Andy, lawful female elven Feminist -------- |......- |...@..| |......+ |......| |......| ,,#### |......|## ,#,,,,########### #,########### |.......,# ,,###,,,,,,,,,,,,,,`,,,,,,,,,,,# |......|,### #,# #########,,,,,,,,###------,##, --------,,,# #,# ---+-## |...%|,,,, ###,#------------.-- |...|### |....|##,# #,,-.............+ |....,,###|....|,,,# ###|.............| |.<.|#,,,,......,### |.............| |...|#####|..%(|## |.............| ----- |..>.| --------------- ------ [Andy the Wannabe Maneater] St10 Dx7 Co10 In3 Wi4 Ch10 FemElfFemLaw Dlvl:3 G13 HP47(47) Pw51(51) AC-7 Xp4/116 T1063 Bli Latest messages You don't have anything to rub. You are beginning to feel hungry. What do you want to drink? [xy or ?*] A cloud of darkness falls upon you. What do you want to eat? [s or ?*] This C-ration is bland. There is a wall in the way! What do you want to drink? [x or ?*] You are suddenly moving much faster. You are left with the empty bottle. z - a bottle {1}. There is a wall in the way! You hear a door open. (2x) Your crystal plate mail deflects its attack. You kill it! You try to feel what is lying here on the floor. You feel here a gold piece {0}. 1 gold piece. # Really quit [yes/no]? Your inventory Weapons a - an uncursed +0 high-heeled sandal (weapon in hand) {1} b - 20 uncursed +0 shuriken (in quiver) {0} c - an uncursed -3 lance (alternate weapon; not wielded) {75} Armor d - a cursed +0 pair of killer heels {8} q - an uncursed +0 crystal plate mail (being worn) {200} u - the cursed +6 pair of sneakers named AmyBSOD's Vampiric Sneakers (being worn) {2} w - the cursed -1 pair of repeatable boots named Henrietta's Dogshit Boots {8} Scrolls k - 5 uncursed scrolls of healing {0} l - 4 uncursed scrolls of mana {0} m - 3 uncursed scrolls of phase door {0} n - an uncursed scroll of standard id {0} o - an uncursed scroll of cure {0} r - an uncursed scroll of gold detection {0} Rings v - a blessed +2 ring of gain strength {0} Wands p - an uncursed wand of draining (0:6) {0} Tools e - an uncursed leather leash {0} f - an uncursed stethoscope {0} z - an uncursed bottle {1} Gems g - 2 uncursed +0 worthless pieces of green glass {2} h - 2 uncursed +0 worthless pieces of pink glass {2} i - an uncursed +0 worthless piece of red glass {1} j - an uncursed +0 worthless piece of cyan glass {1} Final attributes You were playing in game master mode You were devoutly aligned Your alignment was 14 Your max alignment was 14 You carried 0 sins You could not have this property at all: polymorph control You could not have this property extrinsically: magic resistance You could not have this property intrinsically: manaleech Potion identification only worked 3 times out of 8 Amulet identification only worked 15 times out of 16 Armor identification only worked 15 times out of 52 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 138 Monsters only dropped their musable items with 62% chance Monsters only dropped their equipment with 87% chance Scroll drop chance was reduced to 84% Wand drop chance was reduced to 90% Concealing monsters were spawned underneath items 80% of the time only Monster death drops spawned with only 90% chance The following skill could not be trained at all: dagger The following skill was trained at half the usual rate: petkeeping The following skill was trained at one fifth the usual rate: protection spells The following skill was limited to basic proficiency: morning star The following skill was limited to skilled proficiency: bare-handed combat The following skill was limited to expert proficiency: matter spells The following skill became untrainable if you tried to train it too early: divination spells (turn 9) Number of artifacts generated was 2 Number of fake artifacts generated was 4 Monster spawn increase started at turn 35825 Monster spawn increase reached its maximum at turn 174098 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 576426 The monster class that cannot be genocided was turret The monster class that was spawned more often: ogre (freq bonus 3) The monster species that spawned more often: grey reaver (freq bonus 16) The monster species that spawned more often: greener zombie (freq bonus 36) The monster species that spawned more often: petty kop kaptain (freq bonus 15) The monster species that spawned more often: transshipment rancidifying (freq bonus 5) The monster species that spawned more often: fancy force patch (freq bonus 20) The monster species that spawned more often: unassured riyal (freq bonus 14) The monster species that spawned more often: quantum piercer (freq bonus 42) The monster species that spawned more often: aquatic bear (freq bonus 5) The monster species that spawned more often: autocade lipper omnium (freq bonus 30) The monster species that spawned more often: cheshire cat (freq bonus 28) The monster species that spawned more often: hidden kobold (freq bonus 5) The monster species that spawned more often: gloam spawner (freq bonus 20) The monster species that spawned more often: dream monster (freq bonus 15) The monster species that spawned more often: Pseudo-Gollum (freq bonus 7) The