Andy, chaotic female heretic Feminist ----- ---- |...# ...# | |..@@......| |....r.....| ------------ [Andy the Rebel Woman] St14 Dx9 Co6 In4 Wi3 Ch13 FemHerFemCha Dlvl:1 G1 HP18(18) Pw13(13) AC2 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a chaotic female heretic Feminist. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Important hint for newbies: Movement keys default to hjklyubn, also known as vi-keys, but you might want to use the number pad instead. If that is the case, hit shift-o to open the options and scroll down a few pages until you get to the compound options, find the one named number_pad and set it to 2. That will enable the number pad. Do not hit escape in the options menu or it will discard any changes you made - advance pages with spacebar instead! --Amy Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (this will probably require you to start a new game, but from that point on you'll always have the number pad enabled and won't have to set it up again every single time). If you still can't get it to work, join the #em.slashem.me IRC channel on Freenode and ask LarienTelrunya, Elronnd or other players for advice. The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were playing in game master mode You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: psi resistance You could not have this property extrinsically: dimmopathy You could not have this property intrinsically: half physical damage Scroll identification only worked 100 times out of 170 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 117 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 54% chance Scroll drop chance was reduced to 93% Amulet drop chance was reduced to 54% Potion drop chance was reduced to 64% Concealing monsters were spawned underneath items 78% of the time only Monster death drops spawned with only 96% chance The following skill could not be trained at all: petkeeping The following skill was trained at half the usual rate: polearms The following skill was trained at one fifth the usual rate: short sword The following skill was limited to basic proficiency: firearms The following skill was limited to skilled proficiency: bow The following skill was limited to expert proficiency: missile weapons The following skill became untrainable if you tried to train it too early: morning star (turn 126) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 74270 Monster spawn increase reached its maximum at turn 259370 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 388677 The monster class that cannot be genocided was archfiend The monster class that was spawned more often: light (freq bonus 3) The monster color that was spawned more often: green (freq bonus 10) The monster species that spawned more often: castor transport (freq bonus 36) The monster species that spawned more often: wood wight (freq bonus 36) The monster species that spawned more often: petro fungus (freq bonus 10) The monster species that spawned more often: special troll (freq bonus 8) The monster species that spawned more often: nightly force fungus (freq bonus 20) The monster species that spawned more often: bebelith (freq bonus 5) The monster species that spawned more often: porter mimic (freq bonus 8) The monster species that spawned more often: bad boys (freq bonus 10) The monster species that spawned more often: baals minion (freq bonus 72) The monster species that spawned more often: blue-green growth (freq bonus 11) The monster species that spawned more often: greener frog (freq bonus 12) The monster species that spawned more often: cyan stalk (freq bonus 15) The monster species that spawned more often: Miss Nicolas (freq bonus 12) The monster species that spawned more often: agent black stalk (freq bonus 12) The monster species that spawned more often: modem 3 (freq bonus 14) The monster species that spawned more often: May-Britt (freq bonus 8) The monster species that spawned more often: Tillmann (freq bonus 12) The monster species that spawned more often: catnap cull gimlet (freq bonus 8) The monster species that spawned more often: pedestrianism response (freq bonus 36) The monster species that spawned more often: mean chthonian (freq bonus 60) The monster trait that was more common: monsters that mutter cantrips (freq bonus 2) The monster species that never randomly spawned: Fygar The monster species that never randomly spawned: decayed patch The monster species that never randomly spawned: nukvah sephirah The monster species that never randomly spawned: tu-tara backup soldier The monster species that never randomly spawned: annoying fish The monster species that never randomly spawned: selenite butcher The monster species that never randomly spawned: evil stalk The monster species that never randomly spawned: intwined systematize The monster species that never randomly spawned: great ice wyrm The monster species that never randomly spawned: rhumbat The RNG hath decreed that this item was never generated: proof armor (I AM THE KING) The RNG hath decreed that this item was never generated: worthless piece of green glass (green) The RNG hath decreed that