Andy, neutral female nordish Feminist ------------ |..........| .I|@)....Z.>.| ,,dIx.......x| ##########|..........| ------------ [Andy the Wannabe Maneater] St7 Dx11 Co12 In5 Wi4 Ch17 FemNorFemNeu Dlvl:3 G59 HP-4(56) Pw32(32) AC1 Xp4/112 T695 Latest messages Kaablamm! You hear an explosion in the distance! You hear a flinging sound. It is hit! It is destroyed! The Windows NT bites you! [-3 -> 31] You hear a door crash open. The Windows NT bites you! [-8 -> 23] You hit the Windows NT. Kaablamm! You hear an explosion in the distance! The Windows NT misses. Kaablamm! You hear an explosion in the distance! You hit the Windows NT! It misses. The pack jackal bites you! [-1 -> 22] The zombieman fires 2 blaster bolts! You are hit by the 1st blaster bolt! You die... Your inventory Weapons a - an uncursed +0 high-heeled sandal (weapon in hand) {1} b - 20 uncursed +0 shuriken (in quiver) {0} c - an uncursed +0 lance (alternate weapon; not wielded) {75} q - 3 uncursed +0 daggers {12} Armor d - a cursed +0 pair of killer heels (being worn) {8} Comestibles p - 2 uncursed food rations {0} v - a blessed fortune cookie {0} x - 14 uncursed slime molds {0} Scrolls k - 7 uncursed scrolls of healing {0} l - 4 uncursed scrolls of mana {0} m - 3 uncursed scrolls of phase door {0} n - 3 uncursed scrolls of standard id {0} o - an uncursed scroll of cure {0} Potions t - a blessed potion of Jolt Cola {0} Tools e - an uncursed leather leash {0} f - an uncursed stethoscope {0} Gems g - 27 uncursed +1 rocks {0} i - 7 uncursed +0 rocks {0} Final attributes You were playing in game master mode You were stridently aligned Your alignment was 5 Your max alignment was 17 You carried 0 sins You could not have this property at all: fire resistance You could not have this property extrinsically: fire resistance You could not have this property intrinsically: free action Scroll identification only worked 100 times out of 188 Ring identification only worked 4 times out of 23 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 28 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 58% chance Book drop chance was reduced to 90% Scroll drop chance was reduced to 62% Ring drop chance was reduced to 79% Wand drop chance was reduced to 76% Amulet drop chance was reduced to 81% Monster death drops spawned with only 93% chance The following skill could not be trained at all: lance The following skill was trained at half the usual rate: body armor The following skill was trained at one fifth the usual rate: hammer The following skill was limited to basic proficiency: lightsaber The following skill was limited to skilled proficiency: attack spells The following skill was limited to expert proficiency: spear The following skill became untrainable if you tried to train it too early: occult spells (turn 96) Number of artifacts generated was 0 Number of fake artifacts generated was 4 Monster spawn increase started at turn 41528 Monster spawn increase reached its maximum at turn 158588 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 4669083 The monster class that cannot be genocided was cockatrice The monster class that was spawned more often: human or elf (freq bonus 1) The monster species that spawned more often: wererabbit (freq bonus 12) The monster species that spawned more often: journeyman lichen (freq bonus 16) The monster species that spawned more often: totally bad mushroom (freq bonus 9) The monster species that spawned more often: metal babble (freq bonus 9) The monster species that spawned more often: colorless force patch (freq bonus 10) The monster species that spawned more often: forbidden forest centaur (freq bonus 8) The monster species that spawned more often: orange spore (freq bonus 8) The monster species that spawned more often: edge bug (freq bonus 6) The monster species that spawned more often: slimy colony (freq bonus 18) The monster species that spawned more often: experienced spirit (freq bonus 8) The monster species that spawned more often: rogue hireling (freq bonus 8) The monster species that spawned more often: cave lion (freq bonus 9) The monster species that spawned more often: forgotten soul (freq bonus 2) The monster species that spawned more often: legion devil captain (freq bonus 3) The monster species that spawned more often: lecturer (freq bonus 8) The monster species that spawned more often: pileate sacked hawaii hessian never manifestly (freq bonus 9) The monster species that spawned more often: creaky throat (freq bonus 12) The monster species that spawned more often: local rescinding maleficence (freq bonus 3) The monster species that spawned more often: vile demon (freq bonus 12) The monster species that spawned more often: emperor permamimic (freq bonus 4) The monster trait that was more common: monsters from the Evil Variant (freq bonus 1) The monster trait that was more common: monsters whose attacks do shock damage (freq bonus 3) The monster trait that was more common: monsters that mew (freq bonus 9) The monster species that never randomly spawned: blue-red colony The monster species that never randomly spawned: irresistible spore The monster species that never randomly spawned: corruption vortex The monster species that never randomly spawned: invader The monster species that never randomly spawned: thighs The monster species that never randomly spawned: silver mouse The monster species that never randomly spawned: oriental vampire The monster species that never randomly spawned: Tillmann The monster species that never randomly spawned: Anastasia's high heel The monster species that never randomly spawned: walrus The monster class that always generated with extra speed: dragon The RNG hath decreed that this item was never generated: magic shield (pure) The RNG hath decreed that this item was never generated: displacement (transparent) The RNG hath decreed that this item was never generated: asian pear ((null)) The RNG hath decreed