monster species that spawned more often: Kerstin's lovely combat boot (freq bonus 60) The monster species that spawned more often: syphoned artful peacefully sanctum (freq bonus 6) The monster species that spawned more often: hidden bat (freq bonus 8) The monster species that spawned more often: occasionally blinking eye (freq bonus 24) The monster species that spawned more often: petty heath (freq bonus 15) The monster species that spawned more often: stalactoid (freq bonus 27) The monster trait that was more common: monsters that squeek (freq bonus 4) The monster trait that was more common: monsters that eat stone (freq bonus 6) The monster trait that was more common: monsters that won't react unless you get up close (freq bonus 12) The monster trait that was more common: monsters whose attacks start sexual encounters (freq bonus 2) The monster species that never randomly spawned: retorting endomorphic The monster species that never randomly spawned: nightgaunt The monster species that never randomly spawned: clear mushroom patch The monster species that never randomly spawned: animated silver statue The monster species that never randomly spawned: trash subnormally intriguing foxiest The monster species that never randomly spawned: Sigurd The monster species that never randomly spawned: gelatinous ball The monster species that never randomly spawned: cerulean sentai The monster species that never randomly spawned: large freezing sphere The monster species that never randomly spawned: initiate lest The monster class that always generated with extra speed: kobold The RNG hath decreed that this item was never generated: bronze pick ((null)) The RNG hath decreed that this item was never generated: deformatting stone (gray) The RNG hath decreed that this item was never generated: stone of hate (gray) The RNG hath decreed that this item was never generated: gauntlets of power (riding gloves) The RNG hath decreed that this item was never generated: cloak of outright evilness (chinese cloak) The RNG hath decreed that this item was never generated: confuse self (many-paged) The RNG hath decreed that this item was never generated: relocation (FUCK THE NOTELEPORT RULES) The RNG hath decreed that this item was never generated: cloak of discovery (ignorant cloak) The RNG hath decreed that this item was never generated: helm of discovery (viking helmet) The RNG hath decreed that this item was never generated: course javelin ((null)) The RNG hath decreed that this item was generated more often: fire hook (beaked staff, freq bonus 43) The RNG hath decreed that this item was generated more often: cloak of the force (starwars cloak, freq bonus 18) The RNG hath decreed that this item was generated more often: impossibly heavy nuclear ball ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: lagging (delayed, freq bonus 11) The RNG hath decreed that this item was generated more often: slice of pizza ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: agate (orange, freq bonus 41) The RNG hath decreed that this item was generated more often: elven broadsword (runed broadsword, freq bonus 9) The RNG hath decreed that this item was generated more often: crossbow bolt ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: radium (crimson, freq bonus 3) The RNG hath decreed that this item was generated more often: secret door detection (balsa, freq bonus 17) The RNG hath decreed that this item was generated more often: elongated stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: tele level (irregular, freq bonus 7) The RNG hath decreed that this item was generated more often: vault cloak (geek cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: multi shoes (rainbow boots, freq bonus 10) The RNG hath decreed that this item was generated more often: impossibly heavy nuclear ball ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: gauntlets of panic (slit gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of fumbling (clumsy, freq bonus 7) The RNG hath decreed that this item was generated more often: x'mas cake ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: bossfight stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS, freq bonus 2) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 55) The RNG hath decreed that this item was always generated cursed: torch ((null)) The RNG hath decreed that this item was always generated cursed: magictorch (khaki) The RNG hath decreed that this item was always generated cursed: chainsword ((null)) The RNG hath decreed that this item was always generated cursed: shock resistance (copper) The RNG hath decreed that this item was always generated cursed: rocket ((null)) The RNG hath decreed that this item was always generated cursed: unfair attack cloak (flier cloak) The RNG hath decreed that this item was always generated cursed: competition boots (blue sneakers) The RNG hath decreed that this item was always generated cursed: soft sneakers (light footwear) The RNG hath decreed that this item was always generated cursed: healing (LIFE RESTORATION) The RNG hath decreed that this item was