Andy, lawful female moonelven Feminist ---------- |........|## ----- #|.........,, ---------########|...|#,........{|,, |.>......,##,,,,,-....,,|........|,, |.......|,,,,####|...|,,------.---,, |........,,### #---.-,, #,,,,# ---------,-------,,,),,, #,##,# #,-.....|,####,# #,##,# ##|......,# #,##,#-------- |.....|,# ##,###,|......| |.....|,#---+--------,,# #^.@...... |.....|,,-....<.....|,## ##|......| -------,#|..........|,# --@....| #,#|..........-,# ...... #^#------------## .....| #,# ------ #,# #,# #,# [Andy the Rebel Woman] St17 Dx14 Co16 In6 Wi5 Ch9 FemMooFemLaw Dlvl:1 G4 HP-5(16) Pw16(16) AC-1 Xp1/4 T187 Latest messages You are caught in a bear trap. (2x) You try to get out of the trap. You are caught in a bear trap. (3x) You try to get out of the trap. You are caught in a bear trap. (8x) Dora picks up 7 gold pieces {0}. You are caught in a bear trap. (3x) You hear some noises. The lamb is killed! You are caught in a bear trap. (5x) You try to get out of the trap. You are caught in a bear trap. (3x) You pull free from the trap. CLICK! You have triggered a trap! Cyanide gas blows in your face! You feel very poisoned... The gas were poisoned! You break out in hives! You lose Charisma You die... Final attributes You were playing in game master mode You were stridently aligned Your alignment was 5 Your max alignment was 10 You carried 0 sins You could not have this property at all: psi resistance You could not have this property extrinsically: half physical damage You could not have this property intrinsically: displacement Scroll identification only worked 100 times out of 156 Ring identification only worked 4 times out of 12 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 7 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 81% chance Monsters only dropped their equipment with 89% chance Scroll drop chance was reduced to 33% Musable item generation frequency had a negative bias of 47% Wand drop chance was reduced to 85% Amulet drop chance was reduced to 10% Potion drop chance was reduced to 92% Concealing monsters were spawned underneath items 84% of the time only The following skill could not be trained at all: body spells The following skill was trained at half the usual rate: two-handed weapons The following skill was trained at one fifth the usual rate: body spells The following skill was limited to basic proficiency: two-handed sword The following skill was limited to skilled proficiency: firearms The following skill was limited to expert proficiency: high heels The following skill became untrainable if you tried to train it too early: enchantment spells (turn 97) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 29522 Monster spawn increase reached its maximum at turn 98506 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 998296 The monster class that cannot be genocided was rub monster The monster class that was spawned more often: orc (freq bonus 2) The monster species that spawned more often: morphologist antipacifist (freq bonus 12) The monster species that spawned more often: crimson mold (freq bonus 16) The monster species that spawned more often: ether cloud (freq bonus 6) The monster species that spawned more often: mimic mummy (freq bonus 6) The monster species that spawned more often: metallic blue centipede (freq bonus 6) The monster species that spawned more often: temperance cold (freq bonus 24) The monster species that spawned more often: unaligned monster (freq bonus 3) The monster species that spawned more often: facially garrulity (freq bonus 8) The monster species that spawned more often: warty force fungus (freq bonus 12) The monster species that spawned more often: tentacle devil (freq bonus 18) The monster species that spawned more often: calomp (freq bonus 20) The monster species that spawned more often: Zuggotmoy (freq bonus 8) The monster species that spawned more often: evil eye (freq bonus 6) The monster species that spawned more often: kobold diceroller (freq bonus 24) The monster species that spawned more often: flozen spirit (freq bonus 4) The monster species that spawned more often: unthinkingly refocussed (freq bonus 28) The monster species that spawned more often: gnome cleric (freq bonus 16) The monster species that spawned more often: air mewlip (freq bonus 28) The monster species that spawned more often: acid ant (freq bonus 4) The monster species that spawned more often: rain-guessing dragon (freq bonus 18) The monster trait that was more common: monsters that are classified as petty (freq bonus 3) The monster trait that was more common: monsters whose attacks poison you and drain dexterity (freq bonus 2) The monster trait that was more common: monsters whose attacks time you (freq bonus 6) The monster trait that was more common: monsters that have a proper name (freq bonus 2) The monster species that never randomly spawned: arach The monster species that never randomly spawned: blister colony The monster species that never randomly spawned: karmic fungus The monster species that never randomly spawned: manga woman The monster species that never randomly spawned: umbra growth The monster species that never randomly spawned: raucously oink hallmark demoralization The monster species that never randomly spawned: turkish thief The monster species that never randomly spawned: upper spirit The monster species that never randomly spawned: greater basilisk The monster species that never randomly