this item was never generated: white sweets ((null)) The RNG hath decreed that this item was never generated: mind shielding (oblivion) The RNG hath decreed that this item was never generated: unaffected candle (candle) The RNG hath decreed that this item was never generated: slime (slimy) The RNG hath decreed that this item was never generated: anti-curse boots (winter stilettos) The RNG hath decreed that this item was never generated: amulet of waterwalking (rubber) The RNG hath decreed that this item was never generated: twelve course dinner ((null)) The RNG hath decreed that this item was never generated: spellbinder (bound) The RNG hath decreed that this item was generated more often: evil gloves (fatal gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: platinum dragon scales ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: sweet mocassins (womens footwear, freq bonus 12) The RNG hath decreed that this item was generated more often: lump of royal jelly ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: ice beam (nebulous, freq bonus 4) The RNG hath decreed that this item was generated more often: fur ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: yellow dragon scales ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: bag of digestion (bag, freq bonus 11) The RNG hath decreed that this item was generated more often: artificial stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: long sword ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: disarming (wet, freq bonus 2) The RNG hath decreed that this item was generated more often: blood dragon scale mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: stygian pike ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: cyanide (vermillion, freq bonus 11) The RNG hath decreed that this item was generated more often: consecration (MAY THE FORCE BE WITH YOU, freq bonus 9) The RNG hath decreed that this item was generated more often: shield of reflection (polished silver shield, freq bonus 11) The RNG hath decreed that this item was generated more often: victorian underwear ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: platinum dragon scales ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: create altar (WELCOME TO THE ASTRAL PLANE, freq bonus 7) The RNG hath decreed that this item was generated more often: platinum dragon scale mail ((null), freq bonus 4) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 53) The RNG hath decreed that this item was always generated cursed: nether beam (underworld) The RNG hath decreed that this item was always generated cursed: ice beam (nebulous) The RNG hath decreed that this item was always generated cursed: inka shackle ((null)) The RNG hath decreed that this item was always generated cursed: school cap ((null)) The RNG hath decreed that this item was always generated cursed: black opal (black) The RNG hath decreed that this item was always generated cursed: worthless piece of white glass (white) The RNG hath decreed that this item was always generated cursed: item-teleporting stone (gray) The RNG hath decreed that this item was always generated cursed: charging (HACKEM MUCHE) The RNG hath decreed that this item was always generated cursed: vault cloak (geek cloak) The RNG hath decreed that this item was always generated cursed: free action (serif) The RNG hath decreed that this trap was always invisible: wrenching trap The RNG hath decreed that this trap was generated more often: inertia trap (freq bonus 3) Next attribute increase check would have come at turn 621 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You had the following problem: Monsters build new traps for you to blunder into. (0) You were prevented from having psi resistance (0) You were prevented from having dimmopathy (0) You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Air, Ann Kathrin and Marilyn Monroe Your deity was Marilyn Monroe The version you were playing was: Unix SlashEMExtended Version 2.1.7 (4b5f8601) - last build Fri Mar 16 07:09:24 2018. You could not have safely prayed (357) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons shuriken (throwing star) Armor killer heels (rainbow boots) Scrolls scroll of healing (YPHEBARMO ENOR SEKEMI KRIOUDASEPHE TRIBEPSI) scroll of mana (ANTONIO DUCKERAS MADE ME A SHOE FETISHIST) scroll of phase door (TUFFA YUF) scroll of standard id (EFFAITH ANDWYOL STATWS) scroll of cure (MEGAKILL HOLYSHIT KILLINGSPREE) * scroll of extra healing (GODFATHER OF ALL ROGUELIKES) * scroll of greater mana restoration (KOMALA KATARA JUTA DHERAI KHATARANAKA CHAN) Tools leather leash (leash) Gems halite stone (white) citrine stone (yellow) worthless piece of blue glass (blue) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Expert) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Expert) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Master) (20 of 160) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Expert) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Feminist... You and Dora escaped from the dungeon with 1714 points, Since you escaped early, the score list will not be checked.