Andy, neutral female monster Feminist ------------ ------------ |......*... |..........| |..........|#####-----..........| |........k.|,,,,,-..............| |........^^.,####|..........<...| ------------@# #,-....{......^..| #`,,,,),,@# #,--------#--#-.-- #,####,#######^# #,,# #,,,,,,# ------#^,,,,,# #,# ##,# #,###### ###|%....,,,###########,####,#######,###### #,,.....|,,## ####,,,,%,,,,,,,,,,,,,,,,,,,# #,#|.%..- #[,,,####,####,######-.----|--- ##,#|....| ########%,# #,# |........| #,,#------ #,,)## #,# |.....`..| +^## #,-------,# |........| ### #,|.....|`# |....----- #,|.....| |...>| #,-.....| |....| ##------- ------ [Andy the Wannabe Maneater] St10 Dx11 Co12 In5 Wi6 Ch18 FemMnsFemNeu Dlvl:1 G23 HP0(33) Pw23(23) AC-4 Xp3/72 T390 Latest messages [-5 -> 20] You are still in a pit. You splotch into a heap of dog shit! Your pair of killer heels is not affected. [-2 -> 18] You crawl to the edge of the pit. You hear some noises in the distance. You try to move the boulder, but in vain. Do you really want to step into that bolt trap? [yn] (n) (2x) There is a bolt trap here. A bolt shoots out at you! You are hit by a bolt! [-10 -> 12] The women are no longer angry at you, and you may hit them again. Don't get it wrong though - I didn't say that you *should*, just that you're no longer hit with retribution if you do - they will still fight back! Dora drops 2 pack kobold corpses {800}. You displaced Dora. You see here 2 pack kobold corpses {800}. Uh-oh, should have watched your step... You're hit by a massive explosion! You die... Your inventory Amulets u - an uncursed amulet of ESP {0} Weapons a - an uncursed +0 high-heeled sandal (weapon in hand) {1} b - 20 uncursed +0 shuriken (in quiver) {0} c - an uncursed +0 lance (alternate weapon; not wielded) {75} Armor d - a cursed +0 pair of killer heels (being worn) {8} t - an uncursed +0 dwarvish mithril-coat (being worn) {60} Scrolls k - 5 uncursed scrolls of healing {0} l - 4 uncursed scrolls of mana {0} m - 3 uncursed scrolls of phase door {0} n - 2 uncursed scrolls of standard id {0} o - an uncursed scroll of cure {0} Potions p - an uncursed potion of booze {0} Tools e - an uncursed leather leash {0} f - an uncursed stethoscope {0} r - an uncursed bottle {1} s - the uncursed +0 spoon named Houchou {1} Gems g - 16 uncursed +0 rocks {0} h - an uncursed +0 worthless piece of teal glass {1} i - an uncursed +0 salt chunk j - an uncursed +0 silver slingstone Final attributes You were playing in game master mode You were fervently aligned Your alignment was 11 Your max alignment was 11 You carried 0 sins You could not have this property at all: fire resistance You could not have this property extrinsically: half spell damage You could not have this property intrinsically: stunnopathy Scroll identification only worked 100 times out of 159 Ring identification only worked 4 times out of 14 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 7 Monsters only dropped their equipment with 80% chance Scroll drop chance was reduced to 71% Musable item generation frequency had a negative bias of 85% Wand drop chance was reduced to 53% Amulet drop chance was reduced to 74% Potion drop chance was reduced to 95% Monster death drops spawned with only 93% chance The following skill could not be trained at all: knife The following skill was trained at half the usual rate: shuriken The following skill was trained at one fifth the usual rate: protection spells The following skill was limited to basic proficiency: dagger The following skill was limited to skilled proficiency: body armor The following skill was limited to expert proficiency: dagger The following skill became untrainable if you tried to train it too early: occult spells (turn 88) Number of artifacts generated was 2 Number of fake artifacts generated was 3 Monster spawn increase started at turn 116075 Monster spawn increase reached its maximum at turn 225528 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 4027104 The monster class that cannot be genocided was umber hulk The monster class that was spawned more often: imp or minor demon (freq bonus 3) The monster species that spawned more often: stooge thing (freq bonus 36) The monster species that spawned more often: lilac force fungus (freq bonus 44) The monster species that spawned more often: sweeping eye (freq bonus 14) The monster species that spawned more often: chained clan (freq bonus 10) The monster species that spawned more often: shimmering force fungus (freq bonus 30) The monster species that spawned more often: passee disrespectfully muskmelon (freq bonus 30) The monster