Andy, neutral female sylph Feminist ----- --- ---...-- --.| |.<....-- --- ---..-- --.......-- -..| --.....-- ----- --.....[...--...| |.......--.... |.....%......-..-- -...@.....- |..|.............| |.._.k.k..| -.---...........----.0...-- -- .. |....%....----%.......- ..- --.|%%......)%).....|..- --- ----......--.)...----.` -......----..-- -. -........| ...| - -........--|...| |.......... --..| .--........- --.| - |......... |.- -----.....| |. --.|.-- |. ----- --- [Andy the Fingernail Scratcher] St10 Dx17 Co14 In6 Wi3 Ch18 FemSylFemNeu Min:4 G35 HP83(86) Pw91(91) AC4 Xp8/1355 T952 Latest messages THAT WAS SMOOTH! THE DEVILKIN WIELDS A CRUDE SHORT SWORD {12}! THE DEVILKIN THRUSTS HER CRUDE SHORT SWORD. THE DEVILKIN JUST MISSES! YOU HIT THE DEVILKIN! YOU TOUCH THE DEVILKIN. THE DEVILKIN SEEMS TO BE MOVING SLOWER. THE DEVILKIN SLOWS DOWN. THE DEVILKIN THRUSTS HER CRUDE SHORT SWORD. THE DEVILKIN MISSES. YOU HIT THE DEVILKIN. YOU TOUCH THE DEVILKIN. YOU HIT THE DEVILKIN! YOU TOUCH THE DEVILKIN. YOU KILL THE DEVILKIN! YOUR MANACLOAK DEFLECTS THE MOUNTAIN KOBOLD'S ATTACK. THE MOUNTAIN KOBOLD HITS YOU! [-3 -> 83] # REALLY QUIT [YES/NO]? Your inventory Weapons a - an uncursed +0 high-heeled sandal (weapon in hand) {1} b - 105 uncursed +0 shuriken (in quiver) {2} c - an uncursed -6 lance (alternate weapon; not wielded) {75} y - an uncursed +0 sniper rifle {20} Armor r - the uncursed +0 manacloak named Jana's Fairness Cup (being worn) {4} C - a cursed -3 pair of kicking boots (being worn) {8} F - the cursed -1 mummy wrapping named Invisible Visibilitity {2} Comestibles E - 3 uncursed carrots {0} Scrolls m - 5 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 4 uncursed scrolls of phase door {0} p - 2 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} w - a blessed scroll of healing {0} Wands v - an uncursed wand of sludge (0:7) {0} z - an uncursed wand of punishment (0:13) {0} B - an uncursed wand of undead turning (7:7) {0} Tools e - an uncursed leather leash {0} f - an uncursed stethoscope {0} G - a blessed oil lamp {0} I - an uncursed bottle {1} Gems h - an uncursed -1 moonstone {1} i - 17 uncursed +0 rocks {0} x - 2 uncursed +0 tourmalines {2} A - 2 uncursed +0 jet stones {2} Final attributes You were playing in game master mode You were devoutly aligned Your alignment was 16 Your max alignment was 16 You carried 0 sins You could not have this property at all: stoned chilling You could not have this property extrinsically: stunnopathy You could not have this property intrinsically: regeneration Potion identification only worked 3 times out of 11 Ring identification only worked 4 times out of 10 Spellbook identification only worked 2 times out of 6 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 91% chance Monsters only dropped their equipment with 93% chance Musable item generation frequency had a negative bias of 11% Amulet drop chance was reduced to 89% Concealing monsters were spawned underneath items 70% of the time only The following skill could not be trained at all: pick-axe The following skill was trained at half the usual rate: divination spells The following skill was trained at one fifth the usual rate: long sword The following skill was limited to basic proficiency: martial arts The following skill was limited to skilled proficiency: enchantment spells The following skill was limited to expert proficiency: whip The following skill became untrainable if you tried to train it too early: body spells (turn 78) Number of artifacts generated was 2 Number of fake artifacts generated was 3 Monster spawn increase started at turn 42575 Monster spawn increase reached its maximum at turn 105591 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 796365 The monster class that cannot be genocided was zombie The monster class that was spawned more often: xorn (freq bonus 3) The monster species that spawned more often: camo dwarf (freq bonus 24) The monster species that spawned more often: unbended rencounter (freq bonus 32) The monster species that spawned more often: foundrechaun (freq bonus 96) The monster species that spawned more often: etheric dimensional