always generated cursed: immobility (motile) The RNG hath decreed that this trap was always invisible: pink spell trap The RNG hath decreed that this trap was generated more often: nemesis trap (freq bonus 2) Next attribute increase check would have come at turn 2529 Strength training was 10 Dexterity training was 5 Wisdom training was 6 Constitution training was 23 You were sleep resistant You were level-drain resistant You were blinded (75) You had the following problem: Your potions didn't always work. (0) You were possessed by the ghost of Thai. (569) You were prevented from having magic resistance (0) You were prevented from having polymorph control (0) You saw invisible You had infravision You had 760 points of nutrition remaining You were very fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tinanya, Helen and Rejda Your deity was Tinanya The version you were playing was: Unix SlashEMExtended Version 2.1.7 (4b5f8601) - last build Fri Mar 16 07:09:24 2018. You could have safely prayed (0) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 4 R Prepared(0) panic digging 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) Discoveries Artifacts AmyBSOD's Vampiric Sneakers [unaligned sneakers] Henrietta's Dogshit Boots [chaotic repeatable boots] Weapons shuriken (throwing star) * elven short sword (runed short sword) * elven arrow (runed arrow) * elven bow (runed bow) * elven spear (runed spear) * elven dagger (runed dagger) * elven broadsword (runed broadsword) Armor killer heels (street boots) * elven leather helm (leather hat) * elven shield (blue and green shield) * elven boots (fleecy boots) * elven cloak (faded pall) sneakers (turning shoes) repeatable boots (hiking boots) Scrolls scroll of healing (VI OWNS EMACS) scroll of mana (IN SUOMI KAUTTAVIIVA EM JATKETTU ON KANSALLINEN URHEILU) scroll of phase door (VYSOKE PODPAETKY MOZU POSKRIABAT KRASNE KRVAVE RANY NA NOHACH) scroll of standard id (A WILD STEELIX APPEARED) scroll of cure (WELCOME TO THE ASTRAL PLANE) * scroll of extra healing (KOLLA OLPHILOGEMALA ACHEROIO) * scroll of greater mana restoration (WPROWADZIC BRAMY PIEKIELNE) scroll of gold detection (PANEMORFA TRAVMATA) Potions potion of healing (blue) potion of blindness (smoky) potion of speed (ghostly) Rings ring of gain strength (shining) Wands wand of draining (null) Tools leather leash (leash) Gems worthless piece of green glass (green) worthless piece of pink glass (pink) worthless piece of red glass (red) worthless piece of cyan glass (cyan) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures a red blob 0 chicks (2 created) a jackal (2 created) an evasive fox a mink (2 created) 2 jermlaines 0 telehobbits (1 created) 0 jellies (1 created) a source of wrath a kobold 3 pack kobolds a silky anteater 0 lambs (1 created) 0 rothes (1 created) a sewer rat an evasive sewer rat 0 packer rats (1 created) a rabbit a black rat 0 chipmunks (1 created) a GR a vulture (2 created) a sparrow a thrush 0 pheasants (1 created) a lichen a spore lichen 0 golden molds (1 created) a New Kop (2 created) a baby ogre 0 gnome zombies (1 created) 0 weary pilgrims (1 created) a busy-looking merchant a mugger a block-heeled girl 0 minighosts (1 created) 0 geckos (1 created) 0 small turrets (1 created) a poison trove 47 creatures born. 28 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 2 times You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 22 times You killed 18 monsters You read items or engraved 6 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills high heels [Basic] (max Grand Master) (33 of 160) general combat [Unskilled] (max Expert) (2 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Expert) (25 of 160) petkeeping [Basic] (max Expert) (22 of 160) martial arts [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Expert) (42 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Master) (20 of 160) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Expert) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Feminist... You quit in The Dungeons of Doom on dungeon level 3 with 607 points, and 13 pieces of gold, after 1063 moves. Killer: quit You were level 4 with a maximum of 47 hit points when you quit. You reached the 66th place on the top 10000 list. No Points Name Hp [max] 1 305268 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 5]. Killed by a monster (the elder priestess of Moloch). - [128] 2 48389 Rew-Ana-Aur-Fem-Law died in The Dungeons of Doom on level 13. Killed by a monster (child spirit), while panic digging. - [118] 3 45278 Coolfrog-Abu-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by trying to contact their deity in Gehennom. - [88] 64 632 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [50] 65 610 Coolfrog-Ana-Sok-Fem-Cha died in Yendorian Tower on level 5. Killed by a monster (atlantean). - [39] *66 607 Andy-Fem-Elf-Fem-Law quit in The Dungeons of Doom on level 3. 47 [47] 67 604 Coolfrog-Ana-Dop-Fem-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [51] 68 584 Coolfrog-Gun-Wra-Fem-Cha died in Yendorian Tower on level 1. Killed by a monster (large beetle). - [41]