The monster species that spawned more often: autoghost (freq bonus 9) The monster species that spawned more often: magic-colored force patch (freq bonus 8) The monster species that spawned more often: imposter mortally (freq bonus 9) The monster species that spawned more often: tie fighter (freq bonus 9) The monster species that spawned more often: Cosmos (freq bonus 21) The monster species that spawned more often: dark familiar (freq bonus 32) The monster species that spawned more often: shaped growth (freq bonus 9) The monster species that spawned more often: furry jaguar (freq bonus 16) The monster species that spawned more often: ancient yellow dragon (freq bonus 72) The monster species that spawned more often: irritating woman (freq bonus 32) The monster species that spawned more often: snaring swarmer (freq bonus 9) The monster species that spawned more often: undetected modernity (freq bonus 24) The monster species that spawned more often: octarine patch (freq bonus 54) The monster species that spawned more often: drowning soul (freq bonus 16) The monster species that spawned more often: red jack (freq bonus 33) The monster species that spawned more often: hungry patch (freq bonus 16) The monster species that spawned more often: scruffy little dog (freq bonus 22) The monster species that spawned more often: really dangerous force patch (freq bonus 48) The monster species that spawned more often: backwoodsmen locoism beguine (freq bonus 96) The monster species that spawned more often: triton (freq bonus 36) The monster trait that was more common: monsters with cold resistance (freq bonus 2) The monster trait that was more common: monsters whose attacks de-energize you (freq bonus 2) The monster species that never randomly spawned: night-drake The monster species that never randomly spawned: ewok The monster species that never randomly spawned: tanked elephant The monster species that never randomly spawned: renegotiable dismount The monster species that never randomly spawned: betrothal enclosure The monster species that never randomly spawned: cyborg ninja The monster species that never randomly spawned: cryptically mutilated dab The monster species that never randomly spawned: dark troll The monster species that never randomly spawned: zedenp The monster species that never randomly spawned: old shimmering dragon The RNG hath decreed that this item was never generated: lightning (rainbow) The RNG hath decreed that this item was never generated: cloak of displacement (piece of cloth) The RNG hath decreed that this item was never generated: proof armor (I AM THE KING) The RNG hath decreed that this item was never generated: chatbox cloak (weeb cloak) The RNG hath decreed that this item was never generated: alchemy smock (apron) The RNG hath decreed that this item was never generated: spined ball ((null)) The RNG hath decreed that this item was never generated: spellbinder (multiplicative) The RNG hath decreed that this item was never generated: locking (aluminum) The RNG hath decreed that this item was never generated: deep dragon scale mail ((null)) The RNG hath decreed that this item was never generated: mass murder (ENEMATZU MEMALEZU) The RNG hath decreed that this item was generated more often: futon swatter ((null), freq bonus 38) The RNG hath decreed that this item was generated more often: detect monsters (leather, freq bonus 16) The RNG hath decreed that this item was generated more often: menu bug stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of screwy interface (martial, freq bonus 20) The RNG hath decreed that this item was generated more often: grayout stone (gray, freq bonus 33) The RNG hath decreed that this item was generated more often: dry up fountain (defiled, freq bonus 10) The RNG hath decreed that this item was generated more often: cure hallucination (glowing, freq bonus 11) The RNG hath decreed that this item was generated more often: bar chain mail ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: iron bar ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: statue ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: cyan dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: trash stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: wakame ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: down level (silvervine, freq bonus 15) The RNG hath decreed that this item was generated more often: jumping boots (hiking boots, freq bonus 6) The RNG hath decreed that