phase automaton (freq bonus 24) The monster species that spawned more often: perambulated interchangeable (freq bonus 6) The monster species that spawned more often: wood elf priest (freq bonus 8) The monster species that spawned more often: dark dwarven warrior (freq bonus 28) The monster species that spawned more often: Tatewaki Kuno (freq bonus 15) The monster species that spawned more often: really dangerous warp patch (freq bonus 34) The monster species that spawned more often: cave ogre (freq bonus 5) The monster species that spawned more often: cron demon (freq bonus 60) The monster species that spawned more often: death brawler (freq bonus 12) The monster species that spawned more often: estivate epidemiologist sparge (freq bonus 30) The monster species that spawned more often: amorality esculent quainter (freq bonus 36) The monster species that spawned more often: long dick (freq bonus 48) The monster species that spawned more often: disenchanter ooze (freq bonus 8) The monster species that spawned more often: zouthy (freq bonus 20) The monster species that spawned more often: long dick (freq bonus 20) The monster species that spawned more often: giant tree rat (freq bonus 12) The monster species that spawned more often: trebuchet dragon (freq bonus 20) The monster trait that was more common: monsters whose attacks mirror yours (freq bonus 1) The monster trait that was more common: monsters whose attacks allow it to steal gold (freq bonus 2) The monster trait that was more common: monsters whose attacks act like cursed unicorn horns (freq bonus 12) The monster trait that was more common: monsters whose attacks do fire damage (freq bonus 3) The monster trait that was more common: monsters with poison resistance (freq bonus 4) The monster trait that was more common: monsters whose attacks teleport your gear away (freq bonus 2) The monster trait that was more common: monsters with nurse dialogue (freq bonus 8) The monster trait that was more common: monsters whose attacks do physical damage (freq bonus 4) The monster species that never randomly spawned: chaos rulechanger The monster species that never randomly spawned: Emmelie The monster species that never randomly spawned: undead saiyan The monster species that never randomly spawned: bronze dragon worm The monster species that never randomly spawned: The Boar of Everholt The monster species that never randomly spawned: disdaining nictitation The monster species that never randomly spawned: teacher shadow The monster species that never randomly spawned: Radio Kaptain The monster species that never randomly spawned: winged kobold The monster species that never randomly spawned: land spider The monster class that always generated with extra speed: eye or sphere The RNG hath decreed that this item was never generated: dwarvish mattock (broad pick) The RNG hath decreed that this item was never generated: display loss stone (gray) The RNG hath decreed that this item was never generated: food detection (YUM YUM) The RNG hath decreed that this item was never generated: detect armor enchantment (armored) The RNG hath decreed that this item was never generated: metabolic stone (gray) The RNG hath decreed that this item was never generated: osbane katana ((null)) The RNG hath decreed that this item was never generated: levitation (floating) The RNG hath decreed that this item was never generated: sickness (fizzy) The RNG hath decreed that this item was never generated: psybeam (avada kedavra) The RNG hath decreed that this item was never generated: basterd sword (huge sword) The RNG hath decreed that this item was generated more often: katyusha (headpiece, freq bonus 19) The RNG hath decreed that this item was generated more often: haste monster (royal, freq bonus 10) The RNG hath decreed that this item was generated more often: impossibly heavy iron ball ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: yellow sweets ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of discovery (ignorant cloak, freq bonus 16) The RNG hath decreed that this item was generated more often: difficult gloves (vampiric gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: stick of dynamite (red stick, freq bonus 19) The RNG hath decreed that this item was generated more often: totem summoning (garbage, freq bonus 39) The RNG hath decreed that this item was generated more often: aojiru (greenish-blue, freq bonus 6) The RNG hath decreed that this item was generated more often: elongation cloak (long-range cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of polymorph control (transformer, freq bonus 7) The RNG hath decreed that this item was generated more often: covelline (black, freq bonus 9) The RNG hath decreed that this item was generated more often: hard mode stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of confusion (ripped cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: unfair stilettos (beautiful heels, freq bonus 9) The RNG hath decreed that this item was generated more often: starvation (underestimated, freq bonus 4) The RNG hath decreed that this item was generated more often: trap revealing (elysium, freq bonus 14) The RNG hath decreed that this item was generated more often: ice (iceblock, freq bonus 6) The RNG hath decreed that this item was generated more often: night vision (blueberry, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of fumbling (shaking cloak, freq bonus 16) The RNG hath decreed that this item was always generated cursed: commander suit (black men's suit) The RNG hath decreed that this item was always generated cursed: gain level (overpowered) The RNG hath decreed that this item was always generated cursed: chaos terrain stone (gray) The RNG hath decreed that this item was always generated cursed: reduce max hitpoints (noticeable) The RNG hath decreed that this item was always generated cursed: resurrection (1UP EXTRA LIFE GET) The RNG hath decreed that this item was always generated cursed: vaporize (illgotten) The RNG hath decreed that this item was always generated cursed: fruit ((null)) The RNG hath decreed that this item was always generated cursed: chrysocolla (cyan) The RNG hath decreed that this item was always generated cursed: elven sickle ((null)) The RNG hath decreed that this item was always generated cursed: frost horn (horn) The RNG hath decreed that this trap was always invisible: insanity trap The RNG hath decreed that this trap was generated more often: curse trap (freq bonus 5) Next attribute increase check would have come at turn 2067 Strength training was 21 Dexterity training was 8 Wisdom training was 14 Constitution training was 15 You were magic-protected You were punished You had the following problem: Everything displayed in various shades of grey. (0) You had BIGscript. (0) You had the following problem: Zapping a wand could cause it to explode. (0) You were prevented from having stunnopathy (0) You were prevented from being a stoned chiller (0) You hungered rapidly You saw invisible You had infravision You had 924 points of nutrition remaining You were stealthy You could fly You were very fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tinanya, Helen and Rejda Your deity was Helen The version you were playing was: Unix SlashEMExtended Version 2.1.7 (4b5f8601) - last build Fri Mar 16 07:09:24 2018. You could have safely prayed (0) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 8 R Prepared(0) panic digging 8 R Prepared(0) phase door 8 R Prepared(0) invoke deity 8 R Prepared(0) Discoveries Artifacts Jana's Fairness Cup [chaotic manacloak] Weapons shuriken (throwing star) Armor killer heels (hugging boots) manacloak (homicidal cloak) kicking boots (yellow sneakers) Scrolls scroll of healing (APONEUROSISPLANTARIS) scroll of mana (CTRL ALT DEL) scroll of phase door (LAD OS GA TIL CITADELLET) scroll of standard id (NETHACK 360 APPEARED IN DECEMBER 2015) scroll of cure (PROZACELF WANTS TO HAVE HIS NICKNAME IMMORTALIZED) * scroll of extra healing (WAWAE EHA) * scroll of greater mana restoration (YOU WILL NOT ESCAPE THIS TIME) scroll of elementalism (LENS ALITUS) scroll called Hm... (AEIAEIAE IEIOIO) scroll of destroy armor (TYPE OF ICE BLOCK HAEHAEHAEHAEHAEHAEHAE) scroll of fire (DIT DEDIDET DAET) scroll