Andy, neutral female droven Feminist --------- |.....}.| |.......|## --#---## |........)# |.....,,,,---------------- |}......|,# |....|,,,,|...^..........+ |..}..}.|,# |.....,##,-...^.^@.......| |.}.....|,# |....|####|>...........k.| |.......|,# |.^..| |..............| ---------,# --|---####---------------- #,?,,# #,,,,,,,,,,,,,,,, #,----------------------.------------ #,|.................................| #,|.................................| #,|......%..........................| #,..................................| ##----------------------------------- [Andy the Rebel Woman] St10 Dx9 Co6 In3 Wi3 Ch15 FemDroFemNeu Dlvl:1 G25 HP0(16) Pw0(0) AC-1 Xp1/17 T237 Latest messages You destroy the gnome zombie! Dora steps into a heap of shit! Dora is suddenly moving faster. Dora eats a jackal corpse {300}. You hear a distant squeak. You see here 4 gold pieces {0}. You hear a distant squeak. 4 gold pieces. A gush of water hits your left arm! You find an arrow trap. KAABLAMM!!! You triggered a bomb! [-2 -> 4] You fall into a pit! You hear the wailing of the Banshee... [-3 -> 1] Warning: HP low! You are still in a pit. (2x) You crawl to the edge of the pit. You fall into a pit! You die... Your inventory Weapons a - an uncursed +0 high-heeled sandal (weapon in hand) {1} b - 20 uncursed +0 shuriken (in quiver) {0} c - a blessed +0 lance (alternate weapon; not wielded) {75} Armor d - a cursed +0 pair of killer heels (being worn) {8} q - the cursed +2 lethe cloak named Waters of Oblivion (being worn) {4} Scrolls l - 6 uncursed scrolls of healing {0} m - 4 uncursed scrolls of mana {0} n - 3 uncursed scrolls of phase door {0} o - 2 uncursed scrolls of standard id {0} p - an uncursed scroll of cure {0} Tools e - an uncursed leather leash {0} f - an uncursed stethoscope {0} Gems j - 7 blessed +0 rocks {0} k - an uncursed +0 healthstone Final attributes You were playing in game master mode You were aligned Your alignment was 3 Your max alignment was 11 You carried 0 sins You could not have this property at all: keen memory You could not have this property extrinsically: shock resistance You could not have this property intrinsically: keen memory Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 9 Wand identification only worked 3 times out of 23 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 102 Tool identification only worked 5 times out of 9 Monsters only dropped their equipment with 79% chance Book drop chance was reduced to 83% Musable item generation frequency had a negative bias of 35% Wand drop chance was reduced to 95% Amulet drop chance was reduced to 67% Potion drop chance was reduced to 83% The following skill could not be trained at all: scimitar The following skill was trained at half the usual rate: searching The following skill was trained at one fifth the usual rate: general combat The following skill was limited to basic proficiency: polymorphing The following skill was limited to skilled proficiency: elemental spells The following skill was limited to expert proficiency: elemental spells The following skill became untrainable if you tried to train it too early: two-handed weapons (turn 2) Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 161217 Monster spawn increase reached its maximum at turn 249925 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 257201 The monster class that cannot be genocided was troll The monster class that was spawned more often: light (freq bonus 1) The monster species that spawned more often: mimer nurserymaid (freq bonus 48) The monster species that spawned more often: convening spinner (freq bonus 20) The monster species that spawned more often: iridescent beetle (freq bonus 36) The monster species that spawned more often: leprechotta (freq bonus 16) The monster species that spawned more often: Robin (freq bonus 6) The monster species that spawned more often: gnomish brigand thief (freq bonus 3) The monster species that spawned more often: thorned strider (freq bonus 3) The monster species that spawned more often: frost bear (freq bonus 6) The monster species that spawned more often: gnomelin (freq bonus 6) The monster species that spawned more often: aggravated light (freq bonus 24) The monster species that spawned more often: platinum warp fungus (freq bonus 8) The monster species that spawned more often: bleeding laser (freq bonus 12) The monster species that spawned more often: stung hangman (freq bonus 12) The monster species that spawned more often: green wall (freq bonus 54) The monster species that spawned more often: lightning lizard (freq bonus 6) The monster species that spawned more often: colluded warp patch (freq bonus 18) The monster species that spawned more often: nerve bomb (freq bonus 6) The monster species that spawned more often: undead arena rubber (freq bonus 10) The monster species that spawned more often: Miriam the Spirit Girl (freq bonus 4) The monster species that spawned more often: octarine spore (freq bonus 16) The monster trait that was more common: monsters whose attacks poison you and drain wisdom (freq bonus 2) The monster trait that was more common: monsters that wait for you to come (freq bonus 2) The monster trait that was more common: monsters that are uncommon by a factor 5 (freq bonus 4) The monster trait that was more common: monsters that won't react unless you get up close (freq bonus 9) The monster trait that was more common: monsters with cold resistance (freq bonus 1) The monster trait that was more common: monsters whose attacks infect you with lycanthropy (freq bonus 3) The monster trait that was more common: monsters that eat meat (freq bonus 2) The monster trait that was more common: monsters whose attacks cause Lethe waters to wash over you (freq bonus 2) The monster trait that was more common: monsters whose attacks cause you to hallucinate (freq bonus 3) The monster trait that was more common: monsters that originate from Animeband (freq bonus 2) The monster species that never randomly spawned: dwarf lord The monster species that never randomly spawned: time golem The monster species that never randomly spawned: zonkah sephirah The monster species that never randomly spawned: slime force patch The monster