Andy, lawful female fenek Feminist ------- ----.....---- |.....@@...$| |.....{.....| |...........| ----.....---- ------- [Andy the Rebel Woman] St8 Dx7 Co15 In4 Wi3 Ch10 FemFenFemLaw Dlvl:1 G0 HP17(17) Pw12(12) AC3 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a lawful female fenek Feminist. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Important hint for newbies: Movement keys default to hjklyubn, also known as vi-keys, but you might want to use the number pad instead. If that is the case, hit shift-o to open the options and scroll down a few pages until you get to the compound options, find the one named number_pad and set it to 2. That will enable the number pad. Do not hit escape in the options menu or it will discard any changes you made - advance pages with spacebar instead! --Amy Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (this will probably require you to start a new game, but from that point on you'll always have the number pad enabled and won't have to set it up again every single time). If you still can't get it to work, join the #em.slashem.me IRC channel on Freenode and ask LarienTelrunya, Elronnd or other players for advice. The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were playing in game master mode You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: contamination resistance You could not have this property extrinsically: psi resistance You could not have this property intrinsically: poison resistance Scroll identification only worked 100 times out of 120 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 19 Amulet identification only worked 15 times out of 29 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 155 Ring drop chance was reduced to 58% Wand drop chance was reduced to 82% Potion drop chance was reduced to 73% The following skill could not be trained at all: enchantment spells The following skill was trained at half the usual rate: shield The following skill was trained at one fifth the usual rate: javelin The following skill was limited to basic proficiency: attack spells The following skill was limited to skilled proficiency: spirituality The following skill was limited to expert proficiency: attack spells The following skill became untrainable if you tried to train it too early: body spells (turn 96) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 34051 Monster spawn increase reached its maximum at turn 196114 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2940672 The monster class that cannot be genocided was xorn The monster class that was spawned more often: quantum mechanic or other scientist (freq bonus 4) The monster species that spawned more often: ace of spades (freq bonus 18) The monster species that spawned more often: starboard bootlegging (freq bonus 24) The monster species that spawned more often: baals minion (freq bonus 36) The monster species that spawned more often: yellow warp fungus (freq bonus 12) The monster species that spawned more often: deluge agent (freq bonus 9) The monster species that spawned more often: Cancellation (freq bonus 108) The monster species that spawned more often: metal black (freq bonus 24) The monster species that spawned more often: graduate kobold (freq bonus 60) The monster species that spawned more often: plasma force patch (freq bonus 18) The monster species that spawned more often: even fatter farting girl (freq bonus 14) The monster species that spawned more often: passivity lichen (freq bonus 9) The monster species that spawned more often: misshapen (freq bonus 21) The monster species that spawned more often: defeating gallon (freq bonus 24) The monster species that spawned more often: mud kobold (freq bonus 6) The monster species that spawned more often: infundibulum jumbler evanescence commute academicianship gofer (freq bonus 27) The monster species that spawned more often: tenderized toadfish (freq bonus 84) The monster species that spawned more often: Desert Dwarf (freq bonus 12) The monster species that spawned more often: tree mewlip (freq bonus 30) The monster species that spawned more often: mirror force patch (freq bonus 27) The monster species that spawned more often: auto mechanic (freq bonus 48) The monster trait that was more common: monsters of small size (freq bonus 2) The monster trait that was more common: monsters whose attacks time you (freq bonus 8) The monster trait that was more common: monsters who attack with big fat head spikes (freq bonus 1) The monster trait that was more common: monsters whose attacks cause you to hallucinate (freq bonus 2) The monster trait that was more common: monsters whose attacks burn you (freq bonus 2) The monster trait that was more common: monsters that hit as a +3 weapon (freq bonus 1) The monster trait that was more common: monsters whose attacks cause loud sound (freq bonus 3) The monster trait that was more common: monsters that have no head (freq bonus 2) The monster species that never randomly spawned: real nether hound The monster species that never randomly spawned: sue force patch The monster species that never randomly spawned: anathematizing medicament The monster species that never randomly spawned: Ksenia The monster species that never randomly spawned: ultraviolet laser The monster species that never randomly spawned: tushing decrease The monster species that never randomly spawned: rnged monster The monster species that never randomly spawned: antimagic fungus The monster species that never randomly spawned: Great Cthulhu The monster species that never randomly spawned: bright blue stalk The RNG hath decreed that this item was never generated: psionic cloak (eldritch cloak) The RNG hath decreed that this item