of create monster (AITOFCD TINGAED NCELCD NFUSFCD) scroll of identify (KIELI ON NIMELTAEAEN SUOMALAINEN EIKAE ESPANJA) Potions potion of gain energy (roast mate) potion of healing (venomous) potion called Acid (anise seed) potion of oil (blueberry) Wands wand of punishment (burnable) wand of sludge (buzzing) wand of undead turning (angular) Tools leather leash (leash) oil lamp (lamp) Gems worthless piece of violet glass (violet) moonstone (yellow) worthless piece of red glass (red) tourmaline (red) jet stone (black) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 normal ants (2 created) 0 blats (1 created) a spit demon 10 jermlaines (11 created) a hobbit reveller 0 hobbit gentlemen (1 created) a telehobbit a dwarf a mutant human 0 blue yeeks (1 created) a phasing hobbit wizard 0 hobbit kings (1 created) a thick deep one a jelly a fallen (2 created) 0 kicker kobolds (1 created) a kobold lord 0 fallen shamans (1 created) 2 devilkins 0 mountain kobolds (1 created) a devilkin shaman a goblin shaman 0 sea men (1 created) a rock piercer 10 large rothes a GR a cave spider (3 created) a hole spider (2 created) 0 araches (1 created) a daddy longlegs 0 metallic green centipedes (1 created) 0 recluse spiders (1 created) a grain vortex an emu a sylph (2 created) 2 sylphies 3 whirlwinds 0 invisible badguys (1 created) the hidden an unseen servant a porter lichen (0 created) a stalking lichen (0 created) 0 undefined creatures (1 created) a sub-gnome (2 created) a gnome 0 satanic gnomes (1 created) a gnome thief a little grey alien an intermediate gnome (2 created) a gnome lord (3 created) 0 gnome friendloaders (1 created) a group gnome lord a gnomish wizard a gnomish caster a packer (3 created) a gnome warrior 0 spectral warriors (1 created) a mummy a dcss mummy 0 kobold mummies (1 created) an orc mummy a drow mummy 0 low speezes (1 created) a newt zombie a gecko zombie (2 created) 0 helper zombies (1 created) a weaum zombie a navi 0 block-heeled girls (1 created) a tortoise 0 floor grues (2 created) a novice dark wall a small turret a smart trove 109 creatures born. 74 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 3 times You eaten food with animal by-products 2 times You eaten meat 2 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 107 times You killed 70 monsters You read items or engraved 7 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (14 slots left) Fighting Skills high heels [Basic] (max Grand Master) (25 of 160) general combat [Unskilled] (max Expert) (10 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Expert) (25 of 160) petkeeping [Basic] (max Expert) (22 of 160) martial arts [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Expert) (127 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Master) (20 of 160) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Expert) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (1 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Feminist... You quit in The Gnomish Mines on dungeon level 4 with 5645 points, and 35 pieces of gold, after 952 moves. Killer: quit You were level 8 with a maximum of 86 hit points when you quit. You reached the 17th place on the top 10000 list. No Points Name Hp [max] 1 305268 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 5]. Killed by a monster (the elder priestess of Moloch). - [128] 2 48389 Rew-Ana-Aur-Fem-Law died in The Dungeons of Doom on level 13. Killed by a monster (child spirit), while panic digging. - [118] 3 45278 Coolfrog-Abu-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by trying to contact their deity in Gehennom. - [88] 15 5952 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1. Killed by a sucking tentacle attack. - [80] 16 5881 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by an elven arrow. - [85] *17 5645 Andy-Fem-Syl-Fem-Neu quit in The Gnomish Mines on level 4. 83 [86] 18 5181 Nirol-Ran-Gig-Fem-Law died in The Dungeons of Doom on level 4 [max 5]. Killed by a monster (hallucinogen-distorted farting boy), while frozen by a potion. - [96] 19 4883 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a bullet. - [73]