species that never randomly spawned: guy with such a little penis The monster species that never randomly spawned: mirror vortex The monster species that never randomly spawned: epidote spore The monster species that never randomly spawned: gatling automata The monster species that never randomly spawned: hidden soldier ant The monster species that never randomly spawned: chevaux ratfish The RNG hath decreed that this item was never generated: light (VERR YED HORRE) The RNG hath decreed that this item was never generated: stone of vulnerability (gray) The RNG hath decreed that this item was never generated: gauntlets of leech (fingerless gloves) The RNG hath decreed that this item was never generated: paper shotgun ((null)) The RNG hath decreed that this item was never generated: darkness (obscure) The RNG hath decreed that this item was never generated: fire hook (beaked staff) The RNG hath decreed that this item was never generated: green lightsaber (lightsaber) The RNG hath decreed that this item was never generated: amulet of infinity (splashed) The RNG hath decreed that this item was never generated: time shift (green eyed) The RNG hath decreed that this item was never generated: dragon eyepatch ((null)) The RNG hath decreed that this item was generated more often: anti caster cloak (second-hand cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: color cone (conical hat, freq bonus 33) The RNG hath decreed that this item was generated more often: cloak of curse catching (dnethack cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: decoy making (cornflower, freq bonus 17) The RNG hath decreed that this item was generated more often: hyper blue stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: dropbug stone (gray, freq bonus 32) The RNG hath decreed that this item was generated more often: charoite (violet, freq bonus 28) The RNG hath decreed that this item was generated more often: scythe ((null), freq bonus 35) The RNG hath decreed that this item was generated more often: elvis shoes (velvet pumps, freq bonus 10) The RNG hath decreed that this item was generated more often: hyperspace summon (sour, freq bonus 37) The RNG hath decreed that this item was generated more often: butterfinger stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: quasimodular boots (femmy boots, freq bonus 2) The RNG hath decreed that this item was generated more often: boots of fainting (cast iron boots, freq bonus 6) The RNG hath decreed that this item was generated more often: dimmer helmet (complete helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: amethyst dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: inka boot ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: punishment (edgy, freq bonus 12) The RNG hath decreed that this item was generated more often: checker boots (fetish heels, freq bonus 11) The RNG hath decreed that this item was generated more often: sliming (straight, freq bonus 4) The RNG hath decreed that this item was generated more often: scourge ((null), freq bonus 11) The RNG hath decreed that this item was always generated cursed: full healing (heretical) The RNG hath decreed that this item was always generated cursed: fast metabolism (drained) The RNG hath decreed that this item was always generated cursed: cure sickness (indigo) The RNG hath decreed that this item was always generated cursed: silver chakram (silver circular blade) The RNG hath decreed that this item was always generated cursed: ring mail ((null)) The RNG hath decreed that this item was always generated cursed: confusion resistance (signet) The RNG hath decreed that this item was always generated cursed: amulet of disintegration resistance (hardrock) The RNG hath decreed that this item was always generated cursed: gnomish suit (little blue vest) The RNG hath decreed that this item was always generated cursed: survival knife ((null)) The RNG hath decreed that this item was always generated cursed: anti-drop (dropper) The RNG hath decreed that this trap was always invisible: Only %a%s can go there! The RNG hath decreed that this trap was generated more often: mana pit (freq bonus 4) Next attribute increase check would have come at turn 790 Strength training was 3 Dexterity training was 4 Wisdom training was 2 Constitution training was 13 You had the following problem: Monsters build new traps for you to blunder into. (0) You were prevented from having shock resistance (0) You were prevented from having keen memory (0) You had 1257 points of nutrition remaining You could swim Your luck was zero You had extra health (1) Your mana bonus was zero Your pantheon consisted of Tinanya, Helen and Rejda Your deity was Helen The version you were playing was: Unix SlashEMExtended Version 2.1.7 (4b5f8601) - last build Fri Mar 16 07:09:24 2018. You could have safely prayed (73) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons shuriken (throwing star) * dark elven short sword (black runed short sword) * dark elven arrow (black runed arrow) * dark elven bow (black runed bow) * dark elven dagger (black runed dagger) Armor killer heels (erotic boots) lethe cloak (spellsucking cloak) Scrolls scroll of healing (BITHOURARA ASOUEMARA) scroll of mana (AS IF FEEL SOMETHING) scroll of phase door (ALA AANG XICHA MICHA ANG E EROTPITENPHET NPROME) scroll of standard id (TU HAI DEVIATO DAL PERCORSO MORTALE) scroll of cure (FLOW AND WAVE MOVES IS MORE POWER) * scroll of extra healing (MESMERIZE NEUTRON ELBOWED HAREM) * scroll of greater mana restoration (POWINIENES BYL ZROBIC DYNAMO HACK) Tools leather leash (leash) Gems worthless piece of pink glass (pink) worthless piece of white glass (white) healthstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 5 times You killed 5 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (23 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Expert) (22 of 160) petkeeping [Basic] (max Expert) (21 of 160) martial arts [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Expert) (25 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Master) (20 of 160) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Expert) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Feminist...