Andy, lawful female elemental Feminist ----- |...| |...| |...| #####---...--- `,,,,........| #####---.@.--- |^..| |.@.| |...| ---|- #,# ### [Andy the Rebel Woman] St11 Dx11 Co14 In6 Wi6 Ch16 FemEleFemLaw Dlvl:1 G0 HP18(18) Pw13(13) AC1 Xp1/0 T116 Latest messages Hello Andy, welcome to SlashEMExtended! You are a lawful female elemental Feminist. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Important hint for newbies: Movement keys default to hjklyubn, also known as vi-keys, but you might want to use the number pad instead. If that is the case, hit shift-o to open the options and scroll down a few pages until you get to the compound options, find the one named number_pad and set it to 2. That will enable the number pad. Do not hit escape in the options menu or it will discard any changes you made - advance pages with spacebar instead! --Amy Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (this will probably require you to start a new game, but from that point on you'll always have the number pad enabled and won't have to set it up again every single time). If you still can't get it to work, join the #em.slashem.me IRC channel on Freenode and ask LarienTelrunya, Elronnd or other players for advice. The moon is waxing tonight. You find a magic trap. Specify unknown object by cursor? [ynq] (q) Please move the cursor to an unknown object. (For instructions type a ?) ^ a trap (magic trap) Pick an object. You try to move the boulder, but in vain. (3x) You hear a distant squeak. You find a secret door! The door opens. There is a wall in the way! You stop. Dora is in the way! You hear a door open. You try to move the boulder, but in vain. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were playing in game master mode You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: magical breathing You could not have this property extrinsically: stun resistance You could not have this property intrinsically: quad attacks Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 5 Amulet identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 8 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 82% chance Monsters only dropped their equipment with 79% chance Musable item generation frequency had a negative bias of 8% Potion drop chance was reduced to 76% Monster death drops spawned with only 97% chance The following skill could not be trained at all: lightsaber The following skill was trained at half the usual rate: trident The following skill was trained at one fifth the usual rate: healing spells The following skill was limited to basic proficiency: body armor The following skill was limited to skilled proficiency: hammer The following skill was limited to expert proficiency: shield The following skill became untrainable if you tried to train it too early: knife (turn 342) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 39399 Monster spawn increase reached its maximum at turn 129275 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1125694 The monster class that cannot be genocided was human or elf The monster class that was spawned more often: arachnid or centipede (freq bonus 3) The monster species that spawned more often: scorpion brown (freq bonus 30) The monster species that spawned more often: undead doom marine (freq bonus 36) The monster species that spawned more often: intrusion preventative automaton (freq bonus 16) The monster species that spawned more often: swung reconditioning (freq bonus 8) The monster species that spawned more often: Principal Natural Gas (freq bonus 5) The monster species that spawned more often: lightning vortex (freq bonus 16) The monster species that spawned more often: materializing goodliest (freq bonus 10) The monster species that spawned more often: truancy confided (freq bonus 8) The monster species that spawned more often: stalking apprentice lichen (freq bonus 8) The monster species that spawned more often: nausea force fungus (freq bonus 6) The monster species that spawned more often: sheep (freq bonus 16) The monster species that spawned more often: ferrymen bended (freq bonus 18) The monster species that spawned more often: incriminatory eponym (freq bonus 6) The monster species that spawned more often: shoaly mamma (freq bonus 10) The monster species that spawned more often: demonic sandman (freq bonus 4) The monster species that spawned more often: megahertz maximization (freq bonus 9) The monster species that spawned more often: ballas (freq bonus 15) The monster species that spawned more often: drone warp patch (freq bonus 12) The monster species that spawned more often: amnesia warp fungus (freq bonus 5) The monster species that spawned more often: errand boy (freq bonus 108) The monster trait that was more common: monsters that count as hobbit (freq bonus 1) The monster trait that was more common: monsters that have humanoid speech (freq bonus 2) The monster trait that was more common: monsters that originate from the Diablo game series (freq bonus 2) The monster trait that was more common: monsters that can multiply (freq bonus 1) The monster trait that was more common: monsters that are always female (freq bonus 4) The monster trait that was more common: monsters that eat both meat and veggies (freq bonus 4) The monster species that never randomly spawned: rock lizard The monster species that never randomly spawned: catalyzing putrid The monster species that never randomly spawned: windscreen rubber The monster species that never randomly spawned: boobed mimic The monster species that never randomly spawned: obscurely mistbow The monster species that never randomly spawned: orange growth The monster species that never randomly spawned: banditry glamorized The monster species that never randomly spawned: better naga nymph The monster species that never randomly spawned: Toxic Kop The monster