Andy, neutral female aureal Feminist ---------#---------------- |.......|,................ |.......|^|..............| |.......|,|............<.. ##|..^.....,|..............| #,........|,|..............| #,--------- ---------------- #,# #*# #,# #)----- #,.>..+ #,|)..|#### |(...,,@, . |...|#### |.|.| ----- [Andy the Rebel Woman] St15 Dx11 Co12 In5 Wi6 Ch17 FemAurFemNeu Dlvl:2 G4 HP-5(21) Pw17(17) AC-6 Xp2/35 T209 Leg Latest messages Welcome to experience level 2. KAABLAMM!!! You triggered a land mine! [-12 -> 9] You escape a pit. The hobbit gentleman shoots a rock! You are hit by a rock! [-1 -> 9] The hobbit gentleman swings her sling. The hobbit gentleman just misses! You kill the hobbit gentleman! A shuriken shoots out at you! You are almost hit by a shuriken. You see here a wooden box {500}. Specify unknown object by cursor? [ynq] (q) Please move the cursor to an unknown object. (For instructions type a ?) | a grave or a wooden table or a rude straw mattress or a pentagram inscribed on the floor or an ornately carved bed (rude straw mattress) Pick an object. You kill the gas spore! You are caught in the gas spore's explosion! Your inventory Weapons a - an uncursed +0 high-heeled sandal (weapon in foreclaw) {1} b - 20 uncursed -1 shuriken (in quiver) {0} c - a blessed +0 lance (alternate weapon; not wielded) {75} q - a cursed -1 dwarvish mattock {48} Armor d - the cursed +7 pair of killer heels named Repenter of Mage Corruption (being worn) {8} Scrolls l - 6 uncursed scrolls of healing {0} m - 4 uncursed scrolls of mana {0} n - 3 uncursed scrolls of phase door {0} o - 3 uncursed scrolls of standard id {0} p - an uncursed scroll of cure {0} t - an uncursed scroll of rumor {0} Spellbooks s - a cursed spellbook of knock (0:3) {0} Wands r - a blessed wand of light (0:0) {0} Tools e - a blessed leather leash {0} f - a blessed stethoscope {0} Gems g - 11 uncursed +0 rocks {0} h - 6 uncursed +1 rocks {0} i - the uncursed -3 worthless piece of white glass named Umes Lament {1} j - 2 blessed +0 agate stones {2} k - a blessed +0 worthless piece of black glass {1} Final attributes You were playing in game master mode You were fervently aligned Your alignment was 12 Your max alignment was 12 You carried 0 sins You could not have this property at all: free action You could not have this property extrinsically: regeneration You could not have this property intrinsically: free action Scroll identification only worked 100 times out of 147 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 32 Spellbook identification only worked 2 times out of 5 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 37% chance Scroll drop chance was reduced to 84% Ring drop chance was reduced to 75% Amulet drop chance was reduced to 72% Potion drop chance was reduced to 88% Concealing monsters were spawned underneath items 89% of the time only Monster death drops spawned with only 97% chance The following skill could not be trained at all: martial arts The following skill was trained at half the usual rate: protection spells The following skill was trained at one fifth the usual rate: healing spells The following skill was limited to basic proficiency: two-handed weapons The following skill was limited to skilled proficiency: enchantment spells The following skill was limited to expert proficiency: knife The following skill became untrainable if you tried to train it too early: bare-handed combat (turn 26) Number of artifacts generated was 1 Number of fake artifacts generated was 3 Monster spawn increase started at turn 63172 Monster spawn increase reached its maximum at turn 147007 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 4520075 The monster class that cannot be genocided was snake Today, this monster class was always generated invisible: sea monster The monster class that was spawned more often: zombie (freq bonus 3) The monster species that spawned more often: devilish potato (freq bonus 36) The monster species that spawned more often: carnage opinionatedly (freq bonus 15) The monster species that spawned more often: energy mold (freq bonus 8) The monster species that spawned more often: undead politician (freq bonus 15) The monster species that spawned more often: healing trove (freq bonus 30) The monster species that spawned more often: lavender stalk (freq bonus 24) The monster species that spawned more often: baby long worm (freq bonus 6) The monster species that spawned more often: normal pete (freq bonus 108) The monster species that spawned more often: metallic laser (freq bonus 5) The monster species that spawned more often: iron lich (freq bonus 16) The monster species that spawned more often: void colony (freq bonus 10) The monster species that spawned more often: demitwen (freq bonus 10) The monster species that spawned more often: land urchin (freq bonus 20) The monster species that spawned more often: dark dwarven warrior (freq bonus 8) The monster species that spawned more often: vacuum sphere (freq bonus 14) The monster species that spawned more often: wind fungus (freq bonus 30) The monster species that spawned more often: glowing force fungus (freq bonus 12) The monster species that spawned more often: Lena's erotic lady shoe (freq bonus 16) The monster species that spawned more often: static permamimic (freq bonus 12) The monster species that spawned more often: shechinah sephirah (freq bonus 8) The monster trait that was more common: unknown (freq bonus 1) The monster trait that was more common: monsters that have trample attacks (freq bonus 2) The monster trait that was more common: monsters whose attacks make your equipment wet (freq bonus 2) The monster trait that was more common: monsters that have lash attacks (freq bonus 2) The monster trait that was more common: monsters whose attacks cause gravity to warp around you (freq bonus 4) The monster trait that was more common: monsters of tiny size (freq bonus 2) The monster trait that was more common: unknown (freq bonus 10) The monster trait that was more common: monsters whose attacks cause bad effects (freq bonus 2) The monster trait that was more common: monsters that eat veggies (freq bonus 4) The monster species that never randomly spawned: dragonball kid The monster species that never randomly spawned: scramming sturdy The monster species that never randomly spawned: time traveler The monster species that never randomly spawned: topic topwork transportability The monster species that never randomly spawned: inertia hound The monster species that never randomly spawned: gray colony The monster species that never randomly