was never generated: banishing fear (voluminous) The RNG hath decreed that this item was never generated: assault rifle ((null)) The RNG hath decreed that this item was never generated: white sweets ((null)) The RNG hath decreed that this item was never generated: course lance ((null)) The RNG hath decreed that this item was never generated: cloak of premature death (evil cloak) The RNG hath decreed that this item was never generated: banishing fear (fearsome) The RNG hath decreed that this item was never generated: message filter helmet (netradiation helmet) The RNG hath decreed that this item was never generated: cyan stone (teal) The RNG hath decreed that this item was never generated: sledge hammer ((null)) The RNG hath decreed that this item was generated more often: invulnerability (icy, freq bonus 10) The RNG hath decreed that this item was generated more often: elasthan chain ((null), freq bonus 98) The RNG hath decreed that this item was generated more often: floatcloak (levuntation cloak, freq bonus 38) The RNG hath decreed that this item was generated more often: inertia control (contro, freq bonus 4) The RNG hath decreed that this item was generated more often: doom (one, freq bonus 17) The RNG hath decreed that this item was generated more often: amnesia (DUAM XNAHT, freq bonus 17) The RNG hath decreed that this item was generated more often: pile bunker ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: tsurugi (long samurai sword, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of data storage (icosaedrical, freq bonus 19) The RNG hath decreed that this item was generated more often: summon undead (NO SPACE, freq bonus 73) The RNG hath decreed that this item was generated more often: numbness (constricting, freq bonus 11) The RNG hath decreed that this item was generated more often: moon axe (large silver axe, freq bonus 4) The RNG hath decreed that this item was generated more often: radium (crimson, freq bonus 6) The RNG hath decreed that this item was generated more often: sensor cloak (minded cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: cure blindness (TIRACLE RAMICAL RELRAMI LUE, freq bonus 7) The RNG hath decreed that this item was generated more often: anti-drop (dropper, freq bonus 2) The RNG hath decreed that this item was generated more often: jet (black, freq bonus 14) The RNG hath decreed that this item was generated more often: pink spell stone (gray, freq bonus 101) The RNG hath decreed that this item was generated more often: ranseur (hilted polearm, freq bonus 6) The RNG hath decreed that this item was generated more often: acid (white, freq bonus 11) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 94) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 53) The RNG hath decreed that this item was always generated cursed: enchant weapon (dull) The RNG hath decreed that this item was always generated cursed: brass dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: blindness (yellow) The RNG hath decreed that this item was always generated cursed: topaz (yellowish brown) The RNG hath decreed that this item was always generated cursed: highscore stone (gray) The RNG hath decreed that this item was always generated cursed: lightning (curved) The RNG hath decreed that this item was always generated cursed: helm of neutral (dim colored helmet) The RNG hath decreed that this item was always generated cursed: sludge (litter) The RNG hath decreed that this item was always generated cursed: amulet versus poison (pyramidal) The RNG hath decreed that this item was always generated cursed: log ((null)) The RNG hath decreed that this trap was always invisible: teleporting items trap The RNG hath decreed that this trap was generated more often: disenchantment trap (freq bonus 4) Next attribute increase check would have come at turn 170 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had the following problem: Monsters build new traps for you to blunder into. (0) You were prevented from having psi resistance (0) You were prevented from having contamination resistance (0) You had automatic searching You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tinanya, Helen and Rejda Your deity was Tinanya The version you were playing was: Unix SlashEMExtended Version 2.1.7 (4b5f8601) - last build Fri Mar 16 07:09:24 2018. You could not have safely prayed (342) You survived You didn't know any spells. Techniques known in the end Name Level Status eviscerate 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) disarm 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons shuriken (throwing star) Armor killer heels (orange boots) Scrolls scroll of healing (METOO IS THE GERMAN WORD OF THE YEAR 2017 LOL) scroll of mana (LIELAIS KEIZARS IR LAUNUMS) scroll of phase door (SHUOHUA KAI LI) scroll of standard id (WORLD ENDING LEATHER PUMPS OF RAGNAROK) scroll of cure (BERRYTOWNS NEXT TOP MODEL) * scroll of extra healing (UH OH THE SUCCUBUS OF MOLOCH IS PREGNANT) * scroll of greater mana restoration (IF YOU WIN ANGBAND THE GAME PROMPTS YOU TO COMMIT SUICIDE) Tools leather leash (leash) Gems morganite stone (pink) worthless piece of red glass (red) worthless piece of white glass (white) worthless piece of radiant glass (radiant) worthless piece of black glass (black) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Expert) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Expert) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Master) (20 of 160) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Expert) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Feminist... Youescaped from the dungeon with 2000 points, Since you escaped early, the score list will not be checked.