species that never randomly spawned: Denwy The monster class that more likely to generate with musable stuff: quadruped The RNG hath decreed that this item was never generated: orcish bow (crude bow) The RNG hath decreed that this item was never generated: immobility (YOU AINT GETTING OUT OF HERE ALIVE) The RNG hath decreed that this item was never generated: full healing (hawthorn) The RNG hath decreed that this item was never generated: create sink (THRU THE FLOOR) The RNG hath decreed that this item was never generated: jasper (red) The RNG hath decreed that this item was never generated: cloak of premature death (evil cloak) The RNG hath decreed that this item was never generated: cheese ((null)) The RNG hath decreed that this item was never generated: elven lance ((null)) The RNG hath decreed that this item was never generated: poison (cornered) The RNG hath decreed that this item was never generated: heavy machine gun ((null)) The RNG hath decreed that this item was generated more often: diarrhea (eyefloating, freq bonus 19) The RNG hath decreed that this item was generated more often: bone club ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: IC (many-wired thing, freq bonus 186) The RNG hath decreed that this item was generated more often: flint (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: orihalcyon gauntlets (fighting gloves, freq bonus 17) The RNG hath decreed that this item was generated more often: thunder wave (raw, freq bonus 9) The RNG hath decreed that this item was generated more often: helm of brilliance (etched helmet, freq bonus 14) The RNG hath decreed that this item was generated more often: shield ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: ice (IMMORTAL DUNGEON, freq bonus 9) The RNG hath decreed that this item was generated more often: Leo Nemaeus hide (lion skin, freq bonus 20) The RNG hath decreed that this item was generated more often: stone of hate (gray, freq bonus 96) The RNG hath decreed that this item was generated more often: radar (everlasting, freq bonus 2) The RNG hath decreed that this item was generated more often: stone of difficulty (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: large box (wooden box, freq bonus 9) The RNG hath decreed that this item was generated more often: cure blindness (yellow, freq bonus 15) The RNG hath decreed that this item was generated more often: bullet ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: arm blaster ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: unfair stilettos (beautiful heels, freq bonus 4) The RNG hath decreed that this item was generated more often: swimsuit ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: droven greatsword (large obsidian sword, freq bonus 2) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 34) The RNG hath decreed that this item was always generated cursed: copying (ITAINO ITAINO TONDEKE) The RNG hath decreed that this item was always generated cursed: worthless piece of yellow glass (yellow) The RNG hath decreed that this item was always generated cursed: concrete nunchiaku ((null)) The RNG hath decreed that this item was always generated cursed: unwanted helmet (bug-tracking helmet) The RNG hath decreed that this item was always generated cursed: troll hide (disgusting cloak) The RNG hath decreed that this item was always generated cursed: elvis shoes (velvet pumps) The RNG hath decreed that this item was always generated cursed: chromatic beam (chromatic) The RNG hath decreed that this item was always generated cursed: commander suit (black men's suit) The RNG hath decreed that this item was always generated cursed: ebb tide (SUKI TOKIMEKI TO KISS) The RNG hath decreed that this item was always generated cursed: helm of detect monsters (golden helmet) The RNG hath decreed that this trap was always invisible: hard mode trap The RNG hath decreed that this trap was generated more often: magic trap (freq bonus 11) Next attribute increase check would have come at turn 1176 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 4 You were fire resistant You were cold resistant You were shock resistant You had the following problem: Monsters build new traps for you to blunder into. (0) You had the following problem: Boss monsters spawned much more often. (0) You were prevented from having magical breathing (0) You were prevented from having stun resistance (0) You had 1384 points of nutrition remaining You could fly You could swim Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tinanya, Helen and Rejda Your deity was Tinanya The version you were playing was: Unix SlashEMExtended Version 2.1.7 (4b5f8601) - last build Fri Mar 16 07:09:24 2018. You could not have safely prayed (121) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons shuriken (throwing star) Armor killer heels (side gore boots) Scrolls scroll of healing (YTTOCS PU EM MAEB) scroll of mana (FLASHING POLISH SHOTTED FROM BODY AVOID HIT) scroll of phase door (MOVE RISED SLOW) scroll of standard id (ZAWESOME) scroll of cure (NEED MORE ID IS THE TITLE OF THE SLEX ANTHEM) * scroll of extra healing (PRIME DOT ZIP) * scroll of greater mana restoration (THE MISSINGNO DOES NOT CAUSE CRASH BUGS) Tools leather leash (leash) Gems worthless piece of violet glass (violet) worthless piece of yellowish brown glass (yellowish brown) bossfight stone (gray) worthless piece of black glass (black) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (21 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Expert) (22 of 160) petkeeping [Basic] (max Expert) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Expert) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Master) (20 of 160) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Expert) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Feminist... Youescaped from the dungeon with 0 points,