spawned: fire vampire The monster species that never randomly spawned: extraneously contractually The monster species that never randomly spawned: RNG Kchief The monster species that never randomly spawned: ill mushroom The monster class that always generated with extra speed: gnome The RNG hath decreed that this item was never generated: cocoa (nettle) The RNG hath decreed that this item was never generated: message (ONA DYSHIT BOLSHE VY UMERET) The RNG hath decreed that this item was never generated: cloak of magic resistance (ornamental cope) The RNG hath decreed that this item was never generated: screw stone (gray) The RNG hath decreed that this item was never generated: cloak of unlight (absorbing cloak) The RNG hath decreed that this item was never generated: boss companion (JUBILEX IS MY BEST FRIEND) The RNG hath decreed that this item was never generated: healer uniform (clean white clothes) The RNG hath decreed that this item was never generated: amulet of prism (prismatic) The RNG hath decreed that this item was never generated: create victim (KESALAN PATHARAN) The RNG hath decreed that this item was never generated: resistance (castor bean) The RNG hath decreed that this item was generated more often: mirror (looking glass, freq bonus 7) The RNG hath decreed that this item was generated more often: proof weapon (YOU ARE DOOMED, freq bonus 17) The RNG hath decreed that this item was generated more often: boat oar ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: free action (twisted, freq bonus 6) The RNG hath decreed that this item was generated more often: training stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: darkness (obscure, freq bonus 36) The RNG hath decreed that this item was generated more often: poison (mum, freq bonus 13) The RNG hath decreed that this item was generated more often: slice of pizza ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: red dragon scale shield (red dragonhide shield, freq bonus 14) The RNG hath decreed that this item was generated more often: sentient high-heeled shoes (irregular boots, freq bonus 127) The RNG hath decreed that this item was generated more often: anti disintegration (doorstopping, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of infinity (splashed, freq bonus 8) The RNG hath decreed that this item was generated more often: take selfie (pristine, freq bonus 2) The RNG hath decreed that this item was generated more often: filler cloak (mantle of coat, freq bonus 7) The RNG hath decreed that this item was generated more often: shotgun shell ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: speedbug stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of hostility (funk, freq bonus 4) The RNG hath decreed that this item was generated more often: fauchard (pole sickle, freq bonus 11) The RNG hath decreed that this item was generated more often: porter (peppermint, freq bonus 10) The RNG hath decreed that this item was generated more often: boots of fainting (cast iron boots, freq bonus 10) The RNG hath decreed that this item was always generated cursed: dragon eyepatch ((null)) The RNG hath decreed that this item was always generated cursed: finger (old) The RNG hath decreed that this item was always generated cursed: sleep (runed) The RNG hath decreed that this item was always generated cursed: mirror shield (polished shield) The RNG hath decreed that this item was always generated cursed: spawn cloak (voluminous cloak) The RNG hath decreed that this item was always generated cursed: create horde (black) The RNG hath decreed that this item was always generated cursed: cloak of spell resistance (orange cloak) The RNG hath decreed that this item was always generated cursed: genocide (extraordinary) The RNG hath decreed that this item was always generated cursed: urine (manky) The RNG hath decreed that this item was always generated cursed: sentou ((null)) The RNG hath decreed that this trap was always invisible: bowel cramps trap The RNG hath decreed that this trap was generated more often: sudden confusion trap (freq bonus 8) Next attribute increase check would have come at turn 1052 Strength training was -1 Dexterity training was 1 Wisdom training was 3 Constitution training was 4 You were level-drain resistant You had a confusing problem. (664) You had the following problem: Monsters build new traps for you to blunder into. (0) You were prevented from having regeneration (0) You were prevented from having free action (0) You had wounded rear limbs (80) You had infravision You had 1287 points of nutrition remaining You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tinanya, Helen and Rejda Your deity was Helen The version you were playing was: Unix SlashEMExtended Version 2.1.7 (4b5f8601) - last build Fri Mar 16 07:09:24 2018. You could have safely prayed (175) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 2 R LIMIT(0) panic digging 2 R LIMIT(0) phase door 2 R LIMIT(0) invoke deity 2 R LIMIT(0) Discoveries Weapons shuriken (throwing star) dwarvish mattock (broad pick) Armor killer heels (heavy boots) Scrolls scroll of healing (PURE VIRTUAL FUNCTION CALL) scroll of mana (GNAY GNIY) scroll of phase door (VIM EMACS NO TEPAD) scroll of standard id (WAWAE EHA) scroll of cure (MENTAL TRICK THE FORC AND DEFEN) * scroll of extra healing (FUS RO DAH) * scroll of greater mana restoration (PROZACELF WANTS TO HAVE HIS NICKNAME IMMORTALIZED) scroll of rumor (NOU LEO ZOU JE NOG STEEDS BLEEF HOMIES MET ONS) Spellbooks spellbook of knock (psionic) Wands wand of light (flapping) Tools leather leash (leash) Gems worthless piece of white glass (white) agate stone (orange) worthless piece of black glass (black) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 2 combo fuel barrels 0 jackals (1 created) a gas spore a hobbit gentleman a marine goblin a mega goblin an egg-laying mammal 0 sucker patches (1 created) a goblin zombie 0 block-heeled girls (1 created) 0 shopkeepers (2 created) 13 creatures born. 8 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 5 times You killed 6 monsters You read items or engraved 5 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills high heels [Basic] (max Grand Master) (23 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Expert) (21 of 160) petkeeping [Basic] (max Expert) (21 of 160) martial arts [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Expert) (25 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Master) (20 of 160) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Expert) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Feminist...