Andy, lawful female aureal Feminist -------- |......| |......|## |...{<.|,# |......|,#### |......-,,`,## --------,##,,# #,###,######## #,# #,,,,,,,,,, #,#######,,,,@# #,,# #,,# ### ##,#----.------ #,#|.......... #,#|.........| #,,..........| ###|.........| ----------- [Andy the Wannabe Maneater] St6 Dx9 Co8 In5 Wi4 Ch9 FemAurFemLaw Dlvl:2 G31 HP30(30) Pw24(24) AC10 Xp3/40 T553 Latest messages Welcome to experience level 3. You are caught in a bear trap. (2x) You try to get out of the trap. You are caught in a bear trap. (4x) You pull free from the trap. You see here an arrow {0}. Do you really want to step into that arrow trap? [yn] (n) An arrow shoots out at you! You are hit by an arrow. [-1 -> 29] You see here a spellbook {0}. You try to move the boulder, but in vain. There is a wall in the way! (2x) The door resists! (2x) The door opens. There is a wall in the way! (4x) Dora eats a corpse {300}. There is a wall in the way! (10x) # Really quit [yes/no]? Your inventory Weapons a - a +2 high-heeled sandal {1} b - 20 +0 throwing star (in quiver) {0} c - a +0 lance (alternate weapon; not wielded) {75} w - the +0 short sword (weapon in foreclaw) {12} Comestibles s - a clove of garlic {0} Scrolls k - 6 scroll {0} l - 4 scroll {0} m - 3 scroll {0} n - 2 scroll {0} o - a scroll {0} Tools e - a leash {0} f - a stethoscope {0} Gems g - a +0 gem {1} h - 9 +1 stone {0} i - 2 +0 gem {2} j - 9 -3 stone {0} t - the +1 gem {1} Final attributes You were playing in game master mode You were stridently aligned Your alignment was 5 Your max alignment was 13 You carried 0 sins You could not have this property at all: regeneration You could not have this property extrinsically: telepathy You could not have this property intrinsically: dimmopathy Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 15 Armor identification only worked 15 times out of 53 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 92% chance Scroll drop chance was reduced to 91% Ring drop chance was reduced to 76% Amulet drop chance was reduced to 77% Potion drop chance was reduced to 87% The following skill could not be trained at all: chaos spells The following skill was trained at half the usual rate: chaos spells The following skill was trained at one fifth the usual rate: healing spells The following skill was limited to basic proficiency: bow The following skill was limited to skilled proficiency: lightsaber The following skill was limited to expert proficiency: morning star The following skill became untrainable if you tried to train it too early: two-handed weapons (turn 20) Number of artifacts generated was 1 Number of fake artifacts generated was 3 Monster spawn increase started at turn 87611 Monster spawn increase reached its maximum at turn 304991 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 547250 The monster class that cannot be genocided was archfiend The monster class that was spawned more often: orc (freq bonus 4) The monster species that spawned more often: lower suzuki-dogezaemon (freq bonus 14) The monster species that spawned more often: water nymph (freq bonus 10) The monster species that spawned more often: to fronter tannable strangely motormen (freq bonus 24) The monster species that spawned more often: shadow (freq bonus 8) The monster species that spawned more often: disbelieving potato (freq bonus 8) The monster species that spawned more often: eraser monster (freq bonus 14) The monster species that spawned more often: noncommittally finalized (freq bonus 12) The monster species that spawned more often: blink warp fungus (freq bonus 20) The monster species that spawned more often: darkest grue (freq bonus 48) The monster species that spawned more often: trap colony (freq bonus 15) The monster species that spawned more often: Renfield (freq bonus 24) The monster species that spawned more often: goyaman (freq bonus 12) The monster species that spawned more often: brown centipede (freq bonus 108) The monster species that spawned more often: lotus naga (freq bonus 14) The monster species that spawned more often: multi-hued spore (freq bonus 16) The monster species that spawned more often: expedient prevalent (freq bonus 33) The monster species that spawned more often: mean warp fungus (freq bonus 24) The monster species that spawned more often: spider boy (freq bonus 18) The monster species that spawned more often: revenant (freq bonus 22) The monster species that spawned more often: ostro (freq bonus 21) The monster trait that was more common: monsters that count as human (freq bonus 1) The monster trait that was more common: monsters that count as dwarf (freq bonus 6) The monster trait that was more common: monsters that count as orc (freq bonus 6) The monster trait that was more common: monsters whose attacks disenchant your gear into the negatives (freq bonus 2) The monster trait that was more common: monsters that have engulfing attacks (freq bonus 2) The monster trait that was more common: monsters whose attacks cause nasty stuff to happen (freq bonus 2) The monster trait that was more common: monsters that cling to the ceiling (freq bonus 2) The monster species that never randomly spawned: map permamimic The monster species that never randomly spawned: burbling blob The monster species that never randomly spawned: grinder The monster species that never randomly spawned: evercloaked xorn The monster species that never randomly spawned: sloppy colony The monster species that never randomly spawned: confused bitch The monster species that never randomly spawned: weremumak The monster species that never randomly spawned: black rat The monster species that never randomly spawned: nightcrawler The monster species that never randomly spawned: lava grue The RNG hath decreed that this item was never generated: youkan ((null)) The RNG hath decreed that this item was never generated: anti-magic field (transient) The RNG hath decreed that this item was never generated: troll shield ((null)) The RNG hath decreed that this item was never generated: heretic cloak (godless cloak) The RNG hath decreed that this item was never generated: illiteracy (illegible) The RNG hath decreed that this item was never