Andy, neutral female sinful Feminist ----.---- +.......| |@....... ..@...$.| --------- [Andy the Rebel Woman] St11 Dx12 Co17 In6 Wi6 Ch17 FemSinFemNeu Dlvl:1 G0 HP17(17) Pw11(11) AC1 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a neutral female sinful Feminist. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Important hint for newbies: Movement keys default to hjklyubn, also known as vi-keys, but you might want to use the number pad instead. If that is the case, hit shift-o to open the options and scroll down a few pages until you get to the compound options, find the one named number_pad and set it to 2. That will enable the number pad. Do not hit escape in the options menu or it will discard any changes you made - advance pages with spacebar instead! --Amy Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (this will probably require you to start a new game, but from that point on you'll always have the number pad enabled and won't have to set it up again every single time). If you still can't get it to work, join the #em.slashem.me IRC channel on Freenode and ask LarienTelrunya, Elronnd or other players for advice. The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were playing in game master mode You have transgressed Your alignment was -1000 Your max alignment was -91 You carried 101 sins You could not have this property at all: stealth You could not have this property extrinsically: glib combat You could not have this property intrinsically: contamination resistance Scroll identification only worked 100 times out of 193 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 14 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 8 Monsters only dropped their musable items with 96% chance Scroll drop chance was reduced to 82% Wand drop chance was reduced to 77% Potion drop chance was reduced to 93% Concealing monsters were spawned underneath items 10% of the time only Monster death drops spawned with only 93% chance The following skill could not be trained at all: body spells The following skill was trained at half the usual rate: divination spells The following skill was trained at one fifth the usual rate: javelin The following skill was limited to basic proficiency: enchantment spells The following skill was limited to skilled proficiency: body armor The following skill was limited to expert proficiency: firearms The following skill became untrainable if you tried to train it too early: devices (turn 1) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 80542 Monster spawn increase reached its maximum at turn 168202 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 637140 The monster class that cannot be genocided was flying fish The monster class that was spawned more often: ogre (freq bonus 1) The monster species that spawned more often: draug (freq bonus 16) The monster species that spawned more often: accoutered pseudobiographical (freq bonus 12) The monster species that spawned more often: binah sephirah (freq bonus 6) The monster species that spawned more often: Selinger (freq bonus 4) The monster species that spawned more often: Tiamat, the Fiend of Wind (freq bonus 24) The monster species that spawned more often: cannon golem (freq bonus 12) The monster species that spawned more often: consecrated turret (freq bonus 24) The monster species that spawned more often: foolishly nonspecialized (freq bonus 8) The monster species that spawned more often: giant totoro (freq bonus 8) The monster species that spawned more often: lesser ent (freq bonus 12) The monster species that spawned more often: Orkus (freq bonus 8) The monster species that spawned more often: bat swarm (freq bonus 6) The monster species that spawned more often: glare warp patch (freq bonus 6) The monster species that spawned more often: dark figure (freq bonus 24) The monster species that spawned more often: unisex infirmed (freq bonus 2) The monster species that spawned more often: pale soul (freq bonus 24) The monster species that spawned more often: lesser mimic (freq bonus 9) The monster species that spawned more often: homocentric relaxing (freq bonus 6) The monster species that spawned more often: four-footed snake (freq bonus 4) The monster species that spawned more often: inverter turbulent (freq bonus 12) The monster trait that was more common: monsters that can fly (freq bonus 2) The monster trait that was more common: monsters that collect items (freq bonus 4) The monster trait that was more common: monsters that have weapon attacks (freq bonus 3) The monster species that never randomly spawned: Family Kop The monster species that never randomly spawned: petro growth The monster species that never randomly spawned: ethnical violably The monster species that never randomly spawned: pharisaically aristocratic The monster species that never randomly spawned: underpants gnome The monster species that never randomly spawned: Melkor The monster species that never randomly spawned: animated armor The monster species that never randomly spawned: automatic kitten The monster species that never randomly spawned: barbarian The monster species that never randomly spawned: violet starlit sky The RNG hath decreed that this item was never generated: healthstone (gray) The RNG hath decreed that this item was never generated: acid ingestion (unhealthy) The RNG hath decreed that this item was never generated: dehydrating stone (gray) The RNG hath decreed that this item was never generated: fear resistance (branching) The RNG hath decreed that this item was never generated: confusion resistance (signet) The RNG hath decreed that this item was never generated: geolysis (GICCC) The RNG hath decreed that this item was never generated: deep dragon scale shield (deep dragonhide shield) The RNG hath decreed that this item was never generated: egostone (gray) The RNG hath decreed that this item was never generated: cloak of nakedness (wafer-thin cloak) The RNG hath decreed that this item was never generated: missing cloak (shrouded cloak) The RNG hath decreed that this item was generated more often: random effects (milled, freq bonus 134) The RNG hath decreed that this item was generated more often: elven cloak (faded pall, freq bonus 7) The RNG hath decreed that this item was generated more often: drain resistance (brittle, freq bonus 12) The RNG hath decreed that this item was generated more often: cloak of contamination resistance (ill cloak, freq bonus 52) The RNG hath decreed that this item was generated more often: secretion dagger ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: troll leather armor ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: cotton ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: message suppression stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: wonder helmet (weeping helmet, freq bonus 13) The RNG hath decreed that this item was generated more often: level stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: rocket launcher ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: frost horn (horn, freq bonus 4) The RNG hath decreed that this item was generated more often: metal sling ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: rainbow dragon scales ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: blindfold ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: robe of fast casting (black robe, freq bonus 18) The RNG hath decreed that this item was generated more often: Hawaiian shirt ((null), freq bonus 87) The RNG hath decreed that this item was generated more often: orcish bow (crude bow, freq bonus 8) The RNG hath decreed that this item was generated more often: soft star ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: light (glass, freq bonus 3) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 76) The RNG hath decreed that this item was always generated cursed: draining (ceramic) The RNG hath decreed that this item was always generated cursed: hold air (deep blue) The RNG hath decreed that this item was always generated cursed: camouflaged clothes (camouflage patterned clothes) The RNG hath decreed that this item was always generated cursed: bec de corbin (beaked polearm) The RNG hath decreed that this item was always generated cursed: boots of molasses (thigh boots) The RNG hath decreed that this item was always generated cursed: brown sweets ((null)) The RNG hath decreed that this item was always generated cursed: green lightsaber (lightsaber) The RNG hath decreed that this item was always generated cursed: pink spell cloak (glaring cloak) The RNG hath decreed that this item was always generated cursed: ya (bamboo arrow) The RNG hath decreed that this item was always generated cursed: troll leather armor ((null)) The RNG hath decreed that this trap was always invisible: heel trap The RNG hath decreed that this trap was generated more often: autocurse trap (freq bonus 1) Next attribute increase check would have come at turn 152 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You had the following problem: Monsters build new traps for you to blunder into. (0) You were prevented from having stealth (0) You were prevented from having glib combat (0) You had 1500 points of nutrition remaining You had confusion resistance You were unlucky (-1) Your health bonus was zero You had extra mana (1) Your pantheon consisted of Tinanya, Helen and Rejda Your deity was Helen The version you were playing was: Unix SlashEMExtended Version 2.1.7 (4b5f8601) - last build Fri Mar 16 07:09:24 2018. You could not have safely prayed (529) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons shuriken (throwing star) Armor killer heels (rainbow boots) Scrolls scroll of healing (FINESTRE E UN SISTEMA OPERATIVO VERAMENTE STUPIDO) scroll of mana (OM) scroll of phase door (BADIDEAS XOMIDEAS DIESELTEAMIDEAS) scroll of standard id (IN SUOMI KAUTTAVIIVA EM JATKETTU ON KANSALLINEN URHEILU) scroll of cure (PENDERFYNIAD ANGHYWIR) * scroll of extra healing (CRIAEDO) * scroll of greater mana restoration (ATTACK BY THROW A GOLD COIN) Tools leather leash (leash) Gems manastone (gray) worthless piece of orange glass (orange) worthless piece of radiant glass (radiant) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Expert) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Expert) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Master) (20 of 160) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Expert) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Feminist... You and Dora escaped from the dungeon with 13 points, Since you escaped early, the score list will not be checked.