spawned: difficult elemental The RNG hath decreed that this item was never generated: insulate (long) The RNG hath decreed that this item was never generated: impact staff ((null)) The RNG hath decreed that this item was never generated: amethyst dragon scales ((null)) The RNG hath decreed that this item was never generated: helm of sensory deprivation (tight helmet) The RNG hath decreed that this item was never generated: DSTW stone (gray) The RNG hath decreed that this item was never generated: spawn cloak (voluminous cloak) The RNG hath decreed that this item was never generated: amnesia (sparkling) The RNG hath decreed that this item was never generated: darkness (colluded) The RNG hath decreed that this item was never generated: wind (timber) The RNG hath decreed that this item was never generated: slice of pizza ((null)) The RNG hath decreed that this item was generated more often: unwanted helmet (bug-tracking helmet, freq bonus 19) The RNG hath decreed that this item was generated more often: elven sickle ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: inventory loss stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: fire (hexagonal, freq bonus 18) The RNG hath decreed that this item was generated more often: character recursion (gameplay-altering, freq bonus 11) The RNG hath decreed that this item was generated more often: mage plate mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: orange dragon scale mail ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: lenses ((null), freq bonus 65) The RNG hath decreed that this item was generated more often: wooden geta ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: orcish arrow (crude arrow, freq bonus 4) The RNG hath decreed that this item was generated more often: talc (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: beautiful shirt ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: antimagic (KARSUS, freq bonus 13) The RNG hath decreed that this item was generated more often: acid ingestion (unhealthy, freq bonus 6) The RNG hath decreed that this item was generated more often: free action (twisted, freq bonus 11) The RNG hath decreed that this item was generated more often: dark elven dagger (black runed dagger, freq bonus 6) The RNG hath decreed that this item was generated more often: vampire blood (blood-red, freq bonus 11) The RNG hath decreed that this item was generated more often: plate mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: suguhanoken ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of death (deadly cloak, freq bonus 5) The RNG hath decreed that this item was always generated cursed: covelline (black) The RNG hath decreed that this item was always generated cursed: charred bread ((null)) The RNG hath decreed that this item was always generated cursed: antimagic stone (gray) The RNG hath decreed that this item was always generated cursed: helm of fear (horned helmet) The RNG hath decreed that this item was always generated cursed: stone dragon scale shield (stone dragonhide shield) The RNG hath decreed that this item was always generated cursed: morion (black) The RNG hath decreed that this item was always generated cursed: orcish arrow (crude arrow) The RNG hath decreed that this item was always generated cursed: bullet ((null)) The RNG hath decreed that this item was always generated cursed: empty line helmet (strip bandana) The RNG hath decreed that this item was always generated cursed: orcish dagger (crude dagger) The RNG hath decreed that this trap was always invisible: fucked info trap The RNG hath decreed that this trap was generated more often: chaos trap (freq bonus 1) Next attribute increase check would have come at turn 991 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 6 You had the following problem: Monsters build new traps for you to blunder into. (0) You were prevented from having half physical damage (0) You were prevented from having psi resistance (0) You saw invisible You had infravision You had 1312 points of nutrition remaining You were stealthy You were lucky (1) You had extra luck Bad luck did not time out for you Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tinanya, Helen and Rejda Your deity was Tinanya The version you were playing was: Unix SlashEMExtended Version 2.1.7 (4b5f8601) - last build Fri Mar 16 07:09:24 2018. You could have safely prayed (27) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons shuriken (throwing star) Armor killer heels (lolita boots) Scrolls scroll of healing (TU SCRONIUM ES) scroll of mana (SULKEMISAIKA) scroll of phase door (MAKE ATTACK WHEN BATTLE) scroll of standard id (LIANSAI ZHONG DU DE GUANJUN XIANZAI LAI ZHUNBEI BODOU) scroll of cure (ENEMATZU MEMALEZU) * scroll of extra healing (CATACLYSM) * scroll of greater mana restoration (PURE VIRTUAL FUNCTION CALL) Tools leather leash (leash) Gems worthless piece of white glass (white) worthless piece of violet glass (violet) worthless piece of green glass (green) luckstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (22 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Expert) (21 of 160) petkeeping [Basic] (max Expert) (22 of 160) martial arts [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Expert) (21 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Master) (20 of 160) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Expert) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Feminist...