Andy, neutral female devilish Feminist -- |. |.. |..|# |..@- |...@. -.----- [Andy the Rebel Woman] St14 Dx9 Co13 In6 Wi3 Ch13 FemDevFemNeu Dlvl:1 G0 HP20(20) Pw13(13) AC1 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a neutral female devilish Feminist. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Important hint for newbies: Movement keys default to hjklyubn, also known as vi-keys, but you might want to use the number pad instead. If that is the case, hit shift-o to open the options and scroll down a few pages until you get to the compound options, find the one named number_pad and set it to 2. That will enable the number pad. Do not hit escape in the options menu or it will discard any changes you made - advance pages with spacebar instead! --Amy Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (this will probably require you to start a new game, but from that point on you'll always have the number pad enabled and won't have to set it up again every single time). If you still can't get it to work, join the #em.slashem.me IRC channel on Freenode and ask LarienTelrunya, Elronnd or other players for advice. The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were playing in game master mode You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: sleep resistance You could not have this property extrinsically: slow digestion You could not have this property intrinsically: slow digestion Scroll identification only worked 100 times out of 115 Ring identification only worked 4 times out of 19 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 248 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 39% chance Scroll drop chance was reduced to 97% Ring drop chance was reduced to 73% Wand drop chance was reduced to 93% Amulet drop chance was reduced to 41% Potion drop chance was reduced to 79% The following skill could not be trained at all: quarterstaff The following skill was trained at half the usual rate: healing spells The following skill was trained at one fifth the usual rate: morning star The following skill was limited to basic proficiency: chaos spells The following skill was limited to skilled proficiency: divination spells The following skill was limited to expert proficiency: enchantment spells The following skill became untrainable if you tried to train it too early: spirituality (turn 1) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 38044 Monster spawn increase reached its maximum at turn 114071 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 4506873 The monster class that cannot be genocided was turret The monster class that was spawned more often: major demon (freq bonus 2) The monster species that spawned more often: wolf (freq bonus 8) The monster species that spawned more often: pretty mesmerizing nymph (freq bonus 8) The monster species that spawned more often: property challenge (freq bonus 30) The monster species that spawned more often: killer bug (freq bonus 8) The monster species that spawned more often: giant pack rat (freq bonus 8) The monster species that spawned more often: Hai Riyo, the dragon bird (freq bonus 4) The monster species that spawned more often: giant urchin (freq bonus 4) The monster species that spawned more often: invisible spirit (freq bonus 5) The monster species that spawned more often: dark starlit sky (freq bonus 24) The monster species that spawned more often: evil superbeholder (freq bonus 8) The monster species that spawned more often: chemical patch (freq bonus 15) The monster species that spawned more often: thankyou slicking (freq bonus 6) The monster species that spawned more often: eye tyrant (freq bonus 3) The monster species that spawned more often: stricken severely (freq bonus 9) The monster species that spawned more often: polychrome laser (freq bonus 8) The monster species that spawned more often: umbra spore (freq bonus 8) The monster species that spawned more often: blister mushroom (freq bonus 54) The monster species that spawned more often: late teacher asshole (freq bonus 4) The monster species that spawned more often: Hela, Queen of the Dead (freq bonus 10) The monster species that spawned more often: depowered stalk (freq bonus 8) The monster trait that was more common: monsters who can cast clerical spells (freq bonus 1) The monster trait that was more common: monsters that count as minion (freq bonus 2) The monster trait that was more common: monsters whose attacks drain magical energy (freq bonus 2) The monster trait that was more common: monsters that can freely walk over spider webs (freq bonus 2) The monster trait that was more common: monsters that make parrot sounds (freq bonus 3) The monster trait that was more common: monsters that have intrinsic reflection (freq bonus 1) The monster species that never randomly spawned: skeletal rat The monster species that never randomly spawned: ancient titan The monster species that never randomly spawned: hunter bee The monster species that never randomly spawned: microcosm inoffensively The monster species that never randomly spawned: clock wolf The monster species that never randomly spawned: zone eater The monster species that never randomly spawned: finned faithfully coarsen The monster species that never randomly