this item was generated more often: placeholder gloves (spanish gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: blood dragon scales ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: immobility (motile, freq bonus 106) The RNG hath decreed that this item was generated more often: walking stick ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: freeze sphere (hardcover, freq bonus 14) The RNG hath decreed that this item was always generated cursed: warning (diamond) The RNG hath decreed that this item was always generated cursed: technique stone (gray) The RNG hath decreed that this item was always generated cursed: cloak of the force (starwars cloak) The RNG hath decreed that this item was always generated cursed: soft sneakers (light footwear) The RNG hath decreed that this item was always generated cursed: endure cold (deep) The RNG hath decreed that this item was always generated cursed: autocurse stone (gray) The RNG hath decreed that this item was always generated cursed: clone monster (multiple) The RNG hath decreed that this item was always generated cursed: dwarvish battle-axe (beaked axe) The RNG hath decreed that this item was always generated cursed: starvation stone (gray) The RNG hath decreed that this item was always generated cursed: cloak of polymorph (changing cloak) The RNG hath decreed that this trap was always invisible: monsterfingers trap The RNG hath decreed that this trap was generated more often: cooling trap (freq bonus 3) Next attribute increase check would have come at turn 1002 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were stunned (0) You had the following problem: Monsters build new traps for you to blunder into. (0) You were prevented from having sickness resistance (0) You were prevented from having speed (0) You had 1499 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tinanya, Helen and Rejda Your deity was Helen The version you were playing was: Unix SlashEMExtended Version 2.1.7 (4b5f8601) - last build Fri Mar 16 07:09:24 2018. You could have safely prayed (85) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons shuriken (throwing star) Armor killer heels (weapon light boots) Scrolls scroll of healing (M7M6YU) scroll of mana (KURWAHACK IS A VERY FUN NETHACK VARIANT) scroll of phase door (WAND BALANCE PATCH MY ASS) scroll of standard id (ETADPU CIMOC) scroll of cure (SUSY THENSE) * scroll of extra healing (YOU HAVE BEEN VIOLATED) * scroll of greater mana restoration (GICCC) Tools leather leash (leash) Gems worthless piece of orange glass (orange) worthless piece of red glass (red) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Grand Master] (max Grand Master) (25000 of 43200) general combat [Expert] (max Expert) (5400 of 12800) two-handed weapons [Expert] (max Expert) (5400 of 12800) searching [Expert] (max Expert) (5400 of 12800) petkeeping [Expert] (max Expert) (5400 of 12800) martial arts [Expert] (max Expert) (5400 of 12800) riding [Master] (max Master) (12800 of 25000) Weapon Skills scimitar [Expert] (max Expert) (5400 of 12800) club [Expert] (max Expert) (5400 of 12800) paddle [Master] (max Master) (12800 of 25000) mace [Expert] (max Expert) (5400 of 12800) morning star [Expert] (max Expert) (5400 of 12800) hammer [Expert] (max Expert) (5400 of 12800) quarterstaff [Expert] (max Expert) (5400 of 12800) polearms [Expert] (max Expert) (5400 of 12800) javelin [Expert] (max Expert) (5400 of 12800) trident [Expert] (max Expert) (5400 of 12800) lance [Master] (max Master) (12800 of 25000) sling [Expert] (max Expert) (5400 of 12800) firearms [Master] (max Master) (12800 of 25000) crossbow [Expert] (max Expert) (5400 of 12800) shuriken [Expert] (max Expert) (5400 of 12800) boomerang [Expert] (max Expert) (5400 of 12800) whip [Expert] (max Expert) (5400 of 12800) Spellcasting Skills attack spells [Expert] (max Expert) (5400 of 12800) healing spells [Expert] (max Expert) (5400 of 12800) divination spells [Expert] (max Expert) (5400 of 12800) enchantment spells [Expert] (max Expert) (5400 of 12800) protection spells [Expert] (max Expert) (5400 of 12800) body spells [Expert] (max Expert) (5400 of 12800) occult spells [Expert] (max Expert) (5400 of 12800) elemental spells [Expert] (max Expert) (5400 of 12800) chaos spells [Expert] (max Expert) (5400 of 12800) matter spells [Expert] (max Expert) (5400 of 12800) Goodbye Andy the Feminist... You and Dora escaped from the dungeon with 19 points, Since you escaped early, the score list will not be checked.