species that spawned more often: kobold leader (freq bonus 72) The monster species that spawned more often: speedlich (freq bonus 30) The monster species that spawned more often: frustrated gladiola projectile ravaged (freq bonus 10) The monster species that spawned more often: disdaining nictitation (freq bonus 30) The monster species that spawned more often: giant badger (freq bonus 20) The monster species that spawned more often: fourteen-headed hydra (freq bonus 30) The monster species that spawned more often: subside saliency (freq bonus 10) The monster species that spawned more often: mind spore (freq bonus 10) The monster species that spawned more often: diskwipe daemon (freq bonus 32) The monster species that spawned more often: incinerator (freq bonus 28) The monster species that spawned more often: unassuming mycological (freq bonus 10) The monster species that spawned more often: elven smoker (freq bonus 36) The monster species that spawned more often: morocco dewiest rail (freq bonus 6) The monster species that spawned more often: changing laser (freq bonus 8) The monster trait that was more common: monsters whose attacks burn your equipment with lava (freq bonus 3) The monster trait that was more common: monsters that have kick attacks (freq bonus 4) The monster trait that was more common: monsters that hit as a +1 weapon (freq bonus 2) The monster trait that was more common: monsters whose attacks heal you (freq bonus 3) The monster trait that was more common: monsters whose attacks contaminate you (freq bonus 1) The monster trait that was more common: monsters whose attacks reduce your divine protection (freq bonus 1) The monster species that never randomly spawned: old blue dragon The monster species that never randomly spawned: undead feat master The monster species that never randomly spawned: sulfur warp fungus The monster species that never randomly spawned: decimalized joule The monster species that never randomly spawned: convulsively encroach The monster species that never randomly spawned: Annie The monster species that never randomly spawned: Judge Mortis The monster species that never randomly spawned: domestic nymph The monster species that never randomly spawned: drollest sixth The monster species that never randomly spawned: qÌ¥½‹¨\P The RNG hath decreed that this item was never generated: paranoia helmet (anti-government helmet) The RNG hath decreed that this item was never generated: black dress ((null)) The RNG hath decreed that this item was never generated: intrinsic loss (hardened) The RNG hath decreed that this item was never generated: toxic (wasteful) The RNG hath decreed that this item was never generated: bossfight stone (gray) The RNG hath decreed that this item was never generated: runed rod (rod) The RNG hath decreed that this item was never generated: detect unseen (violet) The RNG hath decreed that this item was never generated: feminine pumps (female footwear) The RNG hath decreed that this item was never generated: droven helm (spider shaped helm) The RNG hath decreed that this item was never generated: runed rod (rod) The RNG hath decreed that this item was generated more often: black aestivalis (runed broadsword, freq bonus 34) The RNG hath decreed that this item was generated more often: cloak of water squirting (blue cloak, freq bonus 21) The RNG hath decreed that this item was generated more often: water bolt (accusory, freq bonus 104) The RNG hath decreed that this item was generated more often: superscrolling (terrible, freq bonus 33) The RNG hath decreed that this item was generated more often: penis pole ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: chatter stone (gray, freq bonus 41) The RNG hath decreed that this item was generated more often: chloroform (impregnated, freq bonus 11) The RNG hath decreed that this item was generated more often: status stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: drain mana (empty, freq bonus 7) The RNG hath decreed that this item was generated more often: secret key ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: sentou ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: water bolt (accusory, freq bonus 7) The RNG hath decreed that this item was generated more often: sound effect helmet (musical helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: blaster bolt ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: mary sue gloves (princess gloves, freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of premature death (evil cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: lootcut stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: silk spear ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: aurora beam (swirling, freq bonus 10) The RNG hath decreed that this item was generated more often: chemistry set (box of obscure-looking glass devices, freq bonus 12) The RNG hath decreed that this item was always generated cursed: bullwhip ((null)) The RNG hath decreed that this item was always generated cursed: amulet of sickness resistance (sparkling) The RNG hath decreed that this item was always generated cursed: phase door (LESBIANISM FOR EVERYONE) The RNG hath decreed that this item was always generated cursed: status stone (gray) The RNG hath decreed that this item was always generated cursed: bell ((null)) The RNG hath decreed that this item was always generated cursed: knout ((null)) The RNG hath decreed that this item was always generated cursed: peacekeeper mail ((null)) The RNG hath decreed that this item was always generated cursed: natural candle (candle) The RNG hath decreed that this item was always generated cursed: bardiche (long poleaxe) The RNG hath decreed that this item was always generated cursed: blue dragon scale shield (blue dragonhide shield) The RNG hath decreed that this trap was always invisible: muteness trap The RNG hath decreed that this trap was generated more often: bolt trap (freq bonus 1) Next attribute increase check would have come at turn 1020 Strength training was 5 Dexterity training was 5 Wisdom training was 4 Constitution training was 22 You had the following problem: Monsters build new traps for you to blunder into. (0) You were prevented from having fire resistance (0) You were prevented from having half spell damage (0) You had 1096 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tinanya, Helen and Rejda Your deity was Helen The version you were playing was: Unix SlashEMExtended Version 2.1.7 (4b5f8601) - last build Fri Mar 16 07:09:24 2018. You could not have safely prayed (466) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 3 R LIMIT(0) panic digging 3 R LIMIT(0) phase door 3 R LIMIT(0) invoke deity 3 R LIMIT(0) Discoveries Artifacts Houchou [chaotic spoon] Amulets amulet of ESP (fireburnt) Weapons shuriken (throwing star) Armor killer heels (chess boots) Scrolls scroll of healing (YOU CANNOT INSTALL NETHACK FOURK ON WINDOWS XP) scroll of mana (TITTER WEATHERING) scroll of phase door (REXICHTHON YOEO AEAEEIOYO CHYCHBACHYCH) scroll of standard id (INTERNATIONAL SHOE SIZE CONVERSION TABLE) scroll of cure (JUBILEX HAS A SAVEGAME CORRUPTION SPIT ATTACK IN GRUNTHACK) * scroll of extra healing (FNORD) * scroll of greater mana restoration (ZTORF) scroll of teleportation (HP RECOVERY BY GRAUP) Potions potion of booze (sizzling) Tools leather leash (leash) Gems worthless piece of teal glass (teal) salt chunk (gray) silver slingstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 12 times You killed 12 monsters You read items or engraved 4 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills high heels [Basic] (max Expert) (26 of 160) general combat [Unskilled] (max Basic) (1 of 20) two-handed weapons [Unskilled] (max Basic) (0 of 20) searching [Basic] (max Basic) (202 of 1600) petkeeping [Basic] (max Basic) (205 of 1600) martial arts [Unskilled] (max Basic) (0 of 20) riding [Basic] (max Skilled) (20 of 160) Weapon Skills scimitar [Unskilled] (max Basic) (0 of 20) club [Unskilled] (max Basic) (0 of 20) paddle [Basic] (max Skilled) (20 of 160) mace [Unskilled] (max Basic) (0 of 20) morning star [Unskilled] (max Basic) (0 of 20) hammer [Basic] (max Basic) (212 of 1600) quarterstaff [Unskilled] (max Basic) (0 of 20) polearms [Unskilled] (max Basic) (0 of 20) javelin [Unskilled] (max Basic) (0 of 20) trident [Unskilled] (max Basic) (0 of 20) lance [Basic] (max Skilled) (20 of 160) sling [Basic] (max Basic) (200 of 1600) firearms [Basic] (max Skilled) (20 of 160) crossbow [Unskilled] (max Basic) (0 of 20) dart [Unskilled] (max Basic) (0 of 20) shuriken [Basic] (max Basic) (200 of 1600) boomerang [Unskilled] (max Basic) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Basic) (0 of 20) healing spells [Unskilled] (max Basic) (0 of 20) divination spells [Unskilled] (max Basic) (0 of 20) enchantment spells [Unskilled] (max Basic) (0 of 20) protection spells [Unskilled] (max Basic) (0 of 20) body spells [Unskilled] (max Basic) (1 of 20) occult spells [Unskilled] (max Basic) (0 of 20) elemental spells [Unskilled] (max Basic) (0 of 20) chaos spells [Unskilled] (max Basic) (0 of 20) matter spells [Unskilled] (max Basic) (0 of 20) Goodbye Andy the Feminist...