spawned: keres The monster species that never randomly spawned: very old gray dragon The monster species that never randomly spawned: downfall turret The RNG hath decreed that this item was never generated: rose whip ((null)) The RNG hath decreed that this item was never generated: aurora beam (alarming) The RNG hath decreed that this item was never generated: plain dragon scales ((null)) The RNG hath decreed that this item was never generated: nuclear hostage chain ((null)) The RNG hath decreed that this item was never generated: kouhaku manjyuu ((null)) The RNG hath decreed that this item was never generated: quarterstaff (staff) The RNG hath decreed that this item was never generated: remove resistance (cyclic) The RNG hath decreed that this item was never generated: malachite (green) The RNG hath decreed that this item was never generated: cheese ((null)) The RNG hath decreed that this item was never generated: silver bullet ((null)) The RNG hath decreed that this item was generated more often: dashing (lunar, freq bonus 21) The RNG hath decreed that this item was generated more often: interruption stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: chaos bolt (credited, freq bonus 16) The RNG hath decreed that this item was generated more often: rain pipe ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: brittle spear ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: nether beam (crashbug, freq bonus 6) The RNG hath decreed that this item was generated more often: orcish short sword (crude short sword, freq bonus 20) The RNG hath decreed that this item was generated more often: shield of peace ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: rose quartz (pink, freq bonus 4) The RNG hath decreed that this item was generated more often: plasteel armor ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: white dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: gauntlets of free action (comfortable gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: eternium blade ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: tooled horn (horn, freq bonus 14) The RNG hath decreed that this item was generated more often: wakeup call stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of polymorph (wired, freq bonus 6) The RNG hath decreed that this item was generated more often: lightless boots (sharp-edged sandals, freq bonus 13) The RNG hath decreed that this item was generated more often: ice box of waterproofing (cooling box, freq bonus 13) The RNG hath decreed that this item was generated more often: fire resistance (iron, freq bonus 8) The RNG hath decreed that this item was generated more often: mary sue gloves (princess gloves, freq bonus 6) The RNG hath decreed that this item was always generated cursed: tempest horn (horn) The RNG hath decreed that this item was always generated cursed: beautiful shirt ((null)) The RNG hath decreed that this item was always generated cursed: sling ((null)) The RNG hath decreed that this item was always generated cursed: magical shield ((null)) The RNG hath decreed that this item was always generated cursed: chromatic beam (chromatic) The RNG hath decreed that this item was always generated cursed: hyper beam (shrill) The RNG hath decreed that this item was always generated cursed: fire (hexagonal) The RNG hath decreed that this item was always generated cursed: course javelin ((null)) The RNG hath decreed that this item was always generated cursed: heap stone (gray) The RNG hath decreed that this item was always generated cursed: bad luck (acyclic) The RNG hath decreed that this trap was always invisible: menu trap The RNG hath decreed that this trap was generated more often: ghost world trap (freq bonus 3) Next attribute increase check would have come at turn 400 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were fire resistant You were poison resistant You were level-drain resistant You had the following problem: Monsters build new traps for you to blunder into. (0) You were prevented from having sleep resistance (0) You were prevented from having slow digestion (0) You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tinanya, Helen and Rejda Your deity was Helen The version you were playing was: Unix SlashEMExtended Version 2.1.7 (4b5f8601) - last build Fri Mar 16 07:09:24 2018. You could not have safely prayed (165) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons shuriken (throwing star) Armor killer heels (plateau boots) Scrolls scroll of healing (YOU PLAY NETHACK 25 HOURS PER DAY) scroll of mana (STARS) scroll of phase door (HYPNOTIZED PLAGIARIST) scroll of standard id (BLOW FLOWER VIOLENT AROUND) scroll of cure (MASKELLI MASKELLO) * scroll of extra healing (WELCOME TO THE ASTRAL PLANE) * scroll of greater mana restoration (SNOWMAN WITHOUT SNOW) Tools leather leash (leash) Gems worthless piece of blue glass (blue) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Expert) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Expert) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Master) (20 of 160) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Expert) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Feminist... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.