generated: blinding ray (noble) The RNG hath decreed that this item was never generated: mage plate mail ((null)) The RNG hath decreed that this item was never generated: dwarvish spear (stout spear) The RNG hath decreed that this item was never generated: amulet of waking (awake) The RNG hath decreed that this item was never generated: droven cloak (cobwebbed cloak) The RNG hath decreed that this item was generated more often: diamond (white, freq bonus 3) The RNG hath decreed that this item was generated more often: message (ONA DYSHIT BOLSHE VY UMERET, freq bonus 17) The RNG hath decreed that this item was generated more often: elven boots (mud boots, freq bonus 31) The RNG hath decreed that this item was generated more often: lava (red-hot, freq bonus 24) The RNG hath decreed that this item was generated more often: paranoia helmet (anti-government helmet, freq bonus 17) The RNG hath decreed that this item was generated more often: starlightstone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: secretion dagger ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: boots of fainting (cast iron boots, freq bonus 133) The RNG hath decreed that this item was generated more often: berserk (immortal, freq bonus 54) The RNG hath decreed that this item was generated more often: enlighten (faded, freq bonus 15) The RNG hath decreed that this item was generated more often: full healing (heretical, freq bonus 4) The RNG hath decreed that this item was generated more often: extremely heavy iron ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: aojiru (greenish-blue, freq bonus 8) The RNG hath decreed that this item was generated more often: instant amnesia (HAKUNA MATATA, freq bonus 8) The RNG hath decreed that this item was generated more often: elysium hostage chain ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: archaic cloak (greek cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: ruffled shirt ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: dememorize (zylon, freq bonus 7) The RNG hath decreed that this item was generated more often: brass dragon scale mail ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: leather drum (drum, freq bonus 3) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 59) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 12) The RNG hath decreed that this item was always generated cursed: high-heeled skiers (buffalo boots) The RNG hath decreed that this item was always generated cursed: high-scoring heels (heroine mocassins) The RNG hath decreed that this item was always generated cursed: shield of peace ((null)) The RNG hath decreed that this item was always generated cursed: amulet of quick attack (leftangular) The RNG hath decreed that this item was always generated cursed: tar star ((null)) The RNG hath decreed that this item was always generated cursed: rare helmet (silk helmet) The RNG hath decreed that this item was always generated cursed: stomping boots (platform boots) The RNG hath decreed that this item was always generated cursed: genocide (omnipotent) The RNG hath decreed that this item was always generated cursed: osbane katana ((null)) The RNG hath decreed that this item was always generated cursed: mind shielding (oblivion) The RNG hath decreed that this trap was always invisible: knowledge trap The RNG hath decreed that this trap was generated more often: magic trap (freq bonus 12) Next attribute increase check would have come at turn 3714 Strength training was 9 Dexterity training was 3 Wisdom training was 3 Constitution training was 15 You were level-drain resistant You had the following problem: The game gave insufficient amounts of information. (267) You were prevented from having telepathy (0) You were prevented from having regeneration (0) You had infravision You had 933 points of nutrition remaining You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tinanya, Helen and Rejda Your deity was Tinanya The version you were playing was: Unix SlashEMExtended Version 2.1.7 (4b5f8601) - last build Fri Mar 16 07:09:24 2018. You could have safely prayed (0) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 3 R Prepared(0) panic digging 3 R Prepared(0) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) Discoveries Artifacts Avarice [lawful short sword] Weapons shuriken (throwing star) Armor killer heels (sputa boots) Scrolls scroll of healing (WORLD ENDING LEATHER PUMPS OF RAGNAROK) scroll of mana (OTROUR MOURROUR APHLAU MANDRAROUROU SOU MARAROU) scroll of phase door (THE JENS HIS GIRLFRIEND IS NAMED TANJA) scroll of standard id (WRAP STUNT ENEMY IN FEIRCE FIRES WANT TO BURN STATE) scroll of cure (FOURKS WAND OF TELEPORTATION SHALL BE RENAMED WAND OF DOES NOT WORK) * scroll of extra healing (AFKPU ZEJOTYDIN) * scroll of greater mana restoration (TYPE CHANGING BY SLATE) scroll of enchant weapon (THERAC 25) scroll of rumor (TASODIFIY MIQDOR UERETECI MENI NAFRATLANADI) scroll called remove curse? (CYNDI FROM RIVER CITY RANSOM LOOKS LIKE A GUY) scroll of amnesia (DUAM XNAHT) Potions potion of banishing fear (creamy) Tools leather leash (leash) Gems worthless piece of green glass (green) worthless piece of black glass (black) worthless piece of teal glass (teal) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You have communicated with the gods 2 times You never prayed to the gods You hit with a wielded weapon 10 times You killed 7 monsters You read items or engraved 5 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills high heels [Basic] (max Grand Master) (26 of 160) general combat [Unskilled] (max Expert) (1 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Expert) (20 of 160) petkeeping [Basic] (max Expert) (25 of 160) martial arts [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills short sword [Unskilled] (max Basic) (5 of 20) scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Expert) (25 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Master) (20 of 160) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Expert) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (2 of 20) protection spells [Unskilled] (max Expert) (1 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Feminist...