Andy, chaotic female soviet Feminist ------ |$f./+ |.@.)| |....| ---+-- [Andy the Rebel Woman] St11 Dx16 Co18 In6 Wi4 Ch19 FemSovFemCha Dlvl:1 G0 HP15(15) Pw10(10) AC-2 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashTHEM Extended! You are a chaotic female soviet Feminist. Tip bloka l'da zhelayet udachi vam... on on on. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Important hint for newbies: Movement keys default to hjklyubn, also known as vi-keys, but you might want to use the number pad instead. If that is the case, hit shift-o to open the options and scroll down a few pages until you get to the compound options, find the one named number_pad and set it to 2. That will enable the number pad. Do not hit escape in the options menu or it will discard any changes you made - advance pages with spacebar instead! --Amy Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (this will probably require you to start a new game, but from that point on you'll always have the number pad enabled and won't have to set it up again every single time). If you still can't get it to work, join the #em.slashem.me IRC channel on Freenode and ask LarienTelrunya, Elronnd or other players for advice. The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were playing in game master mode You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: magical breathing You could not have this property extrinsically: contamination resistance You could not have this property intrinsically: fear factor Potion identification only worked 3 times out of 21 Ring identification only worked 4 times out of 20 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 123 Tool identification only worked 5 times out of 11 Monsters only dropped their equipment with 94% chance Book drop chance was reduced to 94% Scroll drop chance was reduced to 91% Concealing monsters were spawned underneath items 93% of the time only Monster death drops spawned with only 95% chance The following skill could not be trained at all: healing spells The following skill was trained at half the usual rate: searching The following skill was trained at one fifth the usual rate: high heels The following skill was limited to basic proficiency: paddle The following skill was limited to skilled proficiency: quarterstaff The following skill was limited to expert proficiency: shield The following skill became untrainable if you tried to train it too early: lightsaber (turn 7) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 159368 Monster spawn increase reached its maximum at turn 213541 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 933000 The monster class that cannot be genocided was (null) The monster class that was spawned more often: cockatrice (freq bonus 5) The monster species that spawned more often: two-headed giant (freq bonus 27) The monster species that spawned more often: crater stalk (freq bonus 24) The monster species that spawned more often: peek ant (freq bonus 10) The monster species that spawned more often: multicolor light (freq bonus 12) The monster species that spawned more often: Mim, Betrayer of Turin (freq bonus 42) The monster species that spawned more often: sage (freq bonus 16) The monster species that spawned more often: troll chieftain (freq bonus 80) The monster species that spawned more often: golden mushroom (freq bonus 14) The monster species that spawned more often: flying penetrator (freq bonus 64) The monster species that spawned more often: magic platypus (freq bonus 21) The monster species that spawned more often: WX U>(֞E8@vnன (freq bonus 28) The monster species that spawned more often: furious fungus (freq bonus 16) The monster species that spawned more often: neo-otyugh (freq bonus 36) The monster species that spawned more often: intermediate gnome (freq bonus 12) The monster species that spawned more often: skunk (freq bonus 48) The monster species that spawned more often: giant white mouse (freq bonus 18) The monster species that spawned more often: huge generator (freq bonus 14) The monster species that spawned more often: snow vortex (freq bonus 12) The monster species that spawned more often: pretty asian woman (freq bonus 14) The monster species that spawned more often: lethe sphere (freq bonus 32) The monster trait that was more common: monsters that hit as a +1 weapon (freq bonus 1) The monster trait that was more common: monsters that are breathless (freq bonus 1) The monster trait that was more common: monsters whose attacks take you down a peg or two (freq bonus 6) The monster trait that was more common: monsters of medium size (freq bonus 8) The monster species that never randomly spawned: disgusting fungus The monster species that never randomly spawned: Nils The monster species that never randomly spawned: swamp fern spore The monster species that never randomly spawned: Inspector Sergeant The monster species that never randomly spawned: petty dark shape The monster species that never randomly spawned: xylitol stir The monster species that never randomly spawned: tree cat The monster species that never randomly spawned: oh god The monster species that never randomly spawned: bright green jelly The monster species that never randomly spawned: spinach The monster class that always generated with extra speed: ghost The RNG hath decreed that this item was never generated: vladeniye (possessive) The RNG hath decreed that this item was never generated: soprotivleniye paralich (serif) The RNG hath decreed that this item was never generated: cloak of elementalism (vosklitsatel'nyy znak plashch komanda) The RNG hath decreed that this item was never generated: magic dragon scale shield (magicheskiy drakon skryt' shchit) The RNG hath decreed that this item was never generated: kelp frond ((null)) The RNG hath decreed that this item was never generated: malachite (green) The RNG hath decreed that this item was never generated: orcish guard shield (yarosti deformirovannyye luna shchit) The RNG hath decreed that this item was never generated: stone of vulnerability (gray) The RNG hath decreed that this item was never generated: heavy shield ((null)) The RNG hath decreed that this item was never generated: identify (wedged) The RNG hath decreed that this item was generated more often: chatter stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: objection (cinnabar, freq bonus 5) The RNG hath decreed that this item was generated more often: elementalism (4OFAE OF9 SCC9, freq bonus 58) The RNG hath decreed that this item was generated more often: annulirovaniye (shining, freq bonus 7) The RNG hath decreed that this item was generated more often: lavina (twisting, freq bonus 40) The RNG hath decreed that this item was generated more often: eucalyptus leaf ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: can of grease ((null), freq bonus 37) The RNG hath decreed that this item was generated more often: teleportation (VENZAR BORGAVVE, freq bonus 37) The RNG hath decreed that this item was generated more often: paralysis (emerald, freq bonus 14) The RNG hath decreed that this item was generated more often: deafness stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: long stake ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: long sword ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: giperprostranstvo prizvat' (sour, freq bonus 4) The RNG hath decreed that this item was generated more often: tar chain mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: bikini (vorsistyye tsvetnoy plashch, freq bonus 11) The RNG hath decreed that this item was generated more often: homing torpedo ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: shield of mobility (skol'zkoy shchit, freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of contamination resistance (gradual, freq bonus 19) The RNG hath decreed that this item was generated more often: skeleton key (klyuch, freq bonus 2) The RNG hath decreed that this item was generated more often: ad (enveloped, freq bonus 15) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 20) The RNG hath decreed that this item was always generated cursed: crystal boots (steklyannyye sapogi) The RNG hath decreed that this item was always generated cursed: mutation (bristly) The RNG hath decreed that this item was always generated cursed: vol'tovyy rok (mistranslated) The RNG hath decreed that this item was always generated cursed: blood dragon scale shield (drakon'yey krovi shchit) The RNG hath decreed that this item was always generated cursed: sweet mocassins (zhenskaya obuv') The RNG hath decreed that this item was always generated cursed: large box of digestion (derevyannaya korobka) The RNG hath decreed that this item was always generated cursed: emerald dragon scale shield (izumrud drakon'yey shchit) The RNG hath decreed that this item was always generated cursed: amulet of covetous warning (egyptian) The RNG hath decreed that this item was always generated cursed: green sweets ((null)) The RNG hath decreed that this item was always generated cursed: chain and sickle ((null)) The RNG hath decreed that this trap was always invisible: menu trap The RNG hath decreed that this trap was generated more often: teleporting items trap (freq bonus 6) Next attribute increase check would have come at turn 770 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had the following problem: Monsters build new traps for you to blunder into. (0) You were prevented from having magical breathing (0) You were prevented from having contamination resistance (0) You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tinanya, Helen and Rejda Your deity was Rejda The version you were playing was: Unix SlashEMExtended Version 2.1.7 (4b5f8601) - last build Fri Mar 16 07:09:24 2018. You could not have safely prayed (479) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons metaniye zvezdy (vostochnaya zvezda) Armor tufli na kablukakh (persidskiye sapogi) Scrolls scroll of istseleniye (PERKELEEN AMY MITAE VITUN HELVETTIAE TAEMAEKIN SAATANAN PASKAPERSE ON TARKOITTAVINAAN) scroll of volshebnaya sila (ASSTRAELOS CHRAELOS) scroll of faza dver' (THE ONLY FIX FOR THE BROKEN WAND BALANCE PATCH IS TO REMOVE IT) scroll of identifikatsiya odin punkt (UPPERCASE SOUNDS LIKE SHOUTING) scroll of lecheniye (SUPER BURNINATE ENEMY WITH VERY TIRED) Tools privyaz' (instrument domashneye zhivotnoye) Gems prehnite stone (radiant) shlem kamen' stone (black) tochil'nyy kamen' (gray) worthless piece of yellow glass (yellow) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Expert) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Expert) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Master) (20 of 160) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Expert) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Feminist... You and the kitten escaped from the dungeon with 704 points, Since you escaped early, the score list will not be checked.