Andy, lawful female yeek Feminist ----------#### |.........,,,----------- |.......||##,|.........#| |........| #,|.>........| ----------------------- |.....@i.| #,...........|##|.#........#.......#..#| |.......^| #,|#........)|#,...###.^^##....#.#..##.| |.....`... |.?.%..%...`,,|....#..#.#........####| |......^@| -.---%------#,--.----------------- |........| #,,,,,, ,,,,,,,,,,, |........| #####,# #,##,,,,,,,,,, ---------- #,# #,# ####,,,,##-------- #,,# ##,# ####,,,.......| #-.----#),# ####|......|,,, |....{#,## |.......,,#-.-.-- --....--,# |......|#,#|..^.. |.......,# --------#,,...<.| --....--## ###|....| #}....| |....| #------ ------ [Andy the Fingernail Scratcher] St16 Dx11 Co10 In7 Wi4 Ch14 FemYeeFemLaw Dlvl:1 G9 HP34(34) Pw30(30) AC2 Xp6/382 T305 Latest messages You kill the flying toaster! Dora eats a flying toaster corpse {1}. There is a doorway here. You see here a kobold corpse {400}. Dora swings her block-heeled combat boot at the flying toaster. Dora misses the flying toaster. (2x) You hear some noises. There is a doorway here. You see here a kobold corpse {400}. You kill the flying toaster! The ghoul claws you! [-5 -> 26] The ghoul claws you! [-3 -> 23] You hit the ghoul! (2x) The ghoul claws you! [-6 -> 18] The ghoul misses. You destroy the ghoul! Warning: Low Local Memory. Freeing description strings. (55x) Your inventory Amulets u - a cursed amulet of restful sleep {0} Weapons a - an uncursed +1 high-heeled sandal (weapon in hand) {1} b - 20 uncursed +0 shuriken (in quiver) {0} c - an uncursed +0 lance (alternate weapon; not wielded) {75} Armor d - a cursed +0 pair of killer heels (being worn) {8} r - the uncursed +0 pair of speed boots named Whisperfeet {8} w - the uncursed +0 cloak of curse named Allcolor Prism {4} Scrolls k - 4 uncursed scrolls of healing {0} l - 4 uncursed scrolls of mana {0} m - 3 uncursed scrolls of phase door {0} n - 2 uncursed scrolls of standard id {0} o - an uncursed scroll of cure {0} s - 2 blessed scrolls of healing {0} Potions q - an uncursed potion of fruit juice {0} v - an uncursed potion of healing {0} Wands t - an uncursed wand of extra healing (0:8) {0} Tools e - an uncursed leather leash {0} f - an uncursed stethoscope {0} Gems g - 12 uncursed +0 rocks {0} h - 5 uncursed +0 worthless pieces of pink glass {5} i - 4 uncursed +0 worthless pieces of black glass {4} j - the uncursed -2 anhydrite stone named Skycleaver {1} p - the cursed -1 worthless piece of white glass named Halaberd's Reign {1} Final attributes You were playing in game master mode You were fervently aligned Your alignment was 12 Your max alignment was 12 You carried 0 sins You could not have this property at all: jumping You could not have this property extrinsically: fire resistance You could not have this property intrinsically: corrosivity Scroll identification only worked 100 times out of 182 Potion identification only worked 3 times out of 7 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 194 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 87% chance Monsters only dropped their equipment with 91% chance Musable item generation frequency had a negative bias of 28% Ring drop chance was reduced to 71% Wand drop chance was reduced to 82% Potion drop chance was reduced to 75% Concealing monsters were spawned underneath items 98% of the time only The following skill could not be trained at all: two-weapon combat The following skill was trained at half the usual rate: unicorn horn The following skill was trained at one fifth the usual rate: boomerang The following skill was limited to basic proficiency: trident The following skill was limited to skilled proficiency: searching The following skill was limited to expert proficiency: matter spells The following skill became untrainable if you tried to train it too early: elemental spells (turn 5) Number of artifacts generated was 2 Number of fake artifacts generated was 4 Monster spawn increase started at turn 59057 Monster spawn increase reached its maximum at turn 213887 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1870882 The monster class that cannot be genocided was vortex The monster class that was spawned more often: xorn (freq bonus 1) The monster species that spawned more often: redguard girl (freq bonus 8) The monster species that spawned more often: animated limb (freq bonus 12) The monster species that spawned more often: lethe growth (freq bonus 12) The monster species that spawned more often: cabin kneecapped (freq bonus 16) The monster species that spawned more often: taker fungus (freq bonus 6) The monster species that spawned more often: sun snake (freq bonus 28) The monster species that spawned more often: acid hound pup (freq bonus 4) The monster species that spawned more often: Indalecio (freq bonus 45) The monster species that spawned more often: golden fungus (freq bonus 10) The monster species that spawned more often: extremely ugly cat (freq bonus 18) The monster species that spawned more often: brown beetle (freq bonus 8) The monster species that spawned more often: aerially excreta (freq bonus 12) The monster species that spawned more often: goblin cop (freq bonus 3) The monster species that spawned more often: olograph seigneurage (freq bonus 14) The monster species that spawned more often: ultra rust monster (freq bonus 3) The monster species that spawned more often: microscopic space fleet (freq bonus 8) The monster species that spawned more often: inertia monster (freq bonus 9) The monster species that spawned more often: feminization representative (freq bonus 21) The monster species that spawned more often: Bulletproof Kaptain (freq bonus 44) The monster species that spawned more often: lesser daemon (freq bonus 6) The monster trait that was more common: monsters whose attacks cause bad effects (freq bonus 2) The monster trait that was more common: monsters whose attacks can shoot magic missiles (freq bonus 2) The monster trait that was more common: monsters that hit as a +2 weapon (freq bonus 4) The monster trait that was more common: monsters that spawn in small groups (freq bonus 2) The monster trait that was more common: monsters whose attacks dim you (freq bonus 1) The monster trait that was more common: monsters that eat leather and other organics (freq bonus 1) The monster trait that was more common: monsters whose attacks teleport you (freq bonus 2) The monster trait that was more common: monsters that originate from Dungeon Lords (freq bonus 4) The monster species that never randomly spawned: Gudrun The monster species that never randomly spawned: special force patch The monster species that never randomly spawned: surikus sephirah The monster species that never randomly spawned: Ujbelex The monster species that never randomly spawned: Cthulhu The monster species that never randomly spawned: mirror force patch The monster species that never randomly spawned: phenobarbital laid mummify submersed The monster species that never randomly spawned: night sparrow The monster species that never randomly spawned: cave troll The monster species that never randomly spawned: beige spore The RNG hath decreed that this item was never generated: worthless piece of violet glass (violet) The RNG hath decreed that this item was never generated: dissolve food (hungry) The RNG hath decreed that this item was never generated: amulet of quick attack (leftangular) The RNG hath decreed that this item was never generated: cloak of the force (starwars cloak) The RNG hath decreed that this item was never generated: entrapping (scintillating) The RNG hath decreed that this item was never generated: water bolt (accusory) The RNG hath decreed that this item was never generated: throne gamble (historic) The RNG hath decreed that this item was never generated: nasty stone (gray) The RNG hath decreed that this item was never generated: alter reality (FORGETABOUTIT) The RNG hath decreed that this item was never generated: chaos bolt (credited) The RNG hath decreed that this item was generated more often: verisiert stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: sandwich ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: poker stick ((null), freq bonus 32) The RNG hath decreed that this item was generated more often: cloak of transformation (black cloak, freq bonus 15) The RNG hath decreed that this item was generated more often: radium (crimson, freq bonus 50) The RNG hath decreed that this item was generated more often: magic harp (harp, freq bonus 15) The RNG hath decreed that this item was generated more often: fireball (ragged, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of spell forgetting (guilded, freq bonus 17) The RNG hath decreed that this item was generated more often: mind shielding (oblivion, freq bonus 9) The RNG hath decreed that this item was generated more often: evil dragon scale mail ((null), freq bonus 62) The RNG hath decreed that this item was generated more often: decoy making (cornflower, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of hunger (gleaming, freq bonus 7) The RNG hath decreed that this item was generated more often: deformatting stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: cram ration ((null), freq bonus 43) The RNG hath decreed that this item was generated more often: inertia control (crashy, freq bonus 14) The RNG hath decreed that this item was generated more often: flail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: warping (zone-specific, freq bonus 7) The RNG hath decreed that this item was generated more often: remove curse (wrinkled, freq bonus 6) The RNG hath decreed that this item was generated more often: zoom shot crossbow ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: warping (MY SPUTA WILL FLOW DOWN, freq bonus 10) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 77) The RNG hath decreed that this item was always generated cursed: black dragon scale shield (black dragonhide shield) The RNG hath decreed that this item was always generated cursed: charred bread ((null)) The RNG hath decreed that this item was always generated cursed: worthless piece of yellowish brown glass (yellowish brown) The RNG hath decreed that this item was always generated cursed: tar star ((null)) The RNG hath decreed that this item was always