that this item was never generated: amulet of drain resistance (warped) The RNG hath decreed that this item was never generated: disgusting ball ((null)) The RNG hath decreed that this item was never generated: binning kit ((null)) The RNG hath decreed that this item was never generated: obsid ((null)) The RNG hath decreed that this item was never generated: greyout cloak (colorfade cloak) The RNG hath decreed that this item was never generated: repeatable boots (heap of shit boots) The RNG hath decreed that this item was never generated: fast forward stone (gray) The RNG hath decreed that this item was generated more often: dwarvish short sword (broad short sword, freq bonus 40) The RNG hath decreed that this item was generated more often: heavy concrete ball ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: tele level (irregular, freq bonus 40) The RNG hath decreed that this item was generated more often: special mop ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: grow trees (mossy, freq bonus 20) The RNG hath decreed that this item was generated more often: blue lightsaber (lightsaber, freq bonus 12) The RNG hath decreed that this item was generated more often: measurer ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: amnesia stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: egoist cloak (prolo cloak, freq bonus 47) The RNG hath decreed that this item was generated more often: bean ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: heap stone (gray, freq bonus 104) The RNG hath decreed that this item was generated more often: free action (serif, freq bonus 4) The RNG hath decreed that this item was generated more often: high-elven helm (runed helm, freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of curse (dark cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: power healing (ON TIMON TIME ON TIME, freq bonus 8) The RNG hath decreed that this item was generated more often: summon undead (black, freq bonus 6) The RNG hath decreed that this item was generated more often: cure dim (colorglad, freq bonus 5) The RNG hath decreed that this item was generated more often: dimness (viva, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of swimming (watery, freq bonus 10) The RNG hath decreed that this item was generated more often: sickle ((null), freq bonus 10) The RNG hath decreed that this item was always generated cursed: condome ((null)) The RNG hath decreed that this item was always generated cursed: fire golem (jetting) The RNG hath decreed that this item was always generated cursed: automore stone (gray) The RNG hath decreed that this item was always generated cursed: summon undead (black) The RNG hath decreed that this item was always generated cursed: mining helm (round helmet) The RNG hath decreed that this item was always generated cursed: helm of bad alignment (hydra helmet) The RNG hath decreed that this item was always generated cursed: out of memory helmet (masked helmet) The RNG hath decreed that this item was always generated cursed: lightning shield (dull yellow shield) The RNG hath decreed that this item was always generated cursed: robe of power (orange robe) The RNG hath decreed that this item was always generated cursed: peridot (radiant) The RNG hath decreed that this trap was always invisible: auto destruct trap The RNG hath decreed that this trap was generated more often: toxic venom trap (freq bonus 6) Next attribute increase check would have come at turn 1221 Strength training was 15 Dexterity training was 10 Wisdom training was 10 Constitution training was 15 You were cold resistant You had the following problem: Monsters build new traps for you to blunder into. (0) You had the following problem: Monsters didn't respect Elbereth. (0) You were possessed by the ghost of Elena. (407) You were possessed by the ghost of Thai. (55) You were prevented from having fire resistance (0) You had 940 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tinanya, Helen and Rejda Your deity was Helen The version you were playing was: Unix SlashEMExtended Version 2.1.7 (4b5f8601) - last build Fri Mar 16 07:09:24 2018. You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status berserk 4 R LIMIT(0) appraisal 4 R LIMIT(0) panic digging 4 R LIMIT(0) phase door 4 R LIMIT(0) invoke deity 4 R LIMIT(0) Discoveries Weapons shuriken (throwing star) Armor killer heels (steel boots) Scrolls scroll of healing (I WILL FUCK YOU UP YOU FUCKING FUCKTARD) scroll of mana (NURSE THE NAIL THE ATTACK IS STRONGER) scroll of phase door (V SOVETSKOY ROSSII GENERATOR SLUCHAYNYKH CHISEL NENAVIDIT VAS) scroll of standard id (FIQHACK AND OTHER SATANHACK BASED VARIANTS TRASHED THE MORE PROMPTS) scroll of cure (USER DEATH IMMINENT) * scroll of extra healing (MKMNFST) * scroll of greater mana restoration (WAND BALANCE PATCH MY ASS) scroll called Red! (BETTER KILL ALL THREE ALIGNMENT KEY BOSSES) scroll of identify (DOENERTELLER VERSACE) Potions potion called Juice (murky) potion of full healing (venomous) potion of Jolt Cola (white) potion called Numb (vermillion) potion of invisibility (cluster amaryllis) Tools leather leash (leash) Gems worthless piece of cyan glass (cyan) worthless piece of yellow glass (yellow) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 25 times You killed 14 monsters You read items or engraved 4 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills high heels [Basic] (max Grand Master) (30 of 160) general combat [Unskilled] (max Expert) (2 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Expert) (28 of 160) petkeeping [Basic] (max Expert) (23 of 160) martial arts [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Expert) (25 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Master) (20 of 160) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Expert) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (1 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Feminist...