generated cursed: difficult gloves (vampiric gloves) The RNG hath decreed that this item was always generated cursed: cloak of aggravation (jarring cloak) The RNG hath decreed that this item was always generated cursed: water dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: booze (brown) The RNG hath decreed that this item was always generated cursed: frost (ephemeral) The RNG hath decreed that this item was always generated cursed: aklys (thonged club) The RNG hath decreed that this trap was always invisible: covetousness trap The RNG hath decreed that this trap was generated more often: super nupesell nix area (freq bonus 4) Next attribute increase check would have come at turn 431 Strength training was 7 Dexterity training was 13 Wisdom training was 12 Constitution training was 19 The escalating chokhmah attack damage was 2 You had the following problem: There was low local memory. (0) You had the following problem: Your potions didn't always work. (0) You had the following problem: Monsters build new traps for you to blunder into. (0) You were prevented from having fire resistance (0) You were prevented from having jumping (0) You had infravision You had 1148 points of nutrition remaining You were lucky (1) You had extra luck Bad luck did not time out for you Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tinanya, Helen and Rejda Your deity was Tinanya The version you were playing was: Unix SlashEMExtended Version 2.1.7 (4b5f8601) - last build Fri Mar 16 07:09:24 2018. You could have safely prayed (0) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 6 R Prepared(0) panic digging 6 R Prepared(0) phase door 6 R Prepared(0) invoke deity 6 R Prepared(0) Discoveries Artifacts Whisperfeet [neutral speed boots] Allcolor Prism [unaligned cloak of curse] Amulets amulet of restful sleep (hemispherical) Weapons shuriken (throwing star) Armor killer heels (rain boots) speed boots (thigh boots) cloak of curse (fleeceling cloak) Scrolls scroll of healing (FROM THE BODY FILLED FEARFUL AURA GONE BE ABLE SCARE UP) scroll of mana (NAMEEXPERIENCEGOLDTIME) scroll of phase door (ALL I WANT IS ME IN YOU) scroll of standard id (SKCUS YELDUD) scroll of cure (RAIN FALL FROM SKY) * scroll of extra healing (CHTO VY KHOTITE DOSTICH) * scroll of greater mana restoration (ITAINO ITAINO TONDEKE) Potions potion of fruit juice (warping) potion of healing (blinding) Wands wand of extra healing (vertical) Tools leather leash (leash) Gems worthless piece of pink glass (pink) worthless piece of black glass (black) anhydrite stone (teal) worthless piece of white glass (white) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 5 flying toasters (6 created) 2 thick jackals a stoat 0 egodretches (2 created) 2 kobolds (3 created) a sewer rat a grid bug (2 created) 2 group bugs 0 egg-laying mammals (1 created) 3 mean patches (1 created) a minor ogre 0 baby umber hulks (1 created) 6 kobold zombies (12 created) 2 controllers a newt zombie (2 created) 0 gnome zombies (2 created) an archer an orc zombie (2 created) 0 human zombies (1 created) a ghoul a dungeon ghoul (2 created) a battle scarred ronin 0 block-heeled girls (1 created) a gecko 51 creatures born. 33 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 29 times You killed 21 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (9 slots left) Fighting Skills high heels [Unskilled] (max Grand Master) (3 of 20) general combat [Unskilled] (max Expert) (2 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (4 of 20) petkeeping [Unskilled] (max Expert) (5 of 20) martial arts [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Master) (0 of 20) Weapon Skills scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Master) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Expert) (29 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Master) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Master) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Feminist... You quit in The Dungeons of Doom on dungeon level 1 with 1537 points, and 9 pieces of gold, after 305 moves. Killer: quit You were level 6 with a maximum of 34 hit points when you quit. You reached the 44th place on the top 10000 list. No Points Name Hp [max] 1 305268 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 5]. Killed by a monster (the elder priestess of Moloch). - [128] 2 48389 Rew-Ana-Aur-Fem-Law died in The Dungeons of Doom on level 13. Killed by a monster (child spirit), while panic digging. - [118] 3 45278 Coolfrog-Abu-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by trying to contact their deity in Gehennom. - [88] 42 1618 thor-Use-Ang-Mal-Law died in The Dungeons of Doom on level 3. Killed by a monster (octopog), while praying unsuccessfully. - [51] 43 1589 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 3]. Killed by a blast of lightning. - [56] *44 1537 Andy-Fem-Yee-Fem-Law quit in The Dungeons of Doom on level 1. 34 [34] 45 1536 Coolfrog-War-Wra-Fem-Cha died in Yendorian Tower on level 1. Killed by head trauma. - [54] 46 1513 Demo-Sag-Sed-Fem-Law died in Yendorian Tower on level 1. Killed by a sucking tentacle attack. - [23]